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Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_tex.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 6723b12bf4..5207c2901a 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -294,7 +294,7 @@ static void r200SetTexBorderColor( radeonTexObjPtr t, const GLfloat color[4] )
t->pp_border_color = radeonPackColor( 4, c[0], c[1], c[2], c[3] );
}
-static void r200TexEnv( GLcontext *ctx, GLenum target,
+static void r200TexEnv( struct gl_context *ctx, GLenum target,
GLenum pname, const GLfloat *param )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
@@ -366,7 +366,7 @@ static void r200TexEnv( GLcontext *ctx, GLenum target,
* next UpdateTextureState
*/
-static void r200TexParameter( GLcontext *ctx, GLenum target,
+static void r200TexParameter( struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params )
{
@@ -409,7 +409,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
}
-static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
+static void r200DeleteTexture(struct gl_context * ctx, struct gl_texture_object *texObj)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
radeonTexObj* t = radeon_tex_obj(texObj);
@@ -446,7 +446,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
* Basically impossible to do this on the fly - just collect some
* basic info & do the checks from ValidateState().
*/
-static void r200TexGen( GLcontext *ctx,
+static void r200TexGen( struct gl_context *ctx,
GLenum coord,
GLenum pname,
const GLfloat *params )
@@ -464,7 +464,7 @@ static void r200TexGen( GLcontext *ctx,
* allocate the default texture objects.
* Fixup MaxAnisotropy according to user preference.
*/
-static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx,
+static struct gl_texture_object *r200NewTextureObject(struct gl_context * ctx,
GLuint name,
GLenum target)
{