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path: root/src/mesa/drivers/dri/r300/r300_texstate.c
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Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_texstate.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c100
1 files changed, 50 insertions, 50 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index ed75bdd2c9..11c53d0270 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -48,7 +48,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "r300_ioctl.h"
#include "radeon_ioctl.h"
-#include "r300_mipmap_tree.h"
+#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
#include "r300_reg.h"
#include "radeon_buffer.h"
@@ -145,12 +145,12 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
},
};
const GLuint *format;
- r300TexObjPtr t;
+ radeonTexObjPtr t;
if (!tObj)
return;
- t = r300_tex_obj(tObj);
+ t = radeon_tex_obj(tObj);
switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) {
case MESA_FORMAT_Z16:
@@ -172,13 +172,13 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
switch (tObj->DepthMode) {
case GL_LUMINANCE:
- t->format = format[0];
+ t->pp_txformat = format[0];
break;
case GL_INTENSITY:
- t->format = format[1];
+ t->pp_txformat = format[1];
break;
case GL_ALPHA:
- t->format = format[2];
+ t->pp_txformat = format[2];
break;
default:
/* Error...which should have already been caught by higher
@@ -196,7 +196,7 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
* \param rmesa Context pointer
* \param t the r300 texture object
*/
-static void setup_hardware_state(r300ContextPtr rmesa, r300TexObj *t)
+static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
{
const struct gl_texture_image *firstImage =
t->base.Image[0][t->mt->firstLevel];
@@ -206,10 +206,10 @@ static void setup_hardware_state(r300ContextPtr rmesa, r300TexObj *t)
if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) {
r300SetDepthTexMode(&t->base);
} else {
- t->format = tx_table[firstImage->TexFormat->MesaFormat].format;
+ t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format;
}
- t->filter |= tx_table[firstImage->TexFormat->MesaFormat].filter;
+ t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter;
} else if (!t->image_override) {
_mesa_problem(NULL, "unexpected texture format in %s",
__FUNCTION__);
@@ -219,26 +219,26 @@ static void setup_hardware_state(r300ContextPtr rmesa, r300TexObj *t)
t->tile_bits = 0;
if (t->base.Target == GL_TEXTURE_CUBE_MAP)
- t->format |= R300_TX_FORMAT_CUBIC_MAP;
+ t->pp_txformat |= R300_TX_FORMAT_CUBIC_MAP;
if (t->base.Target == GL_TEXTURE_3D)
- t->format |= R300_TX_FORMAT_3D;
+ t->pp_txformat |= R300_TX_FORMAT_3D;
- t->size = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)
+ t->pp_txsize = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)
| ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT))
| ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT);
if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
unsigned int align = (64 / t->mt->bpp) - 1;
- t->size |= R300_TX_SIZE_TXPITCH_EN;
+ t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
if (!t->image_override)
- t->pitch_reg = ((firstImage->Width + align) & ~align) - 1;
+ t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1;
}
if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
if (firstImage->Width > 2048)
- t->pitch_reg |= R500_TXWIDTH_BIT11;
+ t->pp_txpitch |= R500_TXWIDTH_BIT11;
if (firstImage->Height > 2048)
- t->pitch_reg |= R500_TXHEIGHT_BIT11;
+ t->pp_txpitch |= R500_TXHEIGHT_BIT11;
}
}
@@ -265,9 +265,9 @@ static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcst
/**
* Ensure that the given image is stored in the given miptree from now on.
*/
-static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *image, int face, int level)
+static void migrate_image_to_miptree(radeon_mipmap_tree *mt, r300_texture_image *image, int face, int level)
{
- r300_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel];
+ radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel];
unsigned char *dest;
assert(image->mt != mt);
@@ -283,7 +283,7 @@ static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *i
* In fact, that memcpy() could be done by the hardware in many
* cases, provided that we have a proper memory manager.
*/
- r300_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
+ radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
assert(srclvl->size == dstlvl->size);
assert(srclvl->rowstride == dstlvl->rowstride);
@@ -294,7 +294,7 @@ static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *i
dstlvl->size);
radeon_bo_unmap(image->mt->bo);
- r300_miptree_unreference(image->mt);
+ radeon_miptree_unreference(image->mt);
} else {
uint srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes;
@@ -313,7 +313,7 @@ static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *i
image->mt = mt;
image->mtface = face;
image->mtlevel = level;
- r300_miptree_reference(image->mt);
+ radeon_miptree_reference(image->mt);
}
@@ -325,7 +325,7 @@ static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *i
static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- r300TexObj *t = r300_tex_obj(texObj);
+ radeonTexObj *t = radeon_tex_obj(texObj);
r300_texture_image *baseimage = get_r300_texture_image(texObj->Image[0][texObj->BaseLevel]);
int face, level;
@@ -350,19 +350,19 @@ static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object
*/
if (baseimage->mt &&
baseimage->mt != t->mt &&
- r300_miptree_matches_texture(baseimage->mt, &t->base)) {
- r300_miptree_unreference(t->mt);
+ radeon_miptree_matches_texture(baseimage->mt, &t->base)) {
+ radeon_miptree_unreference(t->mt);
t->mt = baseimage->mt;
- r300_miptree_reference(t->mt);
- } else if (t->mt && !r300_miptree_matches_texture(t->mt, &t->base)) {
- r300_miptree_unreference(t->mt);
+ radeon_miptree_reference(t->mt);
+ } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) {
+ radeon_miptree_unreference(t->mt);
t->mt = 0;
}
if (!t->mt) {
if (RADEON_DEBUG & DEBUG_TEXTURE)
fprintf(stderr, " Allocate new miptree\n");
- r300_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel);
+ radeon_try_alloc_miptree(&rmesa->radeon, t, &baseimage->base, 0, texObj->BaseLevel);
if (!t->mt) {
_mesa_problem(ctx, "r300_validate_texture failed to alloc miptree");
return GL_FALSE;
@@ -421,7 +421,7 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
r300ContextPtr rmesa = pDRICtx->driverPrivate;
struct gl_texture_object *tObj =
_mesa_lookup_texture(rmesa->radeon.glCtx, texname);
- r300TexObjPtr t = r300_tex_obj(tObj);
+ radeonTexObjPtr t = radeon_tex_obj(tObj);
uint32_t pitch_val;
if (!tObj)
@@ -433,30 +433,30 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
return;
t->bo = NULL;
t->override_offset = offset;
- t->pitch_reg &= (1 << 13) -1;
+ t->pp_txpitch &= (1 << 13) -1;
pitch_val = pitch;
switch (depth) {
case 32:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
- t->filter |= tx_table[2].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
case 24:
default:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- t->filter |= tx_table[4].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[4].filter;
pitch_val /= 4;
break;
case 16:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
- t->filter |= tx_table[5].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ t->pp_txfilter |= tx_table[5].filter;
pitch_val /= 2;
break;
}
pitch_val--;
- t->pitch_reg |= pitch_val;
+ t->pp_txpitch |= pitch_val;
}
void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
@@ -469,7 +469,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
radeonContextPtr radeon;
r300ContextPtr rmesa;
GLframebuffer *fb;
- r300TexObjPtr t;
+ radeonTexObjPtr t;
uint32_t pitch_val;
target = GL_TEXTURE_RECTANGLE_ARB;
@@ -483,7 +483,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
rImage = get_r300_texture_image(texImage);
- t = r300_tex_obj(texObj);
+ t = radeon_tex_obj(texObj);
if (t == NULL) {
return;
}
@@ -514,7 +514,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
t->mt = NULL;
}
if (rImage->mt) {
- r300_miptree_unreference(rImage->mt);
+ radeon_miptree_unreference(rImage->mt);
rImage->mt = NULL;
}
fprintf(stderr,"settexbuf %dx%d@%d\n", rb->width, rb->height, rb->cpp);
@@ -527,31 +527,31 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
t->tile_bits = 0;
t->image_override = GL_TRUE;
t->override_offset = 0;
- t->pitch_reg &= (1 << 13) -1;
+ t->pp_txpitch &= (1 << 13) -1;
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
- t->filter |= tx_table[2].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
case 3:
default:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- t->filter |= tx_table[4].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[4].filter;
pitch_val /= 4;
break;
case 2:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
- t->filter |= tx_table[5].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ t->pp_txfilter |= tx_table[5].filter;
pitch_val /= 2;
break;
}
pitch_val--;
- t->size = ((rb->width - 1) << R300_TX_WIDTHMASK_SHIFT) |
+ t->pp_txsize = ((rb->width - 1) << R300_TX_WIDTHMASK_SHIFT) |
((rb->height - 1) << R300_TX_HEIGHTMASK_SHIFT);
- t->size |= R300_TX_SIZE_TXPITCH_EN;
- t->pitch_reg |= pitch_val;
+ t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
+ t->pp_txpitch |= pitch_val;
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
return;