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Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_tex_image.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c22
1 files changed, 15 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 71561cf85c..1f192dafbe 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -315,8 +315,8 @@ intelTexImage(GLcontext * ctx,
GLint postConvWidth = width;
GLint postConvHeight = height;
GLint texelBytes, sizeInBytes;
- GLuint dstRowStride, srcRowStride = texImage->RowStride;
-
+ GLuint dstRowStride = 0, srcRowStride = texImage->RowStride;
+ GLboolean needs_map;
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
@@ -482,8 +482,15 @@ intelTexImage(GLcontext * ctx,
LOCK_HARDWARE(intel);
+ /* Two cases where we need a mapping of the miptree: when the user supplied
+ * data is mapped as well (non-PBO, memcpy upload) or when we're going to do
+ * (software) mipmap generation.
+ */
+ needs_map = (pixels != NULL) || (level == texObj->BaseLevel &&
+ texObj->GenerateMipmap);
+
if (intelImage->mt) {
- if (pixels)
+ if (needs_map)
texImage->Data = intel_miptree_image_map(intel,
intelImage->mt,
intelImage->face,
@@ -509,8 +516,9 @@ intelTexImage(GLcontext * ctx,
}
DBG("Upload image %dx%dx%d row_len %d "
- "pitch %d\n",
- width, height, depth, width * texelBytes, dstRowStride);
+ "pitch %d pixels %d compressed %d\n",
+ width, height, depth, width * texelBytes, dstRowStride,
+ pixels ? 1 : 0, compressed);
/* Copy data. Would like to know when it's ok for us to eg. use
* the blitter to copy. Or, use the hardware to do the format
@@ -523,7 +531,7 @@ intelTexImage(GLcontext * ctx,
_mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch,
0, 0,
intelImage->mt->level[level].width,
- intelImage->mt->level[level].height/4,
+ (intelImage->mt->level[level].height+3)/4,
pixels,
srcRowStride,
0, 0);
@@ -549,7 +557,7 @@ intelTexImage(GLcontext * ctx,
_mesa_unmap_teximage_pbo(ctx, unpack);
if (intelImage->mt) {
- if (pixels)
+ if (needs_map)
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}