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path: root/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
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Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_buffers.c')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_buffers.c436
1 files changed, 0 insertions, 436 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
deleted file mode 100644
index d498f616c9..0000000000
--- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
+++ /dev/null
@@ -1,436 +0,0 @@
-#include "utils.h"
-#include "framebuffer.h"
-#include "renderbuffer.h"
-#include "fbobject.h"
-
-#include "nouveau_context.h"
-#include "nouveau_buffers.h"
-#include "nouveau_object.h"
-#include "nouveau_fifo.h"
-#include "nouveau_reg.h"
-#include "nouveau_msg.h"
-
-#define MAX_MEMFMT_LENGTH 32768
-
-/* Unstrided blit using NV_MEMORY_TO_MEMORY_FORMAT */
-GLboolean
-nouveau_memformat_flat_emit(GLcontext *ctx,
- nouveau_mem *dst, nouveau_mem *src,
- GLuint dst_offset, GLuint src_offset,
- GLuint size)
-{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- uint32_t src_handle, dst_handle;
- GLuint count;
-
- if (src_offset + size > src->size) {
- MESSAGE("src out of nouveau_mem bounds\n");
- return GL_FALSE;
- }
- if (dst_offset + size > dst->size) {
- MESSAGE("dst out of nouveau_mem bounds\n");
- return GL_FALSE;
- }
-
- src_handle = (src->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaTT;
- dst_handle = (dst->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaTT;
- src_offset += nouveau_mem_gpu_offset_get(ctx, src);
- dst_offset += nouveau_mem_gpu_offset_get(ctx, dst);
-
- BEGIN_RING_SIZE(NvSubMemFormat, NV_MEMORY_TO_MEMORY_FORMAT_OBJECT_IN, 2);
- OUT_RING (src_handle);
- OUT_RING (dst_handle);
-
- count = (size / MAX_MEMFMT_LENGTH) + ((size % MAX_MEMFMT_LENGTH) ? 1 : 0);
-
- while (count--) {
- GLuint length = (size > MAX_MEMFMT_LENGTH) ? MAX_MEMFMT_LENGTH : size;
-
- BEGIN_RING_SIZE(NvSubMemFormat, NV_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8);
- OUT_RING (src_offset);
- OUT_RING (dst_offset);
- OUT_RING (0); /* pitch in */
- OUT_RING (0); /* pitch out */
- OUT_RING (length); /* line length */
- OUT_RING (1); /* number of lines */
- OUT_RING ((1 << 8) /* dst_inc */ | (1 << 0) /* src_inc */);
- OUT_RING (0); /* buffer notify? */
- FIRE_RING();
-
- src_offset += length;
- dst_offset += length;
- size -= length;
- }
-
- return GL_TRUE;
-}
-
-void
-nouveau_mem_free(GLcontext *ctx, nouveau_mem *mem)
-{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- struct drm_nouveau_mem_free memf;
-
- if (NOUVEAU_DEBUG & DEBUG_MEM) {
- fprintf(stderr, "%s: type=0x%x, offset=0x%x, size=0x%x\n",
- __func__, mem->type, (GLuint)mem->offset, (GLuint)mem->size);
- }
-
- if (mem->map)
- drmUnmap(mem->map, mem->size);
- memf.flags = mem->type;
- memf.offset = mem->offset;
- drmCommandWrite(nmesa->driFd, DRM_NOUVEAU_MEM_FREE, &memf, sizeof(memf));
- FREE(mem);
-}
-
-nouveau_mem *
-nouveau_mem_alloc(GLcontext *ctx, int type, GLuint size, GLuint align)
-{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- struct drm_nouveau_mem_alloc mema;
- nouveau_mem *mem;
- int ret;
-
- if (NOUVEAU_DEBUG & DEBUG_MEM) {
- fprintf(stderr, "%s: requested: type=0x%x, size=0x%x, align=0x%x\n",
- __func__, type, (GLuint)size, align);
- }
-
- mem = CALLOC(sizeof(nouveau_mem));
- if (!mem)
- return NULL;
-
- mema.flags = type;
- mema.size = mem->size = size;
- mema.alignment = align;
- mem->map = NULL;
- ret = drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_MEM_ALLOC,
- &mema, sizeof(mema));
- if (ret) {
- FREE(mem);
- return NULL;
- }
- mem->offset = mema.offset;
- mem->type = mema.flags;
-
- if (NOUVEAU_DEBUG & DEBUG_MEM) {
- fprintf(stderr, "%s: actual: type=0x%x, offset=0x%x, size=0x%x\n",
- __func__, mem->type, (GLuint)mem->offset, (GLuint)mem->size);
- }
-
- if (type & NOUVEAU_MEM_MAPPED)
- ret = drmMap(nmesa->driFd, mema.map_handle, mem->size, &mem->map);
- if (ret) {
- mem->map = NULL;
- nouveau_mem_free(ctx, mem);
- mem = NULL;
- }
-
- return mem;
-}
-
-uint32_t
-nouveau_mem_gpu_offset_get(GLcontext *ctx, nouveau_mem *mem)
-{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
-
- return mem->offset;
-}
-
-static GLboolean
-nouveau_renderbuffer_pixelformat(nouveau_renderbuffer *nrb,
- GLenum internalFormat)
-{
- nrb->mesa.InternalFormat = internalFormat;
-
- /*TODO: We probably want to extend this a bit, and maybe make
- * card-specific?
- */
- switch (internalFormat) {
- case GL_RGBA:
- case GL_RGBA8:
- nrb->mesa._BaseFormat = GL_RGBA;
- nrb->mesa._ActualFormat= GL_RGBA8;
- nrb->mesa.DataType = GL_UNSIGNED_BYTE;
- nrb->mesa.RedBits = 8;
- nrb->mesa.GreenBits = 8;
- nrb->mesa.BlueBits = 8;
- nrb->mesa.AlphaBits = 8;
- nrb->cpp = 4;
- break;
- case GL_RGB:
- case GL_RGB5:
- nrb->mesa._BaseFormat = GL_RGB;
- nrb->mesa._ActualFormat= GL_RGB5;
- nrb->mesa.DataType = GL_UNSIGNED_BYTE;
- nrb->mesa.RedBits = 5;
- nrb->mesa.GreenBits = 6;
- nrb->mesa.BlueBits = 5;
- nrb->mesa.AlphaBits = 0;
- nrb->cpp = 2;
- break;
- case GL_DEPTH_COMPONENT16:
- nrb->mesa._BaseFormat = GL_DEPTH_COMPONENT;
- nrb->mesa._ActualFormat= GL_DEPTH_COMPONENT16;
- nrb->mesa.DataType = GL_UNSIGNED_SHORT;
- nrb->mesa.DepthBits = 16;
- nrb->cpp = 2;
- break;
- case GL_DEPTH_COMPONENT24:
- nrb->mesa._BaseFormat = GL_DEPTH_COMPONENT;
- nrb->mesa._ActualFormat= GL_DEPTH24_STENCIL8_EXT;
- nrb->mesa.DataType = GL_UNSIGNED_INT_24_8_EXT;
- nrb->mesa.DepthBits = 24;
- nrb->cpp = 4;
- break;
- case GL_STENCIL_INDEX8_EXT:
- nrb->mesa._BaseFormat = GL_STENCIL_INDEX;
- nrb->mesa._ActualFormat= GL_DEPTH24_STENCIL8_EXT;
- nrb->mesa.DataType = GL_UNSIGNED_INT_24_8_EXT;
- nrb->mesa.StencilBits = 8;
- nrb->cpp = 4;
- break;
- case GL_DEPTH24_STENCIL8_EXT:
- nrb->mesa._BaseFormat = GL_DEPTH_STENCIL_EXT;
- nrb->mesa._ActualFormat= GL_DEPTH24_STENCIL8_EXT;
- nrb->mesa.DataType = GL_UNSIGNED_INT_24_8_EXT;
- nrb->mesa.DepthBits = 24;
- nrb->mesa.StencilBits = 8;
- nrb->cpp = 4;
- break;
- default:
- return GL_FALSE;
- break;
- }
-
- return GL_TRUE;
-}
-
-static GLboolean
-nouveau_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat,
- GLuint width,
- GLuint height)
-{
- nouveau_renderbuffer *nrb = (nouveau_renderbuffer*)rb;
-
- if (!nouveau_renderbuffer_pixelformat(nrb, internalFormat)) {
- fprintf(stderr, "%s: unknown internalFormat\n", __func__);
- return GL_FALSE;
- }
-
- /* If this buffer isn't statically alloc'd, we may need to ask the
- * drm for more memory */
- if (!nrb->dPriv && (rb->Width != width || rb->Height != height)) {
- GLuint pitch;
-
- /* align pitches to 64 bytes */
- pitch = ((width * nrb->cpp) + 63) & ~63;
-
- if (nrb->mem)
- nouveau_mem_free(ctx, nrb->mem);
- nrb->mem = nouveau_mem_alloc(ctx,
- NOUVEAU_MEM_FB | NOUVEAU_MEM_MAPPED,
- pitch*height,
- 0);
- if (!nrb->mem)
- return GL_FALSE;
-
- /* update nouveau_renderbuffer info */
- nrb->offset = nouveau_mem_gpu_offset_get(ctx, nrb->mem);
- nrb->pitch = pitch;
- }
-
- rb->Width = width;
- rb->Height = height;
- rb->InternalFormat = internalFormat;
- return GL_TRUE;
-}
-
-static void
-nouveau_renderbuffer_delete(struct gl_renderbuffer *rb)
-{
- GET_CURRENT_CONTEXT(ctx);
- nouveau_renderbuffer *nrb = (nouveau_renderbuffer*)rb;
-
- if (nrb->mem)
- nouveau_mem_free(ctx, nrb->mem);
- FREE(nrb);
-}
-
-nouveau_renderbuffer *
-nouveau_renderbuffer_new(GLenum internalFormat, GLvoid *map,
- GLuint offset, GLuint pitch,
- __DRIdrawablePrivate *dPriv)
-{
- nouveau_renderbuffer *nrb;
-
- nrb = CALLOC_STRUCT(nouveau_renderbuffer_t);
- if (nrb) {
- _mesa_init_renderbuffer(&nrb->mesa, 0);
-
- nouveau_renderbuffer_pixelformat(nrb, internalFormat);
-
- nrb->mesa.AllocStorage = nouveau_renderbuffer_storage;
- nrb->mesa.Delete = nouveau_renderbuffer_delete;
-
- nrb->dPriv = dPriv;
- nrb->offset = offset;
- nrb->pitch = pitch;
- nrb->map = map;
- }
-
- return nrb;
-}
-
-static void
-nouveau_cliprects_drawable_set(nouveauContextPtr nmesa,
- nouveau_renderbuffer *nrb)
-{
- __DRIdrawablePrivate *dPriv = nrb->dPriv;
-
- nmesa->numClipRects = dPriv->numClipRects;
- nmesa->pClipRects = dPriv->pClipRects;
- nmesa->drawX = dPriv->x;
- nmesa->drawY = dPriv->y;
- nmesa->drawW = dPriv->w;
- nmesa->drawH = dPriv->h;
-}
-
-static void
-nouveau_cliprects_renderbuffer_set(nouveauContextPtr nmesa,
- nouveau_renderbuffer *nrb)
-{
- nmesa->numClipRects = 1;
- nmesa->pClipRects = &nmesa->osClipRect;
- nmesa->osClipRect.x1 = 0;
- nmesa->osClipRect.y1 = 0;
- nmesa->osClipRect.x2 = nrb->mesa.Width;
- nmesa->osClipRect.y2 = nrb->mesa.Height;
- nmesa->drawX = 0;
- nmesa->drawY = 0;
- nmesa->drawW = nrb->mesa.Width;
- nmesa->drawH = nrb->mesa.Height;
-}
-
-void
-nouveau_window_moved(GLcontext *ctx)
-{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- nouveau_renderbuffer *nrb;
-
- nrb = (nouveau_renderbuffer *)ctx->DrawBuffer->_ColorDrawBuffers[0][0];
- if (!nrb)
- return;
-
- if (!nrb->dPriv)
- nouveau_cliprects_renderbuffer_set(nmesa, nrb);
- else
- nouveau_cliprects_drawable_set(nmesa, nrb);
-
- /* Viewport depends on window size/position, nouveauCalcViewport
- * will take care of calling the hw-specific WindowMoved
- */
- ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
- ctx->Viewport.Width, ctx->Viewport.Height);
- /* Scissor depends on window position */
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
-}
-
-GLboolean
-nouveau_build_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
-{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- nouveau_renderbuffer *color[MAX_DRAW_BUFFERS];
- nouveau_renderbuffer *depth;
-
- _mesa_update_framebuffer(ctx);
- _mesa_update_draw_buffer_bounds(ctx);
-
- color[0] = (nouveau_renderbuffer *)fb->_ColorDrawBuffers[0][0];
- if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped)
- depth = (nouveau_renderbuffer *)fb->_DepthBuffer->Wrapped;
- else
- depth = (nouveau_renderbuffer *)fb->_DepthBuffer;
-
- if (!nmesa->hw_func.BindBuffers(nmesa, 1, color, depth))
- return GL_FALSE;
- nouveau_window_moved(ctx);
-
- return GL_TRUE;
-}
-
-static void
-nouveauDrawBuffer(GLcontext *ctx, GLenum buffer)
-{
- nouveau_build_framebuffer(ctx, ctx->DrawBuffer);
-}
-
-static struct gl_framebuffer *
-nouveauNewFramebuffer(GLcontext *ctx, GLuint name)
-{
- return _mesa_new_framebuffer(ctx, name);
-}
-
-static struct gl_renderbuffer *
-nouveauNewRenderbuffer(GLcontext *ctx, GLuint name)
-{
- nouveau_renderbuffer *nrb;
-
- nrb = CALLOC_STRUCT(nouveau_renderbuffer_t);
- if (nrb) {
- _mesa_init_renderbuffer(&nrb->mesa, name);
-
- nrb->mesa.AllocStorage = nouveau_renderbuffer_storage;
- nrb->mesa.Delete = nouveau_renderbuffer_delete;
- }
- return &nrb->mesa;
-}
-
-static void
-nouveauBindFramebuffer(GLcontext *ctx, GLenum target,
- struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
-{
- if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) {
- nouveau_build_framebuffer(ctx, fb);
- }
-}
-
-static void
-nouveauFramebufferRenderbuffer(GLcontext *ctx,
- struct gl_framebuffer *fb,
- GLenum attachment,
- struct gl_renderbuffer *rb)
-{
- _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb);
- nouveau_build_framebuffer(ctx, fb);
-}
-
-static void
-nouveauRenderTexture(GLcontext *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer_attachment *att)
-{
-}
-
-static void
-nouveauFinishRenderTexture(GLcontext *ctx,
- struct gl_renderbuffer_attachment *att)
-{
-}
-
-void
-nouveauInitBufferFuncs(struct dd_function_table *func)
-{
- func->DrawBuffer = nouveauDrawBuffer;
-
- func->NewFramebuffer = nouveauNewFramebuffer;
- func->NewRenderbuffer = nouveauNewRenderbuffer;
- func->BindFramebuffer = nouveauBindFramebuffer;
- func->FramebufferRenderbuffer = nouveauFramebufferRenderbuffer;
- func->RenderTexture = nouveauRenderTexture;
- func->FinishRenderTexture = nouveauFinishRenderTexture;
-}
-