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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c33
1 files changed, 3 insertions, 30 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index d7a2bd95ee..eaac6224f6 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -76,30 +76,6 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
functions->Viewport = intel_viewport;
}
-
-static void brw_init_attribs( struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- brw->attribs.Color = &ctx->Color;
- brw->attribs.Depth = &ctx->Depth;
- brw->attribs.Fog = &ctx->Fog;
- brw->attribs.Hint = &ctx->Hint;
- brw->attribs.Light = &ctx->Light;
- brw->attribs.Line = &ctx->Line;
- brw->attribs.Point = &ctx->Point;
- brw->attribs.Polygon = &ctx->Polygon;
- brw->attribs.Scissor = &ctx->Scissor;
- brw->attribs.Stencil = &ctx->Stencil;
- brw->attribs.Texture = &ctx->Texture;
- brw->attribs.Transform = &ctx->Transform;
- brw->attribs.Viewport = &ctx->Viewport;
- brw->attribs.VertexProgram = &ctx->VertexProgram;
- brw->attribs.FragmentProgram = &ctx->FragmentProgram;
- brw->attribs.PolygonStipple = &ctx->PolygonStipple[0];
-}
-
-
GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate)
@@ -135,21 +111,18 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxTextureImageUnits);
ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */
- /* Advertise the full hardware capabilities. The new memory
- * manager should cope much better with overload situations:
+ /* Mesa limits textures to 4kx4k; it would be nice to fix that someday
*/
- ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxTextureLevels = 13;
ctx->Const.Max3DTextureLevels = 9;
ctx->Const.MaxCubeTextureLevels = 12;
- ctx->Const.MaxTextureRectSize = (1<<11);
+ ctx->Const.MaxTextureRectSize = (1<<12);
/* if conformance mode is set, swrast can handle any size AA point */
ctx->Const.MaxPointSizeAA = 255.0;
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */
- brw_init_attribs( brw );
- brw_init_metaops( brw );
brw_init_state( brw );
brw->state.dirty.mesa = ~0;