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path: root/src/mesa/drivers/dri/nouveau/nouveau_context.c
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Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_context.c')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c108
1 files changed, 57 insertions, 51 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index b1b0e81643..be57d48b8d 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -43,18 +43,23 @@
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
+#define need_GL_EXT_secondary_color
#include "main/remap_helper.h"
static const struct dri_extension nouveau_extensions[] = {
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_ARB_multitexture", NULL },
- { "GL_EXT_texture_lod_bias", NULL },
- { "GL_SGIS_generate_mipmap", NULL },
+ { "GL_ARB_texture_env_add", NULL },
{ "GL_ARB_texture_env_combine", NULL },
{ "GL_ARB_texture_env_dot3", NULL },
- { "GL_ARB_texture_env_add", NULL },
+ { "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
+ { "GL_EXT_stencil_wrap", NULL },
+ { "GL_EXT_texture_lod_bias", NULL },
+ { "GL_NV_blend_square", NULL },
+ { "GL_SGIS_generate_mipmap", NULL },
{ NULL, NULL }
};
@@ -64,8 +69,8 @@ nouveau_channel_flush_notify(struct nouveau_channel *chan)
struct nouveau_context *nctx = chan->user_private;
GLcontext *ctx = &nctx->base;
- if (nctx->fallback < SWRAST && ctx->DrawBuffer)
- nouveau_state_emit(&nctx->base);
+ if (nctx->fallback < SWRAST)
+ nouveau_bo_state_emit(ctx);
}
GLboolean
@@ -168,19 +173,19 @@ nouveau_context_destroy(__DRIcontext *dri_ctx)
context_drv(ctx)->context_destroy(ctx);
}
-static void
-nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
- unsigned int *stamp)
+void
+nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
{
- struct nouveau_context *nctx = context->driverPrivate;
- GLcontext *ctx = &nctx->base;
- __DRIscreen *screen = context->driScreenPriv;
- struct gl_framebuffer *fb = drawable->driverPrivate;
+ GLcontext *ctx = dri_ctx->driverPrivate;
+ __DRIscreen *screen = dri_ctx->driScreenPriv;
+ struct gl_framebuffer *fb = draw->driverPrivate;
unsigned int attachments[10];
__DRIbuffer *buffers = NULL;
int i = 0, count, ret;
- *stamp = *drawable->pStamp;
+ if (draw->lastStamp == *draw->pStamp)
+ return;
+ draw->lastStamp = *draw->pStamp;
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
if (fb->Visual.doubleBufferMode)
@@ -192,10 +197,9 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
else if (fb->Visual.haveStencilBuffer)
attachments[i++] = __DRI_BUFFER_STENCIL;
- buffers = (*screen->dri2.loader->getBuffers)(drawable,
- &drawable->w, &drawable->h,
+ buffers = (*screen->dri2.loader->getBuffers)(draw, &draw->w, &draw->h,
attachments, i, &count,
- drawable->loaderPrivate);
+ draw->loaderPrivate);
if (buffers == NULL)
return;
@@ -227,8 +231,8 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
rb = fb->Attachment[index].Renderbuffer;
s = &to_nouveau_renderbuffer(rb)->surface;
- s->width = drawable->w;
- s->height = drawable->h;
+ s->width = draw->w;
+ s->height = draw->h;
s->pitch = buffers[i].pitch;
s->cpp = buffers[i].cpp;
@@ -244,12 +248,25 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
ret = nouveau_bo_handle_ref(context_dev(ctx),
buffers[i].name, &s->bo);
assert(!ret);
-
- context_dirty(ctx, FRAMEBUFFER);
}
}
- _mesa_resize_framebuffer(ctx, fb, drawable->w, drawable->h);
+ _mesa_resize_framebuffer(NULL, fb, draw->w, draw->h);
+}
+
+static void
+update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
+ int *stamp)
+{
+ GLcontext *ctx = dri_ctx->driverPrivate;
+ struct gl_framebuffer *fb = draw->driverPrivate;
+
+ *stamp = *draw->pStamp;
+
+ nouveau_update_renderbuffers(dri_ctx, draw);
+ _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
+
+ context_dirty(ctx, FRAMEBUFFER);
}
GLboolean
@@ -260,16 +277,15 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
struct nouveau_context *nctx = dri_ctx->driverPrivate;
GLcontext *ctx = &nctx->base;
- if (dri_draw->driverPrivate == ctx->WinSysDrawBuffer &&
- dri_read->driverPrivate == ctx->WinSysReadBuffer)
- return GL_TRUE;
-
/* Ask the X server for new renderbuffers. */
- nouveau_update_renderbuffers(dri_ctx, dri_draw,
- &nctx->drawable.d_stamp);
- if (dri_draw != dri_read)
- nouveau_update_renderbuffers(dri_ctx, dri_read,
- &nctx->drawable.r_stamp);
+ if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
+ update_framebuffer(dri_ctx, dri_draw,
+ &dri_ctx->dri2.draw_stamp);
+
+ if (dri_draw != dri_read &&
+ dri_read->driverPrivate != ctx->WinSysReadBuffer)
+ update_framebuffer(dri_ctx, dri_read,
+ &dri_ctx->dri2.read_stamp);
/* Pass it down to mesa. */
_mesa_make_current(ctx, dri_draw->driverPrivate,
@@ -307,30 +323,20 @@ nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode)
void
nouveau_validate_framebuffer(GLcontext *ctx)
{
- struct nouveau_context *nctx = to_nouveau_context(ctx);
__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
- if ((ctx->DrawBuffer->Name == 0 &&
- nctx->drawable.d_stamp != *dri_draw->pStamp) ||
- (dri_draw != dri_read &&
- ctx->ReadBuffer->Name == 0 &&
- nctx->drawable.r_stamp != *dri_read->pStamp)) {
- if (nctx->drawable.dirty)
- ctx->Driver.Flush(ctx);
+ if (ctx->DrawBuffer->Name == 0 &&
+ dri_ctx->dri2.draw_stamp != *dri_draw->pStamp)
+ update_framebuffer(dri_ctx, dri_draw,
+ &dri_ctx->dri2.draw_stamp);
- /* Ask the X server for new renderbuffers. */
- nouveau_update_renderbuffers(dri_ctx, dri_draw,
- &nctx->drawable.d_stamp);
- if (dri_draw != dri_read)
- nouveau_update_renderbuffers(dri_ctx, dri_read,
- &nctx->drawable.r_stamp);
-
- if (nouveau_next_dirty_state(ctx) >= 0)
- FIRE_RING(context_chan(ctx));
- }
+ if (ctx->ReadBuffer->Name == 0 && dri_draw != dri_read &&
+ dri_ctx->dri2.read_stamp != *dri_read->pStamp)
+ update_framebuffer(dri_ctx, dri_read,
+ &dri_ctx->dri2.read_stamp);
- /* Someone's planning to draw something really soon. */
- nctx->drawable.dirty = GL_TRUE;
+ if (nouveau_next_dirty_state(ctx) >= 0)
+ FIRE_RING(context_chan(ctx));
}