diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 612 |
1 files changed, 461 insertions, 151 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 174f622d59..edb02fabb2 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -89,8 +89,6 @@ brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader) GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) { - struct intel_context *intel = intel_context(ctx); - struct brw_shader *shader = (struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT]; if (shader != NULL) { @@ -103,10 +101,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) clone_ir_list(mem_ctx, shader->ir, shader->base.ir); do_mat_op_to_vec(shader->ir); - do_mod_to_fract(shader->ir); - do_div_to_mul_rcp(shader->ir); - do_sub_to_add_neg(shader->ir); - do_explog_to_explog2(shader->ir); + lower_instructions(shader->ir, + MOD_TO_FRACT | + DIV_TO_MUL_RCP | + SUB_TO_ADD_NEG | + EXP_TO_EXP2 | + LOG_TO_LOG2); do_lower_texture_projection(shader->ir); brw_do_cubemap_normalize(shader->ir); @@ -132,9 +132,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) GL_TRUE, /* temp */ GL_TRUE /* uniform */ ) || progress; - if (intel->gen == 6) { - progress = do_if_to_cond_assign(shader->ir) || progress; - } + progress = lower_quadop_vector(shader->ir, false) || progress; } while (progress); validate_ir_tree(shader->ir); @@ -179,6 +177,46 @@ type_size(const struct glsl_type *type) } } +/** + * Returns how many MRFs an FS opcode will write over. + * + * Note that this is not the 0 or 1 implied writes in an actual gen + * instruction -- the FS opcodes often generate MOVs in addition. + */ +int +fs_visitor::implied_mrf_writes(fs_inst *inst) +{ + if (inst->mlen == 0) + return 0; + + switch (inst->opcode) { + case FS_OPCODE_RCP: + case FS_OPCODE_RSQ: + case FS_OPCODE_SQRT: + case FS_OPCODE_EXP2: + case FS_OPCODE_LOG2: + case FS_OPCODE_SIN: + case FS_OPCODE_COS: + return 1; + case FS_OPCODE_POW: + return 2; + case FS_OPCODE_TEX: + case FS_OPCODE_TXB: + case FS_OPCODE_TXL: + return 1; + case FS_OPCODE_FB_WRITE: + return 2; + case FS_OPCODE_PULL_CONSTANT_LOAD: + case FS_OPCODE_UNSPILL: + return 1; + case FS_OPCODE_SPILL: + return 2; + default: + assert(!"not reached"); + return inst->mlen; + } +} + int fs_visitor::virtual_grf_alloc(int size) { @@ -228,6 +266,7 @@ brw_type_for_base_type(const struct glsl_type *type) return BRW_REGISTER_TYPE_UD; case GLSL_TYPE_ARRAY: case GLSL_TYPE_STRUCT: + case GLSL_TYPE_SAMPLER: /* These should be overridden with the type of the member when * dereferenced into. BRW_REGISTER_TYPE_UD seems like a likely * way to trip up if we don't. @@ -286,7 +325,30 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type) case GLSL_TYPE_BOOL: vec_values = fp->Base.Parameters->ParameterValues[loc]; for (unsigned int i = 0; i < type->vector_elements; i++) { - c->prog_data.param[c->prog_data.nr_params++] = &vec_values[i]; + unsigned int param = c->prog_data.nr_params++; + + assert(param < ARRAY_SIZE(c->prog_data.param)); + + switch (type->base_type) { + case GLSL_TYPE_FLOAT: + c->prog_data.param_convert[param] = PARAM_NO_CONVERT; + break; + case GLSL_TYPE_UINT: + c->prog_data.param_convert[param] = PARAM_CONVERT_F2U; + break; + case GLSL_TYPE_INT: + c->prog_data.param_convert[param] = PARAM_CONVERT_F2I; + break; + case GLSL_TYPE_BOOL: + c->prog_data.param_convert[param] = PARAM_CONVERT_F2B; + break; + default: + assert(!"not reached"); + c->prog_data.param_convert[param] = PARAM_NO_CONVERT; + break; + } + + c->prog_data.param[param] = &vec_values[i]; } return 1; @@ -370,6 +432,8 @@ fs_visitor::setup_builtin_uniform_values(ir_variable *ir) break; last_swiz = swiz; + c->prog_data.param_convert[c->prog_data.nr_params] = + PARAM_NO_CONVERT; c->prog_data.param[c->prog_data.nr_params++] = &vec_values[swiz]; } } @@ -383,6 +447,7 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir) fs_reg wpos = *reg; fs_reg neg_y = this->pixel_y; neg_y.negate = true; + bool flip = !ir->origin_upper_left ^ c->key.render_to_fbo; /* gl_FragCoord.x */ if (ir->pixel_center_integer) { @@ -393,13 +458,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir) wpos.reg_offset++; /* gl_FragCoord.y */ - if (ir->origin_upper_left && ir->pixel_center_integer) { + if (!flip && ir->pixel_center_integer) { emit(fs_inst(BRW_OPCODE_MOV, wpos, this->pixel_y)); } else { fs_reg pixel_y = this->pixel_y; float offset = (ir->pixel_center_integer ? 0.0 : 0.5); - if (!ir->origin_upper_left) { + if (flip) { pixel_y.negate = true; offset += c->key.drawable_height - 1.0; } @@ -624,6 +689,7 @@ fs_visitor::visit(ir_variable *ir) } reg = new(this->mem_ctx) fs_reg(UNIFORM, param_index); + reg->type = brw_type_for_base_type(ir->type); } if (!reg) @@ -678,6 +744,27 @@ fs_visitor::visit(ir_dereference_array *ir) } } +/* Instruction selection: Produce a MOV.sat instead of + * MIN(MAX(val, 0), 1) when possible. + */ +bool +fs_visitor::try_emit_saturate(ir_expression *ir) +{ + ir_rvalue *sat_val = ir->as_rvalue_to_saturate(); + + if (!sat_val) + return false; + + sat_val->accept(this); + fs_reg src = this->result; + + this->result = fs_reg(this, ir->type); + fs_inst *inst = emit(fs_inst(BRW_OPCODE_MOV, this->result, src)); + inst->saturate = true; + + return true; +} + void fs_visitor::visit(ir_expression *ir) { @@ -685,6 +772,11 @@ fs_visitor::visit(ir_expression *ir) fs_reg op[2], temp; fs_inst *inst; + assert(ir->get_num_operands() <= 2); + + if (try_emit_saturate(ir)) + return; + for (operand = 0; operand < ir->get_num_operands(); operand++) { ir->operands[operand]->accept(this); if (this->result.file == BAD_FILE) { @@ -755,9 +847,11 @@ fs_visitor::visit(ir_expression *ir) assert(!"not reached: should be handled by ir_explog_to_explog2"); break; case ir_unop_sin: + case ir_unop_sin_reduced: emit_math(FS_OPCODE_SIN, this->result, op[0]); break; case ir_unop_cos: + case ir_unop_cos_reduced: emit_math(FS_OPCODE_COS, this->result, op[0]); break; @@ -831,7 +925,6 @@ fs_visitor::visit(ir_expression *ir) break; case ir_binop_dot: - case ir_binop_cross: case ir_unop_any: assert(!"not reached: should be handled by brw_fs_channel_expressions"); break; @@ -900,12 +993,21 @@ fs_visitor::visit(ir_expression *ir) break; case ir_unop_bit_not: - case ir_unop_u2f: - case ir_binop_lshift: - case ir_binop_rshift: + inst = emit(fs_inst(BRW_OPCODE_NOT, this->result, op[0])); + break; case ir_binop_bit_and: + inst = emit(fs_inst(BRW_OPCODE_AND, this->result, op[0], op[1])); + break; case ir_binop_bit_xor: + inst = emit(fs_inst(BRW_OPCODE_XOR, this->result, op[0], op[1])); + break; case ir_binop_bit_or: + inst = emit(fs_inst(BRW_OPCODE_OR, this->result, op[0], op[1])); + break; + + case ir_unop_u2f: + case ir_binop_lshift: + case ir_binop_rshift: assert(!"GLSL 1.30 features unsupported"); break; } @@ -1185,7 +1287,7 @@ fs_visitor::visit(ir_texture *ir) assert(!ir->projector); sampler = _mesa_get_sampler_uniform_value(ir->sampler, - ctx->Shader.CurrentProgram, + ctx->Shader.CurrentFragmentProgram, &brw->fragment_program->Base); sampler = c->fp->program.Base.SamplerUnits[sampler]; @@ -1203,6 +1305,11 @@ fs_visitor::visit(ir_texture *ir) 0 }; + c->prog_data.param_convert[c->prog_data.nr_params] = + PARAM_NO_CONVERT; + c->prog_data.param_convert[c->prog_data.nr_params + 1] = + PARAM_NO_CONVERT; + fs_reg scale_x = fs_reg(UNIFORM, c->prog_data.nr_params); fs_reg scale_y = fs_reg(UNIFORM, c->prog_data.nr_params + 1); GLuint index = _mesa_add_state_reference(params, @@ -1349,6 +1456,7 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir) fs_reg op[2]; fs_inst *inst; + assert(expr->get_num_operands() <= 2); for (unsigned int i = 0; i < expr->get_num_operands(); i++) { assert(expr->operands[i]->type->is_scalar()); @@ -1456,6 +1564,7 @@ fs_visitor::emit_if_gen6(ir_if *ir) fs_inst *inst; fs_reg temp; + assert(expr->get_num_operands() <= 2); for (unsigned int i = 0; i < expr->get_num_operands(); i++) { assert(expr->operands[i]->type->is_scalar()); @@ -1960,6 +2069,20 @@ fs_visitor::generate_fb_write(fs_inst *inst) brw_MOV(p, brw_message_reg(inst->base_mrf), brw_vec8_grf(0, 0)); + + if (inst->target > 0) { + /* Set the render target index for choosing BLEND_STATE. */ + brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, 0, 2), + BRW_REGISTER_TYPE_UD), + brw_imm_ud(inst->target)); + } + + /* Clear viewport index, render target array index. */ + brw_AND(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, 0, 0), + BRW_REGISTER_TYPE_UD), + retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD), + brw_imm_ud(0xf7ff)); + implied_header = brw_null_reg(); } else { implied_header = retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW); @@ -2204,22 +2327,53 @@ fs_visitor::generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src) void fs_visitor::generate_discard_not(fs_inst *inst, struct brw_reg mask) { - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_NOT(p, mask, brw_mask_reg(1)); /* IMASK */ - brw_pop_insn_state(p); + if (intel->gen >= 6) { + /* Gen6 no longer has the mask reg for us to just read the + * active channels from. However, cmp updates just the channels + * of the flag reg that are enabled, so we can get at the + * channel enables that way. In this step, make a reg of ones + * we'll compare to. + */ + brw_MOV(p, mask, brw_imm_ud(1)); + } else { + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, mask, brw_mask_reg(1)); /* IMASK */ + brw_pop_insn_state(p); + } } void fs_visitor::generate_discard_and(fs_inst *inst, struct brw_reg mask) { - struct brw_reg g0 = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); - mask = brw_uw1_reg(mask.file, mask.nr, 0); + if (intel->gen >= 6) { + struct brw_reg f0 = brw_flag_reg(); + struct brw_reg g1 = retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UW); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_MOV(p, f0, brw_imm_uw(0xffff)); /* inactive channels undiscarded */ + brw_pop_insn_state(p); + + brw_CMP(p, retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), + BRW_CONDITIONAL_Z, mask, brw_imm_ud(0)); /* active channels fail test */ + /* Undo CMP's whacking of predication*/ + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_AND(p, g1, f0, g1); + brw_pop_insn_state(p); + } else { + struct brw_reg g0 = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_AND(p, g0, mask, g0); - brw_pop_insn_state(p); + mask = brw_uw1_reg(mask.file, mask.nr, 0); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_AND(p, g0, mask, g0); + brw_pop_insn_state(p); + } } void @@ -2230,7 +2384,8 @@ fs_visitor::generate_spill(fs_inst *inst, struct brw_reg src) brw_MOV(p, retype(brw_message_reg(inst->base_mrf + 1), BRW_REGISTER_TYPE_UD), retype(src, BRW_REGISTER_TYPE_UD)); - brw_oword_block_write(p, brw_message_reg(inst->base_mrf), 1, inst->offset); + brw_oword_block_write_scratch(p, brw_message_reg(inst->base_mrf), 1, + inst->offset); } void @@ -2251,8 +2406,39 @@ fs_visitor::generate_unspill(fs_inst *inst, struct brw_reg dst) if (intel->gen == 4 && !intel->is_g4x) brw_MOV(p, brw_null_reg(), dst); - brw_oword_block_read(p, dst, brw_message_reg(inst->base_mrf), 1, - inst->offset); + brw_oword_block_read_scratch(p, dst, brw_message_reg(inst->base_mrf), 1, + inst->offset); + + if (intel->gen == 4 && !intel->is_g4x) { + /* gen4 errata: destination from a send can't be used as a + * destination until it's been read. Just read it so we don't + * have to worry. + */ + brw_MOV(p, brw_null_reg(), dst); + } +} + + +void +fs_visitor::generate_pull_constant_load(fs_inst *inst, struct brw_reg dst) +{ + assert(inst->mlen != 0); + + /* Clear any post destination dependencies that would be ignored by + * the block read. See the B-Spec for pre-gen5 send instruction. + * + * This could use a better solution, since texture sampling and + * math reads could potentially run into it as well -- anywhere + * that we have a SEND with a destination that is a register that + * was written but not read within the last N instructions (what's + * N? unsure). This is rare because of dead code elimination, but + * not impossible. + */ + if (intel->gen == 4 && !intel->is_g4x) + brw_MOV(p, brw_null_reg(), dst); + + brw_oword_block_read(p, dst, brw_message_reg(inst->base_mrf), + inst->offset, SURF_INDEX_FRAG_CONST_BUFFER); if (intel->gen == 4 && !intel->is_g4x) { /* gen4 errata: destination from a send can't be used as a @@ -2281,7 +2467,7 @@ fs_visitor::assign_curb_setup() constant_nr % 8); inst->src[i].file = FIXED_HW_REG; - inst->src[i].fixed_hw_reg = brw_reg; + inst->src[i].fixed_hw_reg = retype(brw_reg, inst->src[i].type); } } } @@ -2406,6 +2592,7 @@ fs_visitor::split_virtual_grfs() for (int j = 2; j < this->virtual_grf_sizes[i]; j++) { int reg = virtual_grf_alloc(1); assert(reg == new_virtual_grf[i] + j - 1); + (void) reg; } this->virtual_grf_sizes[i] = 1; } @@ -2433,6 +2620,68 @@ fs_visitor::split_virtual_grfs() } } +/** + * Choose accesses from the UNIFORM file to demote to using the pull + * constant buffer. + * + * We allow a fragment shader to have more than the specified minimum + * maximum number of fragment shader uniform components (64). If + * there are too many of these, they'd fill up all of register space. + * So, this will push some of them out to the pull constant buffer and + * update the program to load them. + */ +void +fs_visitor::setup_pull_constants() +{ + /* Only allow 16 registers (128 uniform components) as push constants. */ + unsigned int max_uniform_components = 16 * 8; + if (c->prog_data.nr_params <= max_uniform_components) + return; + + /* Just demote the end of the list. We could probably do better + * here, demoting things that are rarely used in the program first. + */ + int pull_uniform_base = max_uniform_components; + int pull_uniform_count = c->prog_data.nr_params - pull_uniform_base; + + foreach_iter(exec_list_iterator, iter, this->instructions) { + fs_inst *inst = (fs_inst *)iter.get(); + + for (int i = 0; i < 3; i++) { + if (inst->src[i].file != UNIFORM) + continue; + + int uniform_nr = inst->src[i].hw_reg + inst->src[i].reg_offset; + if (uniform_nr < pull_uniform_base) + continue; + + fs_reg dst = fs_reg(this, glsl_type::float_type); + fs_inst *pull = new(mem_ctx) fs_inst(FS_OPCODE_PULL_CONSTANT_LOAD, + dst); + pull->offset = ((uniform_nr - pull_uniform_base) * 4) & ~15; + pull->ir = inst->ir; + pull->annotation = inst->annotation; + pull->base_mrf = 14; + pull->mlen = 1; + + inst->insert_before(pull); + + inst->src[i].file = GRF; + inst->src[i].reg = dst.reg; + inst->src[i].reg_offset = 0; + inst->src[i].smear = (uniform_nr - pull_uniform_base) & 3; + } + } + + for (int i = 0; i < pull_uniform_count; i++) { + c->prog_data.pull_param[i] = c->prog_data.param[pull_uniform_base + i]; + c->prog_data.pull_param_convert[i] = + c->prog_data.param_convert[pull_uniform_base + i]; + } + c->prog_data.nr_params -= pull_uniform_count; + c->prog_data.nr_pull_params = pull_uniform_count; +} + void fs_visitor::calculate_live_intervals() { @@ -2597,6 +2846,7 @@ fs_visitor::propagate_constants() } break; case BRW_OPCODE_CMP: + case BRW_OPCODE_SEL: if (i == 1) { scan_inst->src[i] = inst->src[0]; progress = true; @@ -2625,26 +2875,17 @@ bool fs_visitor::dead_code_eliminate() { bool progress = false; - int num_vars = this->virtual_grf_next; - bool dead[num_vars]; - - for (int i = 0; i < num_vars; i++) { - dead[i] = this->virtual_grf_def[i] >= this->virtual_grf_use[i]; - - if (dead[i]) { - /* Mark off its interval so it won't interfere with anything. */ - this->virtual_grf_def[i] = -1; - this->virtual_grf_use[i] = -1; - } - } + int pc = 0; foreach_iter(exec_list_iterator, iter, this->instructions) { fs_inst *inst = (fs_inst *)iter.get(); - if (inst->dst.file == GRF && dead[inst->dst.reg]) { + if (inst->dst.file == GRF && this->virtual_grf_use[inst->dst.reg] <= pc) { inst->remove(); progress = true; } + + pc++; } return progress; @@ -2721,6 +2962,7 @@ fs_visitor::register_coalesce() scan_inst->src[i].reg_offset = inst->src[0].reg_offset; scan_inst->src[i].abs |= inst->src[0].abs; scan_inst->src[i].negate ^= inst->src[0].negate; + scan_inst->src[i].smear = inst->src[0].smear; } } } @@ -2749,7 +2991,7 @@ fs_visitor::compute_to_mrf() inst->predicated || inst->dst.file != MRF || inst->src[0].file != GRF || inst->dst.type != inst->src[0].type || - inst->src[0].abs || inst->src[0].negate) + inst->src[0].abs || inst->src[0].negate || inst->src[0].smear != -1) continue; /* Can't compute-to-MRF this GRF if someone else was going to @@ -2761,11 +3003,60 @@ fs_visitor::compute_to_mrf() /* Found a move of a GRF to a MRF. Let's see if we can go * rewrite the thing that made this GRF to write into the MRF. */ - bool found = false; fs_inst *scan_inst; for (scan_inst = (fs_inst *)inst->prev; scan_inst->prev != NULL; scan_inst = (fs_inst *)scan_inst->prev) { + if (scan_inst->dst.file == GRF && + scan_inst->dst.reg == inst->src[0].reg) { + /* Found the last thing to write our reg we want to turn + * into a compute-to-MRF. + */ + + if (scan_inst->opcode == FS_OPCODE_TEX) { + /* texturing writes several continuous regs, so we can't + * compute-to-mrf that. + */ + break; + } + + /* If it's predicated, it (probably) didn't populate all + * the channels. + */ + if (scan_inst->predicated) + break; + + /* SEND instructions can't have MRF as a destination. */ + if (scan_inst->mlen) + break; + + if (intel->gen >= 6) { + /* gen6 math instructions must have the destination be + * GRF, so no compute-to-MRF for them. + */ + if (scan_inst->opcode == FS_OPCODE_RCP || + scan_inst->opcode == FS_OPCODE_RSQ || + scan_inst->opcode == FS_OPCODE_SQRT || + scan_inst->opcode == FS_OPCODE_EXP2 || + scan_inst->opcode == FS_OPCODE_LOG2 || + scan_inst->opcode == FS_OPCODE_SIN || + scan_inst->opcode == FS_OPCODE_COS || + scan_inst->opcode == FS_OPCODE_POW) { + break; + } + } + + if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) { + /* Found the creator of our MRF's source value. */ + scan_inst->dst.file = MRF; + scan_inst->dst.hw_reg = inst->dst.hw_reg; + scan_inst->saturate |= inst->saturate; + inst->remove(); + progress = true; + } + break; + } + /* We don't handle flow control here. Most computation of * values that end up in MRFs are shortly before the MRF * write anyway. @@ -2799,71 +3090,88 @@ fs_visitor::compute_to_mrf() } if (scan_inst->mlen > 0) { - /* Found a SEND instruction, which will do some amount of - * implied write that may overwrite our MRF that we were - * hoping to compute-to-MRF somewhere above it. Nothing - * we have implied-writes more than 2 MRFs from base_mrf, - * though. + /* Found a SEND instruction, which means that there are + * live values in MRFs from base_mrf to base_mrf + + * scan_inst->mlen - 1. Don't go pushing our MRF write up + * above it. */ - int implied_write_len = MIN2(scan_inst->mlen, 2); if (inst->dst.hw_reg >= scan_inst->base_mrf && - inst->dst.hw_reg < scan_inst->base_mrf + implied_write_len) { + inst->dst.hw_reg < scan_inst->base_mrf + scan_inst->mlen) { break; } } + } + } - if (scan_inst->dst.file == GRF && - scan_inst->dst.reg == inst->src[0].reg) { - /* Found the last thing to write our reg we want to turn - * into a compute-to-MRF. - */ + return progress; +} - if (scan_inst->opcode == FS_OPCODE_TEX) { - /* texturing writes several continuous regs, so we can't - * compute-to-mrf that. - */ - break; - } +/** + * Walks through basic blocks, locking for repeated MRF writes and + * removing the later ones. + */ +bool +fs_visitor::remove_duplicate_mrf_writes() +{ + fs_inst *last_mrf_move[16]; + bool progress = false; - /* If it's predicated, it (probably) didn't populate all - * the channels. - */ - if (scan_inst->predicated) - break; + memset(last_mrf_move, 0, sizeof(last_mrf_move)); - /* SEND instructions can't have MRF as a destination. */ - if (scan_inst->mlen) - break; + foreach_iter(exec_list_iterator, iter, this->instructions) { + fs_inst *inst = (fs_inst *)iter.get(); - if (intel->gen >= 6) { - /* gen6 math instructions must have the destination be - * GRF, so no compute-to-MRF for them. - */ - if (scan_inst->opcode == FS_OPCODE_RCP || - scan_inst->opcode == FS_OPCODE_RSQ || - scan_inst->opcode == FS_OPCODE_SQRT || - scan_inst->opcode == FS_OPCODE_EXP2 || - scan_inst->opcode == FS_OPCODE_LOG2 || - scan_inst->opcode == FS_OPCODE_SIN || - scan_inst->opcode == FS_OPCODE_COS || - scan_inst->opcode == FS_OPCODE_POW) { - break; - } - } + switch (inst->opcode) { + case BRW_OPCODE_DO: + case BRW_OPCODE_WHILE: + case BRW_OPCODE_IF: + case BRW_OPCODE_ELSE: + case BRW_OPCODE_ENDIF: + memset(last_mrf_move, 0, sizeof(last_mrf_move)); + continue; + default: + break; + } - if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) { - /* Found the creator of our MRF's source value. */ - found = true; - break; + if (inst->opcode == BRW_OPCODE_MOV && + inst->dst.file == MRF) { + fs_inst *prev_inst = last_mrf_move[inst->dst.hw_reg]; + if (prev_inst && inst->equals(prev_inst)) { + inst->remove(); + progress = true; + continue; + } + } + + /* Clear out the last-write records for MRFs that were overwritten. */ + if (inst->dst.file == MRF) { + last_mrf_move[inst->dst.hw_reg] = NULL; + } + + if (inst->mlen > 0) { + /* Found a SEND instruction, which will include two of fewer + * implied MRF writes. We could do better here. + */ + for (int i = 0; i < implied_mrf_writes(inst); i++) { + last_mrf_move[inst->base_mrf + i] = NULL; + } + } + + /* Clear out any MRF move records whose sources got overwritten. */ + if (inst->dst.file == GRF) { + for (unsigned int i = 0; i < Elements(last_mrf_move); i++) { + if (last_mrf_move[i] && + last_mrf_move[i]->src[0].reg == inst->dst.reg) { + last_mrf_move[i] = NULL; } } } - if (found) { - scan_inst->dst.file = MRF; - scan_inst->dst.hw_reg = inst->dst.hw_reg; - scan_inst->saturate |= inst->saturate; - inst->remove(); - progress = true; + + if (inst->opcode == BRW_OPCODE_MOV && + inst->dst.file == MRF && + inst->src[0].file == GRF && + !inst->predicated) { + last_mrf_move[inst->dst.hw_reg] = inst; } } @@ -2897,8 +3205,13 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg) case GRF: case ARF: case MRF: - brw_reg = brw_vec8_reg(reg->file, - reg->hw_reg, 0); + if (reg->smear == -1) { + brw_reg = brw_vec8_reg(reg->file, + reg->hw_reg, 0); + } else { + brw_reg = brw_vec1_reg(reg->file, + reg->hw_reg, reg->smear); + } brw_reg = retype(brw_reg, reg->type); break; case IMM: @@ -2940,11 +3253,17 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg) void fs_visitor::generate_code() { - unsigned int annotation_len = 0; int last_native_inst = 0; struct brw_instruction *if_stack[16], *loop_stack[16]; int if_stack_depth = 0, loop_stack_depth = 0; int if_depth_in_loop[16]; + const char *last_annotation_string = NULL; + ir_instruction *last_annotation_ir = NULL; + + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { + printf("Native code for fragment shader %d:\n", + ctx->Shader.CurrentFragmentProgram->Name); + } if_depth_in_loop[loop_stack_depth] = 0; @@ -2953,6 +3272,22 @@ fs_visitor::generate_code() fs_inst *inst = (fs_inst *)iter.get(); struct brw_reg src[3], dst; + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { + if (last_annotation_ir != inst->ir) { + last_annotation_ir = inst->ir; + if (last_annotation_ir) { + printf(" "); + last_annotation_ir->print(); + printf("\n"); + } + } + if (last_annotation_string != inst->annotation) { + last_annotation_string = inst->annotation; + if (last_annotation_string) + printf(" %s\n", last_annotation_string); + } + } + for (unsigned int i = 0; i < 3; i++) { src[i] = brw_reg_from_fs_reg(&inst->src[i]); } @@ -2960,6 +3295,7 @@ fs_visitor::generate_code() brw_set_conditionalmod(p, inst->conditional_mod); brw_set_predicate_control(p, inst->predicated); + brw_set_saturate(p, inst->saturate); switch (inst->opcode) { case BRW_OPCODE_MOV: @@ -3037,6 +3373,10 @@ fs_visitor::generate_code() break; case BRW_OPCODE_DO: + /* FINISHME: We need to write the loop instruction support still. */ + if (intel->gen >= 6) + this->fail = true; + loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8); if_depth_in_loop[loop_stack_depth] = 0; break; @@ -3114,6 +3454,10 @@ fs_visitor::generate_code() generate_unspill(inst, dst); break; + case FS_OPCODE_PULL_CONSTANT_LOAD: + generate_pull_constant_load(inst, dst); + break; + case FS_OPCODE_FB_WRITE: generate_fb_write(inst); break; @@ -3127,25 +3471,19 @@ fs_visitor::generate_code() this->fail = true; } - if (annotation_len < p->nr_insn) { - annotation_len *= 2; - if (annotation_len < 16) - annotation_len = 16; - - this->annotation_string = talloc_realloc(this->mem_ctx, - annotation_string, - const char *, - annotation_len); - this->annotation_ir = talloc_realloc(this->mem_ctx, - annotation_ir, - ir_instruction *, - annotation_len); + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { + for (unsigned int i = last_native_inst; i < p->nr_insn; i++) { + if (0) { + printf("0x%08x 0x%08x 0x%08x 0x%08x ", + ((uint32_t *)&p->store[i])[3], + ((uint32_t *)&p->store[i])[2], + ((uint32_t *)&p->store[i])[1], + ((uint32_t *)&p->store[i])[0]); + } + brw_disasm(stdout, &p->store[i], intel->gen); + } } - for (unsigned int i = last_native_inst; i < p->nr_insn; i++) { - this->annotation_string[i] = inst->annotation; - this->annotation_ir[i] = inst->ir; - } last_native_inst = p->nr_insn; } } @@ -3153,10 +3491,9 @@ fs_visitor::generate_code() GLboolean brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) { - struct brw_compile *p = &c->func; struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; - struct gl_shader_program *prog = ctx->Shader.CurrentProgram; + struct gl_shader_program *prog = ctx->Shader.CurrentFragmentProgram; if (!prog) return GL_FALSE; @@ -3174,7 +3511,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) */ c->dispatch_width = 8; - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("GLSL IR for native fragment shader %d:\n", prog->Name); _mesa_print_ir(shader->ir, NULL); printf("\n"); @@ -3205,6 +3542,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) v.emit_fb_writes(); v.split_virtual_grfs(); + v.setup_pull_constants(); v.assign_curb_setup(); v.assign_urb_setup(); @@ -3212,6 +3550,9 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) bool progress; do { progress = false; + + progress = v.remove_duplicate_mrf_writes() || progress; + v.calculate_live_intervals(); progress = v.propagate_constants() || progress; progress = v.register_coalesce() || progress; @@ -3248,37 +3589,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) if (v.fail) return GL_FALSE; - if (INTEL_DEBUG & DEBUG_WM) { - const char *last_annotation_string = NULL; - ir_instruction *last_annotation_ir = NULL; - - printf("Native code for fragment shader %d:\n", prog->Name); - for (unsigned int i = 0; i < p->nr_insn; i++) { - if (last_annotation_ir != v.annotation_ir[i]) { - last_annotation_ir = v.annotation_ir[i]; - if (last_annotation_ir) { - printf(" "); - last_annotation_ir->print(); - printf("\n"); - } - } - if (last_annotation_string != v.annotation_string[i]) { - last_annotation_string = v.annotation_string[i]; - if (last_annotation_string) - printf(" %s\n", last_annotation_string); - } - if (0) { - printf("0x%08x 0x%08x 0x%08x 0x%08x ", - ((uint32_t *)&p->store[i])[3], - ((uint32_t *)&p->store[i])[2], - ((uint32_t *)&p->store[i])[1], - ((uint32_t *)&p->store[i])[0]); - } - brw_disasm(stdout, &p->store[i], intel->gen); - } - printf("\n"); - } - c->prog_data.total_grf = v.grf_used; return GL_TRUE; |