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Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_screen.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c574
1 files changed, 574 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
new file mode 100644
index 0000000000..15a465c640
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -0,0 +1,574 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/hash.h"
+#include "main/fbobject.h"
+
+#include "utils.h"
+#include "xmlpool.h"
+
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_screen.h"
+#include "intel_tex.h"
+#include "intel_regions.h"
+
+#include "i915_drm.h"
+
+#define DRI_CONF_TEXTURE_TILING(def) \
+
+PUBLIC const char __driConfigOptions[] =
+ DRI_CONF_BEGIN
+ DRI_CONF_SECTION_PERFORMANCE
+ DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
+ /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
+ * DRI_CONF_BO_REUSE_ALL
+ */
+ DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
+ DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
+ DRI_CONF_ENUM(0, "Disable buffer object reuse")
+ DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
+ DRI_CONF_DESC_END
+ DRI_CONF_OPT_END
+
+ DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
+ DRI_CONF_DESC(en, "Enable texture tiling")
+ DRI_CONF_OPT_END
+
+ DRI_CONF_OPT_BEGIN(early_z, bool, false)
+ DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
+ DRI_CONF_OPT_END
+
+ DRI_CONF_OPT_BEGIN(fragment_shader, bool, false)
+ DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
+ DRI_CONF_OPT_END
+
+ DRI_CONF_SECTION_END
+ DRI_CONF_SECTION_QUALITY
+ DRI_CONF_FORCE_S3TC_ENABLE(false)
+ DRI_CONF_ALLOW_LARGE_TEXTURES(2)
+ DRI_CONF_SECTION_END
+ DRI_CONF_SECTION_DEBUG
+ DRI_CONF_NO_RAST(false)
+ DRI_CONF_ALWAYS_FLUSH_BATCH(false)
+ DRI_CONF_ALWAYS_FLUSH_CACHE(false)
+
+ DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
+ DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
+ DRI_CONF_OPT_END
+ DRI_CONF_SECTION_END
+DRI_CONF_END;
+
+const GLuint __driNConfigOptions = 11;
+
+#ifdef USE_NEW_INTERFACE
+static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
+#endif /*USE_NEW_INTERFACE */
+
+static const __DRItexBufferExtension intelTexBufferExtension = {
+ { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+ intelSetTexBuffer,
+ intelSetTexBuffer2,
+};
+
+static void
+intelDRI2Flush(__DRIdrawable *drawable)
+{
+ struct intel_context *intel = drawable->driContextPriv->driverPrivate;
+
+ if (intel->gen < 4)
+ INTEL_FIREVERTICES(intel);
+
+ intel->need_throttle = GL_TRUE;
+
+ if (intel->batch->map != intel->batch->ptr)
+ intel_batchbuffer_flush(intel->batch);
+}
+
+static const struct __DRI2flushExtensionRec intelFlushExtension = {
+ { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
+ intelDRI2Flush,
+ dri2InvalidateDrawable,
+};
+
+static __DRIimage *
+intel_create_image_from_name(__DRIcontext *context,
+ int width, int height, int format,
+ int name, int pitch, void *loaderPrivate)
+{
+ __DRIimage *image;
+ struct intel_context *intel = context->driverPrivate;
+ int cpp;
+
+ image = CALLOC(sizeof *image);
+ if (image == NULL)
+ return NULL;
+
+ switch (format) {
+ case __DRI_IMAGE_FORMAT_RGB565:
+ image->format = MESA_FORMAT_RGB565;
+ image->internal_format = GL_RGB;
+ image->data_type = GL_UNSIGNED_BYTE;
+ break;
+ case __DRI_IMAGE_FORMAT_XRGB8888:
+ image->format = MESA_FORMAT_XRGB8888;
+ image->internal_format = GL_RGB;
+ image->data_type = GL_UNSIGNED_BYTE;
+ break;
+ case __DRI_IMAGE_FORMAT_ARGB8888:
+ image->format = MESA_FORMAT_ARGB8888;
+ image->internal_format = GL_RGBA;
+ image->data_type = GL_UNSIGNED_BYTE;
+ break;
+ default:
+ free(image);
+ return NULL;
+ }
+
+ image->data = loaderPrivate;
+ cpp = _mesa_get_format_bytes(image->format);
+
+ image->region = intel_region_alloc_for_handle(intel, cpp, width, height,
+ pitch, name, "image");
+ if (image->region == NULL) {
+ FREE(image);
+ return NULL;
+ }
+
+ return image;
+}
+
+static __DRIimage *
+intel_create_image_from_renderbuffer(__DRIcontext *context,
+ int renderbuffer, void *loaderPrivate)
+{
+ __DRIimage *image;
+ struct intel_context *intel = context->driverPrivate;
+ struct gl_renderbuffer *rb;
+ struct intel_renderbuffer *irb;
+
+ rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
+ if (!rb) {
+ _mesa_error(&intel->ctx,
+ GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
+ return NULL;
+ }
+
+ irb = intel_renderbuffer(rb);
+ image = CALLOC(sizeof *image);
+ if (image == NULL)
+ return NULL;
+
+ image->internal_format = rb->InternalFormat;
+ image->format = rb->Format;
+ image->data_type = rb->DataType;
+ image->data = loaderPrivate;
+ intel_region_reference(&image->region, irb->region);
+
+ return image;
+}
+
+static void
+intel_destroy_image(__DRIimage *image)
+{
+ intel_region_release(&image->region);
+ FREE(image);
+}
+
+static struct __DRIimageExtensionRec intelImageExtension = {
+ { __DRI_IMAGE, __DRI_IMAGE_VERSION },
+ intel_create_image_from_name,
+ intel_create_image_from_renderbuffer,
+ intel_destroy_image,
+};
+
+static const __DRIextension *intelScreenExtensions[] = {
+ &driReadDrawableExtension,
+ &intelTexBufferExtension.base,
+ &intelFlushExtension.base,
+ &intelImageExtension.base,
+ &dri2ConfigQueryExtension.base,
+ NULL
+};
+
+static GLboolean
+intel_get_param(__DRIscreen *psp, int param, int *value)
+{
+ int ret;
+ struct drm_i915_getparam gp;
+
+ gp.param = param;
+ gp.value = value;
+
+ ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
+ if (ret) {
+ _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+static void
+nop_callback(GLuint key, void *data, void *userData)
+{
+}
+
+static void
+intelDestroyScreen(__DRIscreen * sPriv)
+{
+ struct intel_screen *intelScreen = sPriv->private;
+
+ dri_bufmgr_destroy(intelScreen->bufmgr);
+ driDestroyOptionInfo(&intelScreen->optionCache);
+
+ /* Some regions may still have references to them at this point, so
+ * flush the hash table to prevent _mesa_DeleteHashTable() from
+ * complaining about the hash not being empty; */
+ _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
+ _mesa_DeleteHashTable(intelScreen->named_regions);
+
+ FREE(intelScreen);
+ sPriv->private = NULL;
+}
+
+
+/**
+ * This is called when we need to set up GL rendering to a new X window.
+ */
+static GLboolean
+intelCreateBuffer(__DRIscreen * driScrnPriv,
+ __DRIdrawable * driDrawPriv,
+ const __GLcontextModes * mesaVis, GLboolean isPixmap)
+{
+ struct intel_renderbuffer *rb;
+
+ if (isPixmap) {
+ return GL_FALSE; /* not implemented */
+ }
+ else {
+ GLboolean swStencil = (mesaVis->stencilBits > 0 &&
+ mesaVis->depthBits != 24);
+ gl_format rgbFormat;
+
+ struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
+
+ if (!fb)
+ return GL_FALSE;
+
+ _mesa_initialize_window_framebuffer(fb, mesaVis);
+
+ if (mesaVis->redBits == 5)
+ rgbFormat = MESA_FORMAT_RGB565;
+ else if (mesaVis->alphaBits == 0)
+ rgbFormat = MESA_FORMAT_XRGB8888;
+ else
+ rgbFormat = MESA_FORMAT_ARGB8888;
+
+ /* setup the hardware-based renderbuffers */
+ rb = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
+
+ if (mesaVis->doubleBufferMode) {
+ rb = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
+ }
+
+ if (mesaVis->depthBits == 24) {
+ assert(mesaVis->stencilBits == 8);
+ /* combined depth/stencil buffer */
+ struct intel_renderbuffer *depthStencilRb
+ = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
+ /* note: bind RB to two attachment points */
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
+ }
+ else if (mesaVis->depthBits == 16) {
+ /* just 16-bit depth buffer, no hw stencil */
+ struct intel_renderbuffer *depthRb
+ = intel_create_renderbuffer(MESA_FORMAT_Z16);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+
+ /* now add any/all software-based renderbuffers we may need */
+ _mesa_add_soft_renderbuffers(fb,
+ GL_FALSE, /* never sw color */
+ GL_FALSE, /* never sw depth */
+ swStencil, mesaVis->accumRedBits > 0,
+ GL_FALSE, /* never sw alpha */
+ GL_FALSE /* never sw aux */ );
+ driDrawPriv->driverPrivate = fb;
+
+ return GL_TRUE;
+ }
+}
+
+static void
+intelDestroyBuffer(__DRIdrawable * driDrawPriv)
+{
+ struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+
+ _mesa_reference_framebuffer(&fb, NULL);
+}
+
+/* There are probably better ways to do this, such as an
+ * init-designated function to register chipids and createcontext
+ * functions.
+ */
+extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
+ __DRIcontext * driContextPriv,
+ void *sharedContextPrivate);
+
+extern GLboolean i915CreateContext(int api,
+ const __GLcontextModes * mesaVis,
+ __DRIcontext * driContextPriv,
+ void *sharedContextPrivate);
+extern GLboolean brwCreateContext(int api,
+ const __GLcontextModes * mesaVis,
+ __DRIcontext * driContextPriv,
+ void *sharedContextPrivate);
+
+static GLboolean
+intelCreateContext(gl_api api,
+ const __GLcontextModes * mesaVis,
+ __DRIcontext * driContextPriv,
+ void *sharedContextPrivate)
+{
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
+ struct intel_screen *intelScreen = sPriv->private;
+
+#ifdef I915
+ if (IS_9XX(intelScreen->deviceID)) {
+ if (!IS_965(intelScreen->deviceID)) {
+ return i915CreateContext(api, mesaVis, driContextPriv,
+ sharedContextPrivate);
+ }
+ } else {
+ intelScreen->no_vbo = GL_TRUE;
+ return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
+ }
+#else
+ if (IS_965(intelScreen->deviceID))
+ return brwCreateContext(api, mesaVis,
+ driContextPriv, sharedContextPrivate);
+#endif
+ fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
+ return GL_FALSE;
+}
+
+static GLboolean
+intel_init_bufmgr(struct intel_screen *intelScreen)
+{
+ __DRIscreen *spriv = intelScreen->driScrnPriv;
+ int num_fences = 0;
+
+ intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
+
+ intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
+ /* Otherwise, use the classic buffer manager. */
+ if (intelScreen->bufmgr == NULL) {
+ fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
+ __func__, __LINE__);
+ return GL_FALSE;
+ }
+
+ if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
+ num_fences == 0) {
+ fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
+ return GL_FALSE;
+ }
+
+ drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
+
+ intelScreen->named_regions = _mesa_NewHashTable();
+
+ return GL_TRUE;
+}
+
+/**
+ * This is the driver specific part of the createNewScreen entry point.
+ * Called when using DRI2.
+ *
+ * \return the __GLcontextModes supported by this driver
+ */
+static const
+__DRIconfig **intelInitScreen2(__DRIscreen *psp)
+{
+ struct intel_screen *intelScreen;
+ GLenum fb_format[3];
+ GLenum fb_type[3];
+ unsigned int api_mask;
+
+ static const GLenum back_buffer_modes[] = {
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
+ };
+ uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
+ int color;
+ __DRIconfig **configs = NULL;
+
+ /* Allocate the private area */
+ intelScreen = CALLOC(sizeof *intelScreen);
+ if (!intelScreen) {
+ fprintf(stderr, "\nERROR! Allocating private area failed\n");
+ return GL_FALSE;
+ }
+ /* parse information in __driConfigOptions */
+ driParseOptionInfo(&intelScreen->optionCache,
+ __driConfigOptions, __driNConfigOptions);
+
+ intelScreen->driScrnPriv = psp;
+ psp->private = (void *) intelScreen;
+
+ /* Determine chipset ID */
+ if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
+ &intelScreen->deviceID))
+ return GL_FALSE;
+
+ api_mask = (1 << __DRI_API_OPENGL);
+#if FEATURE_ES1
+ api_mask |= (1 << __DRI_API_GLES);
+#endif
+#if FEATURE_ES2
+ api_mask |= (1 << __DRI_API_GLES2);
+#endif
+
+ if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
+ psp->api_mask = api_mask;
+
+ if (!intel_init_bufmgr(intelScreen))
+ return GL_FALSE;
+
+ psp->extensions = intelScreenExtensions;
+
+ msaa_samples_array[0] = 0;
+
+ fb_format[0] = GL_RGB;
+ fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
+
+ fb_format[1] = GL_BGR;
+ fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
+
+ fb_format[2] = GL_BGRA;
+ fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
+
+ depth_bits[0] = 0;
+ stencil_bits[0] = 0;
+
+ /* Generate a rich set of useful configs that do not include an
+ * accumulation buffer.
+ */
+ for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
+ __DRIconfig **new_configs;
+ int depth_factor;
+
+ /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
+ * buffer that has a diffferent number of bits per pixel than the color
+ * buffer. This isn't yet supported here.
+ */
+ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
+ depth_bits[1] = 16;
+ stencil_bits[1] = 0;
+ } else {
+ depth_bits[1] = 24;
+ stencil_bits[1] = 8;
+ }
+
+ depth_factor = 2;
+
+ new_configs = driCreateConfigs(fb_format[color], fb_type[color],
+ depth_bits,
+ stencil_bits,
+ depth_factor,
+ back_buffer_modes,
+ ARRAY_SIZE(back_buffer_modes),
+ msaa_samples_array,
+ ARRAY_SIZE(msaa_samples_array),
+ GL_FALSE);
+ if (configs == NULL)
+ configs = new_configs;
+ else
+ configs = driConcatConfigs(configs, new_configs);
+ }
+
+ /* Generate the minimum possible set of configs that include an
+ * accumulation buffer.
+ */
+ for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
+ __DRIconfig **new_configs;
+
+ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
+ depth_bits[0] = 16;
+ stencil_bits[0] = 0;
+ } else {
+ depth_bits[0] = 24;
+ stencil_bits[0] = 8;
+ }
+
+ new_configs = driCreateConfigs(fb_format[color], fb_type[color],
+ depth_bits, stencil_bits, 1,
+ back_buffer_modes + 1, 1,
+ msaa_samples_array, 1,
+ GL_TRUE);
+ if (configs == NULL)
+ configs = new_configs;
+ else
+ configs = driConcatConfigs(configs, new_configs);
+ }
+
+ if (configs == NULL) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ __LINE__);
+ return NULL;
+ }
+
+ return (const __DRIconfig **)configs;
+}
+
+const struct __DriverAPIRec driDriverAPI = {
+ .DestroyScreen = intelDestroyScreen,
+ .CreateContext = intelCreateContext,
+ .DestroyContext = intelDestroyContext,
+ .CreateBuffer = intelCreateBuffer,
+ .DestroyBuffer = intelDestroyBuffer,
+ .MakeCurrent = intelMakeCurrent,
+ .UnbindContext = intelUnbindContext,
+ .InitScreen2 = intelInitScreen2,
+};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};