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path: root/src/mesa/drivers/dri/intel/intel_fbo.c
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Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_fbo.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c13
1 files changed, 3 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 804c034840..2e61371805 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -618,15 +618,8 @@ intel_render_texture(GLcontext * ctx,
}
/* compute offset of the particular 2D image within the texture region */
- imageOffset = intel_miptree_image_offset(intel_image->mt,
- att->CubeMapFace,
- att->TextureLevel);
-
- if (att->Texture->Target == GL_TEXTURE_3D) {
- const GLuint *offsets = intel_miptree_depth_offsets(intel_image->mt,
- att->TextureLevel);
- imageOffset += offsets[att->Zoffset];
- }
+ imageOffset = intel_miptree_image_offset(intel_image->mt, att->CubeMapFace,
+ att->TextureLevel, att->Zoffset);
/* store that offset in the region */
intel_image->mt->region->draw_offset = imageOffset;
@@ -715,5 +708,5 @@ intel_fbo_init(struct intel_context *intel)
intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture;
intel->ctx.Driver.ResizeBuffers = intel_resize_buffers;
intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer;
- intel->ctx.Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer;
+ intel->ctx.Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer;
}