summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp418
1 files changed, 418 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
new file mode 100644
index 0000000000..b5bfd00d5f
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -0,0 +1,418 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+extern "C" {
+
+#include <sys/types.h>
+
+#include "main/macros.h"
+#include "main/shaderobj.h"
+#include "main/uniforms.h"
+#include "program/prog_parameter.h"
+#include "program/prog_print.h"
+#include "program/prog_optimize.h"
+#include "program/register_allocate.h"
+#include "program/sampler.h"
+#include "program/hash_table.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_wm.h"
+#include "talloc.h"
+}
+#include "brw_fs.h"
+#include "../glsl/glsl_types.h"
+#include "../glsl/ir_optimization.h"
+#include "../glsl/ir_print_visitor.h"
+
+static void
+assign_reg(int *reg_hw_locations, fs_reg *reg)
+{
+ if (reg->file == GRF && reg->reg != 0) {
+ assert(reg->reg_offset >= 0);
+ reg->hw_reg = reg_hw_locations[reg->reg] + reg->reg_offset;
+ reg->reg = 0;
+ }
+}
+
+void
+fs_visitor::assign_regs_trivial()
+{
+ int last_grf = 0;
+ int hw_reg_mapping[this->virtual_grf_next];
+ int i;
+
+ hw_reg_mapping[0] = 0;
+ hw_reg_mapping[1] = this->first_non_payload_grf;
+ for (i = 2; i < this->virtual_grf_next; i++) {
+ hw_reg_mapping[i] = (hw_reg_mapping[i - 1] +
+ this->virtual_grf_sizes[i - 1]);
+ }
+ last_grf = hw_reg_mapping[i - 1] + this->virtual_grf_sizes[i - 1];
+
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ fs_inst *inst = (fs_inst *)iter.get();
+
+ assign_reg(hw_reg_mapping, &inst->dst);
+ assign_reg(hw_reg_mapping, &inst->src[0]);
+ assign_reg(hw_reg_mapping, &inst->src[1]);
+ }
+
+ this->grf_used = last_grf + 1;
+}
+
+bool
+fs_visitor::assign_regs()
+{
+ int last_grf = 0;
+ int hw_reg_mapping[this->virtual_grf_next + 1];
+ int base_reg_count = BRW_MAX_GRF - this->first_non_payload_grf;
+ int class_sizes[base_reg_count];
+ int class_count = 0;
+ int aligned_pair_class = -1;
+
+ /* Set up the register classes.
+ *
+ * The base registers store a scalar value. For texture samples,
+ * we get virtual GRFs composed of 4 contiguous hw register. For
+ * structures and arrays, we store them as contiguous larger things
+ * than that, though we should be able to do better most of the
+ * time.
+ */
+ class_sizes[class_count++] = 1;
+ if (brw->has_pln && intel->gen < 6) {
+ /* Always set up the (unaligned) pairs for gen5, so we can find
+ * them for making the aligned pair class.
+ */
+ class_sizes[class_count++] = 2;
+ }
+ for (int r = 1; r < this->virtual_grf_next; r++) {
+ int i;
+
+ for (i = 0; i < class_count; i++) {
+ if (class_sizes[i] == this->virtual_grf_sizes[r])
+ break;
+ }
+ if (i == class_count) {
+ if (this->virtual_grf_sizes[r] >= base_reg_count) {
+ fprintf(stderr, "Object too large to register allocate.\n");
+ this->fail = true;
+ }
+
+ class_sizes[class_count++] = this->virtual_grf_sizes[r];
+ }
+ }
+
+ int ra_reg_count = 0;
+ int class_base_reg[class_count];
+ int class_reg_count[class_count];
+ int classes[class_count + 1];
+
+ for (int i = 0; i < class_count; i++) {
+ class_base_reg[i] = ra_reg_count;
+ class_reg_count[i] = base_reg_count - (class_sizes[i] - 1);
+ ra_reg_count += class_reg_count[i];
+ }
+
+ struct ra_regs *regs = ra_alloc_reg_set(ra_reg_count);
+ for (int i = 0; i < class_count; i++) {
+ classes[i] = ra_alloc_reg_class(regs);
+
+ for (int i_r = 0; i_r < class_reg_count[i]; i_r++) {
+ ra_class_add_reg(regs, classes[i], class_base_reg[i] + i_r);
+ }
+
+ /* Add conflicts between our contiguous registers aliasing
+ * base regs and other register classes' contiguous registers
+ * that alias base regs, or the base regs themselves for classes[0].
+ */
+ for (int c = 0; c <= i; c++) {
+ for (int i_r = 0; i_r < class_reg_count[i]; i_r++) {
+ for (int c_r = MAX2(0, i_r - (class_sizes[c] - 1));
+ c_r < MIN2(class_reg_count[c], i_r + class_sizes[i]);
+ c_r++) {
+
+ if (0) {
+ printf("%d/%d conflicts %d/%d\n",
+ class_sizes[i], this->first_non_payload_grf + i_r,
+ class_sizes[c], this->first_non_payload_grf + c_r);
+ }
+
+ ra_add_reg_conflict(regs,
+ class_base_reg[i] + i_r,
+ class_base_reg[c] + c_r);
+ }
+ }
+ }
+ }
+
+ /* Add a special class for aligned pairs, which we'll put delta_x/y
+ * in on gen5 so that we can do PLN.
+ */
+ if (brw->has_pln && intel->gen < 6) {
+ int reg_count = (base_reg_count - 1) / 2;
+ int unaligned_pair_class = 1;
+ assert(class_sizes[unaligned_pair_class] == 2);
+
+ aligned_pair_class = class_count;
+ classes[aligned_pair_class] = ra_alloc_reg_class(regs);
+ class_sizes[aligned_pair_class] = 2;
+ class_base_reg[aligned_pair_class] = 0;
+ class_reg_count[aligned_pair_class] = 0;
+ int start = (this->first_non_payload_grf & 1) ? 1 : 0;
+
+ for (int i = 0; i < reg_count; i++) {
+ ra_class_add_reg(regs, classes[aligned_pair_class],
+ class_base_reg[unaligned_pair_class] + i * 2 + start);
+ }
+ class_count++;
+ }
+
+ ra_set_finalize(regs);
+
+ struct ra_graph *g = ra_alloc_interference_graph(regs,
+ this->virtual_grf_next);
+ /* Node 0 is just a placeholder to keep virtual_grf[] mapping 1:1
+ * with nodes.
+ */
+ ra_set_node_class(g, 0, classes[0]);
+
+ for (int i = 1; i < this->virtual_grf_next; i++) {
+ for (int c = 0; c < class_count; c++) {
+ if (class_sizes[c] == this->virtual_grf_sizes[i]) {
+ if (aligned_pair_class >= 0 &&
+ this->delta_x.reg == i) {
+ ra_set_node_class(g, i, classes[aligned_pair_class]);
+ } else {
+ ra_set_node_class(g, i, classes[c]);
+ }
+ break;
+ }
+ }
+
+ for (int j = 1; j < i; j++) {
+ if (virtual_grf_interferes(i, j)) {
+ ra_add_node_interference(g, i, j);
+ }
+ }
+ }
+
+ if (!ra_allocate_no_spills(g)) {
+ /* Failed to allocate registers. Spill a reg, and the caller will
+ * loop back into here to try again.
+ */
+ int reg = choose_spill_reg(g);
+ if (reg == -1) {
+ this->fail = true;
+ } else {
+ spill_reg(reg);
+ }
+
+
+ talloc_free(g);
+ talloc_free(regs);
+
+ return false;
+ }
+
+ /* Get the chosen virtual registers for each node, and map virtual
+ * regs in the register classes back down to real hardware reg
+ * numbers.
+ */
+ hw_reg_mapping[0] = 0; /* unused */
+ for (int i = 1; i < this->virtual_grf_next; i++) {
+ int reg = ra_get_node_reg(g, i);
+ int hw_reg = -1;
+
+ for (int c = 0; c < class_count; c++) {
+ if (reg >= class_base_reg[c] &&
+ reg < class_base_reg[c] + class_reg_count[c]) {
+ hw_reg = reg - class_base_reg[c];
+ break;
+ }
+ }
+
+ assert(hw_reg >= 0);
+ hw_reg_mapping[i] = this->first_non_payload_grf + hw_reg;
+ last_grf = MAX2(last_grf,
+ hw_reg_mapping[i] + this->virtual_grf_sizes[i] - 1);
+ }
+
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ fs_inst *inst = (fs_inst *)iter.get();
+
+ assign_reg(hw_reg_mapping, &inst->dst);
+ assign_reg(hw_reg_mapping, &inst->src[0]);
+ assign_reg(hw_reg_mapping, &inst->src[1]);
+ }
+
+ this->grf_used = last_grf + 1;
+
+ talloc_free(g);
+ talloc_free(regs);
+
+ return true;
+}
+
+void
+fs_visitor::emit_unspill(fs_inst *inst, fs_reg dst, uint32_t spill_offset)
+{
+ int size = virtual_grf_sizes[dst.reg];
+ dst.reg_offset = 0;
+
+ for (int chan = 0; chan < size; chan++) {
+ fs_inst *unspill_inst = new(mem_ctx) fs_inst(FS_OPCODE_UNSPILL,
+ dst);
+ dst.reg_offset++;
+ unspill_inst->offset = spill_offset + chan * REG_SIZE;
+ unspill_inst->ir = inst->ir;
+ unspill_inst->annotation = inst->annotation;
+
+ /* Choose a MRF that won't conflict with an MRF that's live across the
+ * spill. Nothing else will make it up to MRF 14/15.
+ */
+ unspill_inst->base_mrf = 14;
+ unspill_inst->mlen = 1; /* header contains offset */
+ inst->insert_before(unspill_inst);
+ }
+}
+
+int
+fs_visitor::choose_spill_reg(struct ra_graph *g)
+{
+ float loop_scale = 1.0;
+ float spill_costs[this->virtual_grf_next];
+ bool no_spill[this->virtual_grf_next];
+
+ for (int i = 0; i < this->virtual_grf_next; i++) {
+ spill_costs[i] = 0.0;
+ no_spill[i] = false;
+ }
+
+ /* Calculate costs for spilling nodes. Call it a cost of 1 per
+ * spill/unspill we'll have to do, and guess that the insides of
+ * loops run 10 times.
+ */
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ fs_inst *inst = (fs_inst *)iter.get();
+
+ for (unsigned int i = 0; i < 3; i++) {
+ if (inst->src[i].file == GRF) {
+ int size = virtual_grf_sizes[inst->src[i].reg];
+ spill_costs[inst->src[i].reg] += size * loop_scale;
+ }
+ }
+
+ if (inst->dst.file == GRF) {
+ int size = virtual_grf_sizes[inst->dst.reg];
+ spill_costs[inst->dst.reg] += size * loop_scale;
+ }
+
+ switch (inst->opcode) {
+
+ case BRW_OPCODE_DO:
+ loop_scale *= 10;
+ break;
+
+ case BRW_OPCODE_WHILE:
+ loop_scale /= 10;
+ break;
+
+ case FS_OPCODE_SPILL:
+ if (inst->src[0].file == GRF)
+ no_spill[inst->src[0].reg] = true;
+ break;
+
+ case FS_OPCODE_UNSPILL:
+ if (inst->dst.file == GRF)
+ no_spill[inst->dst.reg] = true;
+ break;
+ }
+ }
+
+ for (int i = 0; i < this->virtual_grf_next; i++) {
+ if (!no_spill[i])
+ ra_set_node_spill_cost(g, i, spill_costs[i]);
+ }
+
+ return ra_get_best_spill_node(g);
+}
+
+void
+fs_visitor::spill_reg(int spill_reg)
+{
+ int size = virtual_grf_sizes[spill_reg];
+ unsigned int spill_offset = c->last_scratch;
+ assert(ALIGN(spill_offset, 16) == spill_offset); /* oword read/write req. */
+ c->last_scratch += size * REG_SIZE;
+
+ /* Generate spill/unspill instructions for the objects being
+ * spilled. Right now, we spill or unspill the whole thing to a
+ * virtual grf of the same size. For most instructions, though, we
+ * could just spill/unspill the GRF being accessed.
+ */
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ fs_inst *inst = (fs_inst *)iter.get();
+
+ for (unsigned int i = 0; i < 3; i++) {
+ if (inst->src[i].file == GRF &&
+ inst->src[i].reg == spill_reg) {
+ inst->src[i].reg = virtual_grf_alloc(size);
+ emit_unspill(inst, inst->src[i], spill_offset);
+ }
+ }
+
+ if (inst->dst.file == GRF &&
+ inst->dst.reg == spill_reg) {
+ inst->dst.reg = virtual_grf_alloc(size);
+
+ /* Since we spill/unspill the whole thing even if we access
+ * just a component, we may need to unspill before the
+ * instruction we're spilling for.
+ */
+ if (size != 1 || inst->predicated) {
+ emit_unspill(inst, inst->dst, spill_offset);
+ }
+
+ fs_reg spill_src = inst->dst;
+ spill_src.reg_offset = 0;
+ spill_src.abs = false;
+ spill_src.negate = false;
+
+ for (int chan = 0; chan < size; chan++) {
+ fs_inst *spill_inst = new(mem_ctx) fs_inst(FS_OPCODE_SPILL,
+ reg_null_f, spill_src);
+ spill_src.reg_offset++;
+ spill_inst->offset = spill_offset + chan * REG_SIZE;
+ spill_inst->ir = inst->ir;
+ spill_inst->annotation = inst->annotation;
+ spill_inst->base_mrf = 14;
+ spill_inst->mlen = 2; /* header, value */
+ inst->insert_after(spill_inst);
+ }
+ }
+ }
+}