diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_state.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 206 |
1 files changed, 93 insertions, 113 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index c192fecca4..93ef06fb26 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -53,8 +53,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vbo/vbo.h" #include "tnl/tnl.h" -#include "radeon_ioctl.h" -#include "radeon_state.h" #include "r300_context.h" #include "r300_ioctl.h" #include "r300_state.h" @@ -590,7 +588,7 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state) { r300ContextPtr r300 = R300_CONTEXT(ctx); - if (r300->state.stencil.hw_stencil) { + if (r300->radeon.state.stencil.hwBuffer) { R300_STATECHANGE(r300, zs); if (state) { r300->hw.zs.cmd[R300_ZS_CNTL_0] |= @@ -1068,10 +1066,10 @@ static void r300UpdateWindow(GLcontext * ctx) GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X; GLfloat sy = -v[MAT_SY]; GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y; - GLfloat sz = v[MAT_SZ] * rmesa->state.depth.scale; - GLfloat tz = v[MAT_TZ] * rmesa->state.depth.scale; + GLfloat sz = v[MAT_SZ] * rmesa->radeon.state.depth.scale; + GLfloat tz = v[MAT_TZ] * rmesa->radeon.state.depth.scale; - R300_FIREVERTICES(rmesa); + radeon_firevertices(&rmesa->radeon); R300_STATECHANGE(rmesa, vpt); rmesa->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(sx); @@ -1085,10 +1083,19 @@ static void r300UpdateWindow(GLcontext * ctx) static void r300Viewport(GLcontext * ctx, GLint x, GLint y, GLsizei width, GLsizei height) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); + __DRIcontext *driContext = rmesa->radeon.dri.context; /* Don't pipeline viewport changes, conflict with window offset * setting below. Could apply deltas to rescue pipelined viewport * values, or keep the originals hanging around. */ + if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled) { + radeon_update_renderbuffers(driContext, driContext->driDrawablePriv); + if (driContext->driDrawablePriv != driContext->driReadablePriv) { + radeon_update_renderbuffers(driContext, + driContext->driReadablePriv); + } + } r300UpdateWindow(ctx); } @@ -1129,55 +1136,25 @@ void r300UpdateViewportOffset(GLcontext * ctx) void r300UpdateDrawBuffer(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - r300ContextPtr r300 = rmesa; struct gl_framebuffer *fb = ctx->DrawBuffer; - driRenderbuffer *drb; + struct radeon_renderbuffer *rrb; if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { /* draw to front */ - drb = - (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT]. - Renderbuffer; + rrb = + (void *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; } else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { /* draw to back */ - drb = - (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT]. - Renderbuffer; + rrb = (void *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; } else { /* drawing to multiple buffers, or none */ return; } - assert(drb); - assert(drb->flippedPitch); + assert(rrb); + assert(rrb->pitch); R300_STATECHANGE(rmesa, cb); - - r300->hw.cb.cmd[R300_CB_OFFSET] = drb->flippedOffset + //r300->radeon.state.color.drawOffset + - r300->radeon.radeonScreen->fbLocation; - r300->hw.cb.cmd[R300_CB_PITCH] = drb->flippedPitch; //r300->radeon.state.color.drawPitch; - - if (r300->radeon.radeonScreen->cpp == 4) - r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888; - else - r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565; - - if (r300->radeon.sarea->tiling_enabled) - r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_TILE_ENABLE; -#if 0 - R200_STATECHANGE(rmesa, ctx); - - /* Note: we used the (possibly) page-flipped values */ - rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] - = ((drb->flippedOffset + rmesa->r200Screen->fbLocation) - & R200_COLOROFFSET_MASK); - rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = drb->flippedPitch; - - if (rmesa->sarea->tiling_enabled) { - rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= - R200_COLOR_TILE_ENABLE; - } -#endif } static void @@ -1397,7 +1374,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) } r300->hw.fpt.cmd[R300_FPT_CMD_0] = - cmdpacket0(R300_US_TEX_INST_0, code->tex.length); + cmdpacket0(r300->radeon.radeonScreen, + R300_US_TEX_INST_0, code->tex.length); } static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) @@ -1448,7 +1426,7 @@ static GLuint translate_lod_bias(GLfloat bias) static void r300SetupTextures(GLcontext * ctx) { int i, mtu; - struct r300_tex_obj *t; + struct radeon_tex_obj *t; r300ContextPtr r300 = R300_CONTEXT(ctx); int hw_tmu = 0; int last_hw_tmu = -1; /* -1 translates into no setup costs for fields */ @@ -1482,21 +1460,16 @@ static void r300SetupTextures(GLcontext * ctx) /* We cannot let disabled tmu offsets pass DRM */ for (i = 0; i < mtu; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { - -#if 0 /* Enables old behaviour */ - hw_tmu = i; -#endif tmu_mappings[i] = hw_tmu; - t = r300->state.texture.unit[i].texobj; - /* XXX questionable fix for bug 9170: */ + t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); if (!t) continue; - if ((t->format & 0xffffff00) == 0xffffff00) { + if ((t->pp_txformat & 0xffffff00) == 0xffffff00) { WARN_ONCE ("unknown texture format (entry %x) encountered. Help me !\n", - t->format & 0xff); + t->pp_txformat & 0xff); } if (RADEON_DEBUG & DEBUG_STATE) @@ -1507,29 +1480,28 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 + hw_tmu] = - gen_fixed_filter(t->filter) | (hw_tmu << 28); + gen_fixed_filter(t->pp_txfilter) | (hw_tmu << 28); /* Note: There is a LOD bias per texture unit and a LOD bias * per texture object. We add them here to get the correct behaviour. * (The per-texture object LOD bias was introduced in OpenGL 1.4 * and is not present in the EXT_texture_object extension). */ r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] = - t->filter_1 | - translate_lod_bias(ctx->Texture.Unit[i].LodBias + t->base.tObj->LodBias); + t->pp_txfilter_1 | + translate_lod_bias(ctx->Texture.Unit[i].LodBias + t->base.LodBias); r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] = - t->size; + t->pp_txsize; r300->hw.tex.format.cmd[R300_TEX_VALUE_0 + - hw_tmu] = t->format; + hw_tmu] = t->pp_txformat; r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0 + hw_tmu] = - t->pitch_reg; - r300->hw.tex.offset.cmd[R300_TEX_VALUE_0 + - hw_tmu] = t->offset; + t->pp_txpitch; + r300->hw.textures[hw_tmu] = t; - if (t->offset & R300_TXO_MACRO_TILE) { + if (t->tile_bits & R300_TXO_MACRO_TILE) { WARN_ONCE("macro tiling enabled!\n"); } - if (t->offset & R300_TXO_MICRO_TILE) { + if (t->tile_bits & R300_TXO_MICRO_TILE) { WARN_ONCE("micro tiling enabled!\n"); } @@ -1546,21 +1518,21 @@ static void r300SetupTextures(GLcontext * ctx) } r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_FILTER0_0, last_hw_tmu + 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, last_hw_tmu + 1); r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER1_0, last_hw_tmu + 1); r300->hw.tex.size.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_SIZE_0, last_hw_tmu + 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_SIZE_0, last_hw_tmu + 1); r300->hw.tex.format.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_FORMAT_0, last_hw_tmu + 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT_0, last_hw_tmu + 1); r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_FORMAT2_0, last_hw_tmu + 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT2_0, last_hw_tmu + 1); r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_OFFSET_0, last_hw_tmu + 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_OFFSET_0, last_hw_tmu + 1); r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_CHROMA_KEY_0, last_hw_tmu + 1); r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_BORDER_COLOR_0, last_hw_tmu + 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1); if (!fp) /* should only happenen once, just after context is created */ return; @@ -1572,7 +1544,7 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1; r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0; r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_FILTER0_0, 1); + cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1); } r300SetupFragmentShaderTextures(ctx, tmu_mappings); } else @@ -1741,7 +1713,7 @@ static void r300SetupRSUnit(GLcontext * ctx) | R300_HIRES_EN; assert(high_rr >= 0); - r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_INST_0, high_rr + 1); + r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr + 1); r300->hw.rc.cmd[2] = high_rr; if (InputsRead) @@ -1901,7 +1873,7 @@ static void r500SetupRSUnit(GLcontext * ctx) | R300_HIRES_EN; assert(high_rr >= 0); - r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R500_RS_INST_0, high_rr + 1); + r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr + 1); r300->hw.rc.cmd[2] = 0xC0 | high_rr; if (InputsRead) @@ -2099,6 +2071,7 @@ static void r300SetupRealVertexProgram(r300ContextPtr rmesa) (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); } + static void r300SetupVertexProgram(r300ContextPtr rmesa) { GLcontext *ctx = rmesa->radeon.glCtx; @@ -2128,6 +2101,7 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) */ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_STATE) fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(cap), @@ -2173,8 +2147,12 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) case GL_POLYGON_OFFSET_FILL: r300SetPolygonOffsetState(ctx, state); break; + case GL_SCISSOR_TEST: + radeon_firevertices(&rmesa->radeon); + rmesa->radeon.state.scissor.enabled = state; + radeonUpdateScissor( ctx ); + break; default: - radeonEnable(ctx, cap, state); break; } } @@ -2185,6 +2163,7 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) static void r300ResetHwState(r300ContextPtr r300) { GLcontext *ctx = r300->radeon.glCtx; + struct radeon_renderbuffer *rrb; int has_tcl = 1; if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) @@ -2215,8 +2194,6 @@ static void r300ResetHwState(r300ContextPtr r300) r300UpdateCulling(ctx); - r300UpdateTextureState(ctx); - r300SetBlendState(ctx); r300SetLogicOpState(ctx); @@ -2363,20 +2340,6 @@ static void r300ResetHwState(r300ContextPtr r300) r300BlendColor(ctx, ctx->Color.BlendColor); - /* Again, r300ClearBuffer uses this */ - r300->hw.cb.cmd[R300_CB_OFFSET] = - r300->radeon.state.color.drawOffset + - r300->radeon.radeonScreen->fbLocation; - r300->hw.cb.cmd[R300_CB_PITCH] = r300->radeon.state.color.drawPitch; - - if (r300->radeon.radeonScreen->cpp == 4) - r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888; - else - r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565; - - if (r300->radeon.sarea->tiling_enabled) - r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_TILE_ENABLE; - r300->hw.rb3d_dither_ctl.cmd[1] = 0; r300->hw.rb3d_dither_ctl.cmd[2] = 0; r300->hw.rb3d_dither_ctl.cmd[3] = 0; @@ -2392,12 +2355,8 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000; r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff; - r300->hw.zb.cmd[R300_ZB_OFFSET] = - r300->radeon.radeonScreen->depthOffset + - r300->radeon.radeonScreen->fbLocation; - r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch; - - if (r300->radeon.sarea->tiling_enabled) { + rrb = r300->radeon.state.depth.rrb; + if (rrb && rrb->bo && (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)) { /* XXX: Turn off when clearing buffers ? */ r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTHMACROTILE_ENABLE; @@ -2440,7 +2399,7 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0; } - r300->hw.all_dirty = GL_TRUE; + r300->radeon.hw.all_dirty = GL_TRUE; } void r300UpdateShaders(r300ContextPtr rmesa) @@ -2451,8 +2410,8 @@ void r300UpdateShaders(r300ContextPtr rmesa) ctx = rmesa->radeon.glCtx; - if (rmesa->NewGLState && hw_tcl_on) { - rmesa->NewGLState = 0; + if (rmesa->radeon.NewGLState && hw_tcl_on) { + rmesa->radeon.NewGLState = 0; for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { rmesa->temp_attrib[i] = @@ -2531,10 +2490,10 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) R300_STATECHANGE(rmesa, fpi[1]); R300_STATECHANGE(rmesa, fpi[2]); R300_STATECHANGE(rmesa, fpi[3]); - rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, code->alu.length); - rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_ADDR_0, code->alu.length); - rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_INST_0, code->alu.length); - rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_ADDR_0, code->alu.length); + rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_RGB_INST_0, code->alu.length); + rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_RGB_ADDR_0, code->alu.length); + rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_INST_0, code->alu.length); + rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_ADDR_0, code->alu.length); for (i = 0; i < code->alu.length; i++) { rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst0; rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst1; @@ -2565,7 +2524,7 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) } R300_STATECHANGE(rmesa, fpp); - rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, code->const_nr * 4); + rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4); for (i = 0; i < code->const_nr; i++) { const GLfloat *constant = get_fragmentprogram_constant(ctx, &fp->mesa_program.Base, code->constant[i]); @@ -2667,7 +2626,6 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) GLcontext *ctx; ctx = rmesa->radeon.glCtx; - r300UpdateTextureState(ctx); r300SetEarlyZState(ctx); GLuint fgdepthsrc = R300_FG_DEPTH_SRC_SCAN; @@ -2712,7 +2670,7 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) r300UpdateStateParameters(ctx, new_state); - r300->NewGLState |= new_state; + r300->radeon.NewGLState |= new_state; } /** @@ -2725,15 +2683,13 @@ void r300InitState(r300ContextPtr r300) GLcontext *ctx = r300->radeon.glCtx; GLuint depth_fmt; - radeonInitState(&r300->radeon); - switch (ctx->Visual.depthBits) { case 16: - r300->state.depth.scale = 1.0 / (GLfloat) 0xffff; + r300->radeon.state.depth.scale = 1.0 / (GLfloat) 0xffff; depth_fmt = R300_DEPTHFORMAT_16BIT_INT_Z; break; case 24: - r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff; + r300->radeon.state.depth.scale = 1.0 / (GLfloat) 0xffffff; depth_fmt = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; break; default: @@ -2743,8 +2699,8 @@ void r300InitState(r300ContextPtr r300) } /* Only have hw stencil when depth buffer is 24 bits deep */ - r300->state.stencil.hw_stencil = (ctx->Visual.stencilBits > 0 && - ctx->Visual.depthBits == 24); + r300->radeon.state.stencil.hwBuffer = (ctx->Visual.stencilBits > 0 && + ctx->Visual.depthBits == 24); memset(&(r300->state.texture), 0, sizeof(r300->state.texture)); @@ -2776,12 +2732,32 @@ void r300UpdateClipPlanes( GLcontext *ctx ) } } +static void r300DrawBuffer( GLcontext *ctx, GLenum mode ) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + if (RADEON_DEBUG & DEBUG_DRI) + fprintf(stderr, "%s %s\n", __FUNCTION__, + _mesa_lookup_enum_by_nr( mode )); + + radeon_firevertices(&rmesa->radeon); /* don't pipeline cliprect changes */ + + radeonSetCliprects( &rmesa->radeon ); + radeonUpdatePageFlipping(&rmesa->radeon); +} + +static void r300ReadBuffer( GLcontext *ctx, GLenum mode ) +{ + if (RADEON_DEBUG & DEBUG_DRI) + fprintf(stderr, "%s %s\n", __FUNCTION__, + _mesa_lookup_enum_by_nr( mode )); + +}; + /** * Initialize driver's state callback functions */ void r300InitStateFuncs(struct dd_function_table *functions) { - radeonInitStateFuncs(functions); functions->UpdateState = r300InvalidateState; functions->AlphaFunc = r300AlphaFunc; @@ -2818,4 +2794,8 @@ void r300InitStateFuncs(struct dd_function_table *functions) functions->RenderMode = r300RenderMode; functions->ClipPlane = r300ClipPlane; + functions->Scissor = radeonScissor; + + functions->DrawBuffer = r300DrawBuffer; + functions->ReadBuffer = r300ReadBuffer; } |