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Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_state.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c99
1 files changed, 87 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 70ce8b4e0d..347ee3ca40 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -104,6 +104,19 @@ static void r200AlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
rmesa->hw.ctx.cmd[CTX_PP_MISC] = pp_misc;
}
+static void r200BlendColor( GLcontext *ctx, const GLfloat cf[4] )
+{
+ GLubyte color[4];
+ r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ R200_STATECHANGE( rmesa, ctx );
+ CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
+ CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
+ CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
+ CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
+ if (rmesa->r200Screen->drmSupportsBlendColor)
+ rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = r200PackColor( 4, color[0], color[1], color[2], color[3] );
+}
+
/**
* Calculate the hardware blend factor setting. This same function is used
* for source and destination of both alpha and RGB.
@@ -188,25 +201,46 @@ static void r200_set_blend_state( GLcontext * ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint cntl = rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &
- ~(R200_ROP_ENABLE | R200_ALPHA_BLEND_ENABLE);
+ ~(R200_ROP_ENABLE | R200_ALPHA_BLEND_ENABLE | R200_SEPARATE_ALPHA_ENABLE);
int func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
(R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT);
int eqn = R200_COMB_FCN_ADD_CLAMP;
+ int funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
+ (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT);
+ int eqnA = R200_COMB_FCN_ADD_CLAMP;
R200_STATECHANGE( rmesa, ctx );
- if (ctx->Color._LogicOpEnabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
- return;
- } else if (ctx->Color.BlendEnabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ALPHA_BLEND_ENABLE;
+ if (rmesa->r200Screen->drmSupportsBlendColor) {
+ if (ctx->Color._LogicOpEnabled) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE;
+ rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqn | func;
+ rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func;
+ return;
+ } else if (ctx->Color.BlendEnabled) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ALPHA_BLEND_ENABLE | R200_SEPARATE_ALPHA_ENABLE;
+ }
+ else {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl;
+ rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqn | func;
+ rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func;
+ return;
+ }
}
else {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl;
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
- return;
+ if (ctx->Color._LogicOpEnabled) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE;
+ rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
+ return;
+ } else if (ctx->Color.BlendEnabled) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ALPHA_BLEND_ENABLE;
+ }
+ else {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl;
+ rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
+ return;
+ }
}
func = (blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) |
@@ -214,7 +248,6 @@ static void r200_set_blend_state( GLcontext * ctx )
switch(ctx->Color.BlendEquationRGB) {
case GL_FUNC_ADD:
- case GL_LOGIC_OP:
eqn = R200_COMB_FCN_ADD_CLAMP;
break;
@@ -244,7 +277,48 @@ static void r200_set_blend_state( GLcontext * ctx )
return;
}
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
+ if (!rmesa->r200Screen->drmSupportsBlendColor) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
+ return;
+ }
+
+ funcA = (blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) |
+ (blend_factor( ctx->Color.BlendDstA, GL_FALSE ) << R200_DST_BLEND_SHIFT);
+
+ switch(ctx->Color.BlendEquationA) {
+ case GL_FUNC_ADD:
+ eqnA = R200_COMB_FCN_ADD_CLAMP;
+ break;
+
+ case GL_FUNC_SUBTRACT:
+ eqnA = R200_COMB_FCN_SUB_CLAMP;
+ break;
+
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqnA = R200_COMB_FCN_RSUB_CLAMP;
+ break;
+
+ case GL_MIN:
+ eqnA = R200_COMB_FCN_MIN;
+ funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
+ (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
+ break;
+
+ case GL_MAX:
+ eqnA = R200_COMB_FCN_MAX;
+ funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
+ (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT);
+ break;
+
+ default:
+ fprintf( stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n",
+ __func__, __LINE__, ctx->Color.BlendEquationA );
+ return;
+ }
+
+ rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqnA | funcA;
+ rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func;
+
}
static void r200BlendEquationSeparate( GLcontext *ctx,
@@ -2208,6 +2282,7 @@ void r200InitStateFuncs( struct dd_function_table *functions )
functions->ReadBuffer = r200ReadBuffer;
functions->AlphaFunc = r200AlphaFunc;
+ functions->BlendColor = r200BlendColor;
functions->BlendEquationSeparate = r200BlendEquationSeparate;
functions->BlendFuncSeparate = r200BlendFuncSeparate;
functions->ClearColor = r200ClearColor;