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path: root/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_sampler_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index 0acb027431..ad267a4e6a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -73,8 +73,8 @@ static dri_bo *upload_default_color( struct brw_context *brw,
COPY_4V(sdc.color, color);
- return brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc,
- NULL, 0 );
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc), NULL, 0);
}
@@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
dri_bo_unreference(brw->wm.sdc_bo[unit]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
float bordercolor[4] = {
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0]
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0]
};
/* GL specs that border color for depth textures is taken from the
* R channel, while the hardware uses A. Spam R into all the
@@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor);
} else {
brw->wm.sdc_bo[unit] = upload_default_color(brw,
- texObj->BorderColor);
+ texObj->BorderColor.f);
}
key->sampler_count = unit + 1;
}