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Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_state.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index e9d2d9a3cd..0eaaaf69ac 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -33,13 +33,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "imports.h"
-#include "api_arrayelt.h"
-#include "enums.h"
-#include "colormac.h"
-#include "light.h"
-#include "framebuffer.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/api_arrayelt.h"
+#include "main/enums.h"
+#include "main/colormac.h"
+#include "main/light.h"
+#include "main/framebuffer.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
@@ -1859,8 +1859,7 @@ void r200SetCliprects( r200ContextPtr rmesa )
GLframebuffer *const draw_fb = (GLframebuffer*) drawable->driverPrivate;
GLframebuffer *const read_fb = (GLframebuffer*) readable->driverPrivate;
- if (draw_fb->_ColorDrawBufferMask[0]
- == BUFFER_BIT_BACK_LEFT) {
+ if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BIT_BACK_LEFT) {
/* Can't ignore 2d windows if we are page flipping.
*/
if ( drawable->numBackClipRects == 0 || rmesa->doPageFlip ) {
@@ -1910,17 +1909,18 @@ static void r200DrawBuffer( GLcontext *ctx, GLenum mode )
R200_FIREVERTICES(rmesa); /* don't pipeline cliprect changes */
- /*
- * _ColorDrawBufferMask is easier to cope with than <mode>.
- * Check for software fallback, update cliprects.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
- case BUFFER_BIT_BACK_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ /* 0 (GL_NONE) buffers or multiple color drawing buffers */
+ FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
+ case BUFFER_BACK_LEFT:
FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
default:
- /* 0 (GL_NONE) buffers or multiple color drawing buffers */
FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
@@ -2445,11 +2445,11 @@ r200UpdateDrawBuffer(GLcontext *ctx)
struct gl_framebuffer *fb = ctx->DrawBuffer;
driRenderbuffer *drb;
- if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
/* draw to front */
drb = (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
}
- else if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) {
+ else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
/* draw to back */
drb = (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
}