diff options
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_state.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_state.c | 33 |
1 files changed, 28 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index e9fd188d73..e2f9fb869a 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -60,14 +60,14 @@ static void nouveauCalcViewport(GLcontext *ctx) nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = nmesa->viewport.m; - GLfloat xoffset = nmesa->drawX, yoffset = nmesa->drawY; + GLfloat xoffset = nmesa->drawX, yoffset = nmesa->drawY + nmesa->drawH; nmesa->depth_scale = 1.0 / ctx->DrawBuffer->_DepthMaxF; m[MAT_SX] = v[MAT_SX]; m[MAT_TX] = v[MAT_TX] + xoffset + SUBPIXEL_X; m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = v[MAT_TY] + yoffset + SUBPIXEL_Y; + m[MAT_TY] = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y; m[MAT_SZ] = v[MAT_SZ] * nmesa->depth_scale; m[MAT_TZ] = v[MAT_TZ] * nmesa->depth_scale; @@ -100,6 +100,14 @@ static void nouveauDepthRange(GLcontext *ctx, GLclampd near, GLclampd far) nouveauCalcViewport(ctx); } +static void nouveauUpdateProjectionMatrix(GLcontext *ctx) +{ +} + +static void nouveauUpdateModelviewMatrix(GLcontext *ctx) +{ +} + static void nouveauDDUpdateHWState(GLcontext *ctx) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); @@ -141,6 +149,15 @@ static void nouveauDDUpdateHWState(GLcontext *ctx) static void nouveauDDInvalidateState(GLcontext *ctx, GLuint new_state) { + nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); + + if ( new_state & _NEW_PROJECTION ) { + nmesa->hw_func.UpdateProjectionMatrix(ctx); + } + if ( new_state & _NEW_MODELVIEW ) { + nmesa->hw_func.UpdateModelviewMatrix(ctx); + } + _swrast_InvalidateState( ctx, new_state ); _swsetup_InvalidateState( ctx, new_state ); _vbo_InvalidateState( ctx, new_state ); @@ -154,14 +171,13 @@ void nouveauDDInitState(nouveauContextPtr nmesa) uint32_t type = nmesa->screen->card->type; switch(type) { - case NV_03: - /* Unimplemented */ - break; case NV_04: case NV_05: nv04InitStateFuncs(nmesa->glCtx, &nmesa->glCtx->Driver); break; case NV_10: + case NV_11: + case NV_17: nv10InitStateFuncs(nmesa->glCtx, &nmesa->glCtx->Driver); break; case NV_20: @@ -184,6 +200,8 @@ void nouveauDDInitState(nouveauContextPtr nmesa) /* Initialize the driver's state functions */ void nouveauDDInitStateFuncs(GLcontext *ctx) { + nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); + ctx->Driver.UpdateState = nouveauDDInvalidateState; ctx->Driver.ClearIndex = NULL; @@ -234,6 +252,10 @@ void nouveauDDInitStateFuncs(GLcontext *ctx) ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; + + /* Matrix updates */ + nmesa->hw_func.UpdateProjectionMatrix = nouveauUpdateProjectionMatrix; + nmesa->hw_func.UpdateModelviewMatrix = nouveauUpdateModelviewMatrix; } #define STATE_INIT(a) if (ctx->Driver.a) ctx->Driver.a @@ -274,6 +296,7 @@ void nouveauInitState(GLcontext *ctx) STATE_INIT(CullFace)( ctx, ctx->Polygon.CullFaceMode ); STATE_INIT(DepthFunc)( ctx, ctx->Depth.Func ); STATE_INIT(DepthMask)( ctx, ctx->Depth.Mask ); + STATE_INIT(DepthRange)( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); STATE_INIT(Enable)( ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled ); STATE_INIT(Enable)( ctx, GL_BLEND, ctx->Color.BlendEnabled ); |