diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_regions.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_regions.c | 182 |
1 files changed, 95 insertions, 87 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_regions.c b/src/mesa/drivers/dri/i965/intel_regions.c index 9c92ab4777..feaecbc754 100644 --- a/src/mesa/drivers/dri/i965/intel_regions.c +++ b/src/mesa/drivers/dri/i965/intel_regions.c @@ -42,7 +42,8 @@ #include "intel_context.h" #include "intel_regions.h" #include "intel_blit.h" -#include "bufmgr.h" +#include "dri_bufmgr.h" +#include "intel_bufmgr_ttm.h" #include "imports.h" #define FILE_DEBUG_FLAG DEBUG_REGION @@ -53,9 +54,8 @@ GLubyte *intel_region_map(struct intel_context *intel, struct intel_region *regi { DBG("%s\n", __FUNCTION__); if (!region->map_refcount++) { - region->map = bmMapBuffer(intel, region->buffer, 0); - if (!region->map) - region->map_refcount--; + dri_bo_map(region->buffer, GL_TRUE); + region->map = region->buffer->virtual; } return region->map; @@ -66,7 +66,7 @@ void intel_region_unmap(struct intel_context *intel, { DBG("%s\n", __FUNCTION__); if (!--region->map_refcount) { - bmUnmapBuffer(intel, region->buffer); + dri_bo_unmap(region->buffer); region->map = NULL; } } @@ -86,8 +86,8 @@ struct intel_region *intel_region_alloc( struct intel_context *intel, region->height = height; /* needed? */ region->refcount = 1; - bmGenBuffers(intel, "tex", 1, ®ion->buffer, 6); - bmBufferData(intel, region->buffer, pitch * cpp * height, NULL, 0); + region->buffer = dri_bo_alloc(intel->bufmgr, "region", + pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT); return region; } @@ -110,56 +110,12 @@ void intel_region_release( struct intel_context *intel, if (--(*region)->refcount == 0) { assert((*region)->map_refcount == 0); - bmDeleteBuffers(intel, 1, &(*region)->buffer); + dri_bo_unreference((*region)->buffer); free(*region); } *region = NULL; } - -struct intel_region *intel_region_create_static( struct intel_context *intel, - GLuint mem_type, - GLuint offset, - void *virtual, - GLuint cpp, - GLuint pitch, - GLuint height, - GLuint size, - GLboolean tiled ) -{ - struct intel_region *region = calloc(sizeof(*region), 1); - GLint pool; - - DBG("%s\n", __FUNCTION__); - - region->cpp = cpp; - region->pitch = pitch; - region->height = height; /* needed? */ - region->refcount = 1; - region->tiled = tiled; - - /* Recipe for creating a static buffer - create a static pool with - * the right offset and size, generate a buffer and use a special - * call to bind it to all of the memory in that pool. - */ - pool = bmInitPool(intel, offset, virtual, size, - (BM_MEM_AGP | - BM_NO_UPLOAD | - BM_NO_EVICT | - BM_NO_MOVE)); - if (pool < 0) { - _mesa_printf("bmInitPool failed for static region\n"); - exit(1); - } - - region->buffer = bmGenBufferStatic(intel, pool); - - return region; -} - - - - void _mesa_copy_rect( GLubyte *dst, GLuint cpp, GLuint dst_pitch, @@ -212,41 +168,17 @@ GLboolean intel_region_data(struct intel_context *intel, { DBG("%s\n", __FUNCTION__); - if (width == dst->pitch && - width == src_pitch && - dst_offset == 0 && - height == dst->height && - srcx == 0 && - srcy == 0) - { - return (bmBufferData(intel, - dst->buffer, - dst->cpp * width * dst->height, - src, 0) == 0); - } - else { - GLubyte *map = intel_region_map(intel, dst); - - if (map) { - assert (dst_offset + dstx + width + - (dsty + height - 1) * dst->pitch * dst->cpp <= - dst->pitch * dst->cpp * dst->height); - - _mesa_copy_rect(map + dst_offset, - dst->cpp, - dst->pitch, - dstx, dsty, - width, height, - src, - src_pitch, - srcx, srcy); - - intel_region_unmap(intel, dst); - return GL_TRUE; - } - else - return GL_FALSE; - } + assert (dst_offset + dstx + width + + (dsty + height - 1) * dst->pitch * dst->cpp <= + dst->pitch * dst->cpp * dst->height); + + _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, + dst->cpp, + dst->pitch, + dstx, dsty, width, height, src, src_pitch, srcx, srcy); + intel_region_unmap(intel, dst); + + return GL_TRUE; } /* Copy rectangular sub-regions. Need better logic about when to @@ -295,3 +227,79 @@ void intel_region_fill( struct intel_context *intel, color ); } +static struct intel_region * +intel_recreate_static(struct intel_context *intel, + const char *name, + struct intel_region *region, + intelRegion *region_desc, + GLuint mem_type) +{ + intelScreenPrivate *intelScreen = intel->intelScreen; + + if (region == NULL) { + region = calloc(sizeof(*region), 1); + region->refcount = 1; + } + + region->cpp = intelScreen->cpp; + region->pitch = region_desc->pitch / intelScreen->cpp; + region->height = intelScreen->height; /* needed? */ + region->tiled = region_desc->tiled; + + if (intel->ttm) { + assert(region_desc->bo_handle != -1); + region->buffer = intel_ttm_bo_create_from_handle(intel->bufmgr, + name, + region_desc->bo_handle); + } else { + region->buffer = dri_bo_alloc_static(intel->bufmgr, + name, + region_desc->offset, + region_desc->pitch * + intelScreen->height, + region_desc->map, + DRM_BO_FLAG_MEM_TT); + } + + assert(region->buffer != NULL); + + return region; +} + +/** + * Create intel_region structs to describe the static front, back, and depth + * buffers created by the xserver. + * + * Although FBO's mean we now no longer use these as render targets in + * all circumstances, they won't go away until the back and depth + * buffers become private, and the front buffer will remain even then. + * + * Note that these don't allocate video memory, just describe + * allocations alread made by the X server. + */ +void +intel_recreate_static_regions(struct intel_context *intel) +{ + intelScreenPrivate *intelScreen = intel->intelScreen; + + intel->front_region = + intel_recreate_static(intel, "front", + intel->front_region, + &intelScreen->front, + DRM_BO_FLAG_MEM_TT); + + intel->back_region = + intel_recreate_static(intel, "back", + intel->back_region, + &intelScreen->back, + DRM_BO_FLAG_MEM_TT); + + /* Still assumes front.cpp == depth.cpp. We can kill this when we move to + * private buffers. + */ + intel->depth_region = + intel_recreate_static(intel, "depth", + intel->depth_region, + &intelScreen->depth, + DRM_BO_FLAG_MEM_TT); +} |