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Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_state.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c98
1 files changed, 95 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index ac9e20e28a..3eb0aec441 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -686,10 +686,80 @@ static void r200FrontFace( GLcontext *ctx, GLenum mode )
static void r200PointSize( GLcontext *ctx, GLfloat size )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ GLfloat *fcmd = (GLfloat *)rmesa->hw.ptp.cmd;
R200_STATECHANGE( rmesa, cst );
+ R200_STATECHANGE( rmesa, ptp );
rmesa->hw.cst.cmd[CST_RE_POINTSIZE] &= ~0xffff;
rmesa->hw.cst.cmd[CST_RE_POINTSIZE] |= ((GLuint)(ctx->Point.Size * 16.0));
+/* this is the size param of the point size calculation (point size reg value
+ is not used when calculation is active). */
+ fcmd[PTP_VPORT_SCALE_PTSIZE] = ctx->Point.Size;
+}
+
+static void r200PointParameter( GLcontext *ctx, GLenum pname, const GLfloat *params)
+{
+ r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ GLfloat *fcmd = (GLfloat *)rmesa->hw.ptp.cmd;
+
+ switch (pname) {
+ case GL_POINT_SIZE_MIN:
+ /* Can clamp both in tcl and setup - just set both (as does fglrx) */
+ R200_STATECHANGE( rmesa, lin );
+ R200_STATECHANGE( rmesa, ptp );
+ rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] &= 0xffff;
+ rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] |= (GLuint)(ctx->Point.MinSize * 16.0) << 16;
+ fcmd[PTP_CLAMP_MIN] = ctx->Point.MinSize;
+ break;
+ case GL_POINT_SIZE_MAX:
+ R200_STATECHANGE( rmesa, cst );
+ R200_STATECHANGE( rmesa, ptp );
+ rmesa->hw.cst.cmd[CST_RE_POINTSIZE] &= 0xffff;
+ rmesa->hw.cst.cmd[CST_RE_POINTSIZE] |= (GLuint)(ctx->Point.MaxSize * 16.0) << 16;
+ fcmd[PTP_CLAMP_MAX] = ctx->Point.MaxSize;
+ break;
+ case GL_POINT_DISTANCE_ATTENUATION:
+ R200_STATECHANGE( rmesa, vtx );
+ R200_STATECHANGE( rmesa, spr );
+ R200_STATECHANGE( rmesa, ptp );
+ GLfloat *fcmd = (GLfloat *)rmesa->hw.ptp.cmd;
+ rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] &=
+ ~(R200_PS_MULT_MASK | R200_PS_LIN_ATT_ZERO | R200_PS_SE_SEL_STATE);
+ /* can't rely on ctx->Point._Attenuated here and test for NEW_POINT in
+ r200ValidateState looks like overkill */
+ if (ctx->Point.Params[0] != 1.0 ||
+ ctx->Point.Params[1] != 0.0 ||
+ ctx->Point.Params[2] != 0.0 ||
+ (ctx->VertexProgram.Enabled && ctx->VertexProgram.PointSizeEnabled)) {
+ /* all we care for vp would be the ps_se_sel_state setting */
+ fcmd[PTP_ATT_CONST_QUAD] = ctx->Point.Params[2];
+ fcmd[PTP_ATT_CONST_LIN] = ctx->Point.Params[1];
+ fcmd[PTP_ATT_CONST_CON] = ctx->Point.Params[0];
+ rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_MULT_ATTENCONST;
+ if (ctx->Point.Params[1] == 0.0)
+ rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_LIN_ATT_ZERO;
+/* FIXME: setting this here doesn't look quite ok - we only want to do
+ that if we're actually drawing points probably */
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_PT_SIZE;
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |= R200_VTX_POINT_SIZE;
+ }
+ else {
+ rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |=
+ R200_PS_SE_SEL_STATE | R200_PS_MULT_CONST;
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] &= ~R200_OUTPUT_PT_SIZE;
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] &= ~R200_VTX_POINT_SIZE;
+ }
+ break;
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ /* don't support multisampling, so doesn't matter. */
+ break;
+ /* can't do these but don't need them.
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN: */
+ default:
+ fprintf(stderr, "bad pname parameter in r200PointParameter\n");
+ return;
+ }
}
/* =============================================================
@@ -1382,20 +1452,23 @@ static void r200ShadeModel( GLcontext *ctx, GLenum mode )
s &= ~(R200_DIFFUSE_SHADE_MASK |
R200_ALPHA_SHADE_MASK |
R200_SPECULAR_SHADE_MASK |
- R200_FOG_SHADE_MASK);
+ R200_FOG_SHADE_MASK |
+ R200_DISC_FOG_SHADE_MASK);
switch ( mode ) {
case GL_FLAT:
s |= (R200_DIFFUSE_SHADE_FLAT |
R200_ALPHA_SHADE_FLAT |
R200_SPECULAR_SHADE_FLAT |
- R200_FOG_SHADE_FLAT);
+ R200_FOG_SHADE_FLAT |
+ R200_DISC_FOG_SHADE_FLAT);
break;
case GL_SMOOTH:
s |= (R200_DIFFUSE_SHADE_GOURAUD |
R200_ALPHA_SHADE_GOURAUD |
R200_SPECULAR_SHADE_GOURAUD |
- R200_FOG_SHADE_GOURAUD);
+ R200_FOG_SHADE_GOURAUD |
+ R200_DISC_FOG_SHADE_GOURAUD);
break;
default:
return;
@@ -2032,6 +2105,19 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
break;
#endif
+ case GL_POINT_SPRITE_ARB:
+ R200_STATECHANGE( rmesa, spr );
+ if ( state ) {
+ int i;
+ for (i = 0; i < 6; i++) {
+ rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |=
+ ctx->Point.CoordReplace[i] << (R200_PS_GEN_TEX_0_SHIFT + i);
+ }
+ } else {
+ rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] &= ~R200_PS_GEN_TEX_MASK;
+ }
+ break;
+
case GL_POLYGON_OFFSET_FILL:
R200_STATECHANGE( rmesa, set );
if ( state ) {
@@ -2165,6 +2251,11 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
else {
/* picked up later */
}
+ r200PointParameter( ctx, GL_POINT_DISTANCE_ATTENUATION, NULL );
+ break;
+
+ case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+ r200PointParameter( ctx, GL_POINT_DISTANCE_ATTENUATION, NULL );
break;
case GL_FRAGMENT_SHADER_ATI:
@@ -2516,6 +2607,7 @@ void r200InitStateFuncs( struct dd_function_table *functions )
functions->PolygonMode = r200PolygonMode;
functions->PolygonOffset = r200PolygonOffset;
functions->PolygonStipple = r200PolygonStipple;
+ functions->PointParameterfv = r200PointParameter;
functions->PointSize = r200PointSize;
functions->RenderMode = r200RenderMode;
functions->Scissor = r200Scissor;