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Diffstat (limited to 'src/mesa/drivers/dri/mga')
-rw-r--r--src/mesa/drivers/dri/mga/mga_texstate.c8
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c18
-rw-r--r--src/mesa/drivers/dri/mga/mgapixel.c2
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.c14
4 files changed, 22 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c
index d4c5b6fd97..ad765d1dd7 100644
--- a/src/mesa/drivers/dri/mga/mga_texstate.c
+++ b/src/mesa/drivers/dri/mga/mga_texstate.c
@@ -206,8 +206,8 @@ static void mgaUpdateTextureEnvG200( GLcontext *ctx, GLuint unit )
mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData;
GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- if (tObj != ctx->Texture.Unit[0].Current2D &&
- tObj != ctx->Texture.Unit[0].CurrentRect)
+ if (tObj != ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX] &&
+ tObj != ctx->Texture.Unit[0].CurrentTex[TEXTURE_RECT_INDEX])
return;
@@ -635,8 +635,8 @@ static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit )
mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData;
GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- if (tObj != ctx->Texture.Unit[source].Current2D &&
- tObj != ctx->Texture.Unit[source].CurrentRect)
+ if (tObj != ctx->Texture.Unit[source].CurrentTex[TEXTURE_2D_INDEX] &&
+ tObj != ctx->Texture.Unit[source].CurrentTex[TEXTURE_RECT_INDEX])
return;
switch (ctx->Texture.Unit[source].EnvMode) {
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index 86da3a2cac..0dc76fea50 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -69,13 +69,9 @@
#include "GL/internal/dri_interface.h"
-#define need_GL_ARB_multisample
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
-#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_secondary_color
#if 0
#define need_GL_EXT_paletted_texture
@@ -133,6 +129,7 @@ mgaFillInModes( __DRIscreenPrivate *psp,
uint8_t depth_bits_array[3];
uint8_t stencil_bits_array[3];
+ uint8_t msaa_samples_array[1];
depth_bits_array[0] = 0;
@@ -147,6 +144,8 @@ mgaFillInModes( __DRIscreenPrivate *psp,
stencil_bits_array[1] = 0;
stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
+ msaa_samples_array[0] = 0;
+
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
back_buffer_factor = (have_back_buffer) ? 2 : 1;
@@ -162,7 +161,8 @@ mgaFillInModes( __DRIscreenPrivate *psp,
configs = driCreateConfigs(fb_format, fb_type,
depth_bits_array, stencil_bits_array,
depth_buffer_factor,
- back_buffer_modes, back_buffer_factor);
+ back_buffer_modes, back_buffer_factor,
+ msaa_samples_array, 1);
if (configs == NULL) {
fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
__func__, __LINE__ );
@@ -385,13 +385,9 @@ static const struct dri_extension g400_extensions[] =
static const struct dri_extension card_extensions[] =
{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_rectangle", NULL },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
/* paletted_textures currently doesn't work, but we could fix them later */
#if defined( need_GL_EXT_paletted_texture )
{ "GL_EXT_shared_texture_palette", NULL },
@@ -539,6 +535,8 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxLineWidthAA = 10.0;
ctx->Const.LineWidthGranularity = 1.0;
+ ctx->Const.MaxDrawBuffers = 1;
+
mmesa->texture_depth = driQueryOptioni (&mmesa->optionCache,
"texture_depth");
if (mmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
@@ -818,7 +816,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c
index 9f90047ba5..977dfa0b76 100644
--- a/src/mesa/drivers/dri/mga/mgapixel.c
+++ b/src/mesa/drivers/dri/mga/mgapixel.c
@@ -133,7 +133,7 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
- ctx->Stencil.Enabled ||
+ ctx->Stencil._Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
!ctx->Color.ColorMask[2] ||
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 2392622b90..33eb0be449 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -153,10 +153,14 @@ mgaSetTexFilter( mgaTextureObjectPtr t, GLenum minf, GLenum magf )
t->setup.texfilter |= val;
}
-static void mgaSetTexBorderColor(mgaTextureObjectPtr t, GLubyte color[4])
+static void mgaSetTexBorderColor(mgaTextureObjectPtr t, const GLfloat color[4])
{
- t->setup.texbordercol = PACK_COLOR_8888(color[3], color[0],
- color[1], color[2] );
+ GLubyte c[4];
+ CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
+ t->setup.texbordercol = PACK_COLOR_8888(c[3], c[0], c[1], c[2] );
}
@@ -329,7 +333,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj )
mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
- mgaSetTexBorderColor( t, tObj->_BorderChan );
+ mgaSetTexBorderColor( t, tObj->BorderColor );
}
return( t );
@@ -458,7 +462,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
FLUSH_BATCH(mmesa);
- mgaSetTexBorderColor(t, tObj->_BorderChan);
+ mgaSetTexBorderColor(t, tObj->BorderColor);
break;
case GL_TEXTURE_BASE_LEVEL: