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path: root/src/mesa/drivers/dri/r300/r300_state.c
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Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_state.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c171
1 files changed, 114 insertions, 57 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index b1284647da..6931de4421 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -70,20 +70,28 @@ extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx);
static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
{
- GLubyte color[4];
r300ContextPtr rmesa = R300_CONTEXT(ctx);
R300_STATECHANGE(rmesa, blend_color);
- CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
- CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
- CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
- CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ GLuint r = IROUND(cf[0]*1023.0f);
+ GLuint g = IROUND(cf[1]*1023.0f);
+ GLuint b = IROUND(cf[2]*1023.0f);
+ GLuint a = IROUND(cf[3]*1023.0f);
- rmesa->hw.blend_color.cmd[1] = PACK_COLOR_8888(color[3], color[0],
- color[1], color[2]);
- rmesa->hw.blend_color.cmd[2] = 0;
- rmesa->hw.blend_color.cmd[3] = 0;
+ rmesa->hw.blend_color.cmd[1] = r | (a << 16);
+ rmesa->hw.blend_color.cmd[2] = b | (g << 16);
+ } else {
+ GLubyte color[4];
+ CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
+ CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
+ CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
+ CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
+
+ rmesa->hw.blend_color.cmd[1] = PACK_COLOR_8888(color[3], color[0],
+ color[1], color[2]);
+ }
}
/**
@@ -827,6 +835,31 @@ static void r300PointSize(GLcontext * ctx, GLfloat size)
((int)(size * 6) << R300_POINTSIZE_Y_SHIFT);
}
+static void r300PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ switch (pname) {
+ case GL_POINT_SIZE_MIN:
+ R300_STATECHANGE(r300, ga_point_minmax);
+ r300->hw.ga_point_minmax.cmd[1] &= ~R300_GA_POINT_MINMAX_MIN_MASK;
+ r300->hw.ga_point_minmax.cmd[1] |= (GLuint)(ctx->Point.MinSize * 16.0);
+ break;
+ case GL_POINT_SIZE_MAX:
+ R300_STATECHANGE(r300, ga_point_minmax);
+ r300->hw.ga_point_minmax.cmd[1] &= ~R300_GA_POINT_MINMAX_MAX_MASK;
+ r300->hw.ga_point_minmax.cmd[1] |= (GLuint)(ctx->Point.MaxSize * 16.0)
+ << R300_GA_POINT_MINMAX_MAX_SHIFT;
+ break;
+ case GL_POINT_DISTANCE_ATTENUATION:
+ break;
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ break;
+ default:
+ break;
+ }
+}
+
/* =============================================================
* Line state
*/
@@ -1256,8 +1289,8 @@ static unsigned long gen_fixed_filter(unsigned long f)
(R300_TX_CLAMP << R300_TX_WRAP_T_SHIFT)) {
needs_fixing |= 2;
}
- if ((f & ((7 - 1) << R300_TX_WRAP_Q_SHIFT)) ==
- (R300_TX_CLAMP << R300_TX_WRAP_Q_SHIFT)) {
+ if ((f & ((7 - 1) << R300_TX_WRAP_R_SHIFT)) ==
+ (R300_TX_CLAMP << R300_TX_WRAP_R_SHIFT)) {
needs_fixing |= 4;
}
@@ -1297,8 +1330,8 @@ static unsigned long gen_fixed_filter(unsigned long f)
f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_T_SHIFT;
}
if (needs_fixing & 4) {
- f &= ~((7 - 1) << R300_TX_WRAP_Q_SHIFT);
- f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_Q_SHIFT;
+ f &= ~((7 - 1) << R300_TX_WRAP_R_SHIFT);
+ f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_R_SHIFT;
}
return f;
}
@@ -1381,16 +1414,14 @@ static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
}
}
-static GLuint r300CalculateTexLodBias(GLfloat bias)
+static GLuint translate_lod_bias(GLfloat bias)
{
- GLuint b;
- b = (unsigned int)fabsf(ceilf(bias*31));
- if (signbit(bias)) {
- b ^= 0x3ff; /* 10 bits */
- }
- b <<= 3;
- b &= R300_LOD_BIAS_MASK;
- return b;
+ GLint b = (int)(bias*32);
+ if (b >= (1 << 9))
+ b = (1 << 9)-1;
+ else if (b < -(1 << 9))
+ b = -(1 << 9);
+ return (((GLuint)b) << R300_LOD_BIAS_SHIFT) & R300_LOD_BIAS_MASK;
}
static void r300SetupTextures(GLcontext * ctx)
@@ -1456,8 +1487,14 @@ static void r300SetupTextures(GLcontext * ctx)
r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 +
hw_tmu] =
gen_fixed_filter(t->filter) | (hw_tmu << 28);
- r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->filter_1
- | r300CalculateTexLodBias(r300->LODBias);
+ /* Note: There is a LOD bias per texture unit and a LOD bias
+ * per texture object. We add them here to get the correct behaviour.
+ * (The per-texture object LOD bias was introduced in OpenGL 1.4
+ * and is not present in the EXT_texture_object extension).
+ */
+ r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] =
+ t->filter_1 |
+ translate_lod_bias(ctx->Texture.Unit[i].LodBias + t->base.tObj->LodBias);
r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] =
t->size;
r300->hw.tex.format.cmd[R300_TEX_VALUE_0 +
@@ -1934,13 +1971,14 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515)
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (2 << R300_PVS_NUM_FPUS_SHIFT);
else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) ||
- (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560))
+ (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) ||
+ (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (5 << R300_PVS_NUM_FPUS_SHIFT);
- else if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420)
+ else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
+ (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420))
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (6 << R300_PVS_NUM_FPUS_SHIFT);
else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) ||
- (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580) ||
- (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
+ (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580))
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (8 << R300_PVS_NUM_FPUS_SHIFT);
else
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (4 << R300_PVS_NUM_FPUS_SHIFT);
@@ -2416,6 +2454,27 @@ void r300UpdateShaders(r300ContextPtr rmesa)
r300UpdateStateParameters(ctx, _NEW_PROGRAM);
}
+static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
+ struct gl_program *program, struct prog_src_register srcreg)
+{
+ static const GLfloat dummy[4] = { 0, 0, 0, 0 };
+
+ switch(srcreg.File) {
+ case PROGRAM_LOCAL_PARAM:
+ return program->LocalParams[srcreg.Index];
+ case PROGRAM_ENV_PARAM:
+ return ctx->FragmentProgram.Parameters[srcreg.Index];
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_NAMED_PARAM:
+ case PROGRAM_CONSTANT:
+ return program->Parameters->ParameterValues[srcreg.Index];
+ default:
+ _mesa_problem(ctx, "get_fragmentprogram_constant: Unknown\n");
+ return dummy;
+ }
+}
+
+
static void r300SetupPixelShader(r300ContextPtr rmesa)
{
GLcontext *ctx = rmesa->radeon.glCtx;
@@ -2438,26 +2497,17 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
r300SetupTextures(ctx);
R300_STATECHANGE(rmesa, fpi[0]);
- rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, code->alu_end + 1);
- for (i = 0; i <= code->alu_end; i++) {
- rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst0;
- }
-
R300_STATECHANGE(rmesa, fpi[1]);
- rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_ADDR_0, code->alu_end + 1);
- for (i = 0; i <= code->alu_end; i++) {
- rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst1;
- }
-
R300_STATECHANGE(rmesa, fpi[2]);
- rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_INST_0, code->alu_end + 1);
- for (i = 0; i <= code->alu_end; i++) {
- rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst2;
- }
-
R300_STATECHANGE(rmesa, fpi[3]);
- rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_ADDR_0, code->alu_end + 1);
- for (i = 0; i <= code->alu_end; i++) {
+ rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, code->alu.length);
+ rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_ADDR_0, code->alu.length);
+ rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_INST_0, code->alu.length);
+ rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst0;
+ rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst1;
+ rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst2;
rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst3;
}
@@ -2465,10 +2515,10 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
rmesa->hw.fp.cmd[R300_FP_CNTL0] = code->cur_node | (code->first_node_has_tex << 3);
rmesa->hw.fp.cmd[R300_FP_CNTL1] = code->max_temp_idx;
rmesa->hw.fp.cmd[R300_FP_CNTL2] =
- (code->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT) |
- (code->alu_end << R300_PFS_CNTL_ALU_END_SHIFT) |
- (code->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT) |
- (code->tex_end << R300_PFS_CNTL_TEX_END_SHIFT);
+ (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT) |
+ ((code->alu.length-1) << R300_PFS_CNTL_ALU_END_SHIFT) |
+ (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT) |
+ ((code->tex.length ? code->tex.length-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT);
/* I just want to say, the way these nodes are stored.. weird.. */
for (i = 0, k = (4 - (code->cur_node + 1)); i < 4; i++, k++) {
if (i < (code->cur_node + 1)) {
@@ -2486,10 +2536,12 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
R300_STATECHANGE(rmesa, fpp);
rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, code->const_nr * 4);
for (i = 0; i < code->const_nr; i++) {
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(code->constant[i][0]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(code->constant[i][1]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(code->constant[i][2]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(code->constant[i][3]);
+ const GLfloat *constant = get_fragmentprogram_constant(ctx,
+ &fp->mesa_program.Base, code->constant[i]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(constant[3]);
}
}
@@ -2558,10 +2610,12 @@ static void r500SetupPixelShader(r300ContextPtr rmesa)
R300_STATECHANGE(rmesa, r500fp_const);
for (i = 0; i < code->const_nr; i++) {
- rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(code->constant[i][0]);
- rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(code->constant[i][1]);
- rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(code->constant[i][2]);
- rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(code->constant[i][3]);
+ const GLfloat *constant = get_fragmentprogram_constant(ctx,
+ &fp->mesa_program.Base, code->constant[i]);
+ rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]);
+ rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]);
+ rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]);
+ rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(constant[3]);
}
bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4);
@@ -2702,6 +2756,9 @@ void r300InitStateFuncs(struct dd_function_table *functions)
functions->FrontFace = r300FrontFace;
functions->ShadeModel = r300ShadeModel;
+ /* ARB_point_parameters */
+ functions->PointParameterfv = r300PointParameter;
+
/* Stencil related */
functions->StencilFuncSeparate = r300StencilFuncSeparate;
functions->StencilMaskSeparate = r300StencilMaskSeparate;