diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_regions.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_regions.c | 50 |
1 files changed, 17 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 881653ff01..f042bcbc28 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -42,7 +42,7 @@ #include <sys/ioctl.h> #include <errno.h> -#include <main/hash.h> +#include "main/hash.h" #include "intel_context.h" #include "intel_regions.h" #include "intel_blit.h" @@ -118,8 +118,7 @@ intel_region_map(struct intel_context *intel, struct intel_region *region) if (region->pbo) intel_region_cow(intel, region); - if (region->tiling != I915_TILING_NONE && - intel->intelScreen->kernel_exec_fencing) + if (region->tiling != I915_TILING_NONE) drm_intel_gem_bo_map_gtt(region->buffer); else dri_bo_map(region->buffer, GL_TRUE); @@ -134,8 +133,7 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region) { _DBG("%s %p\n", __FUNCTION__, region); if (!--region->map_refcount) { - if (region->tiling != I915_TILING_NONE && - intel->intelScreen->kernel_exec_fencing) + if (region->tiling != I915_TILING_NONE) drm_intel_gem_bo_unmap_gtt(region->buffer); else dri_bo_unmap(region->buffer); @@ -180,36 +178,19 @@ intel_region_alloc(struct intel_context *intel, { dri_bo *buffer; struct intel_region *region; + unsigned long flags = 0; + unsigned long aligned_pitch; - /* If we're tiled, our allocations are in 8 or 32-row blocks, so - * failure to align our height means that we won't allocate enough pages. - * - * If we're untiled, we still have to align to 2 rows high because the - * data port accesses 2x2 blocks even if the bottom row isn't to be - * rendered, so failure to align means we could walk off the end of the - * GTT and fault. - */ - if (tiling == I915_TILING_X) - height = ALIGN(height, 8); - else if (tiling == I915_TILING_Y) - height = ALIGN(height, 32); - else - height = ALIGN(height, 2); - - /* If we're untiled, we have to align to 2 rows high because the - * data port accesses 2x2 blocks even if the bottom row isn't to be - * rendered, so failure to align means we could walk off the end of the - * GTT and fault. + if (expect_accelerated_upload) + flags |= BO_ALLOC_FOR_RENDER; + + buffer = drm_intel_bo_alloc_tiled(intel->bufmgr, "region", + width, height, cpp, + &tiling, &aligned_pitch, flags); + /* We've already chosen a pitch as part of miptree layout. It had + * better be the same. */ - height = ALIGN(height, 2); - - if (expect_accelerated_upload) { - buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region", - pitch * cpp * height, 64); - } else { - buffer = drm_intel_bo_alloc(intel->bufmgr, "region", - pitch * cpp * height, 64); - } + assert(aligned_pitch == pitch * cpp); region = intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer); @@ -378,6 +359,8 @@ intel_region_data(struct intel_context *intel, intel_region_cow(intel, dst); } + intel_prepare_render(intel); + _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, dst->cpp, dst->pitch, @@ -500,6 +483,7 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) /* Now blit from the texture buffer to the new buffer: */ + intel_prepare_render(intel); ok = intelEmitCopyBlit(intel, region->cpp, region->pitch, pbo->buffer, 0, region->tiling, |