diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_reg.h')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_reg.h | 2964 |
1 files changed, 2281 insertions, 683 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 1baa74c526..872a33e258 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -64,12 +64,18 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_SE_VPORT_ZSCALE 0x1DA8 #define R300_SE_VPORT_ZOFFSET 0x1DAC - +#define R300_VAP_PORT_IDX0 0x2040 /* * Vertex Array Processing (VAP) Control - * Stolen from r200 code from Christoph Brill (It's a guess!) */ #define R300_VAP_CNTL 0x2080 +# define R300_PVS_NUM_SLOTS_SHIFT 0 +# define R300_PVS_NUM_CNTLRS_SHIFT 4 +# define R300_PVS_NUM_FPUS_SHIFT 8 +# define R300_VF_MAX_VTX_NUM_SHIFT 18 +# define R300_GL_CLIP_SPACE_DEF (0 << 22) +# define R300_DX_CLIP_SPACE_DEF (1 << 22) +# define R500_TCL_STATE_OPTIMIZATION (1 << 23) /* This register is written directly and also starts data section * in many 3d CP_PACKET3's @@ -106,14 +112,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* number of vertices */ # define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 -/* BEGIN: Wild guesses */ +#define R500_VAP_INDEX_OFFSET 0x208c + #define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 # define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1) -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */ -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */ -# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */ -# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */ +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) +# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) #define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 /* each of the following is 3 bits wide, specifies number @@ -126,30 +133,64 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 -/* END: Wild guesses */ +# define R300_VAP_OUTPUT_VTX_FMT_1__NOT_PRESENT 0 +# define R300_VAP_OUTPUT_VTX_FMT_1__1_COMPONENT 1 +# define R300_VAP_OUTPUT_VTX_FMT_1__2_COMPONENTS 2 +# define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3 +# define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4 #define R300_SE_VTE_CNTL 0x20b0 -# define R300_VPORT_X_SCALE_ENA 0x00000001 -# define R300_VPORT_X_OFFSET_ENA 0x00000002 -# define R300_VPORT_Y_SCALE_ENA 0x00000004 -# define R300_VPORT_Y_OFFSET_ENA 0x00000008 -# define R300_VPORT_Z_SCALE_ENA 0x00000010 -# define R300_VPORT_Z_OFFSET_ENA 0x00000020 -# define R300_VTX_XY_FMT 0x00000100 -# define R300_VTX_Z_FMT 0x00000200 -# define R300_VTX_W0_FMT 0x00000400 -# define R300_VTX_W0_NORMALIZE 0x00000800 -# define R300_VTX_ST_DENORMALIZED 0x00001000 +# define R300_VPORT_X_SCALE_ENA (1 << 0) +# define R300_VPORT_X_OFFSET_ENA (1 << 1) +# define R300_VPORT_Y_SCALE_ENA (1 << 2) +# define R300_VPORT_Y_OFFSET_ENA (1 << 3) +# define R300_VPORT_Z_SCALE_ENA (1 << 4) +# define R300_VPORT_Z_OFFSET_ENA (1 << 5) +# define R300_VTX_XY_FMT (1 << 8) +# define R300_VTX_Z_FMT (1 << 9) +# define R300_VTX_W0_FMT (1 << 10) +# define R300_SERIAL_PROC_ENA (1 << 11) /* BEGIN: Vertex data assembly - lots of uncertainties */ /* gap */ +/* Maximum Vertex Indx Clamp */ +#define R300_VAP_VF_MAX_VTX_INDX 0x2134 +/* Minimum Vertex Indx Clamp */ +#define R300_VAP_VF_MIN_VTX_INDX 0x2138 + +/** Vertex assembler/processor control status */ #define R300_VAP_CNTL_STATUS 0x2140 +/* No swap at all (default) */ # define R300_VC_NO_SWAP (0 << 0) +/* 16-bit swap: 0xAABBCCDD becomes 0xBBAADDCC */ # define R300_VC_16BIT_SWAP (1 << 0) +/* 32-bit swap: 0xAABBCCDD becomes 0xDDCCBBAA */ # define R300_VC_32BIT_SWAP (2 << 0) +/* Half-dword swap: 0xAABBCCDD becomes 0xCCDDAABB */ +# define R300_VC_HALF_DWORD_SWAP (3 << 0) +/* The TCL engine will not be used (as it is logically or even physically removed) */ # define R300_VAP_TCL_BYPASS (1 << 8) +/* Read only flag if TCL engine is busy. */ +# define R300_VAP_PVS_BUSY (1 << 11) +/* TODO: gap for MAX_MPS */ +/* Read only flag if the vertex store is busy. */ +# define R300_VAP_VS_BUSY (1 << 24) +/* Read only flag if the reciprocal engine is busy. */ +# define R300_VAP_RCP_BUSY (1 << 25) +/* Read only flag if the viewport transform engine is busy. */ +# define R300_VAP_VTE_BUSY (1 << 26) +/* Read only flag if the memory interface unit is busy. */ +# define R300_VAP_MUI_BUSY (1 << 27) +/* Read only flag if the vertex cache is busy. */ +# define R300_VAP_VC_BUSY (1 << 28) +/* Read only flag if the vertex fetcher is busy. */ +# define R300_VAP_VF_BUSY (1 << 29) +/* Read only flag if the register pipeline is busy. */ +# define R300_VAP_REGPIPE_BUSY (1 << 30) +/* Read only flag if the VAP engine is busy. */ +# define R300_VAP_VAP_BUSY (1 << 31) /* gap */ @@ -177,27 +218,31 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Always set COMPONENTS_4 in immediate mode. */ -#define R300_VAP_INPUT_ROUTE_0_0 0x2150 -# define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0) -# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */ -# define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8 -# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */ -# define R300_VAP_INPUT_ROUTE_END (1 << 13) -# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */ -# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */ -# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */ -# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */ -#define R300_VAP_INPUT_ROUTE_0_1 0x2154 -#define R300_VAP_INPUT_ROUTE_0_2 0x2158 -#define R300_VAP_INPUT_ROUTE_0_3 0x215C -#define R300_VAP_INPUT_ROUTE_0_4 0x2160 -#define R300_VAP_INPUT_ROUTE_0_5 0x2164 -#define R300_VAP_INPUT_ROUTE_0_6 0x2168 -#define R300_VAP_INPUT_ROUTE_0_7 0x216C - +#define R300_VAP_PROG_STREAM_CNTL_0 0x2150 +# define R300_DATA_TYPE_0_SHIFT 0 +# define R300_DATA_TYPE_FLOAT_1 0 +# define R300_DATA_TYPE_FLOAT_2 1 +# define R300_DATA_TYPE_FLOAT_3 2 +# define R300_DATA_TYPE_FLOAT_4 3 +# define R300_DATA_TYPE_BYTE 4 +# define R300_DATA_TYPE_D3DCOLOR 5 +# define R300_DATA_TYPE_SHORT_2 6 +# define R300_DATA_TYPE_SHORT_4 7 +# define R300_DATA_TYPE_VECTOR_3_TTT 8 +# define R300_DATA_TYPE_VECTOR_3_EET 9 +# define R300_SKIP_DWORDS_SHIFT 4 +# define R300_DST_VEC_LOC_SHIFT 8 +# define R300_LAST_VEC (1 << 13) +# define R300_SIGNED (1 << 14) +# define R300_NORMALIZE (1 << 15) +# define R300_DATA_TYPE_1_SHIFT 16 +#define R300_VAP_PROG_STREAM_CNTL_1 0x2154 +#define R300_VAP_PROG_STREAM_CNTL_2 0x2158 +#define R300_VAP_PROG_STREAM_CNTL_3 0x215C +#define R300_VAP_PROG_STREAM_CNTL_4 0x2160 +#define R300_VAP_PROG_STREAM_CNTL_5 0x2164 +#define R300_VAP_PROG_STREAM_CNTL_6 0x2168 +#define R300_VAP_PROG_STREAM_CNTL_7 0x216C /* gap */ /* Notes: @@ -205,9 +250,26 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * if vertex program uses only position, fglrx will set normal, too * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal. */ -#define R300_VAP_INPUT_CNTL_0 0x2180 -# define R300_INPUT_CNTL_0_COLOR 0x00000001 -#define R300_VAP_INPUT_CNTL_1 0x2184 +#define R300_VAP_VTX_STATE_CNTL 0x2180 +# define R300_COLOR_0_ASSEMBLY_SHIFT 0 +# define R300_SEL_COLOR 0 +# define R300_SEL_USER_COLOR_0 1 +# define R300_SEL_USER_COLOR_1 2 +# define R300_COLOR_1_ASSEMBLY_SHIFT 2 +# define R300_COLOR_2_ASSEMBLY_SHIFT 4 +# define R300_COLOR_3_ASSEMBLY_SHIFT 6 +# define R300_COLOR_4_ASSEMBLY_SHIFT 8 +# define R300_COLOR_5_ASSEMBLY_SHIFT 10 +# define R300_COLOR_6_ASSEMBLY_SHIFT 12 +# define R300_COLOR_7_ASSEMBLY_SHIFT 14 +# define R300_UPDATE_USER_COLOR_0_ENA (1 << 16) + +/* + * Each bit in this field applies to the corresponding vector in the VSM + * memory (i.e. Bit 0 applies to VECTOR_0 (POSITION), etc.). If the bit + * is set, then the corresponding 4-Dword Vector is output into the Vertex Stream. + */ +#define R300_VAP_VSM_VTX_ASSM 0x2184 # define R300_INPUT_CNTL_POS 0x00000001 # define R300_INPUT_CNTL_NORMAL 0x00000002 # define R300_INPUT_CNTL_COLOR 0x00000004 @@ -220,6 +282,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ # define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ +/* Programmable Stream Control Signed Normalize Control */ +#define R300_VAP_PSC_SGN_NORM_CNTL 0x21dc +# define SGN_NORM_ZERO 0 +# define SGN_NORM_ZERO_CLAMP_MINUS_ONE 1 +# define SGN_NORM_NO_ZERO 2 + /* gap */ /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 @@ -229,26 +297,40 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * mode, the swizzling pattern is e.g. used to set zw components in texture * coordinates with only tweo components. */ -#define R300_VAP_INPUT_ROUTE_1_0 0x21E0 +#define R300_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0 +# define R300_SWIZZLE0_SHIFT 0 +# define R300_SWIZZLE_SELECT_X_SHIFT 0 +# define R300_SWIZZLE_SELECT_Y_SHIFT 3 +# define R300_SWIZZLE_SELECT_Z_SHIFT 6 +# define R300_SWIZZLE_SELECT_W_SHIFT 9 + +# define R300_SWIZZLE_SELECT_X 0 +# define R300_SWIZZLE_SELECT_Y 1 +# define R300_SWIZZLE_SELECT_Z 2 +# define R300_SWIZZLE_SELECT_W 3 +# define R300_SWIZZLE_SELECT_FP_ZERO 4 +# define R300_SWIZZLE_SELECT_FP_ONE 5 +/* alternate forms for r300_emit.c */ # define R300_INPUT_ROUTE_SELECT_X 0 # define R300_INPUT_ROUTE_SELECT_Y 1 # define R300_INPUT_ROUTE_SELECT_Z 2 # define R300_INPUT_ROUTE_SELECT_W 3 # define R300_INPUT_ROUTE_SELECT_ZERO 4 # define R300_INPUT_ROUTE_SELECT_ONE 5 -# define R300_INPUT_ROUTE_SELECT_MASK 7 -# define R300_INPUT_ROUTE_X_SHIFT 0 -# define R300_INPUT_ROUTE_Y_SHIFT 3 -# define R300_INPUT_ROUTE_Z_SHIFT 6 -# define R300_INPUT_ROUTE_W_SHIFT 9 -# define R300_INPUT_ROUTE_ENABLE (15 << 12) -#define R300_VAP_INPUT_ROUTE_1_1 0x21E4 -#define R300_VAP_INPUT_ROUTE_1_2 0x21E8 -#define R300_VAP_INPUT_ROUTE_1_3 0x21EC -#define R300_VAP_INPUT_ROUTE_1_4 0x21F0 -#define R300_VAP_INPUT_ROUTE_1_5 0x21F4 -#define R300_VAP_INPUT_ROUTE_1_6 0x21F8 -#define R300_VAP_INPUT_ROUTE_1_7 0x21FC + +# define R300_WRITE_ENA_SHIFT 12 +# define R300_WRITE_ENA_X 1 +# define R300_WRITE_ENA_Y 2 +# define R300_WRITE_ENA_Z 4 +# define R300_WRITE_ENA_W 8 +# define R300_SWIZZLE1_SHIFT 16 +#define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4 +#define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8 +#define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec +#define R300_VAP_PROG_STREAM_CNTL_EXT_4 0x21f0 +#define R300_VAP_PROG_STREAM_CNTL_EXT_5 0x21f4 +#define R300_VAP_PROG_STREAM_CNTL_EXT_6 0x21f8 +#define R300_VAP_PROG_STREAM_CNTL_EXT_7 0x21fc /* END: Vertex data assembly */ @@ -280,18 +362,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Multiple vertex programs and parameter sets can be loaded at once, * which could explain the size discrepancy. */ -#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 -# define R300_PVS_UPLOAD_PROGRAM 0x00000000 -/* gap */ -# define R300_PVS_UPLOAD_PARAMETERS 0x00000200 -/* gap */ -# define R300_PVS_UPLOAD_CLIP_PLANE0 0x00000400 -# define R300_PVS_UPLOAD_CLIP_PLANE1 0x00000401 -# define R300_PVS_UPLOAD_CLIP_PLANE2 0x00000402 -# define R300_PVS_UPLOAD_CLIP_PLANE3 0x00000403 -# define R300_PVS_UPLOAD_CLIP_PLANE4 0x00000404 -# define R300_PVS_UPLOAD_CLIP_PLANE5 0x00000405 -# define R300_PVS_UPLOAD_POINTSIZE 0x00000406 +#define R300_VAP_PVS_VECTOR_INDX_REG 0x2200 +# define R300_PVS_CODE_START 0 +# define R300_MAX_PVS_CODE_LINES 256 +# define R500_MAX_PVS_CODE_LINES 1024 +# define R300_PVS_CONST_START 512 +# define R500_PVS_CONST_START 1024 +# define R300_MAX_PVS_CONST_VECS 256 +# define R500_MAX_PVS_CONST_VECS 1024 +# define R300_PVS_UCP_START 1024 +# define R500_PVS_UCP_START 1536 +# define R300_POINT_VPORT_SCALE_OFFSET 1030 +# define R500_POINT_VPORT_SCALE_OFFSET 1542 +# define R300_POINT_GEN_TEX_OFFSET 1031 +# define R500_POINT_GEN_TEX_OFFSET 1543 /* * These are obsolete defines form r300_context.h, but they might give some @@ -319,10 +403,28 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* I do not know the purpose of this register. However, I do know that * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL * for normal rendering. + * + * 2007-11-05: This register is the user clip plane control register, but there + * also seems to be a rendering mode control; the NORMAL/CLEAR defines. + * + * See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view */ -#define R300_VAP_UNKNOWN_221C 0x221C -# define R300_221C_NORMAL 0x00000000 -# define R300_221C_CLEAR 0x0001C000 +#define R300_VAP_CLIP_CNTL 0x221C +# define R300_VAP_UCP_ENABLE_0 (1 << 0) +# define R300_VAP_UCP_ENABLE_1 (1 << 1) +# define R300_VAP_UCP_ENABLE_2 (1 << 2) +# define R300_VAP_UCP_ENABLE_3 (1 << 3) +# define R300_VAP_UCP_ENABLE_4 (1 << 4) +# define R300_VAP_UCP_ENABLE_5 (1 << 5) +# define R300_PS_UCP_MODE_DIST_COP (0 << 14) +# define R300_PS_UCP_MODE_RADIUS_COP (1 << 14) +# define R300_PS_UCP_MODE_RADIUS_COP_CLIP (2 << 14) +# define R300_PS_UCP_MODE_CLIP_AS_TRIFAN (3 << 14) +# define R300_CLIP_DISABLE (1 << 16) +# define R300_UCP_CULL_ONLY_ENABLE (1 << 17) +# define R300_BOUNDARY_EDGE_FLAG_ENABLE (1 << 18) +# define R500_COLOR2_IS_TEXTURE (1 << 20) +# define R500_COLOR3_IS_TEXTURE (1 << 21) /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first * plane is per-pixel and the second plane is per-vertex. @@ -331,10 +433,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest. */ -#define R300_VAP_CLIP_X_0 0x2220 -#define R300_VAP_CLIP_X_1 0x2224 -#define R300_VAP_CLIP_Y_0 0x2228 -#define R300_VAP_CLIP_Y_1 0x2230 +#define R300_VAP_GB_VERT_CLIP_ADJ 0x2220 +#define R300_VAP_GB_VERT_DISC_ADJ 0x2224 +#define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228 +#define R300_VAP_GB_HORZ_DISC_ADJ 0x222c /* gap */ @@ -343,10 +445,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and * avoids bugs caused by still running shaders reading bad data from memory. */ -#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */ +#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284 -/* Absolutely no clue what this register is about. */ -#define R300_VAP_UNKNOWN_2288 0x2288 +/* This register is used to define the number of core clocks to wait for a + * vertex to be received by the VAP input controller (while the primitive + * path is backed up) before forcing any accumulated vertices to be submitted + * to the vertex processing path. + */ +#define VAP_PVS_VTX_TIMEOUT_REG 0x2288 # define R300_2288_R300 0x00750000 /* -- nh */ # define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ @@ -369,17 +475,17 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * is sometimes accepted other instruction that have no relationship with * position calculations. */ -#define R300_VAP_PVS_CNTL_1 0x22D0 -# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0 -# define R300_PVS_CNTL_1_POS_END_SHIFT 10 -# define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20 +#define R300_VAP_PVS_CODE_CNTL_0 0x22D0 +# define R300_PVS_FIRST_INST_SHIFT 0 +# define R300_PVS_XYZW_VALID_INST_SHIFT 10 +# define R300_PVS_LAST_INST_SHIFT 20 /* Addresses are relative the the vertex program parameters area. */ -#define R300_VAP_PVS_CNTL_2 0x22D4 -# define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0 -# define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16 -#define R300_VAP_PVS_CNTL_3 0x22D8 -# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10 -# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0 +#define R300_VAP_PVS_CONST_CNTL 0x22D4 +# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0 +# define R300_PVS_MAX_CONST_ADDR_SHIFT 16 +#define R300_VAP_PVS_CODE_CNTL_1 0x22D8 +# define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0 +#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for * immediate vertices @@ -427,17 +533,23 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * (or something closely related to that). * This bit is rather fatal at the time being due to lackings at pixel * shader side + * Specifies top of Raster pipe specific enable controls. */ #define R300_GB_ENABLE 0x4008 -# define R300_GB_POINT_STUFF_ENABLE (1<<0) -# define R300_GB_LINE_STUFF_ENABLE (1<<1) -# define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2) -# define R300_GB_STENCIL_AUTO_ENABLE (1<<4) -# define R300_GB_UNK31 (1<<31) +# define R300_GB_POINT_STUFF_DISABLE (0 << 0) +# define R300_GB_POINT_STUFF_ENABLE (1 << 0) /* Specifies if points will have stuffed texture coordinates. */ +# define R300_GB_LINE_STUFF_DISABLE (0 << 1) +# define R300_GB_LINE_STUFF_ENABLE (1 << 1) /* Specifies if lines will have stuffed texture coordinates. */ +# define R300_GB_TRIANGLE_STUFF_DISABLE (0 << 2) +# define R300_GB_TRIANGLE_STUFF_ENABLE (1 << 2) /* Specifies if triangles will have stuffed texture coordinates. */ +# define R300_GB_STENCIL_AUTO_DISABLE (0 << 4) +# define R300_GB_STENCIL_AUTO_ENABLE (1 << 4) /* Enable stencil auto inc/dec based on triangle cw/ccw, force into dzy low bit. */ +# define R300_GB_STENCIL_AUTO_FORCE (2 << 4) /* Force 0 into dzy low bit. */ + /* each of the following is 2 bits wide */ -#define R300_GB_TEX_REPLICATE 0 -#define R300_GB_TEX_ST 1 -#define R300_GB_TEX_STR 2 +#define R300_GB_TEX_REPLICATE 0 /* Replicate VAP source texture coordinates (S,T,[R,Q]). */ +#define R300_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */ +#define R300_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */ # define R300_GB_TEX0_SOURCE_SHIFT 16 # define R300_GB_TEX1_SOURCE_SHIFT 18 # define R300_GB_TEX2_SOURCE_SHIFT 20 @@ -448,7 +560,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GB_TEX7_SOURCE_SHIFT 30 /* MSPOS - positions for multisample antialiasing (?) */ -#define R300_GB_MSPOS0 0x4010 +#define R300_GB_MSPOS0 0x4010 /* shifts - each of the fields is 4 bits */ # define R300_GB_MSPOS0__MS_X0_SHIFT 0 # define R300_GB_MSPOS0__MS_Y0_SHIFT 4 @@ -459,7 +571,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GB_MSPOS0__MSBD0_Y 24 # define R300_GB_MSPOS0__MSBD0_X 28 -#define R300_GB_MSPOS1 0x4014 +#define R300_GB_MSPOS1 0x4014 # define R300_GB_MSPOS1__MS_X3_SHIFT 0 # define R300_GB_MSPOS1__MS_Y3_SHIFT 4 # define R300_GB_MSPOS1__MS_X4_SHIFT 8 @@ -468,31 +580,47 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GB_MSPOS1__MS_Y5_SHIFT 20 # define R300_GB_MSPOS1__MSBD1 24 - -#define R300_GB_TILE_CONFIG 0x4018 -# define R300_GB_TILE_ENABLE (1<<0) -# define R300_GB_TILE_PIPE_COUNT_RV300 0 -# define R300_GB_TILE_PIPE_COUNT_R300 (3<<1) -# define R300_GB_TILE_PIPE_COUNT_R420 (7<<1) -# define R300_GB_TILE_PIPE_COUNT_RV410 (3<<1) -# define R300_GB_TILE_SIZE_8 0 -# define R300_GB_TILE_SIZE_16 (1<<4) -# define R300_GB_TILE_SIZE_32 (2<<4) -# define R300_GB_SUPER_SIZE_1 (0<<6) -# define R300_GB_SUPER_SIZE_2 (1<<6) -# define R300_GB_SUPER_SIZE_4 (2<<6) -# define R300_GB_SUPER_SIZE_8 (3<<6) -# define R300_GB_SUPER_SIZE_16 (4<<6) -# define R300_GB_SUPER_SIZE_32 (5<<6) -# define R300_GB_SUPER_SIZE_64 (6<<6) -# define R300_GB_SUPER_SIZE_128 (7<<6) +/* Specifies the graphics pipeline configuration for rasterization. */ +#define R300_GB_TILE_CONFIG 0x4018 +# define R300_GB_TILE_DISABLE (0 << 0) +# define R300_GB_TILE_ENABLE (1 << 0) +# define R300_GB_TILE_PIPE_COUNT_RV300 (0 << 1) /* RV350 (1 pipe, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R300 (3 << 1) /* R300 (2 pipes, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R420_3P (6 << 1) /* R420-3P (3 pipes, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R420 (7 << 1) /* R420 (4 pipes, 1 ctx) */ +# define R300_GB_TILE_SIZE_8 (0 << 4) +# define R300_GB_TILE_SIZE_16 (1 << 4) +# define R300_GB_TILE_SIZE_32 (2 << 4) +# define R300_GB_SUPER_SIZE_1 (0 << 6) +# define R300_GB_SUPER_SIZE_2 (1 << 6) +# define R300_GB_SUPER_SIZE_4 (2 << 6) +# define R300_GB_SUPER_SIZE_8 (3 << 6) +# define R300_GB_SUPER_SIZE_16 (4 << 6) +# define R300_GB_SUPER_SIZE_32 (5 << 6) +# define R300_GB_SUPER_SIZE_64 (6 << 6) +# define R300_GB_SUPER_SIZE_128 (7 << 6) # define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */ # define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */ -# define R300_GB_SUPER_TILE_A 0 -# define R300_GB_SUPER_TILE_B (1<<15) -# define R300_GB_SUBPIXEL_1_12 0 -# define R300_GB_SUBPIXEL_1_16 (1<<16) - +# define R300_GB_SUPER_TILE_A (0 << 15) +# define R300_GB_SUPER_TILE_B (1 << 15) +# define R300_GB_SUBPIXEL_1_12 (0 << 16) +# define R300_GB_SUBPIXEL_1_16 (1 << 16) +# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) +# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) +# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) +# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) +# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) +# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21) +# define GB_TILE_CONFIG_SUBPRECISION (0 << 22) +# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) +# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) +# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) +# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) + +/* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */ #define R300_GB_FIFO_SIZE 0x4024 /* each of the following is 2 bits wide */ #define R300_GB_FIFO_SIZE_32 0 @@ -516,30 +644,102 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ # define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 -#define R300_GB_SELECT 0x401C -# define R300_GB_FOG_SELECT_C0A 0 -# define R300_GB_FOG_SELECT_C1A 1 -# define R300_GB_FOG_SELECT_C2A 2 -# define R300_GB_FOG_SELECT_C3A 3 -# define R300_GB_FOG_SELECT_1_1_W 4 -# define R300_GB_FOG_SELECT_Z 5 -# define R300_GB_DEPTH_SELECT_Z 0 -# define R300_GB_DEPTH_SELECT_1_1_W (1<<3) -# define R300_GB_W_SELECT_1_W 0 -# define R300_GB_W_SELECT_1 (1<<4) - -#define R300_GB_AA_CONFIG 0x4020 -# define R300_AA_DISABLE 0x00 -# define R300_AA_ENABLE 0x01 -# define R300_AA_SUBSAMPLES_2 0 -# define R300_AA_SUBSAMPLES_3 (1<<1) -# define R300_AA_SUBSAMPLES_4 (2<<1) -# define R300_AA_SUBSAMPLES_6 (3<<1) +#define GB_Z_PEQ_CONFIG 0x4028 +# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) +# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) + +/* Specifies various polygon specific selects (fog, depth, perspective). */ +#define R300_GB_SELECT 0x401c +# define R300_GB_FOG_SELECT_C0A (0 << 0) +# define R300_GB_FOG_SELECT_C1A (1 << 0) +# define R300_GB_FOG_SELECT_C2A (2 << 0) +# define R300_GB_FOG_SELECT_C3A (3 << 0) +# define R300_GB_FOG_SELECT_1_1_W (4 << 0) +# define R300_GB_FOG_SELECT_Z (5 << 0) +# define R300_GB_DEPTH_SELECT_Z (0 << 3) +# define R300_GB_DEPTH_SELECT_1_1_W (1 << 3) +# define R300_GB_W_SELECT_1_W (0 << 4) +# define R300_GB_W_SELECT_1 (1 << 4) +# define R300_GB_FOG_STUFF_DISABLE (0 << 5) +# define R300_GB_FOG_STUFF_ENABLE (1 << 5) +# define R300_GB_FOG_STUFF_TEX_SHIFT 6 +# define R300_GB_FOG_STUFF_TEX_MASK 0x000003c0 +# define R300_GB_FOG_STUFF_COMP_SHIFT 10 +# define R300_GB_FOG_STUFF_COMP_MASK 0x00000c00 + +/* Specifies the graphics pipeline configuration for antialiasing. */ +#define GB_AA_CONFIG 0x4020 +# define GB_AA_CONFIG_AA_DISABLE (0 << 0) +# define GB_AA_CONFIG_AA_ENABLE (1 << 0) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) + +/* Selects which of 4 pipes are active. */ +#define GB_PIPE_SELECT 0x402c +# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 +# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 +# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 +# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 +# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 +# define GB_PIPE_SELECT_MAX_PIPE 12 +# define GB_PIPE_SELECT_BAD_PIPES 14 +# define GB_PIPE_SELECT_CONFIG_PIPES 18 + + +/* Specifies the sizes of the various FIFO`s in the sc/rs. */ +#define GB_FIFO_SIZE1 0x4070 +/* High water mark for SC input fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 +# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f +/* High water mark for SC input fifo (B) */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 +# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 +/* High water mark for RS colors' fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 +# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 +/* High water mark for RS textures' fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 +# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 + +/* This table specifies the source location and format for up to 16 texture + * addresses (i[0]:i[15]) and four colors (c[0]:c[3]) + */ +#define R500_RS_IP_0 0x4074 +#define R500_RS_IP_1 0x4078 +#define R500_RS_IP_2 0x407C +#define R500_RS_IP_3 0x4080 +#define R500_RS_IP_4 0x4084 +#define R500_RS_IP_5 0x4088 +#define R500_RS_IP_6 0x408C +#define R500_RS_IP_7 0x4090 +#define R500_RS_IP_8 0x4094 +#define R500_RS_IP_9 0x4098 +#define R500_RS_IP_10 0x409C +#define R500_RS_IP_11 0x40A0 +#define R500_RS_IP_12 0x40A4 +#define R500_RS_IP_13 0x40A8 +#define R500_RS_IP_14 0x40AC +#define R500_RS_IP_15 0x40B0 +#define R500_RS_IP_PTR_K0 62 +#define R500_RS_IP_PTR_K1 63 +#define R500_RS_IP_TEX_PTR_S_SHIFT 0 +#define R500_RS_IP_TEX_PTR_T_SHIFT 6 +#define R500_RS_IP_TEX_PTR_R_SHIFT 12 +#define R500_RS_IP_TEX_PTR_Q_SHIFT 18 +#define R500_RS_IP_COL_PTR_SHIFT 24 +#define R500_RS_IP_COL_FMT_SHIFT 27 +# define R500_RS_COL_PTR(x) ((x) << 24) +# define R500_RS_COL_FMT(x) ((x) << 27) +/* gap */ +#define R500_RS_IP_OFFSET_DIS (0 << 31) +#define R500_RS_IP_OFFSET_EN (1 << 31) /* gap */ /* Zero to flush caches. */ -#define R300_TX_CNTL 0x4100 +#define R300_TX_INVALTAGS 0x4100 #define R300_TX_FLUSH 0x0 /* The upper enable bits are guessed, based on fglrx reported limits. */ @@ -561,53 +761,335 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_ENABLE_14 (1 << 14) # define R300_TX_ENABLE_15 (1 << 15) -/* The pointsize is given in multiples of 6. The pointsize can be - * enormous: Clear() renders a single point that fills the entire - * framebuffer. +#define R500_TX_FILTER_4 0x4110 +# define R500_TX_WEIGHT_1_SHIFT (0) +# define R500_TX_WEIGHT_0_SHIFT (11) +# define R500_TX_WEIGHT_PAIR (1<<22) +# define R500_TX_PHASE_SHIFT (23) +# define R500_TX_DIRECTION_HORIZONTAL (0<<27) +# define R500_TX_DIRECTION_VERITCAL (1<<27) + +/* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */ +#define R300_GA_POINT_S0 0x4200 + +/* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */ +#define R300_GA_POINT_T0 0x4204 + +/* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */ +#define R300_GA_POINT_S1 0x4208 + +/* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */ +#define R300_GA_POINT_T1 0x420c + +/* Specifies amount to shift integer position of vertex (screen space) before + * converting to float for triangle stipple. */ -#define R300_RE_POINTSIZE 0x421C -# define R300_POINTSIZE_Y_SHIFT 0 -# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */ -# define R300_POINTSIZE_X_SHIFT 16 -# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */ +#define R300_GA_TRIANGLE_STIPPLE 0x4214 +# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0 +# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f +# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16 +# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000 + +/* The pointsize is given in multiples of 6. The pointsize can be enormous: + * Clear() renders a single point that fills the entire framebuffer. + * 1/2 Height of point; fixed (16.0), subpixel format (1/12 or 1/16, even if in + * 8b precision). + */ +#define R300_GA_POINT_SIZE 0x421C +# define R300_POINTSIZE_Y_SHIFT 0 +# define R300_POINTSIZE_Y_MASK 0x0000ffff +# define R300_POINTSIZE_X_SHIFT 16 +# define R300_POINTSIZE_X_MASK 0xffff0000 # define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) -/* The line width is given in multiples of 6. +/* Blue fill color */ +#define R500_GA_FILL_R 0x4220 + +/* Blue fill color */ +#define R500_GA_FILL_G 0x4224 + +/* Blue fill color */ +#define R500_GA_FILL_B 0x4228 + +/* Alpha fill color */ +#define R500_GA_FILL_A 0x422c + + +/* Specifies maximum and minimum point & sprite sizes for per vertex size + * specification. The lower part (15:0) is MIN and (31:16) is max. + */ +#define R300_GA_POINT_MINMAX 0x4230 +# define R300_GA_POINT_MINMAX_MIN_SHIFT 0 +# define R300_GA_POINT_MINMAX_MIN_MASK (0xFFFF << 0) +# define R300_GA_POINT_MINMAX_MAX_SHIFT 16 +# define R300_GA_POINT_MINMAX_MAX_MASK (0xFFFF << 16) + +/* 1/2 width of line, in subpixels (1/12 or 1/16 only, even in 8b + * subprecision); (16.0) fixed format. + * + * The line width is given in multiples of 6. * In default mode lines are classified as vertical lines. * HO: horizontal * VE: vertical or horizontal * HO & VE: no classification */ -#define R300_RE_LINE_CNT 0x4234 -# define R300_LINESIZE_SHIFT 0 -# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */ -# define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6) +#define R300_GA_LINE_CNTL 0x4234 +# define R300_GA_LINE_CNTL_WIDTH_SHIFT 0 +# define R300_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff +# define R300_GA_LINE_CNTL_END_TYPE_HOR (0 << 16) +# define R300_GA_LINE_CNTL_END_TYPE_VER (1 << 16) +# define R300_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */ +# define R300_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */ +# define R500_GA_LINE_CNTL_SORT_NO (0 << 18) +# define R500_GA_LINE_CNTL_SORT_MINX_MINY (1 << 18) +/** TODO: looks wrong */ +# define R300_LINESIZE_MAX (R300_GA_LINE_CNTL_WIDTH_MASK / 6) +/** TODO: looks wrong */ # define R300_LINE_CNT_HO (1 << 16) +/** TODO: looks wrong */ # define R300_LINE_CNT_VE (1 << 17) -/* Some sort of scale or clamp value for texcoordless textures. */ -#define R300_RE_UNK4238 0x4238 - -/* Something shade related */ -#define R300_RE_SHADE 0x4274 - -#define R300_RE_SHADE_MODEL 0x4278 -# define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa -# define R300_RE_SHADE_MODEL_FLAT 0x39595 - -/* Dangerous */ -#define R300_RE_POLYGON_MODE 0x4288 -# define R300_PM_ENABLED (1 << 0) -# define R300_PM_FRONT_POINT (0 << 0) -# define R300_PM_BACK_POINT (0 << 0) -# define R300_PM_FRONT_LINE (1 << 4) -# define R300_PM_FRONT_FILL (1 << 5) -# define R300_PM_BACK_LINE (1 << 7) -# define R300_PM_BACK_FILL (1 << 8) - -/* Fog parameters */ -#define R300_RE_FOG_SCALE 0x4294 -#define R300_RE_FOG_START 0x4298 +/* Line Stipple configuration information. */ +#define R300_GA_LINE_STIPPLE_CONFIG 0x4238 +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2 +# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc + +/* Used to load US instructions and constants */ +#define R500_GA_US_VECTOR_INDEX 0x4250 +# define R500_GA_US_VECTOR_INDEX_SHIFT 0 +# define R500_GA_US_VECTOR_INDEX_MASK 0x000000ff +# define R500_GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16) +# define R500_GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16) +# define R500_GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17) +# define R500_GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17) + +/* Data register for loading US instructions and constants */ +#define R500_GA_US_VECTOR_DATA 0x4254 + +/* Specifies color properties and mappings of textures. */ +#define R500_GA_COLOR_CONTROL_PS3 0x4258 +# define R500_TEX0_SHADING_PS3_SOLID (0 << 0) +# define R500_TEX0_SHADING_PS3_FLAT (1 << 0) +# define R500_TEX0_SHADING_PS3_GOURAUD (2 << 0) +# define R500_TEX1_SHADING_PS3_SOLID (0 << 2) +# define R500_TEX1_SHADING_PS3_FLAT (1 << 2) +# define R500_TEX1_SHADING_PS3_GOURAUD (2 << 2) +# define R500_TEX2_SHADING_PS3_SOLID (0 << 4) +# define R500_TEX2_SHADING_PS3_FLAT (1 << 4) +# define R500_TEX2_SHADING_PS3_GOURAUD (2 << 4) +# define R500_TEX3_SHADING_PS3_SOLID (0 << 6) +# define R500_TEX3_SHADING_PS3_FLAT (1 << 6) +# define R500_TEX3_SHADING_PS3_GOURAUD (2 << 6) +# define R500_TEX4_SHADING_PS3_SOLID (0 << 8) +# define R500_TEX4_SHADING_PS3_FLAT (1 << 8) +# define R500_TEX4_SHADING_PS3_GOURAUD (2 << 8) +# define R500_TEX5_SHADING_PS3_SOLID (0 << 10) +# define R500_TEX5_SHADING_PS3_FLAT (1 << 10) +# define R500_TEX5_SHADING_PS3_GOURAUD (2 << 10) +# define R500_TEX6_SHADING_PS3_SOLID (0 << 12) +# define R500_TEX6_SHADING_PS3_FLAT (1 << 12) +# define R500_TEX6_SHADING_PS3_GOURAUD (2 << 12) +# define R500_TEX7_SHADING_PS3_SOLID (0 << 14) +# define R500_TEX7_SHADING_PS3_FLAT (1 << 14) +# define R500_TEX7_SHADING_PS3_GOURAUD (2 << 14) +# define R500_TEX8_SHADING_PS3_SOLID (0 << 16) +# define R500_TEX8_SHADING_PS3_FLAT (1 << 16) +# define R500_TEX8_SHADING_PS3_GOURAUD (2 << 16) +# define R500_TEX9_SHADING_PS3_SOLID (0 << 18) +# define R500_TEX9_SHADING_PS3_FLAT (1 << 18) +# define R500_TEX9_SHADING_PS3_GOURAUD (2 << 18) +# define R500_TEX10_SHADING_PS3_SOLID (0 << 20) +# define R500_TEX10_SHADING_PS3_FLAT (1 << 20) +# define R500_TEX10_SHADING_PS3_GOURAUD (2 << 20) +# define R500_COLOR0_TEX_OVERRIDE_NO (0 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22) +# define R500_COLOR1_TEX_OVERRIDE_NO (0 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26) + +/* Returns idle status of various G3D block, captured when GA_IDLE written or + * when hard or soft reset asserted. + */ +#define R500_GA_IDLE 0x425c +# define R500_GA_IDLE_PIPE3_Z_IDLE (0 << 0) +# define R500_GA_IDLE_PIPE2_Z_IDLE (0 << 1) +# define R500_GA_IDLE_PIPE3_CD_IDLE (0 << 2) +# define R500_GA_IDLE_PIPE2_CD_IDLE (0 << 3) +# define R500_GA_IDLE_PIPE3_FG_IDLE (0 << 4) +# define R500_GA_IDLE_PIPE2_FG_IDLE (0 << 5) +# define R500_GA_IDLE_PIPE3_US_IDLE (0 << 6) +# define R500_GA_IDLE_PIPE2_US_IDLE (0 << 7) +# define R500_GA_IDLE_PIPE3_SC_IDLE (0 << 8) +# define R500_GA_IDLE_PIPE2_SC_IDLE (0 << 9) +# define R500_GA_IDLE_PIPE3_RS_IDLE (0 << 10) +# define R500_GA_IDLE_PIPE2_RS_IDLE (0 << 11) +# define R500_GA_IDLE_PIPE1_Z_IDLE (0 << 12) +# define R500_GA_IDLE_PIPE0_Z_IDLE (0 << 13) +# define R500_GA_IDLE_PIPE1_CD_IDLE (0 << 14) +# define R500_GA_IDLE_PIPE0_CD_IDLE (0 << 15) +# define R500_GA_IDLE_PIPE1_FG_IDLE (0 << 16) +# define R500_GA_IDLE_PIPE0_FG_IDLE (0 << 17) +# define R500_GA_IDLE_PIPE1_US_IDLE (0 << 18) +# define R500_GA_IDLE_PIPE0_US_IDLE (0 << 19) +# define R500_GA_IDLE_PIPE1_SC_IDLE (0 << 20) +# define R500_GA_IDLE_PIPE0_SC_IDLE (0 << 21) +# define R500_GA_IDLE_PIPE1_RS_IDLE (0 << 22) +# define R500_GA_IDLE_PIPE0_RS_IDLE (0 << 23) +# define R500_GA_IDLE_SU_IDLE (0 << 24) +# define R500_GA_IDLE_GA_IDLE (0 << 25) +# define R500_GA_IDLE_GA_UNIT2_IDLE (0 << 26) + +/* Current value of stipple accumulator. */ +#define R300_GA_LINE_STIPPLE_VALUE 0x4260 + +/* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */ +#define R300_GA_LINE_S0 0x4264 +/* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */ +#define R300_GA_LINE_S1 0x4268 + +/* GA Input fifo high water marks */ +#define R500_GA_FIFO_CNTL 0x4270 +# define R500_GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x00000007 +# define R500_GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 0 +# define R500_GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x00000038 +# define R500_GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 3 +# define R500_GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc0 +# define R500_GA_FIFO_CNTL_VERTEX_REG_SHIFT 6 + +/* GA enhance/tweaks */ +#define R300_GA_ENHANCE 0x4274 +# define R300_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0) +# define R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */ +# define R300_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1) +# define R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */ +# define R500_GA_ENHANCE_REG_READWRITE_NO_EFFECT (0 << 2) /* R520+ only */ +# define R500_GA_ENHANCE_REG_READWRITE_ENABLE (1 << 2) /* R520+ only, Enables GA support of simultaneous register reads and writes. */ +# define R500_GA_ENHANCE_REG_NOSTALL_NO_EFFECT (0 << 3) +# define R500_GA_ENHANCE_REG_NOSTALL_ENABLE (1 << 3) /* Enables GA support of no-stall reads for register read back. */ + +#define R300_GA_COLOR_CONTROL 0x4278 +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_SOLID (0 << 0) +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT (1 << 0) +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD (2 << 0) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_SOLID (0 << 2) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT (1 << 2) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD (2 << 2) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_SOLID (0 << 4) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT (1 << 4) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD (2 << 4) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_SOLID (0 << 6) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT (1 << 6) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD (2 << 6) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_SOLID (0 << 8) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT (1 << 8) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD (2 << 8) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_SOLID (0 << 10) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT (1 << 10) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD (2 << 10) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_SOLID (0 << 12) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT (1 << 12) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD (2 << 12) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_SOLID (0 << 14) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT (1 << 14) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD (2 << 14) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST (0 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND (1 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16) + +/** TODO: might be candidate for removal */ +# define R300_RE_SHADE_MODEL_SMOOTH ( \ + R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) +/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */ +# define R300_RE_SHADE_MODEL_FLAT ( \ + R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + +/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */ +#define R300_GA_SOLID_RG 0x427c +# define GA_SOLID_RG_COLOR_GREEN_SHIFT 0 +# define GA_SOLID_RG_COLOR_GREEN_MASK 0x0000ffff +# define GA_SOLID_RG_COLOR_RED_SHIFT 16 +# define GA_SOLID_RG_COLOR_RED_MASK 0xffff0000 +/* Specifies blue & alpha components of fill color -- S312 format -- Backwards comp. */ +#define R300_GA_SOLID_BA 0x4280 +# define GA_SOLID_BA_COLOR_ALPHA_SHIFT 0 +# define GA_SOLID_BA_COLOR_ALPHA_MASK 0x0000ffff +# define GA_SOLID_BA_COLOR_BLUE_SHIFT 16 +# define GA_SOLID_BA_COLOR_BLUE_MASK 0xffff0000 + +/* Polygon Mode + * Dangerous + */ +#define R300_GA_POLY_MODE 0x4288 +# define R300_GA_POLY_MODE_DISABLE (0 << 0) +# define R300_GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */ +/* reserved */ +# define R300_GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4) +/* reserved */ +# define R300_GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7) +/* reserved */ + +/* Specifies the rouding mode for geometry & color SPFP to FP conversions. */ +#define R300_GA_ROUND_MODE 0x428c +# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0) +# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0) +# define R300_GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2) +# define R300_GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2) +# define R300_GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4) +# define R300_GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4) +# define R300_GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5) +# define R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5) +# define R500_GA_ROUND_MODE_GEOMETRY_MASK_SHIFT 6 +# define R500_GA_ROUND_MODE_GEOMETRY_MASK_MASK 0x000003c0 + +/* Specifies x & y offsets for vertex data after conversion to FP. + * Offsets are in S15 format (subpixels -- 1/12 or 1/16, even in 8b + * subprecision). + */ +#define R300_GA_OFFSET 0x4290 +# define R300_GA_OFFSET_X_OFFSET_SHIFT 0 +# define R300_GA_OFFSET_X_OFFSET_MASK 0x0000ffff +# define R300_GA_OFFSET_Y_OFFSET_SHIFT 16 +# define R300_GA_OFFSET_Y_OFFSET_MASK 0xffff0000 + +/* Specifies the scale to apply to fog. */ +#define R300_GA_FOG_SCALE 0x4294 +/* Specifies the offset to apply to fog. */ +#define R300_GA_FOG_OFFSET 0x4298 +/* Specifies number of cycles to assert reset, and also causes RB3D soft reset to assert. */ +#define R300_GA_SOFT_RESET 0x429c /* Not sure why there are duplicate of factor and constant values. * My best guess so far is that there are seperate zbiases for test and write. @@ -615,11 +1097,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Some of the tests indicate that fgl has a fallback implementation of zbias * via pixel shaders. */ -#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */ -#define R300_RE_ZBIAS_T_FACTOR 0x42A4 -#define R300_RE_ZBIAS_T_CONSTANT 0x42A8 -#define R300_RE_ZBIAS_W_FACTOR 0x42AC -#define R300_RE_ZBIAS_W_CONSTANT 0x42B0 +#define R300_SU_TEX_WRAP 0x42A0 +#define R300_SU_POLY_OFFSET_FRONT_SCALE 0x42A4 +#define R300_SU_POLY_OFFSET_FRONT_OFFSET 0x42A8 +#define R300_SU_POLY_OFFSET_BACK_SCALE 0x42AC +#define R300_SU_POLY_OFFSET_BACK_OFFSET 0x42B0 /* This register needs to be set to (1<<1) for RV350 to correctly * perform depth test (see --vb-triangles in r300_demo) @@ -630,31 +1112,44 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * One to enable depth test and one for depth write. * Yet this doesnt explain why depth writes work ... */ -#define R300_RE_OCCLUSION_CNTL 0x42B4 -# define R300_OCCLUSION_ON (1<<1) +#define R300_SU_POLY_OFFSET_ENABLE 0x42B4 +# define R300_FRONT_ENABLE (1 << 0) +# define R300_BACK_ENABLE (1 << 1) +# define R300_PARA_ENABLE (1 << 2) -#define R300_RE_CULL_CNTL 0x42B8 +#define R300_SU_CULL_MODE 0x42B8 # define R300_CULL_FRONT (1 << 0) # define R300_CULL_BACK (1 << 1) # define R300_FRONT_FACE_CCW (0 << 2) # define R300_FRONT_FACE_CW (1 << 2) +/* SU Depth Scale value */ +#define R300_SU_DEPTH_SCALE 0x42c0 +/* SU Depth Offset value */ +#define R300_SU_DEPTH_OFFSET 0x42c4 + /* BEGIN: Rasterization / Interpolators - many guesses */ -/* 0_UNKNOWN_18 has always been set except for clear operations. +/* * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends * on the vertex program, *not* the fragment program) */ -#define R300_RS_CNTL_0 0x4300 -# define R300_RS_CNTL_TC_CNT_SHIFT 2 -# define R300_RS_CNTL_TC_CNT_MASK (7 << 2) - /* number of color interpolators used */ -# define R300_RS_CNTL_CI_CNT_SHIFT 7 -# define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18) - /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n - register. */ -#define R300_RS_CNTL_1 0x4304 +#define R300_RS_COUNT 0x4300 +# define R300_IT_COUNT_SHIFT 0 +# define R300_IT_COUNT_MASK 0x0000007f +# define R300_IC_COUNT_SHIFT 7 +# define R300_IC_COUNT_MASK 0x00000780 +# define R300_W_ADDR_SHIFT 12 +# define R300_W_ADDR_MASK 0x0003f000 +# define R300_HIRES_DIS (0 << 18) +# define R300_HIRES_EN (1 << 18) + +#define R300_RS_INST_COUNT 0x4304 +# define R300_RS_INST_COUNT_SHIFT 0 +# define R300_RS_INST_COUNT_MASK 0x0000000f +# define R300_RS_TX_OFFSET_SHIFT 5 +# define R300_RS_TX_OFFSET_MASK 0x000000e0 /* gap */ @@ -671,63 +1166,108 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Note: The _UNKNOWN constants are always set in their respective * register. I don't know if this is necessary. */ -#define R300_RS_INTERP_0 0x4310 -#define R300_RS_INTERP_1 0x4314 -# define R300_RS_INTERP_1_UNKNOWN 0x40 -#define R300_RS_INTERP_2 0x4318 -# define R300_RS_INTERP_2_UNKNOWN 0x80 -#define R300_RS_INTERP_3 0x431C -# define R300_RS_INTERP_3_UNKNOWN 0xC0 -#define R300_RS_INTERP_4 0x4320 -#define R300_RS_INTERP_5 0x4324 -#define R300_RS_INTERP_6 0x4328 -#define R300_RS_INTERP_7 0x432C -# define R300_RS_INTERP_SRC_SHIFT 2 -# define R300_RS_INTERP_SRC_MASK (7 << 2) -# define R300_RS_INTERP_USED 0x00D10000 +#define R300_RS_IP_0 0x4310 +#define R300_RS_IP_1 0x4314 +#define R300_RS_IP_2 0x4318 +#define R300_RS_IP_3 0x431C +# define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */ +# define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */ +# define R300_RS_TEX_PTR(x) ((x) << 0) +# define R300_RS_COL_PTR(x) ((x) << 6) +# define R300_RS_COL_FMT(x) ((x) << 9) +# define R300_RS_COL_FMT_RGBA 0 +# define R300_RS_COL_FMT_RGB0 1 +# define R300_RS_COL_FMT_RGB1 2 +# define R300_RS_COL_FMT_000A 4 +# define R300_RS_COL_FMT_0000 5 +# define R300_RS_COL_FMT_0001 6 +# define R300_RS_COL_FMT_111A 8 +# define R300_RS_COL_FMT_1110 9 +# define R300_RS_COL_FMT_1111 10 +# define R300_RS_SEL_S(x) ((x) << 13) +# define R300_RS_SEL_T(x) ((x) << 16) +# define R300_RS_SEL_R(x) ((x) << 19) +# define R300_RS_SEL_Q(x) ((x) << 22) +# define R300_RS_SEL_C0 0 +# define R300_RS_SEL_C1 1 +# define R300_RS_SEL_C2 2 +# define R300_RS_SEL_C3 3 +# define R300_RS_SEL_K0 4 +# define R300_RS_SEL_K1 5 + + +/* */ +#define R500_RS_INST_0 0x4320 +#define R500_RS_INST_1 0x4324 +#define R500_RS_INST_2 0x4328 +#define R500_RS_INST_3 0x432c +#define R500_RS_INST_4 0x4330 +#define R500_RS_INST_5 0x4334 +#define R500_RS_INST_6 0x4338 +#define R500_RS_INST_7 0x433c +#define R500_RS_INST_8 0x4340 +#define R500_RS_INST_9 0x4344 +#define R500_RS_INST_10 0x4348 +#define R500_RS_INST_11 0x434c +#define R500_RS_INST_12 0x4350 +#define R500_RS_INST_13 0x4354 +#define R500_RS_INST_14 0x4358 +#define R500_RS_INST_15 0x435c +#define R500_RS_INST_TEX_ID_SHIFT 0 +#define R500_RS_INST_TEX_CN_WRITE (1 << 4) +#define R500_RS_INST_TEX_ADDR_SHIFT 5 +#define R500_RS_INST_COL_ID_SHIFT 12 +#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16) +#define R500_RS_INST_COL_CN_WRITE (1 << 16) +#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16) +#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16) +#define R500_RS_INST_COL_ADDR_SHIFT 18 +#define R500_RS_INST_TEX_ADJ (1 << 25) +#define R500_RS_INST_W_CN (1 << 26) /* These DWORDs control how vertex data is routed into fragment program * registers, after interpolators. */ -#define R300_RS_ROUTE_0 0x4330 -#define R300_RS_ROUTE_1 0x4334 -#define R300_RS_ROUTE_2 0x4338 -#define R300_RS_ROUTE_3 0x433C /* GUESS */ -#define R300_RS_ROUTE_4 0x4340 /* GUESS */ -#define R300_RS_ROUTE_5 0x4344 /* GUESS */ -#define R300_RS_ROUTE_6 0x4348 /* GUESS */ -#define R300_RS_ROUTE_7 0x434C /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_0 0 -# define R300_RS_ROUTE_SOURCE_INTERP_1 1 -# define R300_RS_ROUTE_SOURCE_INTERP_2 2 -# define R300_RS_ROUTE_SOURCE_INTERP_3 3 -# define R300_RS_ROUTE_SOURCE_INTERP_4 4 -# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */ -# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */ -# define R300_RS_ROUTE_DEST_SHIFT 6 -# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */ - -/* Special handling for color: When the fragment program uses color, - * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the - * color register index. - * - * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any - * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state. - * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly - * correct or not. - Oliver. - */ -# define R300_RS_ROUTE_0_COLOR (1 << 14) -# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17 -# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */ -/* As above, but for secondary color */ -# define R300_RS_ROUTE_1_COLOR1 (1 << 14) -# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17 -# define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17) -# define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11) +#define R300_RS_INST_0 0x4330 +#define R300_RS_INST_1 0x4334 +#define R300_RS_INST_2 0x4338 +#define R300_RS_INST_3 0x433C /* GUESS */ +#define R300_RS_INST_4 0x4340 /* GUESS */ +#define R300_RS_INST_5 0x4344 /* GUESS */ +#define R300_RS_INST_6 0x4348 /* GUESS */ +#define R300_RS_INST_7 0x434C /* GUESS */ +# define R300_RS_INST_TEX_ID(x) ((x) << 0) +# define R300_RS_INST_TEX_CN_WRITE (1 << 3) +# define R300_RS_INST_TEX_ADDR_SHIFT 6 +# define R300_RS_INST_COL_ID(x) ((x) << 11) +# define R300_RS_INST_COL_CN_WRITE (1 << 14) +# define R300_RS_INST_COL_ADDR_SHIFT 17 +# define R300_RS_INST_TEX_ADJ (1 << 22) +# define R300_RS_COL_BIAS_UNUSED_SHIFT 23 + /* END: Rasterization / Interpolators - many guesses */ +/* Hierarchical Z Enable */ +#define R300_SC_HYPERZ 0x43a4 +# define R300_SC_HYPERZ_DISABLE (0 << 0) +# define R300_SC_HYPERZ_ENABLE (1 << 0) +# define R300_SC_HYPERZ_MIN (0 << 1) +# define R300_SC_HYPERZ_MAX (1 << 1) +# define R300_SC_HYPERZ_ADJ_256 (0 << 2) +# define R300_SC_HYPERZ_ADJ_128 (1 << 2) +# define R300_SC_HYPERZ_ADJ_64 (2 << 2) +# define R300_SC_HYPERZ_ADJ_32 (3 << 2) +# define R300_SC_HYPERZ_ADJ_16 (4 << 2) +# define R300_SC_HYPERZ_ADJ_8 (5 << 2) +# define R300_SC_HYPERZ_ADJ_4 (6 << 2) +# define R300_SC_HYPERZ_ADJ_2 (7 << 2) +# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5) +# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5) +# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6) +# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6) + +#define R300_SC_EDGERULE 0x43a8 + /* BEGIN: Scissors and cliprects */ /* There are four clipping rectangles. Their corner coordinates are inclusive. @@ -744,21 +1284,21 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * For some reason, the top-left corner of the framebuffer is at (1440, 1440) * for the purpose of clipping and scissors. */ -#define R300_RE_CLIPRECT_TL_0 0x43B0 -#define R300_RE_CLIPRECT_BR_0 0x43B4 -#define R300_RE_CLIPRECT_TL_1 0x43B8 -#define R300_RE_CLIPRECT_BR_1 0x43BC -#define R300_RE_CLIPRECT_TL_2 0x43C0 -#define R300_RE_CLIPRECT_BR_2 0x43C4 -#define R300_RE_CLIPRECT_TL_3 0x43C8 -#define R300_RE_CLIPRECT_BR_3 0x43CC +#define R300_SC_CLIPRECT_TL_0 0x43B0 +#define R300_SC_CLIPRECT_BR_0 0x43B4 +#define R300_SC_CLIPRECT_TL_1 0x43B8 +#define R300_SC_CLIPRECT_BR_1 0x43BC +#define R300_SC_CLIPRECT_TL_2 0x43C0 +#define R300_SC_CLIPRECT_BR_2 0x43C4 +#define R300_SC_CLIPRECT_TL_3 0x43C8 +#define R300_SC_CLIPRECT_BR_3 0x43CC # define R300_CLIPRECT_OFFSET 1440 # define R300_CLIPRECT_MASK 0x1FFF # define R300_CLIPRECT_X_SHIFT 0 # define R300_CLIPRECT_X_MASK (0x1FFF << 0) # define R300_CLIPRECT_Y_SHIFT 13 # define R300_CLIPRECT_Y_MASK (0x1FFF << 13) -#define R300_RE_CLIPRECT_CNTL 0x43D0 +#define R300_SC_CLIP_RULE 0x43D0 # define R300_CLIP_OUT (1 << 0) # define R300_CLIP_0 (1 << 1) # define R300_CLIP_1 (1 << 2) @@ -778,13 +1318,17 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* gap */ -#define R300_RE_SCISSORS_TL 0x43E0 -#define R300_RE_SCISSORS_BR 0x43E4 +#define R300_SC_SCISSORS_TL 0x43E0 +#define R300_SC_SCISSORS_BR 0x43E4 # define R300_SCISSORS_OFFSET 1440 # define R300_SCISSORS_X_SHIFT 0 # define R300_SCISSORS_X_MASK (0x1FFF << 0) # define R300_SCISSORS_Y_SHIFT 13 # define R300_SCISSORS_Y_MASK (0x1FFF << 13) + +/* Screen door sample mask */ +#define R300_SC_SCREENDOOR 0x43e8 + /* END: Scissors and cliprects */ /* BEGIN: Texture specification */ @@ -794,43 +1338,55 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * unit. This means that e.g. the offset for texture image unit N is found in * register TX_OFFSET_0 + (4*N) */ -#define R300_TX_FILTER_0 0x4400 +#define R300_TX_FILTER0_0 0x4400 +#define R300_TX_FILTER0_1 0x4404 +#define R300_TX_FILTER0_2 0x4408 +#define R300_TX_FILTER0_3 0x440c +#define R300_TX_FILTER0_4 0x4410 +#define R300_TX_FILTER0_5 0x4414 +#define R300_TX_FILTER0_6 0x4418 +#define R300_TX_FILTER0_7 0x441c +#define R300_TX_FILTER0_8 0x4420 +#define R300_TX_FILTER0_9 0x4424 +#define R300_TX_FILTER0_10 0x4428 +#define R300_TX_FILTER0_11 0x442c +#define R300_TX_FILTER0_12 0x4430 +#define R300_TX_FILTER0_13 0x4434 +#define R300_TX_FILTER0_14 0x4438 +#define R300_TX_FILTER0_15 0x443c # define R300_TX_REPEAT 0 # define R300_TX_MIRRORED 1 -# define R300_TX_CLAMP 4 # define R300_TX_CLAMP_TO_EDGE 2 +# define R300_TX_MIRROR_ONCE_TO_EDGE 3 +# define R300_TX_CLAMP 4 +# define R300_TX_MIRROR_ONCE 5 # define R300_TX_CLAMP_TO_BORDER 6 +# define R300_TX_MIRROR_ONCE_TO_BORDER 7 # define R300_TX_WRAP_S_SHIFT 0 # define R300_TX_WRAP_S_MASK (7 << 0) # define R300_TX_WRAP_T_SHIFT 3 # define R300_TX_WRAP_T_MASK (7 << 3) -# define R300_TX_WRAP_Q_SHIFT 6 -# define R300_TX_WRAP_Q_MASK (7 << 6) +# define R300_TX_WRAP_R_SHIFT 6 +# define R300_TX_WRAP_R_MASK (7 << 6) +# define R300_TX_MAG_FILTER_4 (0 << 9) # define R300_TX_MAG_FILTER_NEAREST (1 << 9) # define R300_TX_MAG_FILTER_LINEAR (2 << 9) +# define R300_TX_MAG_FILTER_ANISO (3 << 9) # define R300_TX_MAG_FILTER_MASK (3 << 9) # define R300_TX_MIN_FILTER_NEAREST (1 << 11) # define R300_TX_MIN_FILTER_LINEAR (2 << 11) -# define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11) -# define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11) -# define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11) -# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11) - -/* NOTE: NEAREST doesnt seem to exist. - * Im not seting MAG_FILTER_MASK and (3 << 11) on for all - * anisotropy modes because that would void selected mag filter - */ -# define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13) -# define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13) -# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13) -# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13) -# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) ) -# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) -# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) -# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) -# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21) -# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21) -# define R300_TX_MAX_ANISO_MASK (14 << 21) +# define R300_TX_MIN_FILTER_ANISO (3 << 11) +# define R300_TX_MIN_FILTER_MASK (3 << 11) +# define R300_TX_MIN_FILTER_MIP_NONE (0 << 13) +# define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13) +# define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13) +# define R300_TX_MIN_FILTER_MIP_MASK (3 << 13) +# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) +# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21) +# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21) +# define R300_TX_MAX_ANISO_8_TO_1 (3 << 21) +# define R300_TX_MAX_ANISO_16_TO_1 (4 << 21) +# define R300_TX_MAX_ANISO_MASK (7 << 21) #define R300_TX_FILTER1_0 0x4440 # define R300_CHROMA_KEY_MODE_DISABLE 0 @@ -838,7 +1394,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_CHROMA_KEY_BLEND 2 # define R300_MC_ROUND_NORMAL (0<<2) # define R300_MC_ROUND_MPEG4 (1<<2) -# define R300_LOD_BIAS_MASK 0x1fff +# define R300_LOD_BIAS_SHIFT 3 +# define R300_LOD_BIAS_MASK 0x1ff8 # define R300_EDGE_ANISO_EDGE_DIAG (0<<13) # define R300_EDGE_ANISO_EDGE_ONLY (1<<13) # define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) @@ -849,12 +1406,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_TRI_PERF_3_8 (3<<15) # define R300_ANISO_THRESHOLD_MASK (7<<17) +# define R500_MACRO_SWITCH (1<<22) +# define R500_BORDER_FIX (1<<31) + #define R300_TX_SIZE_0 0x4480 # define R300_TX_WIDTHMASK_SHIFT 0 # define R300_TX_WIDTHMASK_MASK (2047 << 0) # define R300_TX_HEIGHTMASK_SHIFT 11 # define R300_TX_HEIGHTMASK_MASK (2047 << 11) -# define R300_TX_UNK23 (1 << 23) +# define R300_TX_DEPTHMASK_SHIFT 22 +# define R300_TX_DEPTHMASK_MASK (0xf << 22) # define R300_TX_MAX_MIP_LEVEL_SHIFT 26 # define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) # define R300_TX_SIZE_PROJECTED (1<<30) @@ -865,7 +1426,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. They are given meanings as R, G, B and Alpha by the swizzle specification */ # define R300_TX_FORMAT_X8 0x0 +# define R500_TX_FORMAT_X1 0x0 // bit set in format 2 # define R300_TX_FORMAT_X16 0x1 +# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2 # define R300_TX_FORMAT_Y4X4 0x2 # define R300_TX_FORMAT_Y8X8 0x3 # define R300_TX_FORMAT_Y16X16 0x4 @@ -886,9 +1449,17 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */ # define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */ # define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */ + + /* These two values are wrong, but they're the only values that + * produce any even vaguely correct results. Can r300 only do 16-bit + * depth textures? + */ +# define R300_TX_FORMAT_X24_Y8 0x1e +# define R300_TX_FORMAT_X32 0x1e + /* 0x16 - some 16 bit green format.. ?? */ -# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */ -# define R300_TX_FORMAT_CUBIC_MAP (1 << 26) +# define R300_TX_FORMAT_3D (1 << 25) +# define R300_TX_FORMAT_CUBIC_MAP (2 << 25) /* gap */ /* Floating point formats */ @@ -941,7 +1512,18 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_FORMAT_YUV_MODE 0x00800000 -#define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */ +#define R300_TX_FORMAT2_0 0x4500 /* obvious missing in gap */ +# define R300_TX_PITCHMASK_SHIFT 0 +# define R300_TX_PITCHMASK_MASK (2047 << 0) +# define R500_TXFORMAT_MSB (1 << 14) +# define R500_TXWIDTH_BIT11 (1 << 15) +# define R500_TXHEIGHT_BIT11 (1 << 16) +# define R500_POW2FIX2FLT (1 << 17) +# define R500_SEL_FILTER4_TC0 (0 << 18) +# define R500_SEL_FILTER4_TC1 (1 << 18) +# define R500_SEL_FILTER4_TC2 (2 << 18) +# define R500_SEL_FILTER4_TC3 (3 << 18) + #define R300_TX_OFFSET_0 0x4540 /* BEGIN: Guess from R200 */ # define R300_TXO_ENDIAN_NO_SWAP (0 << 0) @@ -949,15 +1531,50 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) # define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) # define R300_TXO_MACRO_TILE (1 << 2) +# define R300_TXO_MICRO_TILE_LINEAR (0 << 3) # define R300_TXO_MICRO_TILE (1 << 3) +# define R300_TXO_MICRO_TILE_SQUARE (2 << 3) # define R300_TXO_OFFSET_MASK 0xffffffe0 # define R300_TXO_OFFSET_SHIFT 5 /* END: Guess from R200 */ /* 32 bit chroma key */ #define R300_TX_CHROMA_KEY_0 0x4580 +#define R300_TX_CHROMA_KEY_1 0x4584 +#define R300_TX_CHROMA_KEY_2 0x4588 +#define R300_TX_CHROMA_KEY_3 0x458c +#define R300_TX_CHROMA_KEY_4 0x4590 +#define R300_TX_CHROMA_KEY_5 0x4594 +#define R300_TX_CHROMA_KEY_6 0x4598 +#define R300_TX_CHROMA_KEY_7 0x459c +#define R300_TX_CHROMA_KEY_8 0x45a0 +#define R300_TX_CHROMA_KEY_9 0x45a4 +#define R300_TX_CHROMA_KEY_10 0x45a8 +#define R300_TX_CHROMA_KEY_11 0x45ac +#define R300_TX_CHROMA_KEY_12 0x45b0 +#define R300_TX_CHROMA_KEY_13 0x45b4 +#define R300_TX_CHROMA_KEY_14 0x45b8 +#define R300_TX_CHROMA_KEY_15 0x45bc /* ff00ff00 == { 0, 1.0, 0, 1.0 } */ -#define R300_TX_BORDER_COLOR_0 0x45C0 + +/* Border Color */ +#define R300_TX_BORDER_COLOR_0 0x45c0 +#define R300_TX_BORDER_COLOR_1 0x45c4 +#define R300_TX_BORDER_COLOR_2 0x45c8 +#define R300_TX_BORDER_COLOR_3 0x45cc +#define R300_TX_BORDER_COLOR_4 0x45d0 +#define R300_TX_BORDER_COLOR_5 0x45d4 +#define R300_TX_BORDER_COLOR_6 0x45d8 +#define R300_TX_BORDER_COLOR_7 0x45dc +#define R300_TX_BORDER_COLOR_8 0x45e0 +#define R300_TX_BORDER_COLOR_9 0x45e4 +#define R300_TX_BORDER_COLOR_10 0x45e8 +#define R300_TX_BORDER_COLOR_11 0x45ec +#define R300_TX_BORDER_COLOR_12 0x45f0 +#define R300_TX_BORDER_COLOR_13 0x45f4 +#define R300_TX_BORDER_COLOR_14 0x45f8 +#define R300_TX_BORDER_COLOR_15 0x45fc + /* END: Texture specification */ @@ -980,23 +1597,23 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * offsets into the respective instruction streams, while *_END points to the * last instruction relative to this offset. */ -#define R300_PFS_CNTL_0 0x4600 +#define R300_US_CONFIG 0x4600 # define R300_PFS_CNTL_LAST_NODES_SHIFT 0 # define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) # define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) -#define R300_PFS_CNTL_1 0x4604 +#define R300_US_PIXSIZE 0x4604 /* There is an unshifted value here which has so far always been equal to the * index of the highest used temporary register. */ -#define R300_PFS_CNTL_2 0x4608 +#define R300_US_CODE_OFFSET 0x4608 # define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 # define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) # define R300_PFS_CNTL_ALU_END_SHIFT 6 # define R300_PFS_CNTL_ALU_END_MASK (63 << 6) -# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12 -# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */ +# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 13 +# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13) # define R300_PFS_CNTL_TEX_END_SHIFT 18 -# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */ +# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* gap */ @@ -1007,45 +1624,65 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * * Offsets are relative to the master offset from PFS_CNTL_2. */ -#define R300_PFS_NODE_0 0x4610 -#define R300_PFS_NODE_1 0x4614 -#define R300_PFS_NODE_2 0x4618 -#define R300_PFS_NODE_3 0x461C -# define R300_PFS_NODE_ALU_OFFSET_SHIFT 0 -# define R300_PFS_NODE_ALU_OFFSET_MASK (63 << 0) -# define R300_PFS_NODE_ALU_END_SHIFT 6 -# define R300_PFS_NODE_ALU_END_MASK (63 << 6) -# define R300_PFS_NODE_TEX_OFFSET_SHIFT 12 -# define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12) -# define R300_PFS_NODE_TEX_END_SHIFT 17 -# define R300_PFS_NODE_TEX_END_MASK (31 << 17) -# define R300_PFS_NODE_OUTPUT_COLOR (1 << 22) -# define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23) +#define R300_US_CODE_ADDR_0 0x4610 +#define R300_US_CODE_ADDR_1 0x4614 +#define R300_US_CODE_ADDR_2 0x4618 +#define R300_US_CODE_ADDR_3 0x461C +# define R300_ALU_START_SHIFT 0 +# define R300_ALU_START_MASK (63 << 0) +# define R300_ALU_SIZE_SHIFT 6 +# define R300_ALU_SIZE_MASK (63 << 6) +# define R300_TEX_START_SHIFT 12 +# define R300_TEX_START_MASK (31 << 12) +# define R300_TEX_SIZE_SHIFT 17 +# define R300_TEX_SIZE_MASK (31 << 17) +# define R300_RGBA_OUT (1 << 22) +# define R300_W_OUT (1 << 23) /* TEX * As far as I can tell, texture instructions cannot write into output * registers directly. A subsequent ALU instruction is always necessary, * even if it's just MAD o0, r0, 1, 0 */ -#define R300_PFS_TEXI_0 0x4620 -# define R300_FPITX_SRC_SHIFT 0 -# define R300_FPITX_SRC_MASK (31 << 0) - /* GUESS */ -# define R300_FPITX_SRC_CONST (1 << 5) -# define R300_FPITX_DST_SHIFT 6 -# define R300_FPITX_DST_MASK (31 << 6) -# define R300_FPITX_IMAGE_SHIFT 11 - /* GUESS based on layout and native limits */ -# define R300_FPITX_IMAGE_MASK (15 << 11) -/* Unsure if these are opcodes, or some kind of bitfield, but this is how - * they were set when I checked - */ -# define R300_FPITX_OPCODE_SHIFT 15 -# define R300_FPITX_OP_TEX 1 -# define R300_FPITX_OP_KIL 2 -# define R300_FPITX_OP_TXP 3 -# define R300_FPITX_OP_TXB 4 -# define R300_FPITX_OPCODE_MASK (7 << 15) +#define R300_US_TEX_INST_0 0x4620 +# define R300_SRC_ADDR_SHIFT 0 +# define R300_SRC_ADDR_MASK (31 << 0) +# define R300_DST_ADDR_SHIFT 6 +# define R300_DST_ADDR_MASK (31 << 6) +# define R300_TEX_ID_SHIFT 11 +# define R300_TEX_ID_MASK (15 << 11) +# define R300_TEX_INST_SHIFT 15 +# define R300_TEX_OP_NOP 0 +# define R300_TEX_OP_LD 1 +# define R300_TEX_OP_KIL 2 +# define R300_TEX_OP_TXP 3 +# define R300_TEX_OP_TXB 4 +# define R300_TEX_INST_MASK (7 << 15) + +/* Output format from the unfied shader */ +#define R300_US_OUT_FMT 0x46A4 +# define R300_US_OUT_FMT_C4_8 (0 << 0) +# define R300_US_OUT_FMT_C4_10 (1 << 0) +# define R300_US_OUT_FMT_C4_10_GAMMA (2 << 0) +# define R300_US_OUT_FMT_C_16 (3 << 0) +# define R300_US_OUT_FMT_C2_16 (4 << 0) +# define R300_US_OUT_FMT_C4_16 (5 << 0) +# define R300_US_OUT_FMT_C_16_MPEG (6 << 0) +# define R300_US_OUT_FMT_C2_16_MPEG (7 << 0) +# define R300_US_OUT_FMT_C2_4 (8 << 0) +# define R300_US_OUT_FMT_C_3_3_2 (9 << 0) +# define R300_US_OUT_FMT_C_6_5_6 (10 << 0) +# define R300_US_OUT_FMT_C_11_11_10 (11 << 0) +# define R300_US_OUT_FMT_C_10_11_11 (12 << 0) +# define R300_US_OUT_FMT_C_2_10_10_10 (13 << 0) +/* reserved */ +# define R300_US_OUT_FMT_UNUSED (15 << 0) +# define R300_US_OUT_FMT_C_16_FP (16 << 0) +# define R300_US_OUT_FMT_C2_16_FP (17 << 0) +# define R300_US_OUT_FMT_C4_16_FP (18 << 0) +# define R300_US_OUT_FMT_C_32_FP (19 << 0) +# define R300_US_OUT_FMT_C2_32_FP (20 << 0) +# define R300_US_OUT_FMT_C4_32_FP (20 << 0) /* ALU * The ALU instructions register blocks are enumerated according to the order @@ -1111,172 +1748,256 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * - Set FPI0/FPI2_SPECIAL_LRP * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD */ -#define R300_PFS_INSTR1_0 0x46C0 -# define R300_FPI1_SRC0C_SHIFT 0 -# define R300_FPI1_SRC0C_MASK (31 << 0) -# define R300_FPI1_SRC0C_CONST (1 << 5) -# define R300_FPI1_SRC1C_SHIFT 6 -# define R300_FPI1_SRC1C_MASK (31 << 6) -# define R300_FPI1_SRC1C_CONST (1 << 11) -# define R300_FPI1_SRC2C_SHIFT 12 -# define R300_FPI1_SRC2C_MASK (31 << 12) -# define R300_FPI1_SRC2C_CONST (1 << 17) -# define R300_FPI1_SRC_MASK 0x0003ffff -# define R300_FPI1_DSTC_SHIFT 18 -# define R300_FPI1_DSTC_MASK (31 << 18) -# define R300_FPI1_DSTC_REG_MASK_SHIFT 23 -# define R300_FPI1_DSTC_REG_X (1 << 23) -# define R300_FPI1_DSTC_REG_Y (1 << 24) -# define R300_FPI1_DSTC_REG_Z (1 << 25) -# define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT 26 -# define R300_FPI1_DSTC_OUTPUT_X (1 << 26) -# define R300_FPI1_DSTC_OUTPUT_Y (1 << 27) -# define R300_FPI1_DSTC_OUTPUT_Z (1 << 28) - -#define R300_PFS_INSTR3_0 0x47C0 -# define R300_FPI3_SRC0A_SHIFT 0 -# define R300_FPI3_SRC0A_MASK (31 << 0) -# define R300_FPI3_SRC0A_CONST (1 << 5) -# define R300_FPI3_SRC1A_SHIFT 6 -# define R300_FPI3_SRC1A_MASK (31 << 6) -# define R300_FPI3_SRC1A_CONST (1 << 11) -# define R300_FPI3_SRC2A_SHIFT 12 -# define R300_FPI3_SRC2A_MASK (31 << 12) -# define R300_FPI3_SRC2A_CONST (1 << 17) -# define R300_FPI3_SRC_MASK 0x0003ffff -# define R300_FPI3_DSTA_SHIFT 18 -# define R300_FPI3_DSTA_MASK (31 << 18) -# define R300_FPI3_DSTA_REG (1 << 23) -# define R300_FPI3_DSTA_OUTPUT (1 << 24) -# define R300_FPI3_DSTA_DEPTH (1 << 27) - -#define R300_PFS_INSTR0_0 0x48C0 -# define R300_FPI0_ARGC_SRC0C_XYZ 0 -# define R300_FPI0_ARGC_SRC0C_XXX 1 -# define R300_FPI0_ARGC_SRC0C_YYY 2 -# define R300_FPI0_ARGC_SRC0C_ZZZ 3 -# define R300_FPI0_ARGC_SRC1C_XYZ 4 -# define R300_FPI0_ARGC_SRC1C_XXX 5 -# define R300_FPI0_ARGC_SRC1C_YYY 6 -# define R300_FPI0_ARGC_SRC1C_ZZZ 7 -# define R300_FPI0_ARGC_SRC2C_XYZ 8 -# define R300_FPI0_ARGC_SRC2C_XXX 9 -# define R300_FPI0_ARGC_SRC2C_YYY 10 -# define R300_FPI0_ARGC_SRC2C_ZZZ 11 -# define R300_FPI0_ARGC_SRC0A 12 -# define R300_FPI0_ARGC_SRC1A 13 -# define R300_FPI0_ARGC_SRC2A 14 -# define R300_FPI0_ARGC_SRC1C_LRP 15 -# define R300_FPI0_ARGC_ZERO 20 -# define R300_FPI0_ARGC_ONE 21 - /* GUESS */ -# define R300_FPI0_ARGC_HALF 22 -# define R300_FPI0_ARGC_SRC0C_YZX 23 -# define R300_FPI0_ARGC_SRC1C_YZX 24 -# define R300_FPI0_ARGC_SRC2C_YZX 25 -# define R300_FPI0_ARGC_SRC0C_ZXY 26 -# define R300_FPI0_ARGC_SRC1C_ZXY 27 -# define R300_FPI0_ARGC_SRC2C_ZXY 28 -# define R300_FPI0_ARGC_SRC0CA_WZY 29 -# define R300_FPI0_ARGC_SRC1CA_WZY 30 -# define R300_FPI0_ARGC_SRC2CA_WZY 31 - -# define R300_FPI0_ARG0C_SHIFT 0 -# define R300_FPI0_ARG0C_MASK (31 << 0) -# define R300_FPI0_ARG0C_NEG (1 << 5) -# define R300_FPI0_ARG0C_ABS (1 << 6) -# define R300_FPI0_ARG1C_SHIFT 7 -# define R300_FPI0_ARG1C_MASK (31 << 7) -# define R300_FPI0_ARG1C_NEG (1 << 12) -# define R300_FPI0_ARG1C_ABS (1 << 13) -# define R300_FPI0_ARG2C_SHIFT 14 -# define R300_FPI0_ARG2C_MASK (31 << 14) -# define R300_FPI0_ARG2C_NEG (1 << 19) -# define R300_FPI0_ARG2C_ABS (1 << 20) -# define R300_FPI0_SPECIAL_LRP (1 << 21) -# define R300_FPI0_OUTC_MAD (0 << 23) -# define R300_FPI0_OUTC_DP3 (1 << 23) -# define R300_FPI0_OUTC_DP4 (2 << 23) -# define R300_FPI0_OUTC_MIN (4 << 23) -# define R300_FPI0_OUTC_MAX (5 << 23) -# define R300_FPI0_OUTC_CMPH (7 << 23) -# define R300_FPI0_OUTC_CMP (8 << 23) -# define R300_FPI0_OUTC_FRC (9 << 23) -# define R300_FPI0_OUTC_REPL_ALPHA (10 << 23) -# define R300_FPI0_OUTC_SAT (1 << 30) -# define R300_FPI0_INSERT_NOP (1 << 31) - -#define R300_PFS_INSTR2_0 0x49C0 -# define R300_FPI2_ARGA_SRC0C_X 0 -# define R300_FPI2_ARGA_SRC0C_Y 1 -# define R300_FPI2_ARGA_SRC0C_Z 2 -# define R300_FPI2_ARGA_SRC1C_X 3 -# define R300_FPI2_ARGA_SRC1C_Y 4 -# define R300_FPI2_ARGA_SRC1C_Z 5 -# define R300_FPI2_ARGA_SRC2C_X 6 -# define R300_FPI2_ARGA_SRC2C_Y 7 -# define R300_FPI2_ARGA_SRC2C_Z 8 -# define R300_FPI2_ARGA_SRC0A 9 -# define R300_FPI2_ARGA_SRC1A 10 -# define R300_FPI2_ARGA_SRC2A 11 -# define R300_FPI2_ARGA_SRC1A_LRP 15 -# define R300_FPI2_ARGA_ZERO 16 -# define R300_FPI2_ARGA_ONE 17 - /* GUESS */ -# define R300_FPI2_ARGA_HALF 18 -# define R300_FPI2_ARG0A_SHIFT 0 -# define R300_FPI2_ARG0A_MASK (31 << 0) -# define R300_FPI2_ARG0A_NEG (1 << 5) - /* GUESS */ -# define R300_FPI2_ARG0A_ABS (1 << 6) -# define R300_FPI2_ARG1A_SHIFT 7 -# define R300_FPI2_ARG1A_MASK (31 << 7) -# define R300_FPI2_ARG1A_NEG (1 << 12) - /* GUESS */ -# define R300_FPI2_ARG1A_ABS (1 << 13) -# define R300_FPI2_ARG2A_SHIFT 14 -# define R300_FPI2_ARG2A_MASK (31 << 14) -# define R300_FPI2_ARG2A_NEG (1 << 19) - /* GUESS */ -# define R300_FPI2_ARG2A_ABS (1 << 20) -# define R300_FPI2_SPECIAL_LRP (1 << 21) -# define R300_FPI2_OUTA_MAD (0 << 23) -# define R300_FPI2_OUTA_DP4 (1 << 23) -# define R300_FPI2_OUTA_MIN (2 << 23) -# define R300_FPI2_OUTA_MAX (3 << 23) -# define R300_FPI2_OUTA_CMP (6 << 23) -# define R300_FPI2_OUTA_FRC (7 << 23) -# define R300_FPI2_OUTA_EX2 (8 << 23) -# define R300_FPI2_OUTA_LG2 (9 << 23) -# define R300_FPI2_OUTA_RCP (10 << 23) -# define R300_FPI2_OUTA_RSQ (11 << 23) -# define R300_FPI2_OUTA_SAT (1 << 30) -# define R300_FPI2_UNKNOWN_31 (1 << 31) +#define R300_US_ALU_RGB_ADDR_0 0x46C0 +# define R300_ALU_SRC0C_SHIFT 0 +# define R300_ALU_SRC0C_MASK (31 << 0) +# define R300_ALU_SRC0C_CONST (1 << 5) +# define R300_ALU_SRC1C_SHIFT 6 +# define R300_ALU_SRC1C_MASK (31 << 6) +# define R300_ALU_SRC1C_CONST (1 << 11) +# define R300_ALU_SRC2C_SHIFT 12 +# define R300_ALU_SRC2C_MASK (31 << 12) +# define R300_ALU_SRC2C_CONST (1 << 17) +# define R300_ALU_SRC_MASK 0x0003ffff +# define R300_ALU_DSTC_SHIFT 18 +# define R300_ALU_DSTC_MASK (31 << 18) +# define R300_ALU_DSTC_REG_MASK_SHIFT 23 +# define R300_ALU_DSTC_REG_X (1 << 23) +# define R300_ALU_DSTC_REG_Y (1 << 24) +# define R300_ALU_DSTC_REG_Z (1 << 25) +# define R300_ALU_DSTC_OUTPUT_MASK_SHIFT 26 +# define R300_ALU_DSTC_OUTPUT_X (1 << 26) +# define R300_ALU_DSTC_OUTPUT_Y (1 << 27) +# define R300_ALU_DSTC_OUTPUT_Z (1 << 28) + +#define R300_US_ALU_ALPHA_ADDR_0 0x47C0 +# define R300_ALU_SRC0A_SHIFT 0 +# define R300_ALU_SRC0A_MASK (31 << 0) +# define R300_ALU_SRC0A_CONST (1 << 5) +# define R300_ALU_SRC1A_SHIFT 6 +# define R300_ALU_SRC1A_MASK (31 << 6) +# define R300_ALU_SRC1A_CONST (1 << 11) +# define R300_ALU_SRC2A_SHIFT 12 +# define R300_ALU_SRC2A_MASK (31 << 12) +# define R300_ALU_SRC2A_CONST (1 << 17) +# define R300_ALU_SRC_MASK 0x0003ffff +# define R300_ALU_DSTA_SHIFT 18 +# define R300_ALU_DSTA_MASK (31 << 18) +# define R300_ALU_DSTA_REG (1 << 23) +# define R300_ALU_DSTA_OUTPUT (1 << 24) +# define R300_ALU_DSTA_DEPTH (1 << 27) + +#define R300_US_ALU_RGB_INST_0 0x48C0 +# define R300_ALU_ARGC_SRC0C_XYZ 0 +# define R300_ALU_ARGC_SRC0C_XXX 1 +# define R300_ALU_ARGC_SRC0C_YYY 2 +# define R300_ALU_ARGC_SRC0C_ZZZ 3 +# define R300_ALU_ARGC_SRC1C_XYZ 4 +# define R300_ALU_ARGC_SRC1C_XXX 5 +# define R300_ALU_ARGC_SRC1C_YYY 6 +# define R300_ALU_ARGC_SRC1C_ZZZ 7 +# define R300_ALU_ARGC_SRC2C_XYZ 8 +# define R300_ALU_ARGC_SRC2C_XXX 9 +# define R300_ALU_ARGC_SRC2C_YYY 10 +# define R300_ALU_ARGC_SRC2C_ZZZ 11 +# define R300_ALU_ARGC_SRC0A 12 +# define R300_ALU_ARGC_SRC1A 13 +# define R300_ALU_ARGC_SRC2A 14 +# define R300_ALU_ARGC_SRCP_XYZ 15 +# define R300_ALU_ARGC_SRCP_XXX 16 +# define R300_ALU_ARGC_SRCP_YYY 17 +# define R300_ALU_ARGC_SRCP_ZZZ 18 +# define R300_ALU_ARGC_SRCP_WWW 19 +# define R300_ALU_ARGC_ZERO 20 +# define R300_ALU_ARGC_ONE 21 +# define R300_ALU_ARGC_HALF 22 +# define R300_ALU_ARGC_SRC0C_YZX 23 +# define R300_ALU_ARGC_SRC1C_YZX 24 +# define R300_ALU_ARGC_SRC2C_YZX 25 +# define R300_ALU_ARGC_SRC0C_ZXY 26 +# define R300_ALU_ARGC_SRC1C_ZXY 27 +# define R300_ALU_ARGC_SRC2C_ZXY 28 +# define R300_ALU_ARGC_SRC0CA_WZY 29 +# define R300_ALU_ARGC_SRC1CA_WZY 30 +# define R300_ALU_ARGC_SRC2CA_WZY 31 + +# define R300_ALU_ARG0C_SHIFT 0 +# define R300_ALU_ARG0C_MASK (31 << 0) +# define R300_ALU_ARG0C_NOP (0 << 5) +# define R300_ALU_ARG0C_NEG (1 << 5) +# define R300_ALU_ARG0C_ABS (2 << 5) +# define R300_ALU_ARG0C_NAB (3 << 5) +# define R300_ALU_ARG1C_SHIFT 7 +# define R300_ALU_ARG1C_MASK (31 << 7) +# define R300_ALU_ARG1C_NOP (0 << 12) +# define R300_ALU_ARG1C_NEG (1 << 12) +# define R300_ALU_ARG1C_ABS (2 << 12) +# define R300_ALU_ARG1C_NAB (3 << 12) +# define R300_ALU_ARG2C_SHIFT 14 +# define R300_ALU_ARG2C_MASK (31 << 14) +# define R300_ALU_ARG2C_NOP (0 << 19) +# define R300_ALU_ARG2C_NEG (1 << 19) +# define R300_ALU_ARG2C_ABS (2 << 19) +# define R300_ALU_ARG2C_NAB (3 << 19) +# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21) +# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21) +# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21) +# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21) + +# define R300_ALU_OUTC_MAD (0 << 23) +# define R300_ALU_OUTC_DP3 (1 << 23) +# define R300_ALU_OUTC_DP4 (2 << 23) +# define R300_ALU_OUTC_D2A (3 << 23) +# define R300_ALU_OUTC_MIN (4 << 23) +# define R300_ALU_OUTC_MAX (5 << 23) +# define R300_ALU_OUTC_CMPH (7 << 23) +# define R300_ALU_OUTC_CMP (8 << 23) +# define R300_ALU_OUTC_FRC (9 << 23) +# define R300_ALU_OUTC_REPL_ALPHA (10 << 23) + +# define R300_ALU_OUTC_MOD_NOP (0 << 27) +# define R300_ALU_OUTC_MOD_MUL2 (1 << 27) +# define R300_ALU_OUTC_MOD_MUL4 (2 << 27) +# define R300_ALU_OUTC_MOD_MUL8 (3 << 27) +# define R300_ALU_OUTC_MOD_DIV2 (4 << 27) +# define R300_ALU_OUTC_MOD_DIV4 (5 << 27) +# define R300_ALU_OUTC_MOD_DIV8 (6 << 27) + +# define R300_ALU_OUTC_CLAMP (1 << 30) +# define R300_ALU_INSERT_NOP (1 << 31) + +#define R300_US_ALU_ALPHA_INST_0 0x49C0 +# define R300_ALU_ARGA_SRC0C_X 0 +# define R300_ALU_ARGA_SRC0C_Y 1 +# define R300_ALU_ARGA_SRC0C_Z 2 +# define R300_ALU_ARGA_SRC1C_X 3 +# define R300_ALU_ARGA_SRC1C_Y 4 +# define R300_ALU_ARGA_SRC1C_Z 5 +# define R300_ALU_ARGA_SRC2C_X 6 +# define R300_ALU_ARGA_SRC2C_Y 7 +# define R300_ALU_ARGA_SRC2C_Z 8 +# define R300_ALU_ARGA_SRC0A 9 +# define R300_ALU_ARGA_SRC1A 10 +# define R300_ALU_ARGA_SRC2A 11 +# define R300_ALU_ARGA_SRCP_X 12 +# define R300_ALU_ARGA_SRCP_Y 13 +# define R300_ALU_ARGA_SRCP_Z 14 +# define R300_ALU_ARGA_SRCP_W 15 + +# define R300_ALU_ARGA_ZERO 16 +# define R300_ALU_ARGA_ONE 17 +# define R300_ALU_ARGA_HALF 18 +# define R300_ALU_ARG0A_SHIFT 0 +# define R300_ALU_ARG0A_MASK (31 << 0) +# define R300_ALU_ARG0A_NOP (0 << 5) +# define R300_ALU_ARG0A_NEG (1 << 5) +# define R300_ALU_ARG0A_ABS (2 << 5) +# define R300_ALU_ARG0A_NAB (3 << 5) +# define R300_ALU_ARG1A_SHIFT 7 +# define R300_ALU_ARG1A_MASK (31 << 7) +# define R300_ALU_ARG1A_NOP (0 << 12) +# define R300_ALU_ARG1A_NEG (1 << 12) +# define R300_ALU_ARG1A_ABS (2 << 12) +# define R300_ALU_ARG1A_NAB (3 << 12) +# define R300_ALU_ARG2A_SHIFT 14 +# define R300_ALU_ARG2A_MASK (31 << 14) +# define R300_ALU_ARG2A_NOP (0 << 19) +# define R300_ALU_ARG2A_NEG (1 << 19) +# define R300_ALU_ARG2A_ABS (2 << 19) +# define R300_ALU_ARG2A_NAB (3 << 19) +# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21) +# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21) +# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21) +# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21) + +# define R300_ALU_OUTA_MAD (0 << 23) +# define R300_ALU_OUTA_DP4 (1 << 23) +# define R300_ALU_OUTA_MIN (2 << 23) +# define R300_ALU_OUTA_MAX (3 << 23) +# define R300_ALU_OUTA_CND (5 << 23) +# define R300_ALU_OUTA_CMP (6 << 23) +# define R300_ALU_OUTA_FRC (7 << 23) +# define R300_ALU_OUTA_EX2 (8 << 23) +# define R300_ALU_OUTA_LG2 (9 << 23) +# define R300_ALU_OUTA_RCP (10 << 23) +# define R300_ALU_OUTA_RSQ (11 << 23) + +# define R300_ALU_OUTA_MOD_NOP (0 << 27) +# define R300_ALU_OUTA_MOD_MUL2 (1 << 27) +# define R300_ALU_OUTA_MOD_MUL4 (2 << 27) +# define R300_ALU_OUTA_MOD_MUL8 (3 << 27) +# define R300_ALU_OUTA_MOD_DIV2 (4 << 27) +# define R300_ALU_OUTA_MOD_DIV4 (5 << 27) +# define R300_ALU_OUTA_MOD_DIV8 (6 << 27) + +# define R300_ALU_OUTA_CLAMP (1 << 30) /* END: Fragment program instruction set */ -/* Fog state and color */ -#define R300_RE_FOG_STATE 0x4BC0 -# define R300_FOG_ENABLE (1 << 0) -# define R300_FOG_MODE_LINEAR (0 << 1) -# define R300_FOG_MODE_EXP (1 << 1) -# define R300_FOG_MODE_EXP2 (2 << 1) -# define R300_FOG_MODE_MASK (3 << 1) -#define R300_FOG_COLOR_R 0x4BC8 -#define R300_FOG_COLOR_G 0x4BCC -#define R300_FOG_COLOR_B 0x4BD0 - -#define R300_PP_ALPHA_TEST 0x4BD4 -# define R300_REF_ALPHA_MASK 0x000000ff -# define R300_ALPHA_TEST_FAIL (0 << 8) -# define R300_ALPHA_TEST_LESS (1 << 8) -# define R300_ALPHA_TEST_LEQUAL (3 << 8) -# define R300_ALPHA_TEST_EQUAL (2 << 8) -# define R300_ALPHA_TEST_GEQUAL (6 << 8) -# define R300_ALPHA_TEST_GREATER (4 << 8) -# define R300_ALPHA_TEST_NEQUAL (5 << 8) -# define R300_ALPHA_TEST_PASS (7 << 8) -# define R300_ALPHA_TEST_OP_MASK (7 << 8) -# define R300_ALPHA_TEST_ENABLE (1 << 11) +/* Fog: Fog Blending Enable */ +#define R300_FG_FOG_BLEND 0x4bc0 +# define R300_FG_FOG_BLEND_DISABLE (0 << 0) +# define R300_FG_FOG_BLEND_ENABLE (1 << 0) +# define R300_FG_FOG_BLEND_FN_LINEAR (0 << 1) +# define R300_FG_FOG_BLEND_FN_EXP (1 << 1) +# define R300_FG_FOG_BLEND_FN_EXP2 (2 << 1) +# define R300_FG_FOG_BLEND_FN_CONSTANT (3 << 1) +# define R300_FG_FOG_BLEND_FN_MASK (3 << 1) + +/* Fog: Red Component of Fog Color */ +#define R300_FG_FOG_COLOR_R 0x4bc8 +/* Fog: Green Component of Fog Color */ +#define R300_FG_FOG_COLOR_G 0x4bcc +/* Fog: Blue Component of Fog Color */ +#define R300_FG_FOG_COLOR_B 0x4bd0 +# define R300_FG_FOG_COLOR_MASK 0x000003ff + +/* Fog: Constant Factor for Fog Blending */ +#define R300_FG_FOG_FACTOR 0x4bc4 +# define FG_FOG_FACTOR_MASK 0x000003ff + +/* Fog: Alpha function */ +#define R300_FG_ALPHA_FUNC 0x4bd4 +# define R300_FG_ALPHA_FUNC_VAL_MASK 0x000000ff +# define R300_FG_ALPHA_FUNC_NEVER (0 << 8) +# define R300_FG_ALPHA_FUNC_LESS (1 << 8) +# define R300_FG_ALPHA_FUNC_EQUAL (2 << 8) +# define R300_FG_ALPHA_FUNC_LE (3 << 8) +# define R300_FG_ALPHA_FUNC_GREATER (4 << 8) +# define R300_FG_ALPHA_FUNC_NOTEQUAL (5 << 8) +# define R300_FG_ALPHA_FUNC_GE (6 << 8) +# define R300_FG_ALPHA_FUNC_ALWAYS (7 << 8) +# define R300_ALPHA_TEST_OP_MASK (7 << 8) +# define R300_FG_ALPHA_FUNC_DISABLE (0 << 11) +# define R300_FG_ALPHA_FUNC_ENABLE (1 << 11) + +# define R500_FG_ALPHA_FUNC_10BIT (0 << 12) +# define R500_FG_ALPHA_FUNC_8BIT (1 << 12) + +# define R300_FG_ALPHA_FUNC_MASK_DISABLE (0 << 16) +# define R300_FG_ALPHA_FUNC_MASK_ENABLE (1 << 16) +# define R300_FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17) +# define R300_FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17) + +# define R300_FG_ALPHA_FUNC_DITH_DISABLE (0 << 20) +# define R300_FG_ALPHA_FUNC_DITH_ENABLE (1 << 20) + +# define R500_FG_ALPHA_FUNC_OFFSET_DISABLE (0 << 24) +# define R500_FG_ALPHA_FUNC_OFFSET_ENABLE (1 << 24) /* Not supported in R520 */ +# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_DISABLE (0 << 25) +# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_ENABLE (1 << 25) + +# define R500_FG_ALPHA_FUNC_FP16_DISABLE (0 << 28) +# define R500_FG_ALPHA_FUNC_FP16_ENABLE (1 << 28) + + +/* Fog: Where does the depth come from? */ +#define R300_FG_DEPTH_SRC 0x4bd8 +# define R300_FG_DEPTH_SRC_SCAN (0 << 0) +# define R300_FG_DEPTH_SRC_SHADER (1 << 0) + +/* Fog: Alpha Compare Value */ +#define R500_FG_ALPHA_VALUE 0x4be0 +# define R500_FG_ALPHA_VALUE_MASK 0x0000ffff /* gap */ @@ -1285,12 +2006,33 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_PFS_PARAM_0_Y 0x4C04 #define R300_PFS_PARAM_0_Z 0x4C08 #define R300_PFS_PARAM_0_W 0x4C0C -/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */ +/* last consts */ #define R300_PFS_PARAM_31_X 0x4DF0 #define R300_PFS_PARAM_31_Y 0x4DF4 #define R300_PFS_PARAM_31_Z 0x4DF8 #define R300_PFS_PARAM_31_W 0x4DFC +/* Unpipelined. */ +#define R300_RB3D_CCTL 0x4e00 +# define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_4_BUFFERS (3 << 5) +# define R300_RB3D_CCTL_CLRCMP_FLIPE_DISABLE (0 << 7) +# define R300_RB3D_CCTL_CLRCMP_FLIPE_ENABLE (1 << 7) +# define R300_RB3D_CCTL_AA_COMPRESSION_DISABLE (0 << 9) +# define R300_RB3D_CCTL_AA_COMPRESSION_ENABLE (1 << 9) +# define R300_RB3D_CCTL_CMASK_DISABLE (0 << 10) +# define R300_RB3D_CCTL_CMASK_ENABLE (1 << 10) +/* reserved */ +# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_DISABLE (0 << 12) +# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE (1 << 12) +# define R300_RB3D_CCTL_WRITE_COMPRESSION_ENABLE (0 << 13) +# define R300_RB3D_CCTL_WRITE_COMPRESSION_DISABLE (1 << 13) +# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_DISABLE (0 << 14) +# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE (1 << 14) + + /* Notes: * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in * the application @@ -1302,9 +2044,17 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_RB3D_CBLEND 0x4E04 #define R300_RB3D_ABLEND 0x4E08 /* the following only appear in CBLEND */ -# define R300_BLEND_ENABLE (1 << 0) -# define R300_BLEND_UNKNOWN (3 << 1) -# define R300_BLEND_NO_SEPARATE (1 << 3) +# define R300_ALPHA_BLEND_ENABLE (1 << 0) +# define R300_SEPARATE_ALPHA_ENABLE (1 << 1) +# define R300_READ_ENABLE (1 << 2) +# define R300_DISCARD_SRC_PIXELS_DIS (0 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0 (1 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_0 (2 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0 (3 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3) + /* the following are shared between CBLEND and ABLEND */ # define R300_FCN_MASK (3 << 12) # define R300_COMB_FCN_ADD_CLAMP (0 << 12) @@ -1333,67 +2083,213 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_BLEND_MASK (63) # define R300_SRC_BLEND_SHIFT (16) # define R300_DST_BLEND_SHIFT (24) + +/* Constant color used by the blender. Pipelined through the blender. + * Note: For R520, this field is ignored, use RB3D_CONSTANT_COLOR_GB__BLUE, + * RB3D_CONSTANT_COLOR_GB__GREEN, etc. instead. + */ #define R300_RB3D_BLEND_COLOR 0x4E10 -#define R300_RB3D_COLORMASK 0x4E0C -# define R300_COLORMASK0_B (1<<0) -# define R300_COLORMASK0_G (1<<1) -# define R300_COLORMASK0_R (1<<2) -# define R300_COLORMASK0_A (1<<3) -/* gap */ -#define R300_RB3D_COLOROFFSET0 0x4E28 -# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */ -#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */ -#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */ -#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */ +/* 3D Color Channel Mask. If all the channels used in the current color format + * are disabled, then the cb will discard all the incoming quads. Pipelined + * through the blender. + */ +#define RB3D_COLOR_CHANNEL_MASK 0x4E0C +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 (1 << 0) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 (1 << 1) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK0 (1 << 2) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 (1 << 3) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK1 (1 << 4) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK1 (1 << 5) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK1 (1 << 6) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK1 (1 << 7) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK2 (1 << 8) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK2 (1 << 9) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK2 (1 << 10) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK2 (1 << 11) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK3 (1 << 12) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK3 (1 << 13) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK3 (1 << 14) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK3 (1 << 15) + +/* Clear color that is used when the color mask is set to 00. Unpipelined. + * Program this register with a 32-bit value in ARGB8888 or ARGB2101010 + * formats, ignoring the fields. + */ +#define RB3D_COLOR_CLEAR_VALUE 0x4e14 /* gap */ -/* Bit 16: Larger tiles +/* Color Compare Color. Stalls the 2d/3d datapath until it is idle. */ +#define RB3D_CLRCMP_CLR 0x4e20 + +/* Color Compare Mask. Stalls the 2d/3d datapath until it is idle. */ +#define RB3D_CLRCMP_MSK 0x4e24 + +/* Color Buffer Address Offset of multibuffer 0. Unpipelined. */ +#define R300_RB3D_COLOROFFSET0 0x4E28 +# define R300_COLOROFFSET_MASK 0xFFFFFFE0 +/* Color Buffer Address Offset of multibuffer 1. Unpipelined. */ +#define R300_RB3D_COLOROFFSET1 0x4E2C +/* Color Buffer Address Offset of multibuffer 2. Unpipelined. */ +#define R300_RB3D_COLOROFFSET2 0x4E30 +/* Color Buffer Address Offset of multibuffer 3. Unpipelined. */ +#define R300_RB3D_COLOROFFSET3 0x4E34 + +/* Color buffer format and tiling control for all the multibuffers and the + * pitch of multibuffer 0 to 3. Unpipelined. The cache must be empty before any + * of the registers are changed. + * + * Bit 16: Larger tiles * Bit 17: 4x2 tiles * Bit 18: Extremely weird tile like, but some pixels duplicated? */ #define R300_RB3D_COLORPITCH0 0x4E38 -# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */ -# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */ -# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */ -# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ -# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ -# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ -# define R300_COLOR_FORMAT_RGB565 (2 << 22) -# define R300_COLOR_FORMAT_ARGB8888 (3 << 22) -#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */ -#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */ -#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */ +# define R300_COLORPITCH_MASK 0x00003FFE +# define R300_COLOR_TILE_DISABLE (0 << 16) +# define R300_COLOR_TILE_ENABLE (1 << 16) +# define R300_COLOR_MICROTILE_DISABLE (0 << 17) +# define R300_COLOR_MICROTILE_ENABLE (1 << 17) +# define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */ +# define R300_COLOR_ENDIAN_NO_SWAP (0 << 19) +# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19) +# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19) +# define R300_COLOR_ENDIAN_HALF_DWORD_SWAP (3 << 19) +# define R500_COLOR_FORMAT_ARGB10101010 (0 << 21) +# define R500_COLOR_FORMAT_UV1010 (1 << 21) +# define R500_COLOR_FORMAT_CI8 (2 << 21) /* 2D only */ +# define R300_COLOR_FORMAT_ARGB1555 (3 << 21) +# define R300_COLOR_FORMAT_RGB565 (4 << 21) +# define R500_COLOR_FORMAT_ARGB2101010 (5 << 21) +# define R300_COLOR_FORMAT_ARGB8888 (6 << 21) +# define R300_COLOR_FORMAT_ARGB32323232 (7 << 21) +/* reserved */ +# define R300_COLOR_FORMAT_I8 (9 << 21) +# define R300_COLOR_FORMAT_ARGB16161616 (10 << 21) +# define R300_COLOR_FORMAT_VYUY (11 << 21) +# define R300_COLOR_FORMAT_YVYU (12 << 21) +# define R300_COLOR_FORMAT_UV88 (13 << 21) +# define R500_COLOR_FORMAT_I10 (14 << 21) +# define R300_COLOR_FORMAT_ARGB4444 (15 << 21) +#define R300_RB3D_COLORPITCH1 0x4E3C +#define R300_RB3D_COLORPITCH2 0x4E40 +#define R300_RB3D_COLORPITCH3 0x4E44 /* gap */ -/* Guess by Vladimir. +/* Destination Color Buffer Cache Control/Status. If the cb is in e2 mode, then + * a flush or free will not occur upon a write to this register, but a sync + * will be immediately sent if one is requested. If both DC_FLUSH and DC_FREE + * are zero but DC_FINISH is one, then a sync will be sent immediately -- the + * cb will not wait for all the previous operations to complete before sending + * the sync. Unpipelined except when DC_FINISH and DC_FREE are both set to + * zero. + * * Set to 0A before 3D operations, set to 02 afterwards. */ -#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C -# define R300_RB3D_DSTCACHE_UNKNOWN_02 0x00000002 -# define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A +#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4) + +#define R300_RB3D_DITHER_CTL 0x4E50 +# define R300_RB3D_DITHER_CTL_DITHER_MODE_TRUNCATE (0 << 0) +# define R300_RB3D_DITHER_CTL_DITHER_MODE_ROUND (1 << 0) +# define R300_RB3D_DITHER_CTL_DITHER_MODE_LUT (2 << 0) +/* reserved */ +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_TRUNCATE (0 << 2) +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_ROUND (1 << 2) +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT (2 << 2) +/* reserved */ + +/* Resolve buffer destination address. The cache must be empty before changing + * this register if the cb is in resolve mode. Unpipelined + */ +#define R300_RB3D_AARESOLVE_OFFSET 0x4e80 +# define R300_RB3D_AARESOLVE_OFFSET_SHIFT 5 +# define R300_RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */ + +/* Resolve Buffer Pitch and Tiling Control. The cache must be empty before + * changing this register if the cb is in resolve mode. Unpipelined + */ +#define R300_RB3D_AARESOLVE_PITCH 0x4e84 +# define R300_RB3D_AARESOLVE_PITCH_SHIFT 1 +# define R300_RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */ + +/* Resolve Buffer Control. Unpipelined */ +#define R300_RB3D_AARESOLVE_CTL 0x4e88 +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2) + + +/* Discard src pixels less than or equal to threshold. */ +#define R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea0 +/* Discard src pixels greater than or equal to threshold. */ +#define R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD 0x4ea4 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_SHIFT 0 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_MASK 0x000000ff +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_SHIFT 8 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_MASK 0x0000ff00 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_SHIFT 16 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_MASK 0x00ff0000 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_SHIFT 24 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_MASK 0xff000000 + +/* 3D ROP Control. Stalls the 2d/3d datapath until it is idle. */ +#define R300_RB3D_ROPCNTL 0x4e18 +# define R300_RB3D_ROPCNTL_ROP_ENABLE 0x00000004 +# define R300_RB3D_ROPCNTL_ROP_MASK (15 << 8) +# define R300_RB3D_ROPCNTL_ROP_SHIFT 8 + +/* Color Compare Flip. Stalls the 2d/3d datapath until it is idle. */ +#define R300_RB3D_CLRCMP_FLIPE 0x4e1c + +/* Sets the fifo sizes */ +#define R500_RB3D_FIFO_SIZE 0x4ef4 +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (3 << 0) + +/* Constant color used by the blender. Pipelined through the blender. */ +#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8 +# define R500_RB3D_CONSTANT_COLOR_AR_RED_MASK 0x0000ffff +# define R500_RB3D_CONSTANT_COLOR_AR_RED_SHIFT 0 +# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_MASK 0xffff0000 +# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_SHIFT 16 + +/* Constant color used by the blender. Pipelined through the blender. */ +#define R500_RB3D_CONSTANT_COLOR_GB 0x4efc +# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_MASK 0x0000ffff +# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_SHIFT 0 +# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_MASK 0xffff0000 +# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_SHIFT 16 /* gap */ /* There seems to be no "write only" setting, so use Z-test = ALWAYS * for this. * Bit (1<<8) is the "test" bit. so plain write is 6 - vd */ -#define R300_RB3D_ZSTENCIL_CNTL_0 0x4F00 -# define R300_RB3D_Z_DISABLED_1 0x00000010 -# define R300_RB3D_Z_DISABLED_2 0x00000014 -# define R300_RB3D_Z_TEST 0x00000012 -# define R300_RB3D_Z_TEST_AND_WRITE 0x00000016 -# define R300_RB3D_Z_WRITE_ONLY 0x00000006 - -# define R300_RB3D_Z_TEST 0x00000012 -# define R300_RB3D_Z_TEST_AND_WRITE 0x00000016 -# define R300_RB3D_Z_WRITE_ONLY 0x00000006 -# define R300_RB3D_STENCIL_ENABLE 0x00000001 - -#define R300_RB3D_ZSTENCIL_CNTL_1 0x4F04 +#define R300_ZB_CNTL 0x4F00 +# define R300_STENCIL_ENABLE (1 << 0) +# define R300_Z_ENABLE (1 << 1) +# define R300_Z_WRITE_ENABLE (1 << 2) +# define R300_Z_SIGNED_COMPARE (1 << 3) +# define R300_STENCIL_FRONT_BACK (1 << 4) + +#define R300_ZB_ZSTENCILCNTL 0x4f04 /* functions */ # define R300_ZS_NEVER 0 # define R300_ZS_LESS 1 @@ -1413,162 +2309,344 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ZS_INVERT 5 # define R300_ZS_INCR_WRAP 6 # define R300_ZS_DECR_WRAP 7 +# define R300_Z_FUNC_SHIFT 0 /* front and back refer to operations done for front and back faces, i.e. separate stencil function support */ -# define R300_RB3D_ZS1_DEPTH_FUNC_SHIFT 0 -# define R300_RB3D_ZS1_FRONT_FUNC_SHIFT 3 -# define R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT 6 -# define R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT 9 -# define R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT 12 -# define R300_RB3D_ZS1_BACK_FUNC_SHIFT 15 -# define R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT 18 -# define R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT 21 -# define R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT 24 - -#define R300_RB3D_ZSTENCIL_CNTL_2 0x4F08 -# define R300_RB3D_ZS2_STENCIL_REF_SHIFT 0 -# define R300_RB3D_ZS2_STENCIL_MASK 0xFF -# define R300_RB3D_ZS2_STENCIL_MASK_SHIFT 8 -# define R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT 16 +# define R300_S_FRONT_FUNC_SHIFT 3 +# define R300_S_FRONT_SFAIL_OP_SHIFT 6 +# define R300_S_FRONT_ZPASS_OP_SHIFT 9 +# define R300_S_FRONT_ZFAIL_OP_SHIFT 12 +# define R300_S_BACK_FUNC_SHIFT 15 +# define R300_S_BACK_SFAIL_OP_SHIFT 18 +# define R300_S_BACK_ZPASS_OP_SHIFT 21 +# define R300_S_BACK_ZFAIL_OP_SHIFT 24 + +#define R300_ZB_STENCILREFMASK 0x4f08 +# define R300_STENCILREF_SHIFT 0 +# define R300_STENCILREF_MASK 0x000000ff +# define R300_STENCILMASK_SHIFT 8 +# define R300_STENCILMASK_MASK 0x0000ff00 +# define R300_STENCILWRITEMASK_SHIFT 16 +# define R300_STENCILWRITEMASK_MASK 0x00ff0000 /* gap */ -#define R300_RB3D_ZSTENCIL_FORMAT 0x4F10 -# define R300_DEPTH_FORMAT_16BIT_INT_Z (0 << 0) -# define R300_DEPTH_FORMAT_24BIT_INT_Z (2 << 0) - /* 16 bit format or some aditional bit ? */ -# define R300_DEPTH_FORMAT_UNK32 (32 << 0) +#define R300_ZB_FORMAT 0x4f10 +# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0) +# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0) +# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0) +/* reserved up to (15 << 0) */ +# define R300_INVERT_13E3_LEADING_ONES (0 << 4) +# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4) -#define R300_RB3D_EARLY_Z 0x4F14 -# define R300_EARLY_Z_DISABLE (0 << 0) -# define R300_EARLY_Z_ENABLE (1 << 0) +#define R300_ZB_ZTOP 0x4F14 +# define R300_ZTOP_DISABLE (0 << 0) +# define R300_ZTOP_ENABLE (1 << 0) /* gap */ -#define R300_RB3D_ZCACHE_CTLSTAT 0x4F18 /* GUESS */ -# define R300_RB3D_ZCACHE_UNKNOWN_01 0x1 -# define R300_RB3D_ZCACHE_UNKNOWN_03 0x3 +#define R300_ZB_ZCACHE_CTLSTAT 0x4f18 +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) + +#define R300_ZB_BW_CNTL 0x4f1c +# define R300_HIZ_DISABLE (0 << 0) +# define R300_HIZ_ENABLE (1 << 0) +# define R300_HIZ_MIN (0 << 1) +# define R300_HIZ_MAX (1 << 1) +# define R300_FAST_FILL_DISABLE (0 << 2) +# define R300_FAST_FILL_ENABLE (1 << 2) +# define R300_RD_COMP_DISABLE (0 << 3) +# define R300_RD_COMP_ENABLE (1 << 3) +# define R300_WR_COMP_DISABLE (0 << 4) +# define R300_WR_COMP_ENABLE (1 << 4) +# define R300_ZB_CB_CLEAR_RMW (0 << 5) +# define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5) +# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6) +# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6) + +# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) +# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) +# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8) +# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8) + +# define R500_BMASK_ENABLE (0 << 10) +# define R500_BMASK_DISABLE (1 << 10) +# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11) +# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11) +# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12) +# define R500_HIZ_FP_EXP_BITS_1 (1 << 12) +# define R500_HIZ_FP_EXP_BITS_2 (2 << 12) +# define R500_HIZ_FP_EXP_BITS_3 (3 << 12) +# define R500_HIZ_FP_EXP_BITS_4 (4 << 12) +# define R500_HIZ_FP_EXP_BITS_5 (5 << 12) +# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15) +# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) +# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) +# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) +# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) +# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) +# define R500_PEQ_PACKING_DISABLE (0 << 18) +# define R500_PEQ_PACKING_ENABLE (1 << 18) +# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18) +# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18) + /* gap */ -#define R300_RB3D_DEPTHOFFSET 0x4F20 -#define R300_RB3D_DEPTHPITCH 0x4F24 -# define R300_DEPTHPITCH_MASK 0x00001FF8 /* GUESS */ -# define R300_DEPTH_TILE_ENABLE (1 << 16) /* GUESS */ -# define R300_DEPTH_MICROTILE_ENABLE (1 << 17) /* GUESS */ -# define R300_DEPTH_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ -# define R300_DEPTH_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ -# define R300_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ - -/* BEGIN: Vertex program instruction set */ - -/* Every instruction is four dwords long: - * DWORD 0: output and opcode - * DWORD 1: first argument - * DWORD 2: second argument - * DWORD 3: third argument - * - * Notes: - * - ABS r, a is implemented as MAX r, a, -a - * - MOV is implemented as ADD to zero - * - XPD is implemented as MUL + MAD - * - FLR is implemented as FRC + ADD - * - apparently, fglrx tries to schedule instructions so that there is at - * least one instruction between the write to a temporary and the first - * read from said temporary; however, violations of this scheduling are - * allowed - * - register indices seem to be unrelated with OpenGL aliasing to - * conventional state - * - only one attribute and one parameter can be loaded at a time; however, - * the same attribute/parameter can be used for more than one argument - * - the second software argument for POW is the third hardware argument - * (no idea why) - * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2 - * - * There is some magic surrounding LIT: - * The single argument is replicated across all three inputs, but swizzled: - * First argument: xyzy - * Second argument: xyzx - * Third argument: xyzw - * Whenever the result is used later in the fragment program, fglrx forces - * x and w to be 1.0 in the input selection; I don't know whether this is - * strictly necessary +/* Z Buffer Address Offset. + * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles. */ -#define R300_VPI_OUT_OP_DOT (1 << 0) -#define R300_VPI_OUT_OP_MUL (2 << 0) -#define R300_VPI_OUT_OP_ADD (3 << 0) -#define R300_VPI_OUT_OP_MAD (4 << 0) -#define R300_VPI_OUT_OP_DST (5 << 0) -#define R300_VPI_OUT_OP_FRC (6 << 0) -#define R300_VPI_OUT_OP_MAX (7 << 0) -#define R300_VPI_OUT_OP_MIN (8 << 0) -#define R300_VPI_OUT_OP_SGE (9 << 0) -#define R300_VPI_OUT_OP_SLT (10 << 0) - /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */ -#define R300_VPI_OUT_OP_UNK12 (12 << 0) -#define R300_VPI_OUT_OP_ARL (13 << 0) -#define R300_VPI_OUT_OP_EXP (65 << 0) -#define R300_VPI_OUT_OP_LOG (66 << 0) - /* Used in fog computations, scalar(scalar) */ -#define R300_VPI_OUT_OP_UNK67 (67 << 0) -#define R300_VPI_OUT_OP_LIT (68 << 0) -#define R300_VPI_OUT_OP_POW (69 << 0) -#define R300_VPI_OUT_OP_RCP (70 << 0) -#define R300_VPI_OUT_OP_RSQ (72 << 0) - /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */ -#define R300_VPI_OUT_OP_UNK73 (73 << 0) -#define R300_VPI_OUT_OP_EX2 (75 << 0) -#define R300_VPI_OUT_OP_LG2 (76 << 0) -#define R300_VPI_OUT_OP_MAD_2 (128 << 0) - /* all temps, vector(scalar, vector, vector) */ -#define R300_VPI_OUT_OP_UNK129 (129 << 0) - -#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8) -#define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8) -#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8) -#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8) - -#define R300_VPI_OUT_REG_INDEX_SHIFT 13 - /* GUESS based on fglrx native limits */ -#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) - -#define R300_VPI_OUT_WRITE_X (1 << 20) -#define R300_VPI_OUT_WRITE_Y (1 << 21) -#define R300_VPI_OUT_WRITE_Z (1 << 22) -#define R300_VPI_OUT_WRITE_W (1 << 23) - -#define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0) -#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0) -#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0) -#define R300_VPI_IN_REG_CLASS_NONE (9 << 0) -#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) - -#define R300_VPI_IN_REG_INDEX_SHIFT 5 - /* GUESS based on fglrx native limits */ -#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) - -/* The R300 can select components from the input register arbitrarily. - * Use the following constants, shifted by the component shift you - * want to select +#define R300_ZB_DEPTHOFFSET 0x4f20 + +/* Z Buffer Pitch and Endian Control */ +#define R300_ZB_DEPTHPITCH 0x4f24 +# define R300_DEPTHPITCH_MASK 0x00003FFC +# define R300_DEPTHMACROTILE_DISABLE (0 << 16) +# define R300_DEPTHMACROTILE_ENABLE (1 << 16) +# define R300_DEPTHMICROTILE_LINEAR (0 << 17) +# define R300_DEPTHMICROTILE_TILED (1 << 17) +# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) +# define R300_DEPTHENDIAN_NO_SWAP (0 << 18) +# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) +# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) +# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) + +/* Z Buffer Clear Value */ +#define R300_ZB_DEPTHCLEARVALUE 0x4f28 + +/* Hierarchical Z Memory Offset */ +#define R300_ZB_HIZ_OFFSET 0x4f44 + +/* Hierarchical Z Write Index */ +#define R300_ZB_HIZ_WRINDEX 0x4f48 + +/* Hierarchical Z Data */ +#define R300_ZB_HIZ_DWORD 0x4f4c + +/* Hierarchical Z Read Index */ +#define R300_ZB_HIZ_RDINDEX 0x4f50 + +/* Hierarchical Z Pitch */ +#define R300_ZB_HIZ_PITCH 0x4f54 + +/* Z Buffer Z Pass Counter Data */ +#define R300_ZB_ZPASS_DATA 0x4f58 + +/* Z Buffer Z Pass Counter Address */ +#define R300_ZB_ZPASS_ADDR 0x4f5c + +/* Depth buffer X and Y coordinate offset */ +#define R300_ZB_DEPTHXY_OFFSET 0x4f60 +# define R300_DEPTHX_OFFSET_SHIFT 1 +# define R300_DEPTHX_OFFSET_MASK 0x000007FE +# define R300_DEPTHY_OFFSET_SHIFT 17 +# define R300_DEPTHY_OFFSET_MASK 0x07FE0000 + +/* Sets the fifo sizes */ +#define R500_ZB_FIFO_SIZE 0x4fd0 +# define R500_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0) + +/* Stencil Reference Value and Mask for backfacing quads */ +/* R300_ZB_STENCILREFMASK handles front face */ +#define R500_ZB_STENCILREFMASK_BF 0x4fd4 +# define R500_STENCILREF_SHIFT 0 +# define R500_STENCILREF_MASK 0x000000ff +# define R500_STENCILMASK_SHIFT 8 +# define R500_STENCILMASK_MASK 0x0000ff00 +# define R500_STENCILWRITEMASK_SHIFT 16 +# define R500_STENCILWRITEMASK_MASK 0x00ff0000 + +/** + * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION + * + * The PVS_DST_MATH_INST is used to identify whether the instruction is a Vector + * Engine instruction or a Math Engine instruction. */ -#define R300_VPI_IN_SELECT_X 0 -#define R300_VPI_IN_SELECT_Y 1 -#define R300_VPI_IN_SELECT_Z 2 -#define R300_VPI_IN_SELECT_W 3 -#define R300_VPI_IN_SELECT_ZERO 4 -#define R300_VPI_IN_SELECT_ONE 5 -#define R300_VPI_IN_SELECT_MASK 7 - -#define R300_VPI_IN_X_SHIFT 13 -#define R300_VPI_IN_Y_SHIFT 16 -#define R300_VPI_IN_Z_SHIFT 19 -#define R300_VPI_IN_W_SHIFT 22 - -#define R300_VPI_IN_NEG_X (1 << 25) -#define R300_VPI_IN_NEG_Y (1 << 26) -#define R300_VPI_IN_NEG_Z (1 << 27) -#define R300_VPI_IN_NEG_W (1 << 28) -/* END: Vertex program instruction set */ + +/*\{*/ + +enum { + /* R3XX */ + VECTOR_NO_OP = 0, + VE_DOT_PRODUCT = 1, + VE_MULTIPLY = 2, + VE_ADD = 3, + VE_MULTIPLY_ADD = 4, + VE_DISTANCE_VECTOR = 5, + VE_FRACTION = 6, + VE_MAXIMUM = 7, + VE_MINIMUM = 8, + VE_SET_GREATER_THAN_EQUAL = 9, + VE_SET_LESS_THAN = 10, + VE_MULTIPLYX2_ADD = 11, + VE_MULTIPLY_CLAMP = 12, + VE_FLT2FIX_DX = 13, + VE_FLT2FIX_DX_RND = 14, + /* R5XX */ + VE_PRED_SET_EQ_PUSH = 15, + VE_PRED_SET_GT_PUSH = 16, + VE_PRED_SET_GTE_PUSH = 17, + VE_PRED_SET_NEQ_PUSH = 18, + VE_COND_WRITE_EQ = 19, + VE_COND_WRITE_GT = 20, + VE_COND_WRITE_GTE = 21, + VE_COND_WRITE_NEQ = 22, + VE_COND_MUX_EQ = 23, + VE_COND_MUX_GT = 24, + VE_COND_MUX_GTE = 25, + VE_SET_GREATER_THAN = 26, + VE_SET_EQUAL = 27, + VE_SET_NOT_EQUAL = 28, +}; + +enum { + /* R3XX */ + MATH_NO_OP = 0, + ME_EXP_BASE2_DX = 1, + ME_LOG_BASE2_DX = 2, + ME_EXP_BASEE_FF = 3, + ME_LIGHT_COEFF_DX = 4, + ME_POWER_FUNC_FF = 5, + ME_RECIP_DX = 6, + ME_RECIP_FF = 7, + ME_RECIP_SQRT_DX = 8, + ME_RECIP_SQRT_FF = 9, + ME_MULTIPLY = 10, + ME_EXP_BASE2_FULL_DX = 11, + ME_LOG_BASE2_FULL_DX = 12, + ME_POWER_FUNC_FF_CLAMP_B = 13, + ME_POWER_FUNC_FF_CLAMP_B1 = 14, + ME_POWER_FUNC_FF_CLAMP_01 = 15, + ME_SIN = 16, + ME_COS = 17, + /* R5XX */ + ME_LOG_BASE2_IEEE = 18, + ME_RECIP_IEEE = 19, + ME_RECIP_SQRT_IEEE = 20, + ME_PRED_SET_EQ = 21, + ME_PRED_SET_GT = 22, + ME_PRED_SET_GTE = 23, + ME_PRED_SET_NEQ = 24, + ME_PRED_SET_CLR = 25, + ME_PRED_SET_INV = 26, + ME_PRED_SET_POP = 27, + ME_PRED_SET_RESTORE = 28, +}; + +enum { + /* R3XX */ + PVS_MACRO_OP_2CLK_MADD = 0, + PVS_MACRO_OP_2CLK_M2X_ADD = 1, +}; + +enum { + PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */ + PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */ + PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */ + PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */ +}; + +enum { + PVS_DST_REG_TEMPORARY = 0, /* Intermediate Storage */ + PVS_DST_REG_A0 = 1, /* Address Register Storage */ + PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */ + PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */ + PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */ + PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */ +}; + +enum { + PVS_SRC_SELECT_X = 0, /* Select X Component */ + PVS_SRC_SELECT_Y = 1, /* Select Y Component */ + PVS_SRC_SELECT_Z = 2, /* Select Z Component */ + PVS_SRC_SELECT_W = 3, /* Select W Component */ + PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */ + PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */ +}; + +/* PVS Opcode & Destination Operand Description */ + +enum { + PVS_DST_OPCODE_MASK = 0x3f, + PVS_DST_OPCODE_SHIFT = 0, + PVS_DST_MATH_INST_MASK = 0x1, + PVS_DST_MATH_INST_SHIFT = 6, + PVS_DST_MACRO_INST_MASK = 0x1, + PVS_DST_MACRO_INST_SHIFT = 7, + PVS_DST_REG_TYPE_MASK = 0xf, + PVS_DST_REG_TYPE_SHIFT = 8, + PVS_DST_ADDR_MODE_1_MASK = 0x1, + PVS_DST_ADDR_MODE_1_SHIFT = 12, + PVS_DST_OFFSET_MASK = 0x7f, + PVS_DST_OFFSET_SHIFT = 13, + PVS_DST_WE_X_MASK = 0x1, + PVS_DST_WE_X_SHIFT = 20, + PVS_DST_WE_Y_MASK = 0x1, + PVS_DST_WE_Y_SHIFT = 21, + PVS_DST_WE_Z_MASK = 0x1, + PVS_DST_WE_Z_SHIFT = 22, + PVS_DST_WE_W_MASK = 0x1, + PVS_DST_WE_W_SHIFT = 23, + PVS_DST_VE_SAT_MASK = 0x1, + PVS_DST_VE_SAT_SHIFT = 24, + PVS_DST_ME_SAT_MASK = 0x1, + PVS_DST_ME_SAT_SHIFT = 25, + PVS_DST_PRED_ENABLE_MASK = 0x1, + PVS_DST_PRED_ENABLE_SHIFT = 26, + PVS_DST_PRED_SENSE_MASK = 0x1, + PVS_DST_PRED_SENSE_SHIFT = 27, + PVS_DST_DUAL_MATH_OP_MASK = 0x3, + PVS_DST_DUAL_MATH_OP_SHIFT = 27, + PVS_DST_ADDR_SEL_MASK = 0x3, + PVS_DST_ADDR_SEL_SHIFT = 29, + PVS_DST_ADDR_MODE_0_MASK = 0x1, + PVS_DST_ADDR_MODE_0_SHIFT = 31, +}; + +/* PVS Source Operand Description */ + +enum { + PVS_SRC_REG_TYPE_MASK = 0x3, + PVS_SRC_REG_TYPE_SHIFT = 0, + SPARE_0_MASK = 0x1, + SPARE_0_SHIFT = 2, + PVS_SRC_ABS_XYZW_MASK = 0x1, + PVS_SRC_ABS_XYZW_SHIFT = 3, + PVS_SRC_ADDR_MODE_0_MASK = 0x1, + PVS_SRC_ADDR_MODE_0_SHIFT = 4, + PVS_SRC_OFFSET_MASK = 0xff, + PVS_SRC_OFFSET_SHIFT = 5, + PVS_SRC_SWIZZLE_X_MASK = 0x7, + PVS_SRC_SWIZZLE_X_SHIFT = 13, + PVS_SRC_SWIZZLE_Y_MASK = 0x7, + PVS_SRC_SWIZZLE_Y_SHIFT = 16, + PVS_SRC_SWIZZLE_Z_MASK = 0x7, + PVS_SRC_SWIZZLE_Z_SHIFT = 19, + PVS_SRC_SWIZZLE_W_MASK = 0x7, + PVS_SRC_SWIZZLE_W_SHIFT = 22, + PVS_SRC_MODIFIER_X_MASK = 0x1, + PVS_SRC_MODIFIER_X_SHIFT = 25, + PVS_SRC_MODIFIER_Y_MASK = 0x1, + PVS_SRC_MODIFIER_Y_SHIFT = 26, + PVS_SRC_MODIFIER_Z_MASK = 0x1, + PVS_SRC_MODIFIER_Z_SHIFT = 27, + PVS_SRC_MODIFIER_W_MASK = 0x1, + PVS_SRC_MODIFIER_W_SHIFT = 28, + PVS_SRC_ADDR_SEL_MASK = 0x3, + PVS_SRC_ADDR_SEL_SHIFT = 29, + PVS_SRC_ADDR_MODE_1_MASK = 0x0, + PVS_SRC_ADDR_MODE_1_SHIFT = 32, +}; + +/*\}*/ /* BEGIN: Packet 3 commands */ @@ -1601,13 +2679,511 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_PRIM_NUM_VERTICES_SHIFT 16 #define R300_PRIM_NUM_VERTICES_MASK 0xffff + + +/* + * The R500 unified shader (US) registers come in banks of 512 each, one + * for each instruction slot in the shader. You can't touch them directly. + * R500_US_VECTOR_INDEX() sets the base instruction to modify; successive + * writes to R500_GA_US_VECTOR_DATA autoincrement the index after the + * instruction is fully specified. + */ +#define R500_US_ALU_ALPHA_INST_0 0xa800 +# define R500_ALPHA_OP_MAD 0 +# define R500_ALPHA_OP_DP 1 +# define R500_ALPHA_OP_MIN 2 +# define R500_ALPHA_OP_MAX 3 +/* #define R500_ALPHA_OP_RESERVED 4 */ +# define R500_ALPHA_OP_CND 5 +# define R500_ALPHA_OP_CMP 6 +# define R500_ALPHA_OP_FRC 7 +# define R500_ALPHA_OP_EX2 8 +# define R500_ALPHA_OP_LN2 9 +# define R500_ALPHA_OP_RCP 10 +# define R500_ALPHA_OP_RSQ 11 +# define R500_ALPHA_OP_SIN 12 +# define R500_ALPHA_OP_COS 13 +# define R500_ALPHA_OP_MDH 14 +# define R500_ALPHA_OP_MDV 15 +# define R500_ALPHA_ADDRD(x) ((x) << 4) +# define R500_ALPHA_ADDRD_REL (1 << 11) +# define R500_ALPHA_SEL_A_SHIFT 12 +# define R500_ALPHA_SEL_A_SRC0 (0 << 12) +# define R500_ALPHA_SEL_A_SRC1 (1 << 12) +# define R500_ALPHA_SEL_A_SRC2 (2 << 12) +# define R500_ALPHA_SEL_A_SRCP (3 << 12) +# define R500_ALPHA_SWIZ_A_R (0 << 14) +# define R500_ALPHA_SWIZ_A_G (1 << 14) +# define R500_ALPHA_SWIZ_A_B (2 << 14) +# define R500_ALPHA_SWIZ_A_A (3 << 14) +# define R500_ALPHA_SWIZ_A_0 (4 << 14) +# define R500_ALPHA_SWIZ_A_HALF (5 << 14) +# define R500_ALPHA_SWIZ_A_1 (6 << 14) +/* #define R500_ALPHA_SWIZ_A_UNUSED (7 << 14) */ +# define R500_ALPHA_MOD_A_NOP (0 << 17) +# define R500_ALPHA_MOD_A_NEG (1 << 17) +# define R500_ALPHA_MOD_A_ABS (2 << 17) +# define R500_ALPHA_MOD_A_NAB (3 << 17) +# define R500_ALPHA_SEL_B_SHIFT 19 +# define R500_ALPHA_SEL_B_SRC0 (0 << 19) +# define R500_ALPHA_SEL_B_SRC1 (1 << 19) +# define R500_ALPHA_SEL_B_SRC2 (2 << 19) +# define R500_ALPHA_SEL_B_SRCP (3 << 19) +# define R500_ALPHA_SWIZ_B_R (0 << 21) +# define R500_ALPHA_SWIZ_B_G (1 << 21) +# define R500_ALPHA_SWIZ_B_B (2 << 21) +# define R500_ALPHA_SWIZ_B_A (3 << 21) +# define R500_ALPHA_SWIZ_B_0 (4 << 21) +# define R500_ALPHA_SWIZ_B_HALF (5 << 21) +# define R500_ALPHA_SWIZ_B_1 (6 << 21) +/* #define R500_ALPHA_SWIZ_B_UNUSED (7 << 21) */ +# define R500_ALPHA_MOD_B_NOP (0 << 24) +# define R500_ALPHA_MOD_B_NEG (1 << 24) +# define R500_ALPHA_MOD_B_ABS (2 << 24) +# define R500_ALPHA_MOD_B_NAB (3 << 24) +# define R500_ALPHA_OMOD_IDENTITY (0 << 26) +# define R500_ALPHA_OMOD_MUL_2 (1 << 26) +# define R500_ALPHA_OMOD_MUL_4 (2 << 26) +# define R500_ALPHA_OMOD_MUL_8 (3 << 26) +# define R500_ALPHA_OMOD_DIV_2 (4 << 26) +# define R500_ALPHA_OMOD_DIV_4 (5 << 26) +# define R500_ALPHA_OMOD_DIV_8 (6 << 26) +# define R500_ALPHA_OMOD_DISABLE (7 << 26) +# define R500_ALPHA_TARGET(x) ((x) << 29) +# define R500_ALPHA_W_OMASK (1 << 31) +#define R500_US_ALU_ALPHA_ADDR_0 0x9800 +# define R500_ALPHA_ADDR0(x) ((x) << 0) +# define R500_ALPHA_ADDR0_CONST (1 << 8) +# define R500_ALPHA_ADDR0_REL (1 << 9) +# define R500_ALPHA_ADDR1(x) ((x) << 10) +# define R500_ALPHA_ADDR1_CONST (1 << 18) +# define R500_ALPHA_ADDR1_REL (1 << 19) +# define R500_ALPHA_ADDR2(x) ((x) << 20) +# define R500_ALPHA_ADDR2_CONST (1 << 28) +# define R500_ALPHA_ADDR2_REL (1 << 29) +# define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30) +# define R500_ALPHA_SRCP_OP_A1_MINUS_A0 (1 << 30) +# define R500_ALPHA_SRCP_OP_A1_PLUS_A0 (2 << 30) +# define R500_ALPHA_SRCP_OP_1_MINUS_A0 (3 << 30) +#define R500_US_ALU_RGBA_INST_0 0xb000 +# define R500_ALU_RGBA_OP_MAD (0 << 0) +# define R500_ALU_RGBA_OP_DP3 (1 << 0) +# define R500_ALU_RGBA_OP_DP4 (2 << 0) +# define R500_ALU_RGBA_OP_D2A (3 << 0) +# define R500_ALU_RGBA_OP_MIN (4 << 0) +# define R500_ALU_RGBA_OP_MAX (5 << 0) +/* #define R500_ALU_RGBA_OP_RESERVED (6 << 0) */ +# define R500_ALU_RGBA_OP_CND (7 << 0) +# define R500_ALU_RGBA_OP_CMP (8 << 0) +# define R500_ALU_RGBA_OP_FRC (9 << 0) +# define R500_ALU_RGBA_OP_SOP (10 << 0) +# define R500_ALU_RGBA_OP_MDH (11 << 0) +# define R500_ALU_RGBA_OP_MDV (12 << 0) +# define R500_ALU_RGBA_ADDRD(x) ((x) << 4) +# define R500_ALU_RGBA_ADDRD_REL (1 << 11) +# define R500_ALU_RGBA_SEL_C_SHIFT 12 +# define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12) +# define R500_ALU_RGBA_SEL_C_SRC1 (1 << 12) +# define R500_ALU_RGBA_SEL_C_SRC2 (2 << 12) +# define R500_ALU_RGBA_SEL_C_SRCP (3 << 12) +# define R500_ALU_RGBA_R_SWIZ_R (0 << 14) +# define R500_ALU_RGBA_R_SWIZ_G (1 << 14) +# define R500_ALU_RGBA_R_SWIZ_B (2 << 14) +# define R500_ALU_RGBA_R_SWIZ_A (3 << 14) +# define R500_ALU_RGBA_R_SWIZ_0 (4 << 14) +# define R500_ALU_RGBA_R_SWIZ_HALF (5 << 14) +# define R500_ALU_RGBA_R_SWIZ_1 (6 << 14) +/* #define R500_ALU_RGBA_R_SWIZ_UNUSED (7 << 14) */ +# define R500_ALU_RGBA_G_SWIZ_R (0 << 17) +# define R500_ALU_RGBA_G_SWIZ_G (1 << 17) +# define R500_ALU_RGBA_G_SWIZ_B (2 << 17) +# define R500_ALU_RGBA_G_SWIZ_A (3 << 17) +# define R500_ALU_RGBA_G_SWIZ_0 (4 << 17) +# define R500_ALU_RGBA_G_SWIZ_HALF (5 << 17) +# define R500_ALU_RGBA_G_SWIZ_1 (6 << 17) +/* #define R500_ALU_RGBA_G_SWIZ_UNUSED (7 << 17) */ +# define R500_ALU_RGBA_B_SWIZ_R (0 << 20) +# define R500_ALU_RGBA_B_SWIZ_G (1 << 20) +# define R500_ALU_RGBA_B_SWIZ_B (2 << 20) +# define R500_ALU_RGBA_B_SWIZ_A (3 << 20) +# define R500_ALU_RGBA_B_SWIZ_0 (4 << 20) +# define R500_ALU_RGBA_B_SWIZ_HALF (5 << 20) +# define R500_ALU_RGBA_B_SWIZ_1 (6 << 20) +/* #define R500_ALU_RGBA_B_SWIZ_UNUSED (7 << 20) */ +# define R500_ALU_RGBA_MOD_C_NOP (0 << 23) +# define R500_ALU_RGBA_MOD_C_NEG (1 << 23) +# define R500_ALU_RGBA_MOD_C_ABS (2 << 23) +# define R500_ALU_RGBA_MOD_C_NAB (3 << 23) +# define R500_ALU_RGBA_ALPHA_SEL_C_SHIFT 25 +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC0 (0 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC1 (1 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC2 (2 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRCP (3 << 25) +# define R500_ALU_RGBA_A_SWIZ_R (0 << 27) +# define R500_ALU_RGBA_A_SWIZ_G (1 << 27) +# define R500_ALU_RGBA_A_SWIZ_B (2 << 27) +# define R500_ALU_RGBA_A_SWIZ_A (3 << 27) +# define R500_ALU_RGBA_A_SWIZ_0 (4 << 27) +# define R500_ALU_RGBA_A_SWIZ_HALF (5 << 27) +# define R500_ALU_RGBA_A_SWIZ_1 (6 << 27) +/* #define R500_ALU_RGBA_A_SWIZ_UNUSED (7 << 27) */ +# define R500_ALU_RGBA_ALPHA_MOD_C_NOP (0 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_NEG (1 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_ABS (2 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_NAB (3 << 30) +#define R500_US_ALU_RGB_INST_0 0xa000 +# define R500_ALU_RGB_SEL_A_SHIFT 0 +# define R500_ALU_RGB_SEL_A_SRC0 (0 << 0) +# define R500_ALU_RGB_SEL_A_SRC1 (1 << 0) +# define R500_ALU_RGB_SEL_A_SRC2 (2 << 0) +# define R500_ALU_RGB_SEL_A_SRCP (3 << 0) +# define R500_ALU_RGB_R_SWIZ_A_R (0 << 2) +# define R500_ALU_RGB_R_SWIZ_A_G (1 << 2) +# define R500_ALU_RGB_R_SWIZ_A_B (2 << 2) +# define R500_ALU_RGB_R_SWIZ_A_A (3 << 2) +# define R500_ALU_RGB_R_SWIZ_A_0 (4 << 2) +# define R500_ALU_RGB_R_SWIZ_A_HALF (5 << 2) +# define R500_ALU_RGB_R_SWIZ_A_1 (6 << 2) +/* #define R500_ALU_RGB_R_SWIZ_A_UNUSED (7 << 2) */ +# define R500_ALU_RGB_G_SWIZ_A_R (0 << 5) +# define R500_ALU_RGB_G_SWIZ_A_G (1 << 5) +# define R500_ALU_RGB_G_SWIZ_A_B (2 << 5) +# define R500_ALU_RGB_G_SWIZ_A_A (3 << 5) +# define R500_ALU_RGB_G_SWIZ_A_0 (4 << 5) +# define R500_ALU_RGB_G_SWIZ_A_HALF (5 << 5) +# define R500_ALU_RGB_G_SWIZ_A_1 (6 << 5) +/* #define R500_ALU_RGB_G_SWIZ_A_UNUSED (7 << 5) */ +# define R500_ALU_RGB_B_SWIZ_A_R (0 << 8) +# define R500_ALU_RGB_B_SWIZ_A_G (1 << 8) +# define R500_ALU_RGB_B_SWIZ_A_B (2 << 8) +# define R500_ALU_RGB_B_SWIZ_A_A (3 << 8) +# define R500_ALU_RGB_B_SWIZ_A_0 (4 << 8) +# define R500_ALU_RGB_B_SWIZ_A_HALF (5 << 8) +# define R500_ALU_RGB_B_SWIZ_A_1 (6 << 8) +/* #define R500_ALU_RGB_B_SWIZ_A_UNUSED (7 << 8) */ +# define R500_ALU_RGB_MOD_A_NOP (0 << 11) +# define R500_ALU_RGB_MOD_A_NEG (1 << 11) +# define R500_ALU_RGB_MOD_A_ABS (2 << 11) +# define R500_ALU_RGB_MOD_A_NAB (3 << 11) +# define R500_ALU_RGB_SEL_B_SHIFT 13 +# define R500_ALU_RGB_SEL_B_SRC0 (0 << 13) +# define R500_ALU_RGB_SEL_B_SRC1 (1 << 13) +# define R500_ALU_RGB_SEL_B_SRC2 (2 << 13) +# define R500_ALU_RGB_SEL_B_SRCP (3 << 13) +# define R500_ALU_RGB_R_SWIZ_B_R (0 << 15) +# define R500_ALU_RGB_R_SWIZ_B_G (1 << 15) +# define R500_ALU_RGB_R_SWIZ_B_B (2 << 15) +# define R500_ALU_RGB_R_SWIZ_B_A (3 << 15) +# define R500_ALU_RGB_R_SWIZ_B_0 (4 << 15) +# define R500_ALU_RGB_R_SWIZ_B_HALF (5 << 15) +# define R500_ALU_RGB_R_SWIZ_B_1 (6 << 15) +/* #define R500_ALU_RGB_R_SWIZ_B_UNUSED (7 << 15) */ +# define R500_ALU_RGB_G_SWIZ_B_R (0 << 18) +# define R500_ALU_RGB_G_SWIZ_B_G (1 << 18) +# define R500_ALU_RGB_G_SWIZ_B_B (2 << 18) +# define R500_ALU_RGB_G_SWIZ_B_A (3 << 18) +# define R500_ALU_RGB_G_SWIZ_B_0 (4 << 18) +# define R500_ALU_RGB_G_SWIZ_B_HALF (5 << 18) +# define R500_ALU_RGB_G_SWIZ_B_1 (6 << 18) +/* #define R500_ALU_RGB_G_SWIZ_B_UNUSED (7 << 18) */ +# define R500_ALU_RGB_B_SWIZ_B_R (0 << 21) +# define R500_ALU_RGB_B_SWIZ_B_G (1 << 21) +# define R500_ALU_RGB_B_SWIZ_B_B (2 << 21) +# define R500_ALU_RGB_B_SWIZ_B_A (3 << 21) +# define R500_ALU_RGB_B_SWIZ_B_0 (4 << 21) +# define R500_ALU_RGB_B_SWIZ_B_HALF (5 << 21) +# define R500_ALU_RGB_B_SWIZ_B_1 (6 << 21) +/* #define R500_ALU_RGB_B_SWIZ_B_UNUSED (7 << 21) */ +# define R500_ALU_RGB_MOD_B_NOP (0 << 24) +# define R500_ALU_RGB_MOD_B_NEG (1 << 24) +# define R500_ALU_RGB_MOD_B_ABS (2 << 24) +# define R500_ALU_RGB_MOD_B_NAB (3 << 24) +# define R500_ALU_RGB_OMOD_IDENTITY (0 << 26) +# define R500_ALU_RGB_OMOD_MUL_2 (1 << 26) +# define R500_ALU_RGB_OMOD_MUL_4 (2 << 26) +# define R500_ALU_RGB_OMOD_MUL_8 (3 << 26) +# define R500_ALU_RGB_OMOD_DIV_2 (4 << 26) +# define R500_ALU_RGB_OMOD_DIV_4 (5 << 26) +# define R500_ALU_RGB_OMOD_DIV_8 (6 << 26) +# define R500_ALU_RGB_OMOD_DISABLE (7 << 26) +# define R500_ALU_RGB_TARGET(x) ((x) << 29) +# define R500_ALU_RGB_WMASK (1 << 31) +#define R500_US_ALU_RGB_ADDR_0 0x9000 +# define R500_RGB_ADDR0(x) ((x) << 0) +# define R500_RGB_ADDR0_CONST (1 << 8) +# define R500_RGB_ADDR0_REL (1 << 9) +# define R500_RGB_ADDR1(x) ((x) << 10) +# define R500_RGB_ADDR1_CONST (1 << 18) +# define R500_RGB_ADDR1_REL (1 << 19) +# define R500_RGB_ADDR2(x) ((x) << 20) +# define R500_RGB_ADDR2_CONST (1 << 28) +# define R500_RGB_ADDR2_REL (1 << 29) +# define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30) +# define R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 (1 << 30) +# define R500_RGB_SRCP_OP_RGB1_PLUS_RGB0 (2 << 30) +# define R500_RGB_SRCP_OP_1_MINUS_RGB0 (3 << 30) +#define R500_US_CMN_INST_0 0xb800 +# define R500_INST_TYPE_MASK (3 << 0) +# define R500_INST_TYPE_ALU (0 << 0) +# define R500_INST_TYPE_OUT (1 << 0) +# define R500_INST_TYPE_FC (2 << 0) +# define R500_INST_TYPE_TEX (3 << 0) +# define R500_INST_TEX_SEM_WAIT (1 << 2) +# define R500_INST_RGB_PRED_SEL_NONE (0 << 3) +# define R500_INST_RGB_PRED_SEL_RGBA (1 << 3) +# define R500_INST_RGB_PRED_SEL_RRRR (2 << 3) +# define R500_INST_RGB_PRED_SEL_GGGG (3 << 3) +# define R500_INST_RGB_PRED_SEL_BBBB (4 << 3) +# define R500_INST_RGB_PRED_SEL_AAAA (5 << 3) +# define R500_INST_RGB_PRED_INV (1 << 6) +# define R500_INST_WRITE_INACTIVE (1 << 7) +# define R500_INST_LAST (1 << 8) +# define R500_INST_NOP (1 << 9) +# define R500_INST_ALU_WAIT (1 << 10) +# define R500_INST_RGB_WMASK_R (1 << 11) +# define R500_INST_RGB_WMASK_G (1 << 12) +# define R500_INST_RGB_WMASK_B (1 << 13) +# define R500_INST_ALPHA_WMASK (1 << 14) +# define R500_INST_RGB_OMASK_R (1 << 15) +# define R500_INST_RGB_OMASK_G (1 << 16) +# define R500_INST_RGB_OMASK_B (1 << 17) +# define R500_INST_ALPHA_OMASK (1 << 18) +# define R500_INST_RGB_CLAMP (1 << 19) +# define R500_INST_ALPHA_CLAMP (1 << 20) +# define R500_INST_ALU_RESULT_SEL (1 << 21) +# define R500_INST_ALPHA_PRED_INV (1 << 22) +# define R500_INST_ALU_RESULT_OP_EQ (0 << 23) +# define R500_INST_ALU_RESULT_OP_LT (1 << 23) +# define R500_INST_ALU_RESULT_OP_GE (2 << 23) +# define R500_INST_ALU_RESULT_OP_NE (3 << 23) +# define R500_INST_ALPHA_PRED_SEL_NONE (0 << 25) +# define R500_INST_ALPHA_PRED_SEL_RGBA (1 << 25) +# define R500_INST_ALPHA_PRED_SEL_RRRR (2 << 25) +# define R500_INST_ALPHA_PRED_SEL_GGGG (3 << 25) +# define R500_INST_ALPHA_PRED_SEL_BBBB (4 << 25) +# define R500_INST_ALPHA_PRED_SEL_AAAA (5 << 25) +/* XXX next four are kind of guessed */ +# define R500_INST_STAT_WE_R (1 << 28) +# define R500_INST_STAT_WE_G (1 << 29) +# define R500_INST_STAT_WE_B (1 << 30) +# define R500_INST_STAT_WE_A (1 << 31) + +/* note that these are 8 bit lengths, despite the offsets, at least for R500 */ +#define R500_US_CODE_ADDR 0x4630 +# define R500_US_CODE_START_ADDR(x) ((x) << 0) +# define R500_US_CODE_END_ADDR(x) ((x) << 16) +#define R500_US_CODE_OFFSET 0x4638 +# define R500_US_CODE_OFFSET_ADDR(x) ((x) << 0) +#define R500_US_CODE_RANGE 0x4634 +# define R500_US_CODE_RANGE_ADDR(x) ((x) << 0) +# define R500_US_CODE_RANGE_SIZE(x) ((x) << 16) +#define R500_US_CONFIG 0x4600 +# define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1) +#define R500_US_FC_ADDR_0 0xa000 +# define R500_FC_BOOL_ADDR(x) ((x) << 0) +# define R500_FC_INT_ADDR(x) ((x) << 8) +# define R500_FC_JUMP_ADDR(x) ((x) << 16) +# define R500_FC_JUMP_GLOBAL (1 << 31) +#define R500_US_FC_BOOL_CONST 0x4620 +# define R500_FC_KBOOL(x) (x) +#define R500_US_FC_CTRL 0x4624 +# define R500_FC_TEST_EN (1 << 30) +# define R500_FC_FULL_FC_EN (1 << 31) +#define R500_US_FC_INST_0 0x9800 +# define R500_FC_OP_JUMP (0 << 0) +# define R500_FC_OP_LOOP (1 << 0) +# define R500_FC_OP_ENDLOOP (2 << 0) +# define R500_FC_OP_REP (3 << 0) +# define R500_FC_OP_ENDREP (4 << 0) +# define R500_FC_OP_BREAKLOOP (5 << 0) +# define R500_FC_OP_BREAKREP (6 << 0) +# define R500_FC_OP_CONTINUE (7 << 0) +# define R500_FC_B_ELSE (1 << 4) +# define R500_FC_JUMP_ANY (1 << 5) +# define R500_FC_A_OP_NONE (0 << 6) +# define R500_FC_A_OP_POP (1 << 6) +# define R500_FC_A_OP_PUSH (2 << 6) +# define R500_FC_JUMP_FUNC(x) ((x) << 8) +# define R500_FC_B_POP_CNT(x) ((x) << 16) +# define R500_FC_B_OP0_NONE (0 << 24) +# define R500_FC_B_OP0_DECR (1 << 24) +# define R500_FC_B_OP0_INCR (2 << 24) +# define R500_FC_B_OP1_DECR (0 << 26) +# define R500_FC_B_OP1_NONE (1 << 26) +# define R500_FC_B_OP1_INCR (2 << 26) +# define R500_FC_IGNORE_UNCOVERED (1 << 28) +#define R500_US_FC_INT_CONST_0 0x4c00 +# define R500_FC_INT_CONST_KR(x) ((x) << 0) +# define R500_FC_INT_CONST_KG(x) ((x) << 8) +# define R500_FC_INT_CONST_KB(x) ((x) << 16) +/* _0 through _15 */ +#define R500_US_FORMAT0_0 0x4640 +# define R500_FORMAT_TXWIDTH(x) ((x) << 0) +# define R500_FORMAT_TXHEIGHT(x) ((x) << 11) +# define R500_FORMAT_TXDEPTH(x) ((x) << 22) +/* _0 through _3 */ +#define R500_US_OUT_FMT_0 0x46a4 +# define R500_OUT_FMT_C4_8 (0 << 0) +# define R500_OUT_FMT_C4_10 (1 << 0) +# define R500_OUT_FMT_C4_10_GAMMA (2 << 0) +# define R500_OUT_FMT_C_16 (3 << 0) +# define R500_OUT_FMT_C2_16 (4 << 0) +# define R500_OUT_FMT_C4_16 (5 << 0) +# define R500_OUT_FMT_C_16_MPEG (6 << 0) +# define R500_OUT_FMT_C2_16_MPEG (7 << 0) +# define R500_OUT_FMT_C2_4 (8 << 0) +# define R500_OUT_FMT_C_3_3_2 (9 << 0) +# define R500_OUT_FMT_C_6_5_6 (10 << 0) +# define R500_OUT_FMT_C_11_11_10 (11 << 0) +# define R500_OUT_FMT_C_10_11_11 (12 << 0) +# define R500_OUT_FMT_C_2_10_10_10 (13 << 0) +/* #define R500_OUT_FMT_RESERVED (14 << 0) */ +# define R500_OUT_FMT_UNUSED (15 << 0) +# define R500_OUT_FMT_C_16_FP (16 << 0) +# define R500_OUT_FMT_C2_16_FP (17 << 0) +# define R500_OUT_FMT_C4_16_FP (18 << 0) +# define R500_OUT_FMT_C_32_FP (19 << 0) +# define R500_OUT_FMT_C2_32_FP (20 << 0) +# define R500_OUT_FMT_C4_32_FP (21 << 0) +# define R500_C0_SEL_A (0 << 8) +# define R500_C0_SEL_R (1 << 8) +# define R500_C0_SEL_G (2 << 8) +# define R500_C0_SEL_B (3 << 8) +# define R500_C1_SEL_A (0 << 10) +# define R500_C1_SEL_R (1 << 10) +# define R500_C1_SEL_G (2 << 10) +# define R500_C1_SEL_B (3 << 10) +# define R500_C2_SEL_A (0 << 12) +# define R500_C2_SEL_R (1 << 12) +# define R500_C2_SEL_G (2 << 12) +# define R500_C2_SEL_B (3 << 12) +# define R500_C3_SEL_A (0 << 14) +# define R500_C3_SEL_R (1 << 14) +# define R500_C3_SEL_G (2 << 14) +# define R500_C3_SEL_B (3 << 14) +# define R500_OUT_SIGN(x) ((x) << 16) +# define R500_ROUND_ADJ (1 << 20) +#define R500_US_PIXSIZE 0x4604 +# define R500_PIX_SIZE(x) (x) +#define R500_US_TEX_ADDR_0 0x9800 +# define R500_TEX_SRC_ADDR(x) ((x) << 0) +# define R500_TEX_SRC_ADDR_REL (1 << 7) +# define R500_TEX_SRC_S_SWIZ_R (0 << 8) +# define R500_TEX_SRC_S_SWIZ_G (1 << 8) +# define R500_TEX_SRC_S_SWIZ_B (2 << 8) +# define R500_TEX_SRC_S_SWIZ_A (3 << 8) +# define R500_TEX_SRC_T_SWIZ_R (0 << 10) +# define R500_TEX_SRC_T_SWIZ_G (1 << 10) +# define R500_TEX_SRC_T_SWIZ_B (2 << 10) +# define R500_TEX_SRC_T_SWIZ_A (3 << 10) +# define R500_TEX_SRC_R_SWIZ_R (0 << 12) +# define R500_TEX_SRC_R_SWIZ_G (1 << 12) +# define R500_TEX_SRC_R_SWIZ_B (2 << 12) +# define R500_TEX_SRC_R_SWIZ_A (3 << 12) +# define R500_TEX_SRC_Q_SWIZ_R (0 << 14) +# define R500_TEX_SRC_Q_SWIZ_G (1 << 14) +# define R500_TEX_SRC_Q_SWIZ_B (2 << 14) +# define R500_TEX_SRC_Q_SWIZ_A (3 << 14) +# define R500_TEX_DST_ADDR(x) ((x) << 16) +# define R500_TEX_DST_ADDR_REL (1 << 23) +# define R500_TEX_DST_R_SWIZ_R (0 << 24) +# define R500_TEX_DST_R_SWIZ_G (1 << 24) +# define R500_TEX_DST_R_SWIZ_B (2 << 24) +# define R500_TEX_DST_R_SWIZ_A (3 << 24) +# define R500_TEX_DST_G_SWIZ_R (0 << 26) +# define R500_TEX_DST_G_SWIZ_G (1 << 26) +# define R500_TEX_DST_G_SWIZ_B (2 << 26) +# define R500_TEX_DST_G_SWIZ_A (3 << 26) +# define R500_TEX_DST_B_SWIZ_R (0 << 28) +# define R500_TEX_DST_B_SWIZ_G (1 << 28) +# define R500_TEX_DST_B_SWIZ_B (2 << 28) +# define R500_TEX_DST_B_SWIZ_A (3 << 28) +# define R500_TEX_DST_A_SWIZ_R (0 << 30) +# define R500_TEX_DST_A_SWIZ_G (1 << 30) +# define R500_TEX_DST_A_SWIZ_B (2 << 30) +# define R500_TEX_DST_A_SWIZ_A (3 << 30) +#define R500_US_TEX_ADDR_DXDY_0 0xa000 +# define R500_DX_ADDR(x) ((x) << 0) +# define R500_DX_ADDR_REL (1 << 7) +# define R500_DX_S_SWIZ_R (0 << 8) +# define R500_DX_S_SWIZ_G (1 << 8) +# define R500_DX_S_SWIZ_B (2 << 8) +# define R500_DX_S_SWIZ_A (3 << 8) +# define R500_DX_T_SWIZ_R (0 << 10) +# define R500_DX_T_SWIZ_G (1 << 10) +# define R500_DX_T_SWIZ_B (2 << 10) +# define R500_DX_T_SWIZ_A (3 << 10) +# define R500_DX_R_SWIZ_R (0 << 12) +# define R500_DX_R_SWIZ_G (1 << 12) +# define R500_DX_R_SWIZ_B (2 << 12) +# define R500_DX_R_SWIZ_A (3 << 12) +# define R500_DX_Q_SWIZ_R (0 << 14) +# define R500_DX_Q_SWIZ_G (1 << 14) +# define R500_DX_Q_SWIZ_B (2 << 14) +# define R500_DX_Q_SWIZ_A (3 << 14) +# define R500_DY_ADDR(x) ((x) << 16) +# define R500_DY_ADDR_REL (1 << 17) +# define R500_DY_S_SWIZ_R (0 << 24) +# define R500_DY_S_SWIZ_G (1 << 24) +# define R500_DY_S_SWIZ_B (2 << 24) +# define R500_DY_S_SWIZ_A (3 << 24) +# define R500_DY_T_SWIZ_R (0 << 26) +# define R500_DY_T_SWIZ_G (1 << 26) +# define R500_DY_T_SWIZ_B (2 << 26) +# define R500_DY_T_SWIZ_A (3 << 26) +# define R500_DY_R_SWIZ_R (0 << 28) +# define R500_DY_R_SWIZ_G (1 << 28) +# define R500_DY_R_SWIZ_B (2 << 28) +# define R500_DY_R_SWIZ_A (3 << 28) +# define R500_DY_Q_SWIZ_R (0 << 30) +# define R500_DY_Q_SWIZ_G (1 << 30) +# define R500_DY_Q_SWIZ_B (2 << 30) +# define R500_DY_Q_SWIZ_A (3 << 30) +#define R500_US_TEX_INST_0 0x9000 +# define R500_TEX_ID(x) ((x) << 16) +# define R500_TEX_INST_NOP (0 << 22) +# define R500_TEX_INST_LD (1 << 22) +# define R500_TEX_INST_TEXKILL (2 << 22) +# define R500_TEX_INST_PROJ (3 << 22) +# define R500_TEX_INST_LODBIAS (4 << 22) +# define R500_TEX_INST_LOD (5 << 22) +# define R500_TEX_INST_DXDY (6 << 22) +# define R500_TEX_SEM_ACQUIRE (1 << 25) +# define R500_TEX_IGNORE_UNCOVERED (1 << 26) +# define R500_TEX_UNSCALED (1 << 27) +#define R300_US_W_FMT 0x46b4 +# define R300_W_FMT_W0 (0 << 0) +# define R300_W_FMT_W24 (1 << 0) +# define R300_W_FMT_W24FP (2 << 0) +# define R300_W_SRC_US (0 << 2) +# define R300_W_SRC_RAS (1 << 2) + + /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. * Two parameter dwords: - * 0. The first parameter appears to be always 0 - * 1. The second parameter is a standard primitive emission dword. + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. */ #define R300_PACKET3_3D_DRAW_VBUF 0x00002800 +/* Draw a primitive from immediate vertices in this packet + * Up to 16382 dwords: + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. + * 2 to end: Up to 16380 dwords of vertex data. + */ +#define R300_PACKET3_3D_DRAW_IMMD 0x00002900 + +/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR and + * immediate vertices in this packet + * Up to 16382 dwords: + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. + * 2 to end: Up to 16380 dwords of vertex data. + */ +#define R300_PACKET3_3D_DRAW_INDX 0x00002A00 + + /* Specify the full set of vertex arrays as (address, stride). * The first parameter is the number of vertex arrays specified. * The rest of the command is a variable length list of blocks, where @@ -1625,12 +3201,32 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 #define R300_PACKET3_INDX_BUFFER 0x00003300 -# define R300_EB_UNK1_SHIFT 24 -# define R300_EB_UNK1 (0x80<<24) -# define R300_EB_UNK2 0x0810 +# define R300_INDX_BUFFER_DST_SHIFT 0 +# define R300_INDX_BUFFER_SKIP_SHIFT 16 +# define R300_INDX_BUFFER_ONE_REG_WR (1<<31) + +/* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */ #define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 +/* Same as R300_PACKET3_3D_DRAW_IMMD but without VAP_VTX_FMT */ +#define R300_PACKET3_3D_DRAW_IMMD_2 0x00003500 +/* Same as R300_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */ #define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 +/* Clears a portion of hierachical Z RAM + * 3 dword parameters + * 0. START + * 1. COUNT: 13:0 (max is 0x3FFF) + * 2. CLEAR_VALUE: Value to write into HIZ RAM. + */ +#define R300_PACKET3_3D_CLEAR_HIZ 0x00003700 + +/* Draws a set of primitives using vertex buffers pointed by the state data. + * At least 2 Parameters: + * 0. VAP_VF_CNTL: The first parameter is a standard primitive emission dword. + * 2 to end: Data or indices (see other 3D_DRAW_* packets for details) + */ +#define R300_PACKET3_3D_DRAW_128 0x00003900 + /* END: Packet 3 commands */ @@ -1652,3 +3248,5 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #endif /* _R300_REG_H */ /* *INDENT-ON* */ + +/* vim: set foldenable foldmarker=\\{,\\} foldmethod=marker : */ |