diff options
Diffstat (limited to 'src/mesa/drivers/dri/i915tex/intel_pixel_read.c')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_pixel_read.c | 327 |
1 files changed, 0 insertions, 327 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_read.c b/src/mesa/drivers/dri/i915tex/intel_pixel_read.c deleted file mode 100644 index 76a6959625..0000000000 --- a/src/mesa/drivers/dri/i915tex/intel_pixel_read.c +++ /dev/null @@ -1,327 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "glheader.h" -#include "enums.h" -#include "mtypes.h" -#include "macros.h" -#include "image.h" -#include "bufferobj.h" -#include "swrast/swrast.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_ioctl.h" -#include "intel_batchbuffer.h" -#include "intel_blit.h" -#include "intel_buffers.h" -#include "intel_regions.h" -#include "intel_pixel.h" -#include "intel_buffer_objects.h" -#include "intel_fbo.h" -#include "intel_tris.h" - -/* For many applications, the new ability to pull the source buffers - * back out of the GTT and then do the packing/conversion operations - * in software will be as much of an improvement as trying to get the - * blitter and/or texture engine to do the work. - * - * This step is gated on private backbuffers. - * - * Obviously the frontbuffer can't be pulled back, so that is either - * an argument for blit/texture readpixels, or for blitting to a - * temporary and then pulling that back. - * - * XXX this is not true for fake frontbuffers... - - * When the destination is a pbo, however, it's not clear if it is - * ever going to be pulled to main memory (though the access param - * will be a good hint). So it sounds like we do want to be able to - * choose between blit/texture implementation on the gpu and pullback - * and cpu-based copying. - * - * Unless you can magically turn client memory into a PBO for the - * duration of this call, there will be a cpu-based copying step in - * any case. - */ - - -static GLboolean -do_texture_readpixels(GLcontext * ctx, - GLint srcx, GLint srcy, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *pack, - struct intel_region *dest_region) -{ -#if 0 - struct intel_context *intel = intel_context(ctx); - struct intel_region *depthreg = NULL; - struct intel_region *src = intel_readbuf_region(intel); -// struct intel_region *src = copypix_src_region(intel, type); - GLenum src_format; - GLenum src_type; - - if (INTEL_DEBUG & DEBUG_PIXEL) - fprintf(stderr, "%s\n", __FUNCTION__); - - if (!src || type != GL_COLOR) - return GL_FALSE; - - intelFlush(&intel->ctx); - - intel->vtbl.install_meta_state(intel); - - /* Is this true? Also will need to turn depth testing on according - * to state: - */ - intel->vtbl.meta_no_stencil_write(intel); - intel->vtbl.meta_no_depth_write(intel); - - /* Set the 3d engine to draw into the destination region: - */ - if (ctx->DrawBuffer->_DepthBuffer && - ctx->DrawBuffer->_DepthBuffer->Wrapped) - depthreg = (intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped))->region; - - intel->vtbl.meta_draw_region(intel, dest_region, depthreg); - - intel->vtbl.meta_import_pixel_state(intel); - - if (src->cpp == 2) { - src_format = GL_RGB; - src_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - src_format = GL_BGRA; - src_type = GL_UNSIGNED_BYTE; - } - - /* Set the frontbuffer up as a large rectangular texture. - */ - if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, 0, - src->pitch, - src->height, src_format, src_type)) { - intel->vtbl.leave_meta_state(intel); - return GL_FALSE; - } - - - intel->vtbl.meta_texture_blend_replace(intel); - - LOCK_HARDWARE(intel); - - { - int dstbufHeight = height * ctx->Pixel.ZoomY; /* ? */ - /* convert from gl to hardware coords */ - srcy = ctx->ReadBuffer->Height - srcy - height; - - /* Clip against the source region. This is the only source - * clipping we do. XXX: Just set the texcord wrap mode to clamp - * or similar. - * - */ - if (0) { - if (!_mesa_clip_to_region(0, 0, ctx->ReadBuffer->Width - 1, - ctx->ReadBuffer->Height - 1, - &srcx, &srcy, &width, &height)) - goto out; - - } - - /* Just use the regular cliprect mechanism... Does this need to - * even hold the lock??? - */ - intel_meta_draw_quad(intel, - 0, - width * ctx->Pixel.ZoomX, - dstbufHeight - (height * ctx->Pixel.ZoomY), - dstbufHeight, 0, /* XXX: what z value? */ - 0x00ff00ff, - srcx, srcx + width, srcy, srcy + height); - - out: - intel->vtbl.leave_meta_state(intel); - intel_batchbuffer_flush(intel->batch); - } - UNLOCK_HARDWARE(intel); - - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: success\n", __FUNCTION__); - return GL_TRUE; -#endif - - return GL_FALSE; -} - - - - -static GLboolean -do_blit_readpixels(GLcontext * ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *pack, GLvoid * pixels) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_renderbuffer *irbread; - struct intel_region *src; - struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj); - GLuint dst_offset; - GLuint rowLength; - struct _DriFenceObject *fence = NULL; - - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s\n", __FUNCTION__); - - irbread = intel_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); - if (!irbread || !irbread->region) - return GL_FALSE; - src = irbread->region; - - if (dst) { - /* XXX This validation should be done by core mesa: - */ - if (!_mesa_validate_pbo_access(2, pack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels"); - return GL_TRUE; - } - } - else { - /* PBO only for now: - */ - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s - not PBO\n", __FUNCTION__); - return GL_FALSE; - } - - - if (ctx->_ImageTransferState || - !intel_check_blit_format(src, format, type)) { - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s - bad format for blit\n", __FUNCTION__); - return GL_FALSE; - } - - if (pack->RowLength > 0) - rowLength = pack->RowLength; - else - rowLength = width; - - if (((rowLength * src->cpp) % pack->Alignment) || - pack->SwapBytes || pack->LsbFirst) { - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: bad packing params\n", __FUNCTION__); - return GL_FALSE; - } - - if (pack->Invert) { - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__); - return GL_FALSE; - } - else { - rowLength = -rowLength; - } - - /* XXX 64-bit cast? */ - dst_offset = (GLuint) _mesa_image_address(2, pack, pixels, width, height, - format, type, 0, 0, 0); - - intelFlush(&intel->ctx); - - { - GLint srcx = x; - GLint srcy = irbread->Base.Height - (y + height); - GLint srcwidth = width; - GLint srcheight = height; - - GLboolean all = (width * height * src->cpp == dst->Base.Size && - x == 0 && dst_offset == 0); - - struct _DriBufferObject *dst_buffer = - intel_bufferobj_buffer(intel, dst, all ? INTEL_WRITE_FULL : - INTEL_WRITE_PART); - - /* clip to src region */ - if (_mesa_clip_to_region(0, 0, irbread->Base.Width - 1, - irbread->Base.Height - 1, - &srcx, &srcy, &srcwidth, &srcheight)); - - { - intelEmitCopyBlit(intel, - src->cpp, - src->pitch, src->buffer, 0, - rowLength, - dst_buffer, dst_offset, - srcx, srcy, - 0, 0, - width, height, - GL_COPY); - } - - fence = intel_batchbuffer_flush(intel->batch); - driFenceReference(fence); - - } - - if (fence) { - driFenceFinish(fence, DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW, - GL_FALSE); - driFenceUnReference(fence); - } - - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s - DONE\n", __FUNCTION__); - - return GL_TRUE; -} - -void -intelReadPixels(GLcontext * ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *pack, GLvoid * pixels) -{ - if (INTEL_DEBUG & DEBUG_PIXEL) - fprintf(stderr, "%s\n", __FUNCTION__); - - intelFlush(ctx); - - if (do_blit_readpixels - (ctx, x, y, width, height, format, type, pack, pixels)) - return; - - if (do_texture_readpixels - (ctx, x, y, width, height, format, type, pack, pixels)) - return; - - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); - - _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels); -} |