diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_screen.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_screen.c | 34 |
1 files changed, 20 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 5233e58fc9..8fd503ee8b 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -49,7 +49,7 @@ #include "i830_dri.h" #include "intel_regions.h" #include "intel_batchbuffer.h" -#include "intel_bufmgr_ttm.h" +#include "intel_bufmgr.h" PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN @@ -59,7 +59,7 @@ PUBLIC const char __driConfigOptions[] = /* Options correspond to DRI_CONF_BO_REUSE_DISABLED, * DRI_CONF_BO_REUSE_ALL */ - DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 0, "0:1") + DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1") DRI_CONF_DESC_BEGIN(en, "Buffer object reuse") DRI_CONF_ENUM(0, "Disable buffer object reuse") DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects") @@ -221,16 +221,16 @@ intelPrintSAREA(const struct drm_i915_sarea * sarea) sarea->height); fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", + "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle); + (unsigned) sarea->front_handle, sarea->front_tiled); fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", + "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", + (unsigned) sarea->back_handle, sarea->back_tiled); + fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle); + (unsigned) sarea->depth_handle, sarea->depth_tiled); fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); } @@ -531,20 +531,23 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, /* setup the hardware-based renderbuffers */ { - intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); + intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat, + screen->ttm ? screen->front.tiled : INTEL_TILE_NONE); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, &intel_fb->color_rb[0]->Base); } if (mesaVis->doubleBufferMode) { - intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); + intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat, + screen->ttm ? screen->back.tiled : INTEL_TILE_NONE); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, &intel_fb->color_rb[1]->Base); if (screen->third.handle) { struct gl_renderbuffer *tmp_rb = NULL; - intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat); + intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat, + screen->ttm ? screen->third.tiled : INTEL_TILE_NONE); _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base); } } @@ -553,7 +556,8 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, if (mesaVis->stencilBits == 8) { /* combined depth/stencil buffer */ struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT); + = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, + screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE); /* note: bind RB to two attachment points */ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthStencilRb->Base); @@ -561,7 +565,8 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT24); + = intel_create_renderbuffer(GL_DEPTH_COMPONENT24, + screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } @@ -569,7 +574,8 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT16); + = intel_create_renderbuffer(GL_DEPTH_COMPONENT16, + screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } |