diff options
Diffstat (limited to 'src/mesa/drivers/dri/i915tex/intel_buffers.c')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_buffers.c | 94 |
1 files changed, 26 insertions, 68 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index 62ff54b007..5aed3ad0ec 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -146,57 +146,30 @@ intelSetRenderbufferClipRects(struct intel_context *intel) intel->drawY = 0; } - /** - * As above, but for rendering to front buffer of a window. - * \sa intelSetRenderbufferClipRects + * As above, but for rendering private front/back buffer of a window. + * \sa intelSetPrivbufClipRects */ -static void -intelSetFrontClipRects(struct intel_context *intel) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (!dPriv) - return; - - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; -} - -/** - * As above, but for rendering to back buffer of a window. - */ static void -intelSetBackClipRects(struct intel_context *intel) +intelSetPrivbufClipRects(struct intel_context *intel) { __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - if (!dPriv) return; - intel_fb = dPriv->driverPrivate; - - if (intel_fb->pf_active || dPriv->numBackClipRects == 0) { - /* use the front clip rects */ - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; - } - else { - /* use the back clip rects */ - intel->numClipRects = dPriv->numBackClipRects; - intel->pClipRects = dPriv->pBackClipRects; - intel->drawX = dPriv->backX; - intel->drawY = dPriv->backY; - } + intel->fakeClipRect.x1 = 0; + intel->fakeClipRect.y1 = 0; + intel->fakeClipRect.x2 = dPriv->w; + intel->fakeClipRect.y2 = dPriv->h; + intel->numClipRects = 1; + intel->pClipRects = &intel->fakeClipRect; + intel->drawX = 0; + intel->drawY = 0; } + /** * This will be called whenever the currently bound window is moved/resized. * XXX: actually, it seems to NOT be called when the window is only moved (BP). @@ -210,27 +183,10 @@ intelWindowMoved(struct intel_context *intel) if (!intel->ctx.DrawBuffer) { /* when would this happen? -BP */ - intelSetFrontClipRects(intel); - } - else if (intel->ctx.DrawBuffer->Name != 0) { - /* drawing to user-created FBO - do nothing */ - /* Cliprects would be set from intelDrawBuffer() */ - } - else { - /* drawing to a window */ - switch (intel_fb->Base._ColorDrawBufferMask[0]) { - case BUFFER_BIT_FRONT_LEFT: - intelSetFrontClipRects(intel); - break; - case BUFFER_BIT_BACK_LEFT: - intelSetBackClipRects(intel); - break; - default: - /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */ - intelSetFrontClipRects(intel); - } + intel->numClipRects = 0; } + if (intel->intelScreen->driScrnPriv->ddxMinor >= 7) { drmI830Sarea *sarea = intel->sarea; drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, @@ -479,6 +435,7 @@ void intelRotateWindow(struct intel_context *intel, __DRIdrawablePrivate * dPriv, GLuint srcBuf) { + intelScreenPrivate *screen = intel->intelScreen; drm_clip_rect_t fullRect; struct intel_framebuffer *intel_fb; @@ -909,7 +866,7 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv) GLboolean missed_target; struct intel_framebuffer *intel_fb = dPriv->driverPrivate; int64_t ust; - + _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ if (screen->current_rotation != 0 || @@ -953,10 +910,17 @@ intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) if (ctx->Visual.doubleBufferMode) { drm_clip_rect_t rect; +#if 1 rect.x1 = x + dPriv->x; rect.y1 = (dPriv->h - y - h) + dPriv->y; rect.x2 = rect.x1 + w; rect.y2 = rect.y1 + h; +#else + rect.x1 = x; + rect.y1 = dPriv->h - y; + rect.x2 = rect.x1 + w; + rect.y2 = rect.y1 + h; +#endif _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ intelCopyBuffer(dPriv, &rect); } @@ -991,7 +955,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) return; } - /* Do this here, note core Mesa, since this function is called from + /* Do this here, not core Mesa, since this function is called from * many places within the driver. */ if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { @@ -1015,12 +979,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) /* * How many color buffers are we drawing into? */ - if (fb->_NumColorDrawBuffers[0] != 1 -#if 0 - /* XXX FBO temporary - always use software rendering */ - || 1 -#endif - ) { + if (fb->_NumColorDrawBuffers[0] != 1) { /* writing to 0 or 2 or 4 color buffers */ /*_mesa_debug(ctx, "Software rendering\n");*/ FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); @@ -1040,13 +999,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) * And set up cliprects. */ if (fb->Name == 0) { + intelSetPrivbufClipRects(intel); /* drawing to window system buffer */ if (front) { - intelSetFrontClipRects(intel); colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); } else { - intelSetBackClipRects(intel); colorRegion = intel_get_rb_region(fb, BUFFER_BACK_LEFT); } } |