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path: root/src/mesa/drivers/dri/r300/r300_fragprog_common.c
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Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_fragprog_common.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 3bfe8a9ded..6674efc5bc 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -154,9 +154,11 @@ static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r
* @note This allocation is performed explicitly, because the order of inputs
* is determined by the RS hardware.
*/
-static void allocate_hw_inputs(void * yourdata, void (*allocate)(void * data, unsigned input, unsigned hwreg), void * mydata)
+static void allocate_hw_inputs(
+ struct r300_fragment_program_compiler * c,
+ void (*allocate)(void * data, unsigned input, unsigned hwreg),
+ void * mydata)
{
- struct r300_fragment_program_compiler * c = yourdata;
GLuint InputsRead = c->Base.Program.InputsRead;
int i;
GLuint hwindex = 0;
@@ -208,7 +210,6 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog
compiler.OutputDepth = FRAG_RESULT_DEPTH;
compiler.OutputColor = FRAG_RESULT_COLOR;
compiler.AllocateHwInputs = &allocate_hw_inputs;
- compiler.UserData = &compiler;
if (compiler.Base.Debug) {
fflush(stdout);