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+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef BRW_ATTRIB_H
+#define BRW_ATTRIB_H
+
+
+/*
+ * Note: The first attributes match the VERT_ATTRIB_* definitions
+ * in mtypes.h. However, the tnl module has additional attributes
+ * for materials, color indexes, edge flags, etc.
+ */
+/* Although it's nice to use these as bit indexes in a DWORD flag, we
+ * could manage without if necessary. Another limit currently is the
+ * number of bits allocated for these numbers in places like vertex
+ * program instruction formats and register layouts.
+ */
+enum {
+ BRW_ATTRIB_POS = 0,
+ BRW_ATTRIB_WEIGHT = 1,
+ BRW_ATTRIB_NORMAL = 2,
+ BRW_ATTRIB_COLOR0 = 3,
+ BRW_ATTRIB_COLOR1 = 4,
+ BRW_ATTRIB_FOG = 5,
+ BRW_ATTRIB_SIX = 6,
+ BRW_ATTRIB_SEVEN = 7,
+ BRW_ATTRIB_TEX0 = 8,
+ BRW_ATTRIB_TEX1 = 9,
+ BRW_ATTRIB_TEX2 = 10,
+ BRW_ATTRIB_TEX3 = 11,
+ BRW_ATTRIB_TEX4 = 12,
+ BRW_ATTRIB_TEX5 = 13,
+ BRW_ATTRIB_TEX6 = 14,
+ BRW_ATTRIB_TEX7 = 15,
+ BRW_ATTRIB_MAT_FRONT_AMBIENT = 16,
+ BRW_ATTRIB_MAT_BACK_AMBIENT = 17,
+ BRW_ATTRIB_MAT_FRONT_DIFFUSE = 18,
+ BRW_ATTRIB_MAT_BACK_DIFFUSE = 19,
+ BRW_ATTRIB_MAT_FRONT_SPECULAR = 20,
+ BRW_ATTRIB_MAT_BACK_SPECULAR = 21,
+ BRW_ATTRIB_MAT_FRONT_EMISSION = 22,
+ BRW_ATTRIB_MAT_BACK_EMISSION = 23,
+ BRW_ATTRIB_MAT_FRONT_SHININESS = 24,
+ BRW_ATTRIB_MAT_BACK_SHININESS = 25,
+ BRW_ATTRIB_MAT_FRONT_INDEXES = 26,
+ BRW_ATTRIB_MAT_BACK_INDEXES = 27,
+ BRW_ATTRIB_INDEX = 28,
+ BRW_ATTRIB_EDGEFLAG = 29,
+
+ BRW_ATTRIB_MAX = 30
+} ;
+
+#define BRW_ATTRIB_FIRST_MATERIAL BRW_ATTRIB_MAT_FRONT_AMBIENT
+
+/* Will probably have to revise this scheme fairly shortly, eg. by
+ * compacting all the MAT flags down to one bit, or by using two
+ * dwords to store the flags.
+ */
+#define BRW_BIT_POS (1<<0)
+#define BRW_BIT_WEIGHT (1<<1)
+#define BRW_BIT_NORMAL (1<<2)
+#define BRW_BIT_COLOR0 (1<<3)
+#define BRW_BIT_COLOR1 (1<<4)
+#define BRW_BIT_FOG (1<<5)
+#define BRW_BIT_SIX (1<<6)
+#define BRW_BIT_SEVEN (1<<7)
+#define BRW_BIT_TEX0 (1<<8)
+#define BRW_BIT_TEX1 (1<<9)
+#define BRW_BIT_TEX2 (1<<10)
+#define BRW_BIT_TEX3 (1<<11)
+#define BRW_BIT_TEX4 (1<<12)
+#define BRW_BIT_TEX5 (1<<13)
+#define BRW_BIT_TEX6 (1<<14)
+#define BRW_BIT_TEX7 (1<<15)
+#define BRW_BIT_MAT_FRONT_AMBIENT (1<<16)
+#define BRW_BIT_MAT_BACK_AMBIENT (1<<17)
+#define BRW_BIT_MAT_FRONT_DIFFUSE (1<<18)
+#define BRW_BIT_MAT_BACK_DIFFUSE (1<<19)
+#define BRW_BIT_MAT_FRONT_SPECULAR (1<<20)
+#define BRW_BIT_MAT_BACK_SPECULAR (1<<21)
+#define BRW_BIT_MAT_FRONT_EMISSION (1<<22)
+#define BRW_BIT_MAT_BACK_EMISSION (1<<23)
+#define BRW_BIT_MAT_FRONT_SHININESS (1<<24)
+#define BRW_BIT_MAT_BACK_SHININESS (1<<25)
+#define BRW_BIT_MAT_FRONT_INDEXES (1<<26)
+#define BRW_BIT_MAT_BACK_INDEXES (1<<27)
+#define BRW_BIT_INDEX (1<<28)
+#define BRW_BIT_EDGEFLAG (1<<29)
+
+
+#define BRW_MAX_COPIED_VERTS 3
+
+#endif