diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_batchbuffer.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_blit.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 31 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.h | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_extensions.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 71 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_copy.c | 167 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_regions.c | 21 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_screen.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_span.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_subimage.c | 65 |
11 files changed, 127 insertions, 272 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 0f87fc46a4..6aa36d10b1 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -196,6 +196,16 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, struct intel_context *intel = batch->intel; GLuint used = batch->ptr - batch->map; + if (intel->first_post_swapbuffers_batch == NULL) { + intel->first_post_swapbuffers_batch = intel->batch->buf; + drm_intel_bo_reference(intel->first_post_swapbuffers_batch); + } + + if (intel->first_post_swapbuffers_batch == NULL) { + intel->first_post_swapbuffers_batch = intel->batch->buf; + drm_intel_bo_reference(intel->first_post_swapbuffers_batch); + } + if (used == 0) { batch->cliprect_mode = IGNORE_CLIPRECTS; return; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 2e95bd1013..979f202584 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -477,6 +477,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) BR13 |= BR13_565; } + assert(irb->region->tiling != I915_TILING_Y); + #ifndef I915 if (irb->region->tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; @@ -571,6 +573,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, assert( logic_op - GL_CLEAR >= 0 ); assert( logic_op - GL_CLEAR < 0x10 ); + assert(dst_pitch > 0); if (w < 0 || h < 0) return GL_TRUE; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 4abb525f78..46f1a7f720 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -38,6 +38,7 @@ #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "i830_dri.h" @@ -513,7 +514,7 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) * each of N places that do rendering. This has worse performances, * but it is much easier to get correct. */ - if (intel->is_front_buffer_rendering) { + if (!intel->is_front_buffer_rendering) { intel->front_buffer_dirty = GL_FALSE; } } @@ -529,7 +530,27 @@ intelFlush(GLcontext * ctx) static void intel_glFlush(GLcontext *ctx) { + struct intel_context *intel = intel_context(ctx); + intel_flush(ctx, GL_TRUE); + + /* We're using glFlush as an indicator that a frame is done, which is + * what DRI2 does before calling SwapBuffers (and means we should catch + * people doing front-buffer rendering, as well).. + * + * Wait for the swapbuffers before the one we just emitted, so we don't + * get too many swaps outstanding for apps that are GPU-heavy but not + * CPU-heavy. + * + * Unfortunately, we don't have a handle to the batch containing the swap, + * and getting our hands on that doesn't seem worth it, so we just us the + * first batch we emitted after the last swap. + */ + if (intel->first_post_swapbuffers_batch != NULL) { + drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch); + drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); + intel->first_post_swapbuffers_batch = NULL; + } } void @@ -692,6 +713,8 @@ intelInitContext(struct intel_context *intel, _swrast_allow_pixel_fog(ctx, GL_FALSE); _swrast_allow_vertex_fog(ctx, GL_TRUE); + _mesa_meta_init(ctx); + intel->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24; intel->hw_stipple = 1; @@ -752,7 +775,7 @@ intelInitContext(struct intel_context *intel, if (intel->use_texture_tiling && !intel->intelScreen->kernel_exec_fencing) { fprintf(stderr, "No kernel support for execution fencing, " - "disabling texture tiling"); + "disabling texture tiling\n"); intel->use_texture_tiling = GL_FALSE; } intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z"); @@ -795,6 +818,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) INTEL_FIREVERTICES(intel); + _mesa_meta_free(&intel->ctx); + meta_destroy_metaops(&intel->meta); intel->vtbl.destroy(intel); @@ -814,6 +839,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) intel->prim.vb = NULL; dri_bo_unreference(intel->prim.vb_bo); intel->prim.vb_bo = NULL; + dri_bo_unreference(intel->first_post_swapbuffers_batch); + intel->first_post_swapbuffers_batch = NULL; if (release_texture_heaps) { /* Nothing is currently done here to free texture heaps; diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 08bea88c95..0d9db5eb1d 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -80,9 +80,13 @@ extern void intelFallback(struct intel_context *intel, GLuint bit, #define INTEL_MAX_FIXUP 64 + +/** + * intel_context is derived from Mesa's context class: GLcontext. + */ struct intel_context { - GLcontext ctx; /* the parent class */ + GLcontext ctx; /**< base class, must be first field */ struct { @@ -178,6 +182,7 @@ struct intel_context GLboolean ttm; struct intel_batchbuffer *batch; + drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; unsigned batch_id; @@ -307,7 +312,7 @@ struct intel_context __DRIdrawablePrivate *driReadDrawable; __DRIscreenPrivate *driScreen; intelScreenPrivate *intelScreen; - volatile struct drm_i915_sarea *sarea; + volatile drm_i915_sarea_t *sarea; GLuint lastStamp; diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 7742609d24..9f90ef0a69 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -48,6 +48,7 @@ #define need_GL_EXT_framebuffer_blit #define need_GL_EXT_gpu_program_parameters #define need_GL_EXT_point_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_APPLE_vertex_array_object @@ -71,6 +72,7 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_half_float_pixel", NULL }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, + { "GL_ARB_point_sprite", NULL }, { "GL_ARB_texture_border_clamp", NULL }, { "GL_ARB_texture_cube_map", NULL }, { "GL_ARB_texture_env_add", NULL }, @@ -92,6 +94,7 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_packed_depth_stencil", NULL }, + { "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, @@ -119,8 +122,10 @@ static const struct dri_extension i915_extensions[] = { { "GL_ARB_fragment_program", NULL }, { "GL_ARB_shadow", NULL }, { "GL_ARB_texture_non_power_of_two", NULL }, + { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, { "GL_ATI_texture_env_combine3", NULL }, { "GL_EXT_shadow_funcs", NULL }, + { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_NV_texture_env_combine4", NULL }, { NULL, NULL } }; @@ -135,6 +140,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions}, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_point_sprite", NULL }, + { "GL_ARB_seamless_cube_map", NULL }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 666893596e..804c034840 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -35,6 +35,7 @@ #include "main/context.h" #include "main/texformat.h" #include "main/texrender.h" +#include "drivers/common/meta.h" #include "intel_context.h" #include "intel_buffers.h" @@ -700,74 +701,6 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) /** - * Called from glBlitFramebuffer(). - * For now, we're doing an approximation with glCopyPixels(). - * XXX we need to bypass all the per-fragment operations, except scissor. - */ -static void -intel_blit_framebuffer(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter) -{ - const GLfloat xZoomSave = ctx->Pixel.ZoomX; - const GLfloat yZoomSave = ctx->Pixel.ZoomY; - GLsizei width, height; - GLfloat xFlip = 1.0F, yFlip = 1.0F; - - if (srcX1 < srcX0) { - GLint tmp = srcX1; - srcX1 = srcX0; - srcX0 = tmp; - xFlip = -1.0F; - } - - if (srcY1 < srcY0) { - GLint tmp = srcY1; - srcY1 = srcY0; - srcY0 = tmp; - yFlip = -1.0F; - } - - width = srcX1 - srcX0; - height = srcY1 - srcY0; - - ctx->Pixel.ZoomX = xFlip * (dstX1 - dstX0) / (srcX1 - srcY0); - ctx->Pixel.ZoomY = yFlip * (dstY1 - dstY0) / (srcY1 - srcY0); - - if (ctx->Pixel.ZoomX < 0.0F) { - dstX0 = MAX2(dstX0, dstX1); - } - else { - dstX0 = MIN2(dstX0, dstX1); - } - - if (ctx->Pixel.ZoomY < 0.0F) { - dstY0 = MAX2(dstY0, dstY1); - } - else { - dstY0 = MIN2(dstY0, dstY1); - } - - if (mask & GL_COLOR_BUFFER_BIT) { - ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, - dstX0, dstY0, GL_COLOR); - } - if (mask & GL_DEPTH_BUFFER_BIT) { - ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, - dstX0, dstY0, GL_DEPTH); - } - if (mask & GL_STENCIL_BUFFER_BIT) { - ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, - dstX0, dstY0, GL_STENCIL); - } - - ctx->Pixel.ZoomX = xZoomSave; - ctx->Pixel.ZoomY = yZoomSave; -} - - -/** * Do one-time context initializations related to GL_EXT_framebuffer_object. * Hook in device driver functions. */ @@ -782,5 +715,5 @@ intel_fbo_init(struct intel_context *intel) intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture; intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer; - intel->ctx.Driver.BlitFramebuffer = intel_blit_framebuffer; + intel->ctx.Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 5d52335dee..ca796b3655 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -31,7 +31,7 @@ #include "main/state.h" #include "main/mtypes.h" #include "main/macros.h" -#include "swrast/swrast.h" +#include "drivers/common/meta.h" #include "intel_screen.h" #include "intel_context.h" @@ -97,162 +97,6 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) ctx->Color.BlendEnabled); } -#ifdef I915 -/* Doesn't work for overlapping regions. Could do a double copy or - * just fallback. - */ -static GLboolean -do_texture_copypixels(GLcontext * ctx, - GLint srcx, GLint srcy, - GLsizei width, GLsizei height, - GLint dstx, GLint dsty, GLenum type) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_region *dst = intel_drawbuf_region(intel); - struct intel_region *src = copypix_src_region(intel, type); - GLenum src_format; - GLenum src_type; - - DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__, - srcx, srcy, width, height, dstx, dsty); - - if (!src || !dst || type != GL_COLOR) - return GL_FALSE; - - if (ctx->_ImageTransferState) { - if (INTEL_DEBUG & DEBUG_PIXEL) - fprintf(stderr, "%s: check_color failed\n", __FUNCTION__); - return GL_FALSE; - } - - /* Can't handle overlapping regions. Don't have sufficient control - * over rasterization to pull it off in-place. Punt on these for - * now. - * - * XXX: do a copy to a temporary. - */ - if (src->buffer == dst->buffer) { - drm_clip_rect_t srcbox; - drm_clip_rect_t dstbox; - drm_clip_rect_t tmp; - - srcbox.x1 = srcx; - srcbox.y1 = srcy; - srcbox.x2 = srcx + width; - srcbox.y2 = srcy + height; - - if (ctx->Pixel.ZoomX > 0) { - dstbox.x1 = dstx; - dstbox.x2 = dstx + width * ctx->Pixel.ZoomX; - } else { - dstbox.x1 = dstx + width * ctx->Pixel.ZoomX; - dstbox.x2 = dstx; - } - if (ctx->Pixel.ZoomY > 0) { - dstbox.y1 = dsty; - dstbox.y2 = dsty + height * ctx->Pixel.ZoomY; - } else { - dstbox.y1 = dsty + height * ctx->Pixel.ZoomY; - dstbox.y2 = dsty; - } - - DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2); - DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2, - width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); - - if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) { - DBG("%s: regions overlap\n", __FUNCTION__); - return GL_FALSE; - } - } - - intelFlush(&intel->ctx); - - intel->vtbl.install_meta_state(intel); - - /* Is this true? Also will need to turn depth testing on according - * to state: - */ - intel->vtbl.meta_no_stencil_write(intel); - intel->vtbl.meta_no_depth_write(intel); - - /* Set the 3d engine to draw into the destination region: - */ - intel->vtbl.meta_draw_region(intel, dst, intel->depth_region); - - intel->vtbl.meta_import_pixel_state(intel); - - if (src->cpp == 2) { - src_format = GL_RGB; - src_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - src_format = GL_BGRA; - src_type = GL_UNSIGNED_BYTE; - } - - /* Set the frontbuffer up as a large rectangular texture. - */ - if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, 0, - src->pitch, - src->height, src_format, src_type)) { - intel->vtbl.leave_meta_state(intel); - return GL_FALSE; - } - - - intel->vtbl.meta_texture_blend_replace(intel); - - LOCK_HARDWARE(intel); - - if (intel->driDrawable->numClipRects) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - - srcy = dPriv->h - srcy - height; /* convert from gl to hardware coords */ - - srcx += dPriv->x; - srcy += dPriv->y; - - /* Clip against the source region. This is the only source - * clipping we do. XXX: Just set the texcord wrap mode to clamp - * or similar. - * - */ - if (0) { - GLint orig_x = srcx; - GLint orig_y = srcy; - - if (!_mesa_clip_to_region(0, 0, src->pitch, src->height, - &srcx, &srcy, &width, &height)) - goto out; - - dstx += srcx - orig_x; - dsty += (srcy - orig_y) * ctx->Pixel.ZoomY; - } - - /* Just use the regular cliprect mechanism... Does this need to - * even hold the lock??? - */ - intel->vtbl.meta_draw_quad(intel, - dstx, - dstx + width * ctx->Pixel.ZoomX, - dPriv->h - (dsty + height * ctx->Pixel.ZoomY), - dPriv->h - (dsty), 0, /* XXX: what z value? */ - 0x00ff00ff, - srcx, srcx + width, srcy, srcy + height); - - out: - intel->vtbl.leave_meta_state(intel); - intel_batchbuffer_emit_mi_flush(intel->batch); - } - UNLOCK_HARDWARE(intel); - - DBG("%s: success\n", __FUNCTION__); - return GL_TRUE; -} -#endif /* I915 */ - /** * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc. @@ -400,12 +244,5 @@ intelCopyPixels(GLcontext * ctx, if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) return; -#ifdef I915 - if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) - return; -#endif - - DBG("fallback to _swrast_CopyPixels\n"); - - _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type); + _mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type); } diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 7525cd9c4d..497f796764 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -181,6 +181,11 @@ intel_region_alloc(struct intel_context *intel, dri_bo *buffer; struct intel_region *region; + if (tiling == I915_TILING_X) + height = ALIGN(height, 8); + else if (tiling == I915_TILING_Y) + height = ALIGN(height, 32); + if (expect_accelerated_upload) { buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region", pitch * cpp * height, 64); @@ -452,6 +457,7 @@ void intel_region_cow(struct intel_context *intel, struct intel_region *region) { struct intel_buffer_object *pbo = region->pbo; + GLboolean ok; intel_region_release_pbo(intel, region); @@ -463,13 +469,14 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) */ LOCK_HARDWARE(intel); - assert(intelEmitCopyBlit(intel, - region->cpp, - region->pitch, pbo->buffer, 0, region->tiling, - region->pitch, region->buffer, 0, region->tiling, - 0, 0, 0, 0, - region->pitch, region->height, - GL_COPY)); + ok = intelEmitCopyBlit(intel, + region->cpp, + region->pitch, pbo->buffer, 0, region->tiling, + region->pitch, region->buffer, 0, region->tiling, + 0, 0, 0, 0, + region->pitch, region->height, + GL_COPY); + assert(ok); UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 6bbc995c1e..1b8c56e68d 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -69,7 +69,11 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_DESC_END DRI_CONF_OPT_END - DRI_CONF_TEXTURE_TILING(false) +#ifdef I915 + DRI_CONF_TEXTURE_TILING(false) +#else + DRI_CONF_TEXTURE_TILING(true) +#endif DRI_CONF_OPT_BEGIN(early_z, bool, false) DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).") @@ -628,10 +632,10 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { if (gem_disable) { - fprintf(stderr, "GEM disabled. Using classic.\n"); + _mesa_warning(NULL, "GEM disabled. Using classic."); } else { - fprintf(stderr, "Failed to initialize GEM. " - "Falling back to classic.\n"); + _mesa_warning(NULL, + "Failed to initialize GEM. Falling back to classic."); } if (intelScreen->tex.size == 0) { diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 34b78ebc1a..8df4990880 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -501,7 +501,7 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) /** - * Prepare for softare rendering. Map current read/draw framebuffers' + * Prepare for software rendering. Map current read/draw framebuffers' * renderbuffes and all currently bound texture objects. * * Old note: Moved locking out to get reasonable span performance. @@ -526,7 +526,7 @@ intelSpanRenderStart(GLcontext * ctx) } /** - * Called when done softare rendering. Unmap the buffers we mapped in + * Called when done software rendering. Unmap the buffers we mapped in * the above function. */ void diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 1f27131dac..89037073f8 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -44,10 +44,12 @@ intelTexSubimage(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, + GLsizei imageSize, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + struct gl_texture_image *texImage, + GLboolean compressed) { struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); @@ -59,9 +61,14 @@ intelTexSubimage(GLcontext * ctx, intelFlush(ctx); - pixels = - _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, - type, pixels, packing, "glTexSubImage2D"); + if (compressed) + pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, + pixels, packing, + "glCompressedTexImage"); + else + pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, + format, type, pixels, packing, + "glTexSubImage"); if (!pixels) return; @@ -90,15 +97,28 @@ intelTexSubimage(GLcontext * ctx, assert(dstRowStride); - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); + if (compressed) { + if (intelImage->mt) { + struct intel_region *dst = intelImage->mt->region; + + _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch, + xoffset, yoffset / 4, + (width + 3) & ~3, (height + 3) / 4, + pixels, (width + 3) & ~3, 0, 0); + } else + memcpy(texImage->Data, pixels, imageSize); + } + else { + if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); + } } _mesa_unmap_teximage_pbo(ctx, packing); @@ -132,8 +152,8 @@ intelTexSubImage3D(GLcontext * ctx, intelTexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, packing, texObj, texImage); + width, height, depth, 0, + format, type, pixels, packing, texObj, texImage, GL_FALSE); } @@ -152,8 +172,8 @@ intelTexSubImage2D(GLcontext * ctx, intelTexSubimage(ctx, 2, target, level, xoffset, yoffset, 0, - width, height, 1, - format, type, pixels, packing, texObj, texImage); + width, height, 1, 0, + format, type, pixels, packing, texObj, texImage, GL_FALSE); } @@ -172,8 +192,8 @@ intelTexSubImage1D(GLcontext * ctx, intelTexSubimage(ctx, 1, target, level, xoffset, 0, 0, - width, 1, 1, - format, type, pixels, packing, texObj, texImage); + width, 1, 1, 0, + format, type, pixels, packing, texObj, texImage, GL_FALSE); } static void @@ -187,8 +207,11 @@ intelCompressedTexSubImage2D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n", - width, height, xoffset, yoffset); + intelTexSubimage(ctx, 2, + target, level, + xoffset, yoffset, 0, + width, height, 1, imageSize, + format, 0, pixels, &ctx->Unpack, texObj, texImage, GL_TRUE); } |