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Diffstat (limited to 'src/mesa/drivers/dri/i915tex/i915_context.c')
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_context.c176
1 files changed, 0 insertions, 176 deletions
diff --git a/src/mesa/drivers/dri/i915tex/i915_context.c b/src/mesa/drivers/dri/i915tex/i915_context.c
deleted file mode 100644
index b6d004b258..0000000000
--- a/src/mesa/drivers/dri/i915tex/i915_context.c
+++ /dev/null
@@ -1,176 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "i915_context.h"
-#include "imports.h"
-#include "intel_tex.h"
-#include "intel_tris.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-#include "tnl/t_vertex.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-
-#include "utils.h"
-#include "i915_reg.h"
-
-#include "intel_regions.h"
-#include "intel_batchbuffer.h"
-
-/***************************************
- * Mesa's Driver Functions
- ***************************************/
-
-static const struct dri_extension i915_extensions[] = {
- {"GL_ARB_depth_texture", NULL},
- {"GL_ARB_fragment_program", NULL},
- {"GL_ARB_shadow", NULL},
- {"GL_ARB_texture_env_crossbar", NULL},
- {"GL_ARB_texture_non_power_of_two", NULL},
- {"GL_EXT_shadow_funcs", NULL},
- /* ARB extn won't work if not enabled */
- {"GL_SGIX_depth_texture", NULL},
- {NULL, NULL}
-};
-
-/* Override intel default.
- */
-static void
-i915InvalidateState(GLcontext * ctx, GLuint new_state)
-{
- _swrast_InvalidateState(ctx, new_state);
- _swsetup_InvalidateState(ctx, new_state);
- _vbo_InvalidateState(ctx, new_state);
- _tnl_InvalidateState(ctx, new_state);
- _tnl_invalidate_vertex_state(ctx, new_state);
- intel_context(ctx)->NewGLState |= new_state;
-
- st_invalidate_state(ctx, new_state);
-
- /* Todo: gather state values under which tracked parameters become
- * invalidated, add callbacks for things like
- * ProgramLocalParameters, etc.
- */
- {
- struct i915_fragment_program *p =
- (struct i915_fragment_program *) ctx->FragmentProgram._Current;
- if (p && p->nr_params)
- p->params_uptodate = 0;
- }
-
- if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM))
- i915_update_fog(ctx);
-}
-
-
-static void
-i915InitDriverFunctions(struct dd_function_table *functions)
-{
- intelInitDriverFunctions(functions);
- i915InitStateFunctions(functions);
- i915InitTextureFuncs(functions);
- i915InitFragProgFuncs(functions);
- functions->UpdateState = i915InvalidateState;
-}
-
-
-
-GLboolean
-i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate)
-{
- struct dd_function_table functions;
- struct i915_context *i915 =
- (struct i915_context *) CALLOC_STRUCT(i915_context);
- struct intel_context *intel = &i915->intel;
- GLcontext *ctx = &intel->ctx;
-
- if (!i915)
- return GL_FALSE;
-
- if (0)
- _mesa_printf("\ntexmem-0-3 branch\n\n");
-
- i915InitVtbl(i915);
- i915InitMetaFuncs(i915);
-
- i915InitDriverFunctions(&functions);
-
- if (!intelInitContext(intel, mesaVis, driContextPriv,
- sharedContextPrivate, &functions)) {
- FREE(i915);
- return GL_FALSE;
- }
-
- ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
- ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
- ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
-
-
- /* Advertise the full hardware capabilities. The new memory
- * manager should cope much better with overload situations:
- */
- ctx->Const.MaxTextureLevels = 12;
- ctx->Const.Max3DTextureLevels = 9;
- ctx->Const.MaxCubeTextureLevels = 12;
- ctx->Const.MaxTextureRectSize = (1 << 11);
- ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
-
- /* GL_ARB_fragment_program limits - don't think Mesa actually
- * validates programs against these, and in any case one ARB
- * instruction can translate to more than one HW instruction, so
- * we'll still have to check and fallback each time.
- */
- ctx->Const.FragmentProgram.MaxNativeTemps = I915_MAX_TEMPORARY;
- ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* 8 tex, 2 color, fog */
- ctx->Const.FragmentProgram.MaxNativeParameters = I915_MAX_CONSTANT;
- ctx->Const.FragmentProgram.MaxNativeAluInstructions = I915_MAX_ALU_INSN;
- ctx->Const.FragmentProgram.MaxNativeTexInstructions = I915_MAX_TEX_INSN;
- ctx->Const.FragmentProgram.MaxNativeInstructions = (I915_MAX_ALU_INSN +
- I915_MAX_TEX_INSN);
- ctx->Const.FragmentProgram.MaxNativeTexIndirections =
- I915_MAX_TEX_INDIRECT;
- ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* I don't think we have one */
-
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
- ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
-
- driInitExtensions(ctx, i915_extensions, GL_FALSE);
-
-
- _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12,
- 36 * sizeof(GLfloat));
-
- intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
-
- i915InitState(i915);
-
- return GL_TRUE;
-}