diff options
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv20_state_tex.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv20_state_tex.c | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c index 92870105f9..bb8a79c2c9 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c @@ -32,6 +32,65 @@ #include "nouveau_util.h" #include "nv20_driver.h" +#define TX_GEN_MODE(i, j) (NV20TCL_TX_GEN_MODE_S(i) + 4 * (j)) +#define TX_GEN_COEFF(i, j) (NV20TCL_TX_GEN_COEFF_S_A(i) + 16 * (j)) +#define TX_MATRIX(i) (NV20TCL_TX0_MATRIX(0) + 64 * (i)) + +void +nv20_emit_tex_gen(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_GEN0; + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; + int j; + + for (j = 0; j < 4; j++) { + if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) { + struct gl_texgen *coord = get_texgen_coord(unit, j); + float *k = get_texgen_coeff(coord); + + if (k) { + BEGIN_RING(chan, kelvin, TX_GEN_COEFF(i, j), 4); + OUT_RINGf(chan, k[0]); + OUT_RINGf(chan, k[1]); + OUT_RINGf(chan, k[2]); + OUT_RINGf(chan, k[3]); + } + + BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1); + OUT_RING(chan, nvgl_texgen_mode(coord->Mode)); + + } else { + BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1); + OUT_RING(chan, 0); + } + } +} + +void +nv20_emit_tex_mat(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_MAT0; + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + + if (nctx->fallback == HWTNL && + (ctx->Texture._TexMatEnabled & 1 << i)) { + BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING(chan, 1); + + BEGIN_RING(chan, kelvin, TX_MATRIX(i), 16); + OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m); + + } else { + BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING(chan, 0); + } +} + static uint32_t get_tex_format_pot(struct gl_texture_image *ti) { |