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Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_context.h')
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h56
1 files changed, 22 insertions, 34 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 285b2ad6fd..98af6d8f10 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -683,16 +683,25 @@ struct r300_fragment_program_external_state {
};
+struct r300_fragment_program_node {
+ int tex_offset; /**< first tex instruction */
+ int tex_end; /**< last tex instruction, relative to tex_offset */
+ int alu_offset; /**< first ALU instruction */
+ int alu_end; /**< last ALU instruction, relative to alu_offset */
+ int flags;
+};
+
/**
* Stores an R300 fragment program in its compiled-to-hardware form.
*/
struct r300_fragment_program_code {
struct {
- int length;
+ int length; /**< total # of texture instructions used */
GLuint inst[PFS_MAX_TEX_INST];
} tex;
struct {
+ int length; /**< total # of ALU instructions used */
struct {
GLuint inst0;
GLuint inst1;
@@ -701,29 +710,15 @@ struct r300_fragment_program_code {
} inst[PFS_MAX_ALU_INST];
} alu;
- struct {
- int tex_offset;
- int tex_end;
- int alu_offset;
- int alu_end;
- int flags;
- } node[4];
+ struct r300_fragment_program_node node[4];
int cur_node;
int first_node_has_tex;
- int alu_offset;
- int alu_end;
- int tex_offset;
- int tex_end;
-
- /* Hardware constants.
- * Contains a pointer to the value. The destination of the pointer
- * is supposed to be updated when GL state changes.
- * Typically, this is either a pointer into
- * gl_program_parameter_list::ParameterValues, or a pointer to a
- * global constant (e.g. for sin/cos-approximation)
+ /**
+ * Remember which program register a given hardware constant
+ * belongs to.
*/
- const GLfloat *constant[PFS_NUM_CONST_REGS];
+ struct prog_src_register constant[PFS_NUM_CONST_REGS];
int const_nr;
int max_temp_idx;
@@ -780,21 +775,15 @@ struct r500_fragment_program_code {
GLuint inst4;
GLuint inst5;
} inst[512];
- /* TODO: This is magic! */
-
- int temp_reg_offset;
int inst_offset;
int inst_end;
- /* Hardware constants.
- * Contains a pointer to the value. The destination of the pointer
- * is supposed to be updated when GL state changes.
- * Typically, this is either a pointer into
- * gl_program_parameter_list::ParameterValues, or a pointer to a
- * global constant (e.g. for sin/cos-approximation)
- */
- const GLfloat *constant[PFS_NUM_CONST_REGS];
+ /**
+ * Remember which program register a given hardware constant
+ * belongs to.
+ */
+ struct prog_src_register constant[PFS_NUM_CONST_REGS];
int const_nr;
int max_temp_idx;
@@ -806,10 +795,10 @@ struct r500_fragment_program {
GLcontext *ctx;
GLboolean translated;
GLboolean error;
-
+
struct r500_fragment_program_external_state state;
struct r500_fragment_program_code code;
-
+
GLboolean writes_depth;
GLuint optimization;
@@ -925,7 +914,6 @@ struct r300_context {
driTextureObject swapped;
int texture_depth;
float initialMaxAnisotropy;
- float LODBias;
/* Clientdata textures;
*/