diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_screen.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_screen.c | 51 |
1 files changed, 6 insertions, 45 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index abeb0f9b9f..7708eb8564 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -429,41 +429,20 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, /* setup the hardware-based renderbuffers */ { - intel_fb->color_rb[0] - = intel_create_renderbuffer(rgbFormat, - screen->width, screen->height, - screen->front.offset, - screen->front.pitch, - screen->cpp, - screen->front.map); - intel_set_span_functions(&intel_fb->color_rb[0]->Base); + intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, &intel_fb->color_rb[0]->Base); } if (mesaVis->doubleBufferMode) { - intel_fb->color_rb[1] - = intel_create_renderbuffer(rgbFormat, - screen->width, screen->height, - screen->back.offset, - screen->back.pitch, - screen->cpp, - screen->back.map); - intel_set_span_functions(&intel_fb->color_rb[1]->Base); + intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, &intel_fb->color_rb[1]->Base); if (screen->third.handle) { struct gl_renderbuffer *tmp_rb = NULL; - intel_fb->color_rb[2] - = intel_create_renderbuffer(rgbFormat, - screen->width, screen->height, - screen->third.offset, - screen->third.pitch, - screen->cpp, - screen->third.map); - intel_set_span_functions(&intel_fb->color_rb[2]->Base); + intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat); _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base); } } @@ -472,13 +451,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, if (mesaVis->stencilBits == 8) { /* combined depth/stencil buffer */ struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, - screen->width, screen->height, - screen->depth.offset, - screen->depth.pitch, - screen->cpp, /* 4! */ - screen->depth.map); - intel_set_span_functions(&depthStencilRb->Base); + = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT); /* note: bind RB to two attachment points */ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthStencilRb->Base); @@ -486,13 +459,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT24, - screen->width, screen->height, - screen->depth.offset, - screen->depth.pitch, - screen->cpp, /* 4! */ - screen->depth.map); - intel_set_span_functions(&depthRb->Base); + = intel_create_renderbuffer(GL_DEPTH_COMPONENT24); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } @@ -500,13 +467,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT16, - screen->width, screen->height, - screen->depth.offset, - screen->depth.pitch, - screen->cpp, /* 2! */ - screen->depth.map); - intel_set_span_functions(&depthRb->Base); + = intel_create_renderbuffer(GL_DEPTH_COMPONENT16); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } |