diff options
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_screen.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_screen.c | 128 |
1 files changed, 56 insertions, 72 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index 51f9fb1487..15c1c40925 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -120,86 +120,69 @@ nouveauCreateBuffer(__DRIscreenPrivate *driScrnPriv, GLboolean isPixmap) { nouveauScreenPtr screen = (nouveauScreenPtr) driScrnPriv->private; + nouveau_renderbuffer *nrb; + struct gl_framebuffer *fb; + const GLboolean swAccum = mesaVis->accumRedBits > 0; + const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; - if (isPixmap) { + if (isPixmap) return GL_FALSE; /* not implemented */ - } - else { - const GLboolean swDepth = GL_FALSE; - const GLboolean swAlpha = GL_FALSE; - const GLboolean swAccum = mesaVis->accumRedBits > 0; - const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - /* front color renderbuffer */ - { - driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, - driScrnPriv->pFB + screen->frontOffset, - screen->fbFormat, - screen->frontOffset, screen->frontPitch, - driDrawPriv); - nouveauSpanSetFunctions(frontRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - /* back color renderbuffer */ - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, - driScrnPriv->pFB + screen->backOffset, - screen->fbFormat, - screen->backOffset, screen->backPitch, - driDrawPriv); - nouveauSpanSetFunctions(backRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - } + fb = _mesa_create_framebuffer(mesaVis); + if (!fb) + return GL_FALSE; - /* depth renderbuffer */ - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, - driScrnPriv->pFB + screen->depthOffset, - screen->fbFormat, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - nouveauSpanSetFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - else if (mesaVis->depthBits == 24) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, - driScrnPriv->pFB + screen->depthOffset, - screen->fbFormat, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - nouveauSpanSetFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + /* Front buffer */ + nrb = nouveau_renderbuffer_new(GL_RGBA, + driScrnPriv->pFB + screen->frontOffset, + screen->frontOffset, + screen->frontPitch * 4, + driDrawPriv); + nouveauSpanSetFunctions(nrb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &nrb->mesa); + + if (0 /* unified buffers if we choose to support them.. */) { + } else { + if (mesaVis->doubleBufferMode) { + nrb = nouveau_renderbuffer_new(GL_RGBA, NULL, + 0, 0, + driDrawPriv); + nouveauSpanSetFunctions(nrb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &nrb->mesa); } - /* stencil renderbuffer */ - if (mesaVis->stencilBits > 0 && !swStencil) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, - driScrnPriv->pFB + screen->depthOffset, - screen->fbFormat, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - nouveauSpanSetFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { + nrb = nouveau_renderbuffer_new(GL_DEPTH24_STENCIL8_EXT, NULL, + 0, 0, + driDrawPriv); + nouveauSpanSetFunctions(nrb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &nrb->mesa); + } else if (mesaVis->depthBits == 24) { + nrb = nouveau_renderbuffer_new(GL_DEPTH_COMPONENT24, NULL, + 0, 0, + driDrawPriv); + nouveauSpanSetFunctions(nrb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa); + } else if (mesaVis->depthBits == 16) { + nrb = nouveau_renderbuffer_new(GL_DEPTH_COMPONENT16, NULL, + 0, 0, + driDrawPriv); + nouveauSpanSetFunctions(nrb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa); } + } - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - swDepth, - swStencil, - swAccum, - swAlpha, - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + swStencil, + swAccum, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); - return (driDrawPriv->driverPrivate != NULL); - } + driDrawPriv->driverPrivate = (void *) fb; + return (driDrawPriv->driverPrivate != NULL); } @@ -363,7 +346,8 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc *driver_modes = nouveauFillInModes(dri_priv->bpp, (dri_priv->bpp == 16) ? 16 : 24, (dri_priv->bpp == 16) ? 0 : 8, - (dri_priv->back_offset != dri_priv->depth_offset)); + 1 + ); /* Calling driInitExtensions here, with a NULL context pointer, does not actually * enable the extensions. It just makes sure that all the dispatch offsets for all |