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Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_context.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c17
1 files changed, 16 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 14e0f052fd..fcf571d206 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -79,11 +79,13 @@ int hw_tcl_on = 1;
#define need_GL_EXT_stencil_two_side
#define need_GL_ARB_multisample
+#define need_GL_ARB_point_parameters
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
#define need_GL_EXT_blend_minmax
//#define need_GL_EXT_fog_coord
+#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_secondary_color
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
@@ -93,8 +95,13 @@ int hw_tcl_on = 1;
const struct dri_extension card_extensions[] = {
/* *INDENT-OFF* */
+ {"GL_ARB_depth_texture", NULL},
+ {"GL_ARB_fragment_program", NULL},
{"GL_ARB_multisample", GL_ARB_multisample_functions},
{"GL_ARB_multitexture", NULL},
+ {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
+ {"GL_ARB_shadow", NULL},
+ {"GL_ARB_shadow_ambient", NULL},
{"GL_ARB_texture_border_clamp", NULL},
{"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
{"GL_ARB_texture_cube_map", NULL},
@@ -105,14 +112,15 @@ const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_mirrored_repeat", NULL},
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
- {"GL_ARB_fragment_program", NULL},
{"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
// {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
+ {"GL_EXT_shadow_funcs", NULL},
{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
{"GL_EXT_stencil_wrap", NULL},
{"GL_EXT_texture_edge_clamp", NULL},
@@ -130,6 +138,7 @@ const struct dri_extension card_extensions[] = {
{"GL_NV_blend_square", NULL},
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
{"GL_SGIS_generate_mipmap", NULL},
+ {"GL_SGIX_depth_texture", NULL},
{NULL, NULL}
/* *INDENT-ON* */
};
@@ -273,6 +282,12 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
MIN2(ctx->Const.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits);
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
+ ctx->Const.MaxTextureLodBias = 16.0;
+
+ if (screen->chip_family >= CHIP_FAMILY_RV515) {
+ ctx->Const.MaxTextureLevels = 13;
+ ctx->Const.MaxTextureRectSize = 4096;
+ }
ctx->Const.MinPointSize = 1.0;
ctx->Const.MinPointSizeAA = 1.0;