diff options
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv10_state_tnl.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_state_tnl.c | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c index 0e592a1629..175abfca5c 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c @@ -32,7 +32,7 @@ #include "nv10_driver.h" void -nv10_emit_clip_plane(GLcontext *ctx, int emit) +nv10_emit_clip_plane(struct gl_context *ctx, int emit) { } @@ -54,7 +54,7 @@ get_material_bitmask(unsigned m) } void -nv10_emit_color_material(GLcontext *ctx, int emit) +nv10_emit_color_material(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -93,7 +93,7 @@ get_fog_source(unsigned source) } void -nv10_get_fog_coeff(GLcontext *ctx, float k[3]) +nv10_get_fog_coeff(struct gl_context *ctx, float k[3]) { struct gl_fog_attrib *f = &ctx->Fog; @@ -121,7 +121,7 @@ nv10_get_fog_coeff(GLcontext *ctx, float k[3]) } void -nv10_emit_fog(GLcontext *ctx, int emit) +nv10_emit_fog(struct gl_context *ctx, int emit) { struct nouveau_context *nctx = to_nouveau_context(ctx); struct nouveau_channel *chan = context_chan(ctx); @@ -161,7 +161,7 @@ get_light_mode(struct gl_light *l) } void -nv10_emit_light_enable(GLcontext *ctx, int emit) +nv10_emit_light_enable(struct gl_context *ctx, int emit) { struct nouveau_context *nctx = to_nouveau_context(ctx); struct nouveau_channel *chan = context_chan(ctx); @@ -187,7 +187,7 @@ nv10_emit_light_enable(GLcontext *ctx, int emit) } void -nv10_emit_light_model(GLcontext *ctx, int emit) +nv10_emit_light_model(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -273,7 +273,7 @@ nv10_get_spot_coeff(struct gl_light *l, float k[7]) } void -nv10_emit_light_source(GLcontext *ctx, int emit) +nv10_emit_light_source(struct gl_context *ctx, int emit) { const int i = emit - NOUVEAU_STATE_LIGHT_SOURCE0; struct nouveau_channel *chan = context_chan(ctx); @@ -313,7 +313,7 @@ nv10_emit_light_source(GLcontext *ctx, int emit) ctx->Light.ColorMaterialBitmask & (1 << MAT_ATTRIB_FRONT_##attr)) void -nv10_emit_material_ambient(GLcontext *ctx, int emit) +nv10_emit_material_ambient(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -355,7 +355,7 @@ nv10_emit_material_ambient(GLcontext *ctx, int emit) } void -nv10_emit_material_diffuse(GLcontext *ctx, int emit) +nv10_emit_material_diffuse(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -377,7 +377,7 @@ nv10_emit_material_diffuse(GLcontext *ctx, int emit) } void -nv10_emit_material_specular(GLcontext *ctx, int emit) +nv10_emit_material_specular(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -419,7 +419,7 @@ nv10_get_shininess_coeff(float s, float k[6]) } void -nv10_emit_material_shininess(GLcontext *ctx, int emit) +nv10_emit_material_shininess(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -435,7 +435,7 @@ nv10_emit_material_shininess(GLcontext *ctx, int emit) } void -nv10_emit_modelview(GLcontext *ctx, int emit) +nv10_emit_modelview(struct gl_context *ctx, int emit) { struct nouveau_context *nctx = to_nouveau_context(ctx); struct nouveau_channel *chan = context_chan(ctx); @@ -464,12 +464,12 @@ nv10_emit_modelview(GLcontext *ctx, int emit) } void -nv10_emit_point_parameter(GLcontext *ctx, int emit) +nv10_emit_point_parameter(struct gl_context *ctx, int emit) { } void -nv10_emit_projection(GLcontext *ctx, int emit) +nv10_emit_projection(struct gl_context *ctx, int emit) { struct nouveau_context *nctx = to_nouveau_context(ctx); struct nouveau_channel *chan = context_chan(ctx); @@ -479,6 +479,9 @@ nv10_emit_projection(GLcontext *ctx, int emit) _math_matrix_ctr(&m); get_viewport_scale(ctx, m.m); + if (nv10_use_viewport_zclear(ctx)) + m.m[MAT_SZ] /= 8; + if (nctx->fallback == HWTNL) _math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix); |