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Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler/radeon_compiler.h')
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h57
1 files changed, 28 insertions, 29 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index e63ab8840a..87a732cd90 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -23,35 +23,11 @@
#ifndef RADEON_COMPILER_H
#define RADEON_COMPILER_H
-#include "main/mtypes.h"
-#include "shader/prog_instruction.h"
-
#include "memory_pool.h"
#include "radeon_code.h"
+#include "radeon_program.h"
-
-struct rc_instruction {
- struct rc_instruction * Prev;
- struct rc_instruction * Next;
- struct prog_instruction I;
-};
-
-struct rc_program {
- /**
- * Instructions.Next points to the first instruction,
- * Instructions.Prev points to the last instruction.
- */
- struct rc_instruction Instructions;
-
- /* Long term, we should probably remove InputsRead & OutputsWritten,
- * since updating dependent state can be fragile, and they aren't
- * actually used very often. */
- uint32_t InputsRead;
- uint32_t OutputsWritten;
- uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */
-
- struct rc_constant_list Constants;
-};
+struct rc_swizzle_caps;
struct radeon_compiler {
struct memory_pool Pool;
@@ -59,6 +35,14 @@ struct radeon_compiler {
unsigned Debug:1;
unsigned Error:1;
char * ErrorMsg;
+
+ /**
+ * Variables used internally, not be touched by callers
+ * of the compiler
+ */
+ /*@{*/
+ struct rc_swizzle_caps * SwizzleCaps;
+ /*@}*/
};
void rc_init(struct radeon_compiler * c);
@@ -67,11 +51,26 @@ void rc_destroy(struct radeon_compiler * c);
void rc_debug(struct radeon_compiler * c, const char * fmt, ...);
void rc_error(struct radeon_compiler * c, const char * fmt, ...);
-void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program);
+int rc_if_fail_helper(struct radeon_compiler * c, const char * file, int line, const char * assertion);
+
+/**
+ * This macro acts like an if-statement that can be used to implement
+ * non-aborting assertions in the compiler.
+ *
+ * It checks whether \p cond is true. If not, an internal compiler error is
+ * flagged and the if-clause is run.
+ *
+ * A typical use-case would be:
+ *
+ * if (rc_assert(c, condition-that-must-be-true))
+ * return;
+ */
+#define rc_assert(c, cond) \
+ (!(cond) && rc_if_fail_helper(c, __FILE__, __LINE__, #cond))
void rc_calculate_inputs_outputs(struct radeon_compiler * c);
-void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input);
+void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input);
void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask);
void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output);
void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input);
@@ -97,7 +96,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c);
struct r300_vertex_program_compiler {
struct radeon_compiler Base;
struct r300_vertex_program_code *code;
- GLbitfield RequiredOutputs;
+ uint32_t RequiredOutputs;
void * UserData;
void (*SetHwInputOutput)(struct r300_vertex_program_compiler * c);