diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_screen.c | 60 |
1 files changed, 38 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index c9ef1647a3..fa46b252ee 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -341,8 +341,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) GLenum fb_type[3]; static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, - GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; int color; @@ -374,15 +373,6 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) intelScreen->irq_active = 1; psp->extensions = intelScreenExtensions; - depth_bits[0] = 0; - stencil_bits[0] = 0; - depth_bits[1] = 16; - stencil_bits[1] = 0; - depth_bits[2] = 24; - stencil_bits[2] = 0; - depth_bits[3] = 24; - stencil_bits[3] = 8; - msaa_samples_array[0] = 0; fb_format[0] = GL_RGB; @@ -397,27 +387,27 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) depth_bits[0] = 0; stencil_bits[0] = 0; + /* Generate a rich set of useful configs that do not include an + * accumulation buffer. + */ for (color = 0; color < ARRAY_SIZE(fb_format); color++) { __DRIconfig **new_configs; int depth_factor; - /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer - * with the same cpp as the drawable. So we can't support depth cpp != - * color cpp currently. + /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil + * buffer that has a diffferent number of bits per pixel than the color + * buffer. This isn't yet supported here. */ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) { depth_bits[1] = 16; stencil_bits[1] = 0; - - depth_factor = 2; } else { depth_bits[1] = 24; - stencil_bits[1] = 0; - depth_bits[2] = 24; - stencil_bits[2] = 8; - - depth_factor = 3; + stencil_bits[1] = 8; } + + depth_factor = 2; + new_configs = driCreateConfigs(fb_format[color], fb_type[color], depth_bits, stencil_bits, @@ -425,7 +415,33 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) back_buffer_modes, ARRAY_SIZE(back_buffer_modes), msaa_samples_array, - ARRAY_SIZE(msaa_samples_array)); + ARRAY_SIZE(msaa_samples_array), + GL_FALSE); + if (configs == NULL) + configs = new_configs; + else + configs = driConcatConfigs(configs, new_configs); + } + + /* Generate the minimum possible set of configs that include an + * accumulation buffer. + */ + for (color = 0; color < ARRAY_SIZE(fb_format); color++) { + __DRIconfig **new_configs; + + if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) { + depth_bits[0] = 16; + stencil_bits[0] = 0; + } else { + depth_bits[0] = 24; + stencil_bits[0] = 8; + } + + new_configs = driCreateConfigs(fb_format[color], fb_type[color], + depth_bits, stencil_bits, 1, + back_buffer_modes + 1, 1, + msaa_samples_array, 1, + GL_TRUE); if (configs == NULL) configs = new_configs; else |