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Diffstat (limited to 'src/mesa/drivers/dri/i915/intel_mipmap_tree.c')
-rw-r--r--src/mesa/drivers/dri/i915/intel_mipmap_tree.c27
1 files changed, 22 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
index 74f6b2d851..2c167a9ab7 100644
--- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
@@ -99,12 +99,29 @@ intel_miptree_create(struct intel_context *intel,
if (ok) {
if (!mt->compressed) {
- /* XXX: Align pitch to multiple of 64 bytes for now to allow
- * render-to-texture to work in all cases. This should probably be
- * replaced at some point by some scheme to only do this when really
- * necessary.
+ int align;
+
+ if (intel->intelScreen->ttm) {
+ /* XXX: Align pitch to multiple of 64 bytes for now to allow
+ * render-to-texture to work in all cases. This should probably be
+ * replaced at some point by some scheme to only do this when really
+ * necessary.
+ */
+ align = 63;
+ } else {
+ align = 3;
+ }
+
+ mt->pitch = (mt->pitch * cpp + align) & ~align;
+
+ /* XXX: At least the i915 seems very upset when the pitch is a multiple
+ * of 1024 and sometimes 512 bytes - performance can drop by several
+ * times. Go to the next multiple of the required alignment for now.
*/
- mt->pitch = ((mt->pitch * cpp + 63) & ~63) / cpp;
+ if (!(mt->pitch & 511))
+ mt->pitch += align + 1;
+
+ mt->pitch /= cpp;
}
mt->region = intel_region_alloc(intel->intelScreen,