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-rw-r--r--src/mesa/drivers/dri/r300/Makefile9
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c18
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h11
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c16
-rw-r--r--src/mesa/drivers/dri/r300/radeon_context.c2
-rw-r--r--src/mesa/drivers/dri/r300/radeon_context.h1
-rw-r--r--src/mesa/drivers/dri/r300/radeon_state.c129
-rw-r--r--src/mesa/drivers/dri/r300/radeon_state.h4
10 files changed, 37 insertions, 157 deletions
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 7357cf74c9..18fab1d780 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -24,9 +24,10 @@ DRIVER_SOURCES = \
radeon_bo_legacy.c \
radeon_cs_legacy.c \
radeon_screen.c \
+ common_lock.c \
+ common_misc.c \
radeon_context.c \
radeon_ioctl.c \
- radeon_lock.c \
radeon_span.c \
radeon_state.c \
r300_context.c \
@@ -78,7 +79,11 @@ COMMON_SYMLINKS = \
radeon_cs_legacy.c \
radeon_bo_legacy.h \
radeon_cs_legacy.h \
- common_context.h
+ common_context.h \
+ common_lock.c \
+ common_lock.h \
+ common_misc.c \
+ common_misc.h
DRI_LIB_DEPS += -ldrm_radeon
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index bd9d25d2f0..32d0dcf547 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -397,7 +397,7 @@ static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
struct radeon_renderbuffer *rrb;
uint32_t zbpitch;
- rrb = r300->radeon.state.depth_buffer;
+ rrb = r300->radeon.state.depth.rrb;
if (!rrb)
return;
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 5fce8413bb..1958484b3c 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -187,6 +187,23 @@ static void r300RunPipeline(GLcontext * ctx)
_mesa_unlock_context_textures(ctx);
}
+static void r300_get_lock(radeonContextPtr rmesa)
+{
+ drm_radeon_sarea_t *sarea = rmesa->sarea;
+
+ if (sarea->ctx_owner != rmesa->dri.hwContext) {
+ sarea->ctx_owner = rmesa->dri.hwContext;
+ if (!rmesa->radeonScreen->kernel_mm)
+ radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom);
+ }
+}
+
+static void r300_init_vtbl(radeonContextPtr radeon)
+{
+ radeon->vtbl.get_lock = r300_get_lock;
+ radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset;
+}
+
/* Create the device specific rendering context.
*/
GLboolean r300CreateContext(const __GLcontextModes * glVisual,
@@ -212,6 +229,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
hw_tcl_on = future_hw_tcl_on = 0;
+ r300_init_vtbl(&r300->radeon);
/* Parse configuration files.
* Do this here so that initialMaxAnisotropy is set before we create
* the default textures.
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index e631e81007..de188c3f36 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -522,14 +522,6 @@ struct r300_cmdbuf {
* State cache
*/
-struct r300_depthbuffer_state {
- GLfloat scale;
-};
-
-struct r300_stencilbuffer_state {
- GLboolean hw_stencil;
-};
-
/* Vertex shader state */
/* Perhaps more if we store programs in vmem? */
@@ -773,7 +765,6 @@ struct r300_aos {
};
struct r300_state {
- struct r300_depthbuffer_state depth;
struct r300_texture_state texture;
int sw_tcl_inputs[VERT_ATTRIB_MAX];
struct r300_vertex_shader_state vertex_shader;
@@ -786,8 +777,6 @@ struct r300_state {
DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
They are the same as tnl->render_inputs for fixed pipeline */
- struct r300_stencilbuffer_state stencil;
-
};
#define R300_FALLBACK_NONE 0
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
index 064732d458..e70e5f6d52 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.c
@@ -576,7 +576,7 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask)
mask &= ~BUFFER_BIT_DEPTH;
}
- if ((mask & BUFFER_BIT_STENCIL) && r300->state.stencil.hw_stencil) {
+ if ((mask & BUFFER_BIT_STENCIL) && r300->radeon.state.stencil.hwBuffer) {
bits |= CLEARBUFFER_STENCIL;
mask &= ~BUFFER_BIT_STENCIL;
}
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index c79e69ae04..d98b83c506 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -591,7 +591,7 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- if (r300->state.stencil.hw_stencil) {
+ if (r300->radeon.state.stencil.hwBuffer) {
R300_STATECHANGE(r300, zs);
if (state) {
r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
@@ -1084,8 +1084,8 @@ static void r300UpdateWindow(GLcontext * ctx)
GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
GLfloat sy = -v[MAT_SY];
GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
- GLfloat sz = v[MAT_SZ] * rmesa->state.depth.scale;
- GLfloat tz = v[MAT_TZ] * rmesa->state.depth.scale;
+ GLfloat sz = v[MAT_SZ] * rmesa->radeon.state.depth.scale;
+ GLfloat tz = v[MAT_TZ] * rmesa->radeon.state.depth.scale;
R300_FIREVERTICES(rmesa);
R300_STATECHANGE(rmesa, vpt);
@@ -2361,7 +2361,7 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000;
r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff;
- rrb = r300->radeon.state.depth_buffer;
+ rrb = r300->radeon.state.depth.rrb;
if (rrb && rrb->bo && (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)) {
/* XXX: Turn off when clearing buffers ? */
r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTHMACROTILE_ENABLE;
@@ -2694,11 +2694,11 @@ void r300InitState(r300ContextPtr r300)
switch (ctx->Visual.depthBits) {
case 16:
- r300->state.depth.scale = 1.0 / (GLfloat) 0xffff;
+ r300->radeon.state.depth.scale = 1.0 / (GLfloat) 0xffff;
depth_fmt = R300_DEPTHFORMAT_16BIT_INT_Z;
break;
case 24:
- r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff;
+ r300->radeon.state.depth.scale = 1.0 / (GLfloat) 0xffffff;
depth_fmt = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
break;
default:
@@ -2708,8 +2708,8 @@ void r300InitState(r300ContextPtr r300)
}
/* Only have hw stencil when depth buffer is 24 bits deep */
- r300->state.stencil.hw_stencil = (ctx->Visual.stencilBits > 0 &&
- ctx->Visual.depthBits == 24);
+ r300->radeon.state.stencil.hwBuffer = (ctx->Visual.stencilBits > 0 &&
+ ctx->Visual.depthBits == 24);
memset(&(r300->state.texture), 0, sizeof(r300->state.texture));
diff --git a/src/mesa/drivers/dri/r300/radeon_context.c b/src/mesa/drivers/dri/r300/radeon_context.c
index 2bb679b479..092562b8f9 100644
--- a/src/mesa/drivers/dri/r300/radeon_context.c
+++ b/src/mesa/drivers/dri/r300/radeon_context.c
@@ -554,7 +554,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
radeon_update_renderbuffers(driContextPriv, driReadPriv);
radeon->state.color.rrb =
(void *)dfb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- radeon->state.depth_buffer =
+ radeon->state.depth.rrb =
(void *)dfb->Attachment[BUFFER_DEPTH].Renderbuffer;
}
diff --git a/src/mesa/drivers/dri/r300/radeon_context.h b/src/mesa/drivers/dri/r300/radeon_context.h
index 7dfc3b3b91..d46a2d20ff 100644
--- a/src/mesa/drivers/dri/r300/radeon_context.h
+++ b/src/mesa/drivers/dri/r300/radeon_context.h
@@ -51,6 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_screen.h"
#include "common_context.h"
+#include "common_misc.h"
#if R200_MERGED
extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
diff --git a/src/mesa/drivers/dri/r300/radeon_state.c b/src/mesa/drivers/dri/r300/radeon_state.c
index 14d489bf1a..0ee5313043 100644
--- a/src/mesa/drivers/dri/r300/radeon_state.c
+++ b/src/mesa/drivers/dri/r300/radeon_state.c
@@ -56,83 +56,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* Scissoring
*/
-static GLboolean intersect_rect(drm_clip_rect_t * out,
- drm_clip_rect_t * a, drm_clip_rect_t * b)
-{
- *out = *a;
- if (b->x1 > out->x1)
- out->x1 = b->x1;
- if (b->y1 > out->y1)
- out->y1 = b->y1;
- if (b->x2 < out->x2)
- out->x2 = b->x2;
- if (b->y2 < out->y2)
- out->y2 = b->y2;
- if (out->x1 >= out->x2)
- return GL_FALSE;
- if (out->y1 >= out->y2)
- return GL_FALSE;
- return GL_TRUE;
-}
-
-void radeonRecalcScissorRects(radeonContextPtr radeon)
-{
- drm_clip_rect_t *out;
- int i;
-
- /* Grow cliprect store?
- */
- if (radeon->state.scissor.numAllocedClipRects < radeon->numClipRects) {
- while (radeon->state.scissor.numAllocedClipRects <
- radeon->numClipRects) {
- radeon->state.scissor.numAllocedClipRects += 1; /* zero case */
- radeon->state.scissor.numAllocedClipRects *= 2;
- }
-
- if (radeon->state.scissor.pClipRects)
- FREE(radeon->state.scissor.pClipRects);
-
- radeon->state.scissor.pClipRects =
- MALLOC(radeon->state.scissor.numAllocedClipRects *
- sizeof(drm_clip_rect_t));
-
- if (radeon->state.scissor.pClipRects == NULL) {
- radeon->state.scissor.numAllocedClipRects = 0;
- return;
- }
- }
-
- out = radeon->state.scissor.pClipRects;
- radeon->state.scissor.numClipRects = 0;
-
- for (i = 0; i < radeon->numClipRects; i++) {
- if (intersect_rect(out,
- &radeon->pClipRects[i],
- &radeon->state.scissor.rect)) {
- radeon->state.scissor.numClipRects++;
- out++;
- }
- }
-}
-
-void radeonUpdateScissor(GLcontext* ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- if (radeon->dri.drawable) {
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable;
- int x1 = dPriv->x + ctx->Scissor.X;
- int y1 = dPriv->y + dPriv->h - (ctx->Scissor.Y + ctx->Scissor.Height);
-
- radeon->state.scissor.rect.x1 = x1;
- radeon->state.scissor.rect.y1 = y1;
- radeon->state.scissor.rect.x2 = x1 + ctx->Scissor.Width;
- radeon->state.scissor.rect.y2 = y1 + ctx->Scissor.Height;
-
- radeonRecalcScissorRects(radeon);
- }
-}
-
static void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
if (ctx->Scissor.Enabled) {
@@ -142,58 +65,6 @@ static void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h
}
}
-
-/**
- * Update cliprects and scissors.
- */
-void radeonSetCliprects(radeonContextPtr radeon)
-{
- __DRIdrawablePrivate *const drawable = radeon->dri.drawable;
- __DRIdrawablePrivate *const readable = radeon->dri.readable;
- GLframebuffer *const draw_fb = (GLframebuffer*)drawable->driverPrivate;
- GLframebuffer *const read_fb = (GLframebuffer*)readable->driverPrivate;
-
- if (!radeon->radeonScreen->driScreen->dri2.enabled) {
- if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
- /* Can't ignore 2d windows if we are page flipping. */
- if (drawable->numBackClipRects == 0 || radeon->doPageFlip ||
- radeon->sarea->pfCurrentPage == 1) {
- radeon->numClipRects = drawable->numClipRects;
- radeon->pClipRects = drawable->pClipRects;
- } else {
- radeon->numClipRects = drawable->numBackClipRects;
- radeon->pClipRects = drawable->pBackClipRects;
- }
- } else {
- /* front buffer (or none, or multiple buffers */
- radeon->numClipRects = drawable->numClipRects;
- radeon->pClipRects = drawable->pClipRects;
- }
- }
-
- if ((draw_fb->Width != drawable->w) ||
- (draw_fb->Height != drawable->h)) {
- _mesa_resize_framebuffer(radeon->glCtx, draw_fb,
- drawable->w, drawable->h);
- draw_fb->Initialized = GL_TRUE;
- }
-
- if (drawable != readable) {
- if ((read_fb->Width != readable->w) ||
- (read_fb->Height != readable->h)) {
- _mesa_resize_framebuffer(radeon->glCtx, read_fb,
- readable->w, readable->h);
- read_fb->Initialized = GL_TRUE;
- }
- }
-
- if (radeon->state.scissor.enabled)
- radeonRecalcScissorRects(radeon);
-
- radeon->lastStamp = drawable->lastStamp;
-}
-
-
/**
* Handle common enable bits.
* Called as a fallback by r200Enable/r300Enable.
diff --git a/src/mesa/drivers/dri/r300/radeon_state.h b/src/mesa/drivers/dri/r300/radeon_state.h
index 821cb40c7e..279b108412 100644
--- a/src/mesa/drivers/dri/r300/radeon_state.h
+++ b/src/mesa/drivers/dri/r300/radeon_state.h
@@ -31,10 +31,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __RADEON_STATE_H__
#define __RADEON_STATE_H__
-extern void radeonRecalcScissorRects(radeonContextPtr radeon);
-extern void radeonSetCliprects(radeonContextPtr radeon);
-extern void radeonUpdateScissor(GLcontext* ctx);
-
extern void radeonEnable(GLcontext* ctx, GLenum cap, GLboolean state);
extern void radeonInitState(radeonContextPtr radeon);