diff options
Diffstat (limited to 'src/mesa/drivers/dri/i915tex/intel_context.h')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_context.h | 504 |
1 files changed, 0 insertions, 504 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.h b/src/mesa/drivers/dri/i915tex/intel_context.h deleted file mode 100644 index 9d060eb866..0000000000 --- a/src/mesa/drivers/dri/i915tex/intel_context.h +++ /dev/null @@ -1,504 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTELCONTEXT_INC -#define INTELCONTEXT_INC - - - -#include "mtypes.h" -#include "drm.h" -#include "mm.h" -#include "texmem.h" - -#include "intel_screen.h" -#include "i915_drm.h" -#include "i830_common.h" -#include "tnl/t_vertex.h" - -#define TAG(x) intel##x -#include "tnl_dd/t_dd_vertex.h" -#undef TAG - -#define DV_PF_555 (1<<8) -#define DV_PF_565 (2<<8) -#define DV_PF_8888 (3<<8) - -struct intel_region; -struct intel_context; -struct _DriBufferObject; - -typedef void (*intel_tri_func) (struct intel_context *, intelVertex *, - intelVertex *, intelVertex *); -typedef void (*intel_line_func) (struct intel_context *, intelVertex *, - intelVertex *); -typedef void (*intel_point_func) (struct intel_context *, intelVertex *); - -#define INTEL_FALLBACK_DRAW_BUFFER 0x1 -#define INTEL_FALLBACK_READ_BUFFER 0x2 -#define INTEL_FALLBACK_DEPTH_BUFFER 0x4 -#define INTEL_FALLBACK_STENCIL_BUFFER 0x8 -#define INTEL_FALLBACK_USER 0x10 -#define INTEL_FALLBACK_RENDERMODE 0x20 - -extern void intelFallback(struct intel_context *intel, GLuint bit, - GLboolean mode); -#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode ) - - -#define INTEL_WRITE_PART 0x1 -#define INTEL_WRITE_FULL 0x2 -#define INTEL_READ 0x4 - -struct intel_texture_object -{ - struct gl_texture_object base; /* The "parent" object */ - - /* The mipmap tree must include at least these levels once - * validated: - */ - GLuint firstLevel; - GLuint lastLevel; - - /* Offset for firstLevel image: - */ - GLuint textureOffset; - - /* On validation any active images held in main memory or in other - * regions will be copied to this region and the old storage freed. - */ - struct intel_mipmap_tree *mt; - - GLboolean imageOverride; - GLint depthOverride; - GLuint pitchOverride; -}; - - - -struct intel_texture_image -{ - struct gl_texture_image base; - - /* These aren't stored in gl_texture_image - */ - GLuint level; - GLuint face; - - /* If intelImage->mt != NULL, image data is stored here. - * Else if intelImage->base.Data != NULL, image is stored there. - * Else there is no image data. - */ - struct intel_mipmap_tree *mt; -}; - - -#define INTEL_MAX_FIXUP 64 - -struct intel_context -{ - GLcontext ctx; /* the parent class */ - - struct - { - void (*destroy) (struct intel_context * intel); - void (*emit_state) (struct intel_context * intel); - void (*lost_hardware) (struct intel_context * intel); - void (*update_texture_state) (struct intel_context * intel); - - void (*render_start) (struct intel_context * intel); - void (*set_draw_region) (struct intel_context * intel, - struct intel_region * draw_region, - struct intel_region * depth_region); - - GLuint(*flush_cmd) (void); - - void (*reduced_primitive_state) (struct intel_context * intel, - GLenum rprim); - - GLboolean(*check_vertex_size) (struct intel_context * intel, - GLuint expected); - - - /* Metaops: - */ - void (*install_meta_state) (struct intel_context * intel); - void (*leave_meta_state) (struct intel_context * intel); - - void (*meta_draw_region) (struct intel_context * intel, - struct intel_region * draw_region, - struct intel_region * depth_region); - - void (*meta_color_mask) (struct intel_context * intel, GLboolean); - - void (*meta_stencil_replace) (struct intel_context * intel, - GLuint mask, GLuint clear); - - void (*meta_depth_replace) (struct intel_context * intel); - - void (*meta_texture_blend_replace) (struct intel_context * intel); - - void (*meta_no_stencil_write) (struct intel_context * intel); - void (*meta_no_depth_write) (struct intel_context * intel); - void (*meta_no_texture) (struct intel_context * intel); - - void (*meta_import_pixel_state) (struct intel_context * intel); - - GLboolean(*meta_tex_rect_source) (struct intel_context * intel, - struct _DriBufferObject * buffer, - GLuint offset, - GLuint pitch, - GLuint height, - GLenum format, GLenum type); - void (*rotate_window) (struct intel_context * intel, - __DRIdrawablePrivate * dPriv, GLuint srcBuf); - - void (*assert_not_dirty) (struct intel_context *intel); - - } vtbl; - - GLint refcount; - GLuint Fallback; - GLuint NewGLState; - - struct _DriFenceObject *last_swap_fence; - struct _DriFenceObject *first_swap_fence; - - struct intel_batchbuffer *batch; - - struct - { - GLuint id; - GLuint primitive; - GLubyte *start_ptr; - void (*flush) (struct intel_context *); - } prim; - - GLboolean locked; - char *prevLockFile; - int prevLockLine; - - GLuint ClearColor565; - GLuint ClearColor8888; - - /* Offsets of fields within the current vertex: - */ - GLuint coloroffset; - GLuint specoffset; - GLuint wpos_offset; - GLuint wpos_size; - - struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; - GLuint vertex_attr_count; - - GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */ - - GLboolean hw_stipple; - GLboolean strict_conformance; - - /* AGP memory buffer manager: - */ - struct bufmgr *bm; - - - /* State for intelvb.c and inteltris.c. - */ - GLuint RenderIndex; - GLmatrix ViewportMatrix; - GLenum render_primitive; - GLenum reduced_primitive; - GLuint vertex_size; - GLubyte *verts; /* points to tnl->clipspace.vertex_buf */ - -#if 0 - struct intel_region *front_region; /* XXX FBO: obsolete */ - struct intel_region *rotated_region; /* XXX FBO: obsolete */ - struct intel_region *back_region; /* XXX FBO: obsolete */ - struct intel_region *draw_region; /* XXX FBO: rename to color_region */ - struct intel_region *depth_region; /**< currently bound depth/Z region */ -#endif - - /* Fallback rasterization functions - */ - intel_point_func draw_point; - intel_line_func draw_line; - intel_tri_func draw_tri; - - /* These refer to the current drawing buffer: - */ - int drawX, drawY; /**< origin of drawing area within region */ - GLuint numClipRects; /**< cliprects for drawing */ - drm_clip_rect_t *pClipRects; - drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ - - int perf_boxes; - - GLuint do_usleeps; - int do_irqs; - GLuint irqsEmitted; - drm_i915_irq_wait_t iw; - - drm_context_t hHWContext; - drmLock *driHwLock; - int driFd; - - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; - intelScreenPrivate *intelScreen; - drmI830Sarea *sarea; - - GLuint lastStamp; - - /** - * Configuration cache - */ - driOptionCache optionCache; - - /* Rotation. Need to match that of the - * current screen. - */ - - int width; - int height; - int current_rotation; -}; - -/* These are functions now: - */ -void LOCK_HARDWARE( struct intel_context *intel ); -void UNLOCK_HARDWARE( struct intel_context *intel ); - -extern char *__progname; - - -#define SUBPIXEL_X 0.125 -#define SUBPIXEL_Y 0.125 - -#define INTEL_FIREVERTICES(intel) \ -do { \ - if ((intel)->prim.flush) \ - (intel)->prim.flush(intel); \ -} while (0) - -/* ================================================================ - * Color packing: - */ - -#define INTEL_PACKCOLOR4444(r,g,b,a) \ - ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) - -#define INTEL_PACKCOLOR1555(r,g,b,a) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) - -#define INTEL_PACKCOLOR565(r,g,b) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) - -#define INTEL_PACKCOLOR8888(r,g,b,a) \ - ((a<<24) | (r<<16) | (g<<8) | b) - - - -/* ================================================================ - * From linux kernel i386 header files, copes with odd sizes better - * than COPY_DWORDS would: - * XXX Put this in src/mesa/main/imports.h ??? - */ -#if defined(i386) || defined(__i386__) -static INLINE void * -__memcpy(void *to, const void *from, size_t n) -{ - int d0, d1, d2; - __asm__ __volatile__("rep ; movsl\n\t" - "testb $2,%b4\n\t" - "je 1f\n\t" - "movsw\n" - "1:\ttestb $1,%b4\n\t" - "je 2f\n\t" - "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2) - :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from) - :"memory"); - return (to); -} -#else -#define __memcpy(a,b,c) memcpy(a,b,c) -#endif - - - -/* ================================================================ - * Debugging: - */ -#define DO_DEBUG 0 -#if DO_DEBUG -extern int INTEL_DEBUG; -#else -#define INTEL_DEBUG 0 -#endif - -#define DEBUG_TEXTURE 0x1 -#define DEBUG_STATE 0x2 -#define DEBUG_IOCTL 0x4 -#define DEBUG_BLIT 0x8 -#define DEBUG_MIPTREE 0x10 -#define DEBUG_FALLBACKS 0x20 -#define DEBUG_VERBOSE 0x40 -#define DEBUG_BATCH 0x80 -#define DEBUG_PIXEL 0x100 -#define DEBUG_BUFMGR 0x200 -#define DEBUG_REGION 0x400 -#define DEBUG_FBO 0x800 -#define DEBUG_LOCK 0x1000 - -#define DBG(...) do { if (INTEL_DEBUG & FILE_DEBUG_FLAG) _mesa_printf(__VA_ARGS__); } while(0) - - -#define PCI_CHIP_845_G 0x2562 -#define PCI_CHIP_I830_M 0x3577 -#define PCI_CHIP_I855_GM 0x3582 -#define PCI_CHIP_I865_G 0x2572 -#define PCI_CHIP_I915_G 0x2582 -#define PCI_CHIP_I915_GM 0x2592 -#define PCI_CHIP_I945_G 0x2772 -#define PCI_CHIP_I945_GM 0x27A2 -#define PCI_CHIP_I945_GME 0x27AE -#define PCI_CHIP_G33_G 0x29C2 -#define PCI_CHIP_Q35_G 0x29B2 -#define PCI_CHIP_Q33_G 0x29D2 - - -/* ================================================================ - * intel_context.c: - */ - -extern GLboolean intelInitContext(struct intel_context *intel, - const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate, - struct dd_function_table *functions); - -extern void intelGetLock(struct intel_context *intel, GLuint flags); - -extern void intelFinish(GLcontext * ctx); -extern void intelFlush(GLcontext * ctx); - -extern void intelInitDriverFunctions(struct dd_function_table *functions); - - -/* ================================================================ - * intel_state.c: - */ -extern void intelInitStateFuncs(struct dd_function_table *functions); - -#define COMPAREFUNC_ALWAYS 0 -#define COMPAREFUNC_NEVER 0x1 -#define COMPAREFUNC_LESS 0x2 -#define COMPAREFUNC_EQUAL 0x3 -#define COMPAREFUNC_LEQUAL 0x4 -#define COMPAREFUNC_GREATER 0x5 -#define COMPAREFUNC_NOTEQUAL 0x6 -#define COMPAREFUNC_GEQUAL 0x7 - -#define STENCILOP_KEEP 0 -#define STENCILOP_ZERO 0x1 -#define STENCILOP_REPLACE 0x2 -#define STENCILOP_INCRSAT 0x3 -#define STENCILOP_DECRSAT 0x4 -#define STENCILOP_INCR 0x5 -#define STENCILOP_DECR 0x6 -#define STENCILOP_INVERT 0x7 - -#define LOGICOP_CLEAR 0 -#define LOGICOP_NOR 0x1 -#define LOGICOP_AND_INV 0x2 -#define LOGICOP_COPY_INV 0x3 -#define LOGICOP_AND_RVRSE 0x4 -#define LOGICOP_INV 0x5 -#define LOGICOP_XOR 0x6 -#define LOGICOP_NAND 0x7 -#define LOGICOP_AND 0x8 -#define LOGICOP_EQUIV 0x9 -#define LOGICOP_NOOP 0xa -#define LOGICOP_OR_INV 0xb -#define LOGICOP_COPY 0xc -#define LOGICOP_OR_RVRSE 0xd -#define LOGICOP_OR 0xe -#define LOGICOP_SET 0xf - -#define BLENDFACT_ZERO 0x01 -#define BLENDFACT_ONE 0x02 -#define BLENDFACT_SRC_COLR 0x03 -#define BLENDFACT_INV_SRC_COLR 0x04 -#define BLENDFACT_SRC_ALPHA 0x05 -#define BLENDFACT_INV_SRC_ALPHA 0x06 -#define BLENDFACT_DST_ALPHA 0x07 -#define BLENDFACT_INV_DST_ALPHA 0x08 -#define BLENDFACT_DST_COLR 0x09 -#define BLENDFACT_INV_DST_COLR 0x0a -#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b -#define BLENDFACT_CONST_COLOR 0x0c -#define BLENDFACT_INV_CONST_COLOR 0x0d -#define BLENDFACT_CONST_ALPHA 0x0e -#define BLENDFACT_INV_CONST_ALPHA 0x0f -#define BLENDFACT_MASK 0x0f - -#define MI_BATCH_BUFFER_END (0xA<<23) - - -extern int intel_translate_compare_func(GLenum func); -extern int intel_translate_stencil_op(GLenum op); -extern int intel_translate_blend_factor(GLenum factor); -extern int intel_translate_logic_op(GLenum opcode); - - -/*====================================================================== - * Inline conversion functions. - * These are better-typed than the macros used previously: - */ -static INLINE struct intel_context * -intel_context(GLcontext * ctx) -{ - return (struct intel_context *) ctx; -} - -static INLINE struct intel_texture_object * -intel_texture_object(struct gl_texture_object *obj) -{ - return (struct intel_texture_object *) obj; -} - -static INLINE struct intel_texture_image * -intel_texture_image(struct gl_texture_image *img) -{ - return (struct intel_texture_image *) img; -} - -extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer - *rb); - - -#endif |