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Diffstat (limited to 'src/mesa/drivers/dri/intel_winsys/intel_buffers.c')
-rw-r--r--src/mesa/drivers/dri/intel_winsys/intel_buffers.c203
1 files changed, 175 insertions, 28 deletions
diff --git a/src/mesa/drivers/dri/intel_winsys/intel_buffers.c b/src/mesa/drivers/dri/intel_winsys/intel_buffers.c
index 1bd2a36738..0823c5c8ea 100644
--- a/src/mesa/drivers/dri/intel_winsys/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel_winsys/intel_buffers.c
@@ -27,7 +27,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_batchbuffer.h"
#include "intel_reg.h"
@@ -37,6 +36,7 @@
#include "vblank.h"
#include "pipe/p_context.h"
+#include "state_tracker/st_cb_fbo.h"
/* This block can be removed when libdrm >= 2.3.1 is required */
@@ -56,41 +56,188 @@ typedef struct drm_i915_flip {
#endif
+
+
/**
- * XXX move this into a new dri/common/cliprects.c file.
+ * Copy the back color buffer to the front color buffer.
+ * Used for SwapBuffers().
*/
-GLboolean
-intel_intersect_cliprects(drm_clip_rect_t * dst,
- const drm_clip_rect_t * a,
- const drm_clip_rect_t * b)
+void
+intelCopyBuffer(__DRIdrawablePrivate * dPriv,
+ const drm_clip_rect_t * rect)
{
- GLint bx = b->x1;
- GLint by = b->y1;
- GLint bw = b->x2 - bx;
- GLint bh = b->y2 - by;
-
- if (bx < a->x1)
- bw -= a->x1 - bx, bx = a->x1;
- if (by < a->y1)
- bh -= a->y1 - by, by = a->y1;
- if (bx + bw > a->x2)
- bw = a->x2 - bx;
- if (by + bh > a->y2)
- bh = a->y2 - by;
- if (bw <= 0)
- return GL_FALSE;
- if (bh <= 0)
- return GL_FALSE;
- dst->x1 = bx;
- dst->y1 = by;
- dst->x2 = bx + bw;
- dst->y2 = by + bh;
+ struct intel_context *intel;
+ const intelScreenPrivate *intelScreen;
+
+ DBG(SWAP, "%s\n", __FUNCTION__);
+
+ assert(dPriv);
+
+ intel = intelScreenContext(dPriv->driScreenPriv->private);
+ if (!intel)
+ return;
+
+ intelScreen = intel->intelScreen;
+
+ if (intel->last_swap_fence) {
+ driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
+ driFenceUnReference(intel->last_swap_fence);
+ intel->last_swap_fence = NULL;
+ }
+ intel->last_swap_fence = intel->first_swap_fence;
+ intel->first_swap_fence = NULL;
+
+ /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
+ * should work regardless.
+ */
+ LOCK_HARDWARE(intel);
+ /* if this drawable isn't currently bound the LOCK_HARDWARE done on the
+ current context (which is what intelScreenContext should return) might
+ not get a contended lock and thus cliprects not updated (tests/manywin) */
+ if ((struct intel_context *)dPriv->driContextPriv->driverPrivate != intel)
+ DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv);
+
+
+ if (dPriv && dPriv->numClipRects) {
+ struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+#if 0
+ const struct pipe_region *backRegion
+ = intel_fb->Base._ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT ?
+ intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT) :
+ intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
+#endif
+ const int backWidth = intel_fb->Base.Width;
+ const int backHeight = intel_fb->Base.Height;
+ const int nbox = dPriv->numClipRects;
+ const drm_clip_rect_t *pbox = dPriv->pClipRects;
+ const int pitch = intelScreen->front.pitch / intelScreen->front.cpp;
+#if 0
+ const int srcpitch = backRegion->pitch;
+#endif
+ const int cpp = intelScreen->front.cpp;
+ int BR13, CMD;
+ int i;
+
+ const struct pipe_surface *backSurf;
+ const struct pipe_region *backRegion;
+ int srcpitch;
+ struct st_renderbuffer *strb;
+
+ /* blit from back color buffer if it exists, else front buffer */
+ strb = st_renderbuffer(intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ if (strb) {
+ backSurf = strb->surface;
+ }
+ else {
+ strb = st_renderbuffer(intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ backSurf = strb->surface;
+ }
+
+ backRegion = backSurf->region;
+ srcpitch = backRegion->pitch;
+
+ ASSERT(intel_fb);
+ ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
+ ASSERT(backRegion);
+ ASSERT(backRegion->cpp == cpp);
+
+ DBG(SWAP, "front pitch %d back pitch %d\n",
+ pitch, backRegion->pitch);
+
+ if (cpp == 2) {
+ BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
+ CMD = XY_SRC_COPY_BLT_CMD;
+ }
+ else {
+ BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
+ CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
+ XY_SRC_COPY_BLT_WRITE_RGB);
+ }
+
+ for (i = 0; i < nbox; i++, pbox++) {
+ drm_clip_rect_t box;
+ drm_clip_rect_t sbox;
+
+ if (pbox->x1 > pbox->x2 ||
+ pbox->y1 > pbox->y2 ||
+ pbox->x2 > intelScreen->front.width ||
+ pbox->y2 > intelScreen->front.height)
+ continue;
+
+ box = *pbox;
+
+ if (rect) {
+ drm_clip_rect_t rrect;
+
+ rrect.x1 = dPriv->x + rect->x1;
+ rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y;
+ rrect.x2 = rect->x2 + rrect.x1;
+ rrect.y2 = rect->y2 + rrect.y1;
+ if (rrect.x1 > box.x1)
+ box.x1 = rrect.x1;
+ if (rrect.y1 > box.y1)
+ box.y1 = rrect.y1;
+ if (rrect.x2 < box.x2)
+ box.x2 = rrect.x2;
+ if (rrect.y2 < box.y2)
+ box.y2 = rrect.y2;
+
+ if (box.x1 > box.x2 || box.y1 > box.y2)
+ continue;
+ }
+
+ /* restrict blit to size of actually rendered area */
+ if (box.x2 - box.x1 > backWidth)
+ box.x2 = backWidth + box.x1;
+ if (box.y2 - box.y1 > backHeight)
+ box.y2 = backHeight + box.y1;
+
+ DBG(SWAP, "box x1 x2 y1 y2 %d %d %d %d\n",
+ box.x1, box.x2, box.y1, box.y2);
+
+ sbox.x1 = box.x1 - dPriv->x;
+ sbox.y1 = box.y1 - dPriv->y;
+
+ BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((box.y1 << 16) | box.x1);
+ OUT_BATCH((box.y2 << 16) | box.x2);
+
+ OUT_RELOC(intelScreen->front.buffer,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
+ OUT_BATCH((sbox.y1 << 16) | sbox.x1);
+ OUT_BATCH((srcpitch * cpp) & 0xffff);
+ OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
+
+ ADVANCE_BATCH();
+ }
+
+ if (intel->first_swap_fence)
+ driFenceUnReference(intel->first_swap_fence);
+ intel->first_swap_fence = intel_batchbuffer_flush(intel->batch);
+ driFenceReference(intel->first_swap_fence);
+ }
+
+ UNLOCK_HARDWARE(intel);
+
+ /* XXX this is bogus. The context here may not even be bound to this drawable! */
+ if (intel->lastStamp != dPriv->lastStamp) {
+ GET_CURRENT_CONTEXT(currctx);
+ struct intel_context *intelcurrent = intel_context(currctx);
+ if (intelcurrent == intel && intelcurrent->driDrawable == dPriv) {
+ intelWindowMoved(intel);
+ intel->lastStamp = dPriv->lastStamp;
+ }
+ }
- return GL_TRUE;
}
+
/**
* This will be called whenever the currently bound window is moved/resized.
* XXX: actually, it seems to NOT be called when the window is only moved (BP).