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Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_render.h')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_render.h44
1 files changed, 13 insertions, 31 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h b/src/mesa/drivers/dri/nouveau/nouveau_render.h
index 81c6119fcc..0539c37758 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_render.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h
@@ -28,46 +28,22 @@
#define __NOUVEAU_RENDER_H__
#include "vbo/vbo_context.h"
-
-struct nouveau_array_state;
+#include "nouveau_array.h"
typedef void (*dispatch_t)(struct gl_context *, unsigned int, int, unsigned int);
-typedef unsigned (*extract_u_t)(struct nouveau_array_state *, int, int);
-typedef float (*extract_f_t)(struct nouveau_array_state *, int, int);
+typedef void (*emit_t)(struct gl_context *, struct nouveau_array *, const void *);
struct nouveau_attr_info {
int vbo_index;
int imm_method;
int imm_fields;
- void (*emit)(struct gl_context *, struct nouveau_array_state *, const void *);
-};
-
-struct nouveau_array_state {
- int attr;
- int stride, fields, type;
-
- struct nouveau_bo *bo;
- unsigned offset;
- const void *buf;
-
- extract_u_t extract_u;
- extract_f_t extract_f;
-};
-
-#define RENDER_SCRATCH_COUNT 2
-#define RENDER_SCRATCH_SIZE 2*1024*1024
-
-struct nouveau_scratch_state {
- struct nouveau_bo *bo[RENDER_SCRATCH_COUNT];
-
- int index;
- int offset;
- void *buf;
+ emit_t emit;
};
struct nouveau_swtnl_state {
struct nouveau_bo *vbo;
+ unsigned offset;
void *buf;
unsigned vertex_count;
GLenum primitive;
@@ -79,8 +55,8 @@ struct nouveau_render_state {
IMM
} mode;
- struct nouveau_array_state ib;
- struct nouveau_array_state attrs[VERT_ATTRIB_MAX];
+ struct nouveau_array ib;
+ struct nouveau_array attrs[VERT_ATTRIB_MAX];
/* Maps a HW VBO index or IMM emission order to an index in
* the attrs array above (or -1 if unused). */
@@ -89,10 +65,16 @@ struct nouveau_render_state {
int attr_count;
int vertex_size;
- struct nouveau_scratch_state scratch;
struct nouveau_swtnl_state swtnl;
};
#define to_render_state(ctx) (&to_nouveau_context(ctx)->render)
+#define FOR_EACH_ATTR(render, i, attr) \
+ for (i = 0; attr = (render)->map[i], i < NUM_VERTEX_ATTRS; i++)
+
+#define FOR_EACH_BOUND_ATTR(render, i, attr) \
+ for (i = 0; attr = (render)->map[i], i < render->attr_count; i++) \
+ if (attr >= 0)
+
#endif