diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vtbl.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vtbl.c | 177 |
1 files changed, 117 insertions, 60 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 786f30e641..15ceac6ba1 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -23,20 +23,18 @@ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - +**********************************************************************/ +/* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ -#include "glheader.h" -#include "mtypes.h" -#include "imports.h" -#include "macros.h" -#include "colormac.h" +#include "main/glheader.h" +#include "main/mtypes.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/colormac.h" #include "intel_batchbuffer.h" #include "intel_regions.h" @@ -44,88 +42,149 @@ #include "brw_context.h" #include "brw_defines.h" #include "brw_state.h" - #include "brw_draw.h" #include "brw_state.h" -#include "brw_aub.h" #include "brw_fallback.h" #include "brw_vs.h" +static void +dri_bo_release(dri_bo **bo) +{ + dri_bo_unreference(*bo); + *bo = NULL; +} + -/* called from intelDestroyContext() +/** + * called from intelDestroyContext() */ static void brw_destroy_context( struct intel_context *intel ) { - GLcontext *ctx = &intel->ctx; struct brw_context *brw = brw_context(&intel->ctx); + int i; - brw_aub_destroy(brw); - - brw_destroy_metaops(brw); brw_destroy_state(brw); brw_draw_destroy( brw ); - brw_ProgramCacheDestroy( ctx ); + _mesa_free(brw->wm.compile_data); + brw_FrameBufferTexDestroy( brw ); + + for (i = 0; i < brw->state.nr_draw_regions; i++) + intel_region_release(&brw->state.draw_regions[i]); + brw->state.nr_draw_regions = 0; + intel_region_release(&brw->state.depth_region); + + dri_bo_release(&brw->curbe.curbe_bo); + dri_bo_release(&brw->vs.prog_bo); + dri_bo_release(&brw->vs.state_bo); + dri_bo_release(&brw->gs.prog_bo); + dri_bo_release(&brw->gs.state_bo); + dri_bo_release(&brw->clip.prog_bo); + dri_bo_release(&brw->clip.state_bo); + dri_bo_release(&brw->clip.vp_bo); + dri_bo_release(&brw->sf.prog_bo); + dri_bo_release(&brw->sf.state_bo); + dri_bo_release(&brw->sf.vp_bo); + for (i = 0; i < BRW_MAX_TEX_UNIT; i++) + dri_bo_release(&brw->wm.sdc_bo[i]); + dri_bo_release(&brw->wm.bind_bo); + for (i = 0; i < BRW_WM_MAX_SURF; i++) + dri_bo_release(&brw->wm.surf_bo[i]); + dri_bo_release(&brw->wm.sampler_bo); + dri_bo_release(&brw->wm.prog_bo); + dri_bo_release(&brw->wm.state_bo); + dri_bo_release(&brw->cc.prog_bo); + dri_bo_release(&brw->cc.state_bo); + dri_bo_release(&brw->cc.vp_bo); } -/* called from intelDrawBuffer() + +/** + * called from intelDrawBuffer() */ static void brw_set_draw_region( struct intel_context *intel, - struct intel_region *draw_region, - struct intel_region *depth_region) + struct intel_region *draw_regions[], + struct intel_region *depth_region, + GLuint num_regions) { struct brw_context *brw = brw_context(&intel->ctx); - - intel_region_release(intel, &brw->state.draw_region); - intel_region_release(intel, &brw->state.depth_region); - intel_region_reference(&brw->state.draw_region, draw_region); + int i; + + /* release old color/depth regions */ + if (brw->state.depth_region != depth_region) + brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER; + for (i = 0; i < brw->state.nr_draw_regions; i++) + intel_region_release(&brw->state.draw_regions[i]); + intel_region_release(&brw->state.depth_region); + + /* reference new color/depth regions */ + for (i = 0; i < num_regions; i++) + intel_region_reference(&brw->state.draw_regions[i], draw_regions[i]); intel_region_reference(&brw->state.depth_region, depth_region); + brw->state.nr_draw_regions = num_regions; } -/* called from intelFlushBatchLocked +/** + * called from intel_batchbuffer_flush and children before sending a + * batchbuffer off. */ -static void brw_lost_hardware( struct intel_context *intel ) +static void brw_finish_batch(struct intel_context *intel) { struct brw_context *brw = brw_context(&intel->ctx); + brw_emit_query_end(brw); +} - /* Note that we effectively lose the context after this. - * - * Setting this flag provokes a state buffer wrap and also flushes - * the hardware caches. - */ - brw->state.dirty.brw |= BRW_NEW_CONTEXT; - /* Which means there shouldn't be any commands already queued: +/** + * called from intelFlushBatchLocked + */ +static void brw_new_batch( struct intel_context *intel ) +{ + struct brw_context *brw = brw_context(&intel->ctx); + + /* Check that we didn't just wrap our batchbuffer at a bad time. */ + assert(!brw->no_batch_wrap); + + brw->curbe.need_new_bo = GL_TRUE; + + /* Mark all context state as needing to be re-emitted. + * This is probably not as severe as on 915, since almost all of our state + * is just in referenced buffers. */ - assert(intel->batch->ptr == intel->batch->map + intel->batch->offset); + brw->state.dirty.brw |= BRW_NEW_CONTEXT; brw->state.dirty.mesa |= ~0; brw->state.dirty.brw |= ~0; brw->state.dirty.cache |= ~0; + + /* Move to the end of the current upload buffer so that we'll force choosing + * a new buffer next time. + */ + if (brw->vb.upload.bo != NULL) { + dri_bo_unreference(brw->vb.upload.bo); + brw->vb.upload.bo = NULL; + brw->vb.upload.offset = 0; + } } -static void brw_note_fence( struct intel_context *intel, - GLuint fence ) + +static void brw_note_fence( struct intel_context *intel, GLuint fence ) { brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE; } - -static void brw_note_unlock( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - brw_pool_check_wrap(brw, &brw->pool[BRW_GS_POOL]); - brw_pool_check_wrap(brw, &brw->pool[BRW_SS_POOL]); - brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_LOCK; +static void brw_note_unlock( struct intel_context *intel ) +{ + struct brw_context *brw = brw_context(&intel->ctx); + brw_state_cache_check_size(brw); } -void brw_do_flush( struct brw_context *brw, - GLuint flags ) +void brw_do_flush( struct brw_context *brw, GLuint flags ) { struct brw_mi_flush flush; memset(&flush, 0, sizeof(flush)); @@ -135,8 +194,7 @@ void brw_do_flush( struct brw_context *brw, } -static void brw_emit_flush( struct intel_context *intel, - GLuint unused ) +static void brw_emit_flush( struct intel_context *intel, GLuint unused ) { brw_do_flush(brw_context(&intel->ctx), BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); @@ -157,8 +215,6 @@ static GLuint brw_flush_cmd( void ) } - - static void brw_invalidate_state( struct intel_context *intel, GLuint new_state ) { /* nothing */ @@ -168,18 +224,19 @@ static void brw_invalidate_state( struct intel_context *intel, GLuint new_state void brwInitVtbl( struct brw_context *brw ) { brw->intel.vtbl.check_vertex_size = 0; - brw->intel.vtbl.emit_state = 0; - brw->intel.vtbl.reduced_primitive_state = 0; + brw->intel.vtbl.emit_state = 0; + brw->intel.vtbl.reduced_primitive_state = 0; brw->intel.vtbl.render_start = 0; - brw->intel.vtbl.update_texture_state = 0; + brw->intel.vtbl.update_texture_state = 0; - brw->intel.vtbl.invalidate_state = brw_invalidate_state; - brw->intel.vtbl.note_fence = brw_note_fence; - brw->intel.vtbl.note_unlock = brw_note_unlock; - brw->intel.vtbl.lost_hardware = brw_lost_hardware; + brw->intel.vtbl.invalidate_state = brw_invalidate_state; + brw->intel.vtbl.note_fence = brw_note_fence; + brw->intel.vtbl.note_unlock = brw_note_unlock; + brw->intel.vtbl.new_batch = brw_new_batch; + brw->intel.vtbl.finish_batch = brw_finish_batch; brw->intel.vtbl.destroy = brw_destroy_context; brw->intel.vtbl.set_draw_region = brw_set_draw_region; brw->intel.vtbl.flush_cmd = brw_flush_cmd; brw->intel.vtbl.emit_flush = brw_emit_flush; + brw->intel.vtbl.debug_batch = brw_debug_batch; } - |