diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_sf.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf.c | 79 |
1 files changed, 41 insertions, 38 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index d5175399d6..8c1711538a 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -30,9 +30,9 @@ */ -#include "glheader.h" -#include "macros.h" -#include "enums.h" +#include "main/glheader.h" +#include "main/macros.h" +#include "main/enums.h" #include "intel_batchbuffer.h" @@ -43,11 +43,10 @@ #include "brw_sf.h" #include "brw_state.h" -#define DO_SETUP_BITS ((1<<FRAG_ATTRIB_MAX)-1) - static void compile_sf_prog( struct brw_context *brw, struct brw_sf_prog_key *key ) { + GLcontext *ctx = &brw->intel.ctx; struct brw_sf_compile c; const GLuint *program; GLuint program_size; @@ -57,7 +56,7 @@ static void compile_sf_prog( struct brw_context *brw, /* Begin the compilation: */ - brw_init_compile(&c.func); + brw_init_compile(brw, &c.func); c.key = *key; c.nr_attrs = brw_count_bits(c.key.attrs); @@ -74,6 +73,13 @@ static void compile_sf_prog( struct brw_context *brw, if (c.key.attrs & (1<<i)) { c.attr_to_idx[i] = idx; c.idx_to_attr[idx] = i; + if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) { + c.point_attrs[i].CoordReplace = + ctx->Point.CoordReplace[i - VERT_RESULT_TEX0]; + } + else { + c.point_attrs[i].CoordReplace = GL_FALSE; + } idx++; } @@ -82,15 +88,18 @@ static void compile_sf_prog( struct brw_context *brw, switch (key->primitive) { case SF_TRIANGLES: c.nr_verts = 3; - brw_emit_tri_setup( &c ); + brw_emit_tri_setup( &c, GL_TRUE ); break; case SF_LINES: c.nr_verts = 2; - brw_emit_line_setup( &c ); + brw_emit_line_setup( &c, GL_TRUE ); break; case SF_POINTS: c.nr_verts = 1; - brw_emit_point_setup( &c ); + if (key->do_point_sprite) + brw_emit_point_sprite_setup( &c, GL_TRUE ); + else + brw_emit_point_setup( &c, GL_TRUE ); break; case SF_UNFILLED_TRIS: c.nr_verts = 3; @@ -100,7 +109,6 @@ static void compile_sf_prog( struct brw_context *brw, assert(0); return; } - /* get the program */ @@ -108,30 +116,20 @@ static void compile_sf_prog( struct brw_context *brw, /* Upload */ - brw->sf.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_SF_PROG], - &c.key, - sizeof(c.key), - program, - program_size, - &c.prog_data, - &brw->sf.prog_data ); -} - - -static GLboolean search_cache( struct brw_context *brw, - struct brw_sf_prog_key *key ) -{ - return brw_search_cache(&brw->cache[BRW_SF_PROG], - key, sizeof(*key), - &brw->sf.prog_data, - &brw->sf.prog_gs_offset); + dri_bo_unreference(brw->sf.prog_bo); + brw->sf.prog_bo = brw_upload_cache( &brw->cache, BRW_SF_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->sf.prog_data ); } - /* Calculate interpolants for triangle and line rasterization. */ -static void upload_sf_prog( struct brw_context *brw ) +static void upload_sf_prog(struct brw_context *brw) { + GLcontext *ctx = &brw->intel.ctx; struct brw_sf_prog_key key; memset(&key, 0, sizeof(key)); @@ -162,27 +160,32 @@ static void upload_sf_prog( struct brw_context *brw ) break; } - + key.do_point_sprite = ctx->Point.PointSprite; + key.SpriteOrigin = ctx->Point.SpriteOrigin; /* _NEW_LIGHT */ - key.do_flat_shading = (brw->attribs.Light->ShadeModel == GL_FLAT); - key.do_twoside_color = (brw->attribs.Light->Enabled && brw->attribs.Light->Model.TwoSide); + key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); + key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); /* _NEW_POLYGON */ if (key.do_twoside_color) - key.frontface_ccw = (brw->attribs.Polygon->FrontFace == GL_CCW); - - - if (!search_cache(brw, &key)) + key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW); + + dri_bo_unreference(brw->sf.prog_bo); + brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG, + &key, sizeof(key), + NULL, 0, + &brw->sf.prog_data); + if (brw->sf.prog_bo == NULL) compile_sf_prog( brw, &key ); } const struct brw_tracked_state brw_sf_prog = { .dirty = { - .mesa = (_NEW_LIGHT|_NEW_POLYGON), + .mesa = (_NEW_LIGHT|_NEW_POLYGON|_NEW_POINT), .brw = (BRW_NEW_REDUCED_PRIMITIVE), .cache = CACHE_NEW_VS_PROG }, - .update = upload_sf_prog + .prepare = upload_sf_prog }; |