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Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_context.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c96
1 files changed, 53 insertions, 43 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index fa2168b6ef..d6a1ba6952 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -197,6 +197,20 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
unsigned int attachments[10];
const char *region_name;
+ /* If we're rendering to the fake front buffer, make sure all the
+ * pending drawing has landed on the real front buffer. Otherwise
+ * when we eventually get to DRI2GetBuffersWithFormat the stale
+ * real front buffer contents will get copied to the new fake front
+ * buffer.
+ */
+ if (intel->is_front_buffer_rendering)
+ intel_flush(&intel->ctx, GL_FALSE);
+
+ /* Set this up front, so that in case our buffers get invalidated
+ * while we're getting new buffers, we don't clobber the stamp and
+ * thus ignore the invalidate. */
+ drawable->lastStamp = drawable->dri2.stamp;
+
if (INTEL_DEBUG & DEBUG_DRI)
fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
@@ -366,41 +380,44 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
}
}
- drawable->validBuffers = GL_TRUE;
driUpdateFramebufferSize(&intel->ctx, drawable);
}
void
+intel_prepare_render(struct intel_context *intel)
+{
+ __DRIcontext *driContext = intel->driContext;
+ __DRIdrawable *drawable;
+
+ drawable = intel->driDrawable;
+ if (drawable->dri2.stamp != driContext->dri2.draw_stamp) {
+ if (drawable->lastStamp != drawable->dri2.stamp)
+ intel_update_renderbuffers(driContext, drawable);
+ intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
+ driContext->dri2.draw_stamp = drawable->dri2.stamp;
+ }
+
+ drawable = intel->driReadDrawable;
+ if (drawable->dri2.stamp != driContext->dri2.read_stamp) {
+ if (drawable->lastStamp != drawable->dri2.stamp)
+ intel_update_renderbuffers(driContext, drawable);
+ driContext->dri2.read_stamp = drawable->dri2.stamp;
+ }
+}
+
+void
intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
struct intel_context *intel = intel_context(ctx);
__DRIcontext *driContext = intel->driContext;
- void (*old_viewport)(GLcontext *ctx, GLint x, GLint y,
- GLsizei w, GLsizei h);
-
- if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) {
- /* If we're rendering to the fake front buffer, make sure all the pending
- * drawing has landed on the real front buffer. Otherwise when we
- * eventually get to DRI2GetBuffersWithFormat the stale real front
- * buffer contents will get copied to the new fake front buffer.
- */
- if (intel->is_front_buffer_rendering) {
- intel_flush(ctx, GL_FALSE);
- }
- intel_update_renderbuffers(driContext, driContext->driDrawablePriv);
- if (driContext->driDrawablePriv != driContext->driReadablePriv)
- intel_update_renderbuffers(driContext, driContext->driReadablePriv);
+ if (!intel->using_dri2_swapbuffers &&
+ !intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) {
+ dri2InvalidateDrawable(driContext->driDrawablePriv);
+ dri2InvalidateDrawable(driContext->driReadablePriv);
}
-
- old_viewport = ctx->Driver.Viewport;
- ctx->Driver.Viewport = NULL;
- intel->driDrawable = driContext->driDrawablePriv;
- intel_draw_buffer(ctx, intel->ctx.DrawBuffer);
- ctx->Driver.Viewport = old_viewport;
}
-
static const struct dri_debug_control debug_control[] = {
{ "tex", DEBUG_TEXTURE},
{ "state", DEBUG_STATE},
@@ -577,9 +594,13 @@ intelInitContext(struct intel_context *intel,
struct intel_screen *intelScreen = sPriv->private;
int bo_reuse_mode;
+ /* we can't do anything without a connection to the device */
+ if (intelScreen->bufmgr == NULL)
+ return GL_FALSE;
+
if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx,
functions, (void *) intel)) {
- _mesa_printf("%s: failed to init mesa context\n", __FUNCTION__);
+ printf("%s: failed to init mesa context\n", __FUNCTION__);
return GL_FALSE;
}
@@ -589,7 +610,11 @@ intelInitContext(struct intel_context *intel,
intel->driContext = driContextPriv;
intel->driFd = sPriv->fd;
- if (IS_965(intel->intelScreen->deviceID)) {
+ if (IS_GEN6(intel->intelScreen->deviceID)) {
+ intel->gen = 6;
+ intel->needs_ff_sync = GL_TRUE;
+ intel->has_luminance_srgb = GL_TRUE;
+ } else if (IS_965(intel->intelScreen->deviceID)) {
intel->gen = 4;
} else if (IS_9XX(intel->intelScreen->deviceID)) {
intel->gen = 3;
@@ -730,12 +755,6 @@ intelInitContext(struct intel_context *intel,
}
intel->use_texture_tiling = driQueryOptionb(&intel->optionCache,
"texture_tiling");
- if (intel->use_texture_tiling &&
- !intel->intelScreen->kernel_exec_fencing) {
- fprintf(stderr, "No kernel support for execution fencing, "
- "disabling texture tiling\n");
- intel->use_texture_tiling = GL_FALSE;
- }
intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z");
intel->prim.primitive = ~0;
@@ -860,22 +879,13 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
if (driContextPriv) {
struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
struct gl_framebuffer *readFb = driReadPriv->driverPrivate;
-
- intel_update_renderbuffers(driContextPriv, driDrawPriv);
- if (driDrawPriv != driReadPriv)
- intel_update_renderbuffers(driContextPriv, driReadPriv);
-
- /* set GLframebuffer size to match window, if needed */
- driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
-
- if (driReadPriv != driDrawPriv) {
- driUpdateFramebufferSize(&intel->ctx, driReadPriv);
- }
_mesa_make_current(&intel->ctx, fb, readFb);
intel->driReadDrawable = driReadPriv;
intel->driDrawable = driDrawPriv;
- intel_draw_buffer(&intel->ctx, fb);
+ driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1;
+ driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1;
+ intel_prepare_render(intel);
}
else {
_mesa_make_current(NULL, NULL, NULL);