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-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c19
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h6
-rw-r--r--src/mesa/drivers/dri/r300/r300_texmem.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c2
4 files changed, 23 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index fddd87b85f..12bee1a8fb 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -288,10 +288,23 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
ctx->Const.MaxTextureLodBias = 16.0;
- if (screen->chip_family >= CHIP_FAMILY_RV515) {
+ if (screen->chip_family >= CHIP_FAMILY_RV515)
ctx->Const.MaxTextureLevels = 13;
- ctx->Const.MaxTextureRectSize = 4096;
- }
+ else
+ ctx->Const.MaxTextureLevels = 12;
+
+ driCalculateMaxTextureLevels( r300->texture_heaps,
+ r300->nr_heaps,
+ & ctx->Const,
+ 4,
+ ctx->Const.MaxTextureLevels - 1,
+ MIN2(ctx->Const.MaxTextureLevels,
+ MAX_3D_TEXTURE_LEVELS) - 1,
+ ctx->Const.MaxTextureLevels - 1,
+ ctx->Const.MaxTextureLevels - 1,
+ ctx->Const.MaxTextureLevels - 1,
+ GL_FALSE,
+ 2 );
ctx->Const.MinPointSize = 1.0;
ctx->Const.MinPointSizeAA = 1.0;
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index c15e9fa300..9c49586998 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -170,6 +170,10 @@ struct r300_dma {
typedef struct r300_tex_obj r300TexObj, *r300TexObjPtr;
+/* Maximum number of mipmap levels supported by any supported GPU
+ */
+#define R300_MAX_TEXTURE_LEVELS 13
+
/* Texture object in locally shared texture space.
*/
struct r300_tex_obj {
@@ -178,7 +182,7 @@ struct r300_tex_obj {
GLuint bufAddr; /* Offset to start of locally
shared texture block */
- drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
+ drm_radeon_tex_image_t image[6][R300_MAX_TEXTURE_LEVELS];
/* Six, for the cube faces */
GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c
index b03eefaa7c..0fe51b0c68 100644
--- a/src/mesa/drivers/dri/r300/r300_texmem.c
+++ b/src/mesa/drivers/dri/r300/r300_texmem.c
@@ -306,7 +306,7 @@ static void r300UploadSubImage(r300ContextPtr rmesa, r300TexObjPtr t,
ASSERT(face < 6);
/* Ensure we have a valid texture to upload */
- if ((hwlevel < 0) || (hwlevel >= RADEON_MAX_TEXTURE_LEVELS)) {
+ if ((hwlevel < 0) || (hwlevel >= R300_MAX_TEXTURE_LEVELS)) {
_mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
return;
}
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index e2329f04ec..cadec7f3ec 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -345,7 +345,7 @@ static void r300SetTexImages(r300ContextPtr rmesa,
numLevels = t->base.lastLevel - t->base.firstLevel + 1;
- assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
+ assert(numLevels <= R300_MAX_TEXTURE_LEVELS);
/* Calculate mipmap offsets and dimensions for blitting (uploading)
* The idea is that we lay out the mipmap levels within a block of