diff options
Diffstat (limited to 'src/mesa/drivers/dri/mach64/mach64_span.c')
-rw-r--r-- | src/mesa/drivers/dri/mach64/mach64_span.c | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c new file mode 100644 index 0000000000..4c668ba90e --- /dev/null +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -0,0 +1,274 @@ +/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */ +/* + * Copyright 2000 Gareth Hughes + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Authors: + * Gareth Hughes <gareth@valinux.com> + * Leif Delgass <ldelgass@retinalburn.net> + * José Fonseca <j_r_fonseca@yahoo.co.uk> + */ + +#include "mach64_context.h" +#include "mach64_ioctl.h" +#include "mach64_state.h" +#include "mach64_span.h" +#include "mach64_tex.h" + +#include "swrast/swrast.h" + +#define DBG 0 + +#define LOCAL_VARS \ + mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ + mach64ScreenRec *mach64Screen = mmesa->mach64Screen; \ + __DRIscreenPrivate *driScreen = mmesa->driScreen; \ + __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + GLuint pitch = mmesa->drawPitch * mach64Screen->cpp; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(driScreen->pFB + \ + mmesa->drawOffset + \ + (dPriv->x * mach64Screen->cpp) + \ + (dPriv->y * pitch)); \ + char *read_buf = (char *)(driScreen->pFB + \ + mmesa->readOffset + \ + (dPriv->x * mach64Screen->cpp) + \ + (dPriv->y * pitch)); \ + GLushort p; \ + (void) read_buf; (void) buf; (void) p + +#define LOCAL_DEPTH_VARS \ + mach64ScreenRec *mach64Screen = mmesa->mach64Screen; \ + __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + __DRIscreenPrivate *driScreen = mmesa->driScreen; \ + GLuint pitch = mach64Screen->depthPitch * 2; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(driScreen->pFB + \ + mach64Screen->depthOffset + \ + dPriv->x * 2 + \ + dPriv->y * pitch) + +#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS + +#define CLIPPIXEL( _x, _y ) \ + ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy)) + + +#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \ + if (( _y < miny) || (_y >= maxy)) { \ + _n1 = 0, _x1 = x; \ + } else { \ + _n1 = _n; \ + _x1 = _x; \ + if (_x1 < minx) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \ + if (_x1 + _n1 >= maxx) n1 -= (_x1 + n1 - maxx); \ + } + +#define Y_FLIP( _y ) (height - _y - 1) + + +#define HW_LOCK() \ + mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ + LOCK_HARDWARE( mmesa ); \ + FINISH_DMA_LOCKED( mmesa ); \ + +#define HW_CLIPLOOP() \ + do { \ + int _nc = mmesa->numClipRects; \ + \ + while ( _nc-- ) { \ + int minx = mmesa->pClipRects[_nc].x1 - mmesa->drawX; \ + int miny = mmesa->pClipRects[_nc].y1 - mmesa->drawY; \ + int maxx = mmesa->pClipRects[_nc].x2 - mmesa->drawX; \ + int maxy = mmesa->pClipRects[_nc].y2 - mmesa->drawY; + +#define HW_ENDCLIPLOOP() \ + } \ + } while (0) + +#define HW_UNLOCK() \ + UNLOCK_HARDWARE( mmesa ) \ + + + +/* ================================================================ + * Color buffer + */ + +/* 16 bit, RGB565 color spanline and pixel functions + */ +#undef INIT_MONO_PIXEL +#define INIT_MONO_PIXEL(p, color) \ + p = MACH64PACKCOLOR565( color[0], color[1], color[2] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \ + (((int)g & 0xfc) << 3) | \ + (((int)b & 0xf8) >> 3)) + +#define WRITE_PIXEL( _x, _y, p ) \ + *(GLushort *)(buf + _x*2 + _y*pitch) = p + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 0xff; \ + } while (0) + +#define TAG(x) mach64##x##_RGB565 +#include "spantmp.h" + + + +/* 32 bit, ARGB8888 color spanline and pixel functions + */ +#undef INIT_MONO_PIXEL +#define INIT_MONO_PIXEL(p, color) \ + p = MACH64PACKCOLOR8888( color[0], color[1], color[2], color[3] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \ + (g << 8) | \ + (r << 16) | \ + (a << 24) ) + +#define WRITE_PIXEL( _x, _y, p ) \ + *(GLuint *)(buf + _x*4 + _y*pitch) = p + +#define READ_RGBA( rgba, _x, _y ) \ +do { \ + GLuint p = *(GLuint *)(read_buf + _x*4 + _y*pitch); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = 0xff; /*(p >> 24) & 0xff;*/ \ +} while (0) + +#define TAG(x) mach64##x##_ARGB8888 +#include "spantmp.h" + + + +/* ================================================================ + * Depth buffer + */ + +/* 16 bit depthbuffer functions. + */ +#define WRITE_DEPTH( _x, _y, d ) \ + *(GLushort *)(buf + _x*2 + _y*pitch) = d; + +#define READ_DEPTH( d, _x, _y ) \ + d = *(GLushort *)(buf + _x*2 + _y*pitch); + +#define TAG(x) mach64##x##_16 +#include "depthtmp.h" + + +/* + * This function is called to specify which buffer to read and write + * for software rasterization (swrast) fallbacks. This doesn't necessarily + * correspond to glDrawBuffer() or glReadBuffer() calls. + */ +static void mach64DDSetBuffer( GLcontext *ctx, + GLframebuffer *colorBuffer, + GLuint bufferBit ) +{ + mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); + + switch ( bufferBit ) { + case FRONT_LEFT_BIT: + if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) + fprintf(stderr,"%s: FRONT_LEFT_BIT\n", __FUNCTION__); + mmesa->drawOffset = mmesa->readOffset = mmesa->mach64Screen->frontOffset; + mmesa->drawPitch = mmesa->readPitch = mmesa->mach64Screen->frontPitch; + break; + case BACK_LEFT_BIT: + if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) + fprintf(stderr,"%s: BACK_LEFT_BIT\n", __FUNCTION__); + mmesa->drawOffset = mmesa->readOffset = mmesa->mach64Screen->backOffset; + mmesa->drawPitch = mmesa->readPitch = mmesa->mach64Screen->backPitch; + break; + default: + break; + } +} + + +void mach64DDInitSpanFuncs( GLcontext *ctx ) +{ + mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); + struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); + + swdd->SetBuffer = mach64DDSetBuffer; + + + switch ( mmesa->mach64Screen->cpp ) { + case 2: + swdd->WriteRGBASpan = mach64WriteRGBASpan_RGB565; + swdd->WriteRGBSpan = mach64WriteRGBSpan_RGB565; + swdd->WriteMonoRGBASpan = mach64WriteMonoRGBASpan_RGB565; + swdd->WriteRGBAPixels = mach64WriteRGBAPixels_RGB565; + swdd->WriteMonoRGBAPixels = mach64WriteMonoRGBAPixels_RGB565; + swdd->ReadRGBASpan = mach64ReadRGBASpan_RGB565; + swdd->ReadRGBAPixels = mach64ReadRGBAPixels_RGB565; + break; + + case 4: + swdd->WriteRGBASpan = mach64WriteRGBASpan_ARGB8888; + swdd->WriteRGBSpan = mach64WriteRGBSpan_ARGB8888; + swdd->WriteMonoRGBASpan = mach64WriteMonoRGBASpan_ARGB8888; + swdd->WriteRGBAPixels = mach64WriteRGBAPixels_ARGB8888; + swdd->WriteMonoRGBAPixels = mach64WriteMonoRGBAPixels_ARGB8888; + swdd->ReadRGBASpan = mach64ReadRGBASpan_ARGB8888; + swdd->ReadRGBAPixels = mach64ReadRGBAPixels_ARGB8888; + + break; + + default: + break; + } + + /* Depth buffer is always 16 bit */ + swdd->ReadDepthSpan = mach64ReadDepthSpan_16; + swdd->WriteDepthSpan = mach64WriteDepthSpan_16; + swdd->ReadDepthPixels = mach64ReadDepthPixels_16; + swdd->WriteDepthPixels = mach64WriteDepthPixels_16; + + /* No hardware stencil buffer */ + swdd->ReadStencilSpan = NULL; + swdd->WriteStencilSpan = NULL; + swdd->ReadStencilPixels = NULL; + swdd->WriteStencilPixels = NULL; + + swdd->WriteCI8Span = NULL; + swdd->WriteCI32Span = NULL; + swdd->WriteMonoCISpan = NULL; + swdd->WriteCI32Pixels = NULL; + swdd->WriteMonoCIPixels = NULL; + swdd->ReadCI32Span = NULL; + swdd->ReadCI32Pixels = NULL; +} |