diff options
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_screen.c')
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_screen.c | 61 |
1 files changed, 59 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_screen.c b/src/mesa/drivers/dri/r200/r200_screen.c index a8302a44b0..d6024121b5 100644 --- a/src/mesa/drivers/dri/r200/r200_screen.c +++ b/src/mesa/drivers/dri/r200/r200_screen.c @@ -40,14 +40,18 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "glheader.h" #include "imports.h" #include "context.h" +#include "framebuffer.h" +#include "renderbuffer.h" #define STANDALONE_MMIO #include "r200_screen.h" #include "r200_context.h" #include "r200_ioctl.h" +#include "r200_span.h" #include "radeon_macros.h" #include "radeon_reg.h" +#include "drirenderbuffer.h" #include "utils.h" #include "vblank.h" #include "GL/internal/dri_interface.h" @@ -525,10 +529,9 @@ r200InitDriver( __DRIscreenPrivate *sPriv ) } - /** * Create and initialize the Mesa and driver specific pixmap buffer - * data. + * data. This is called to setup rendering to a particular window. * * \todo This function (and its interface) will need to be updated to support * pbuffers. @@ -539,6 +542,8 @@ r200CreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + r200ScreenPtr screen = (r200ScreenPtr) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -548,12 +553,64 @@ r200CreateBuffer( __DRIscreenPrivate *driScrnPriv, const GLboolean swAccum = mesaVis->accumRedBits > 0; const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer( mesaVis, swDepth, swStencil, swAccum, swAlpha ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + r200SetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + r200SetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + r200SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + r200SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->depthPitch); + r200SetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + swDepth, + swStencil, + swAccum, + swAlpha, + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } |