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Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv04_state.c')
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state.c b/src/mesa/drivers/dri/nouveau/nv04_state.c
index ec4cd40d87..4129ecc50e 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state.c
@@ -35,9 +35,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "mtypes.h"
#include "colormac.h"
-static uint32_t nv04_compare_func(GLcontext *ctx,GLuint f)
+static uint32_t nv04_compare_func(GLuint f)
{
- switch ( ctx->Color.AlphaFunc ) {
+ switch ( f ) {
case GL_NEVER: return 1;
case GL_LESS: return 2;
case GL_EQUAL: return 3;
@@ -51,9 +51,9 @@ static uint32_t nv04_compare_func(GLcontext *ctx,GLuint f)
return 0;
}
-static uint32_t nv04_blend_func(GLcontext *ctx,GLuint f)
+static uint32_t nv04_blend_func(GLuint f)
{
- switch ( ctx->Color.AlphaFunc ) {
+ switch ( f ) {
case GL_ZERO: return 0x1;
case GL_ONE: return 0x2;
case GL_SRC_COLOR: return 0x3;
@@ -66,7 +66,7 @@ static uint32_t nv04_blend_func(GLcontext *ctx,GLuint f)
case GL_ONE_MINUS_DST_COLOR: return 0xA;
case GL_SRC_ALPHA_SATURATE: return 0xB;
}
- WARN_ONCE("Unable to find the function\n");
+ WARN_ONCE("Unable to find the function 0x%x\n",f);
return 0;
}
@@ -78,11 +78,11 @@ static void nv04_emit_control(GLcontext *ctx)
CLAMPED_FLOAT_TO_UBYTE(alpha_ref, ctx->Color.AlphaRef);
control=alpha_ref;
- control|=(nv04_compare_func(ctx,ctx->Color.AlphaFunc)<<8);
+ control|=(nv04_compare_func(ctx->Color.AlphaFunc)<<8);
control|=(ctx->Color.AlphaEnabled<<12);
control|=(1<<13);
control|=(ctx->Depth.Test<<14);
- control|=(nv04_compare_func(ctx,ctx->Depth.Func)<<16);
+ control|=(nv04_compare_func(ctx->Depth.Func)<<16);
if ((ctx->Polygon.CullFlag)&&(ctx->Polygon.CullFaceMode!=GL_FRONT_AND_BACK))
{
if ((ctx->Polygon.FrontFace==GL_CW)&&(ctx->Polygon.CullFaceMode==GL_FRONT))
@@ -126,8 +126,8 @@ static void nv04_emit_blend(GLcontext *ctx)
blend|=(1<<8);
blend|=(ctx->Fog.Enabled<<16);
blend|=(ctx->Color.BlendEnabled<<20);
- blend|=(nv04_blend_func(ctx,ctx->Color.BlendSrcRGB)<<24);
- blend|=(nv04_blend_func(ctx,ctx->Color.BlendDstRGB)<<28);
+ blend|=(nv04_blend_func(ctx->Color.BlendSrcRGB)<<24);
+ blend|=(nv04_blend_func(ctx->Color.BlendDstRGB)<<28);
BEGIN_RING_CACHE(NvSub3D, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1);
OUT_RING_CACHE(blend);
@@ -463,7 +463,7 @@ static GLboolean nv04BindBuffers(nouveauContextPtr nmesa, int num_color,
/* FIXME pitches have to be aligned ! */
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(color[0]->pitch|(depth->pitch<<16));
+ OUT_RING(color[0]->pitch|(depth?(depth->pitch<<16):0));
OUT_RING(color[0]->offset);
if (depth) {