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Diffstat (limited to 'src/mesa/drivers/dri/i915/i915_context.c')
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c211
1 files changed, 211 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
new file mode 100644
index 0000000000..f2cdcfc64f
--- /dev/null
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -0,0 +1,211 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ **************************************************************************/
+
+#include "i915_context.h"
+#include "imports.h"
+#include "intel_tex.h"
+#include "intel_tris.h"
+#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
+#include "tnl/t_vertex.h"
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
+#include "array_cache/acache.h"
+
+#include "utils.h"
+#include "i915_reg.h"
+
+/***************************************
+ * Mesa's Driver Functions
+ ***************************************/
+
+
+static const char * const card_extensions[] =
+{
+ "GL_ARB_fragment_program",
+ "GL_ARB_texture_cube_map",
+ "GL_EXT_blend_equation_separate",
+ "GL_ATI_blend_equation_separate",
+ "GL_ARB_point_parameters",
+ NULL
+};
+
+/* Override intel default.
+ */
+static void i915InvalidateState( GLcontext *ctx, GLuint new_state )
+{
+ _swrast_InvalidateState( ctx, new_state );
+ _swsetup_InvalidateState( ctx, new_state );
+ _ac_InvalidateState( ctx, new_state );
+ _tnl_InvalidateState( ctx, new_state );
+ _tnl_invalidate_vertex_state( ctx, new_state );
+ INTEL_CONTEXT(ctx)->NewGLState |= new_state;
+
+ /* Todo: gather state values under which tracked parameters become
+ * invalidated, add callbacks for things like
+ * ProgramLocalParameters, etc.
+ */
+ {
+ struct i915_fragment_program *p =
+ (struct i915_fragment_program *)ctx->FragmentProgram.Current;
+ if (p->nr_params)
+ p->params_uptodate = 0;
+ }
+
+}
+
+/* This is the extension list explicitly enabled by the client and
+ * excludes functionality available in Mesa and also excludes legacy
+ * extensions. It is recognized that in an open source driver, those
+ * extensions will probably be re-enabled.
+ */
+static const GLubyte *i915GetString( GLcontext *ctx, GLenum name )
+{
+ if (name == GL_EXTENSIONS)
+ return
+ "GL_ARB_fragment_program "
+ "GL_ARB_multitexture "
+ "GL_ARB_point_parameters "
+ "GL_ARB_texture_border_clamp "
+ "GL_ARB_texture_compression "
+ "GL_ARB_texture_cube_map "
+ "GL_ARB_texture_env_add "
+ "GL_ARB_texture_env_combine "
+ "GL_ARB_texture_env_dot3 "
+ "GL_ARB_texture_mirrored_repeat "
+ "GL_ARB_transpose_matrix "
+ "GL_ARB_vertex_buffer_object "
+ "GL_ARB_vertex_program "
+ "GL_ARB_window_pos "
+ "GL_EXT_abgr "
+ "GL_EXT_bgra "
+ "GL_EXT_blend_color "
+ "GL_EXT_blend_func_separate "
+ "GL_EXT_blend_minmax "
+ "GL_EXT_blend_subtract "
+ "GL_EXT_clip_volume_hint "
+ "GL_EXT_compiled_vertex_array "
+ "GL_EXT_draw_range_elements "
+ "GL_EXT_fog_coord "
+ "GL_EXT_multi_draw_arrays "
+ "GL_EXT_packed_pixels "
+ "GL_EXT_rescale_normal "
+ "GL_EXT_secondary_color "
+ "GL_EXT_separate_specular_color "
+ "GL_EXT_stencil_wrap "
+ "GL_EXT_texture3D "
+ "GL_EXT_texture_env_add "
+ "GL_EXT_texture_env_combine "
+ "GL_EXT_texture_filter_anisotropic "
+ "GL_IBM_texture_mirrored_repeat "
+ "GL_MESA_ycbcr_texture "
+ "GL_MESA_window_pos "
+ "GL_NV_texgen_reflection "
+ "GL_SGIS_generate_mipmap";
+
+ return intelGetString( ctx, name );
+}
+
+
+static void i915InitDriverFunctions( struct dd_function_table *functions )
+{
+ intelInitDriverFunctions( functions );
+ i915InitStateFunctions( functions );
+ i915InitTextureFuncs( functions );
+ i915InitFragProgFuncs( functions );
+ functions->UpdateState = i915InvalidateState;
+ functions->GetString = i915GetString;
+}
+
+
+
+GLboolean i915CreateContext( const __GLcontextModes *mesaVis,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate)
+{
+ struct dd_function_table functions;
+ i915ContextPtr i915 = (i915ContextPtr) CALLOC_STRUCT(i915_context);
+ intelContextPtr intel = &i915->intel;
+ GLcontext *ctx = &intel->ctx;
+
+ if (!i915) return GL_FALSE;
+
+ i915InitVtbl( i915 );
+
+ i915InitDriverFunctions( &functions );
+
+ if (!intelInitContext( intel, mesaVis, driContextPriv,
+ sharedContextPrivate, &functions )) {
+ FREE(i915);
+ return GL_FALSE;
+ }
+
+ ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
+ ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
+ ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
+
+ intel->nr_heaps = 1;
+ intel->texture_heaps[0] =
+ driCreateTextureHeap( 0, intel,
+ intel->intelScreen->textureSize,
+ 12,
+ I830_NR_TEX_REGIONS,
+ intel->sarea->texList,
+ & intel->sarea->texAge,
+ & intel->swapped,
+ sizeof( struct i915_texture_object ),
+ (destroy_texture_object_t *)intelDestroyTexObj );
+
+ /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are tightly
+ * FIXME: packed, but they're not in Intel graphics hardware.
+ */
+ ctx->Const.MaxTextureUnits = 1;
+ driCalculateMaxTextureLevels( intel->texture_heaps,
+ intel->nr_heaps,
+ &intel->ctx.Const,
+ 4,
+ 11, /* max 2D texture size is 2048x2048 */
+ 8, /* 3D texture */
+ 11, /* cube texture. */
+ 0, /* max RECT. supported, but not enabled */
+ 12,
+ GL_FALSE );
+ ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
+
+ /* GL_ARB_fragment_program limits - don't think Mesa actually
+ * validates programs against these, and in any case one ARB
+ * instruction can translate to more than one HW instruction, so
+ * we'll still have to check and fallback each time.
+ */
+
+ ctx->Const.MaxFragmentProgramTemps = I915_MAX_TEMPORARY;
+ ctx->Const.MaxFragmentProgramAttribs = 11; /* 8 tex, 2 color, fog */
+ ctx->Const.MaxFragmentProgramLocalParams = I915_MAX_CONSTANT;
+ ctx->Const.MaxFragmentProgramEnvParams = I915_MAX_CONSTANT;
+ ctx->Const.MaxFragmentProgramAluInstructions = I915_MAX_ALU_INSN;
+ ctx->Const.MaxFragmentProgramTexInstructions = I915_MAX_TEX_INSN;
+ ctx->Const.MaxFragmentProgramInstructions = (I915_MAX_ALU_INSN +
+ I915_MAX_TEX_INSN);
+ ctx->Const.MaxFragmentProgramTexIndirections = I915_MAX_TEX_INDIRECT;
+ ctx->Const.MaxFragmentProgramAddressRegs = 0; /* I don't think we have one */
+
+
+ driInitExtensions( ctx, card_extensions, GL_FALSE );
+
+
+ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
+ 36 * sizeof(GLfloat) );
+
+ intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
+
+ i915InitState( i915 );
+
+ return GL_TRUE;
+}
+