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-rw-r--r--src/mesa/drivers/dri/r300/Makefile2
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c183
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.h1
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c278
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h258
-rw-r--r--src/mesa/drivers/dri/r300/r300_draw.c475
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.c278
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.h9
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c268
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.h27
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c291
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.h35
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_emit.c18
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c22
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.c21
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h9
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c260
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.h69
-rw-r--r--src/mesa/drivers/dri/r300/r300_shader.c72
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c781
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.h6
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.c267
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.h15
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c7
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c284
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.h2
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog.c291
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog.h24
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog_emit.c10
-rw-r--r--src/mesa/drivers/dri/r300/radeon_nqssadce.c7
-rw-r--r--src/mesa/drivers/dri/r300/radeon_program_alu.c37
-rw-r--r--src/mesa/drivers/dri/r300/radeon_program_pair.c12
32 files changed, 2183 insertions, 2136 deletions
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 0dff9a1273..bdb09624be 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -37,6 +37,7 @@ RADEON_COMMON_SOURCES = \
DRIVER_SOURCES = \
radeon_screen.c \
r300_context.c \
+ r300_draw.c \
r300_ioctl.c \
r300_cmdbuf.c \
r300_state.c \
@@ -48,6 +49,7 @@ DRIVER_SOURCES = \
radeon_program_pair.c \
radeon_nqssadce.c \
r300_vertprog.c \
+ r300_fragprog_common.c \
r300_fragprog.c \
r300_fragprog_swizzle.c \
r300_fragprog_emit.c \
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index c575c9ac49..0261a5b1d8 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -55,9 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "radeon_reg.h"
-#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200
-# define RADEON_ONE_REG_WR (1 << 15)
-
/** # of dwords reserved for additional instructions that may need to be written
* during flushing.
*/
@@ -71,7 +68,6 @@ static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt)
drm_r300_cmd_header_t *t = (drm_r300_cmd_header_t*)pkt;
return t->packet0.count;
}
- return 0;
}
#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
@@ -83,7 +79,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
BATCH_LOCALS(&r300->radeon);
drm_r300_cmd_header_t cmd;
uint32_t addr, ndw, i;
-
+
if (!r300->radeon.radeonScreen->kernel_mm) {
uint32_t dwords;
dwords = (*atom->check) (ctx, atom);
@@ -92,7 +88,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
END_BATCH();
return;
}
-
+
cmd.u = atom->cmd[0];
addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo;
ndw = cmd.vpu.count * 4;
@@ -111,7 +107,7 @@ void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
} else {
BEGIN_BATCH_NO_AUTOSTATE(5 + ndw);
}
- OUT_BATCH_REGVAL(R300_VAP_PVS_UPLOAD_ADDRESS, addr);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr);
OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR);
for (i = 0; i < ndw; i++) {
OUT_BATCH(atom->cmd[i+1]);
@@ -175,7 +171,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
for(i = 0; i < numtmus; ++i) {
radeonTexObj *t = r300->hw.textures[i];
-
+
if (!t)
notexture = 1;
}
@@ -183,30 +179,75 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
if (r300->radeon.radeonScreen->kernel_mm && notexture) {
return;
}
- BEGIN_BATCH_NO_AUTOSTATE(4 * numtmus);
for(i = 0; i < numtmus; ++i) {
radeonTexObj *t = r300->hw.textures[i];
- OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
if (t && !t->image_override) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
} else if (!t) {
- OUT_BATCH(r300->radeon.radeonScreen->texOffset[0]);
+ /* Texture unit hasn't a texture bound nothings to do */
} else { /* override cases */
if (t->bo) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
} else if (!r300->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
OUT_BATCH(t->override_offset);
- }
- else
- OUT_BATCH(r300->radeon.radeonScreen->texOffset[0]);
+ END_BATCH();
+ } else {
+ /* Texture unit hasn't a texture bound nothings to do */
+ }
}
}
- END_BATCH();
}
}
+void r300_emit_scissor(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ unsigned x1, y1, x2, y2;
+ struct radeon_renderbuffer *rrb;
+
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ return;
+ }
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
+ }
+ if (r300->radeon.state.scissor.enabled) {
+ x1 = r300->radeon.state.scissor.rect.x1;
+ y1 = r300->radeon.state.scissor.rect.y1;
+ x2 = r300->radeon.state.scissor.rect.x2 - 1;
+ y2 = r300->radeon.state.scissor.rect.y2 - 1;
+ } else {
+ x1 = 0;
+ y1 = 0;
+ x2 = rrb->width - 1;
+ y2 = rrb->height - 1;
+ }
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ x1 += R300_SCISSORS_OFFSET;
+ y1 += R300_SCISSORS_OFFSET;
+ x2 += R300_SCISSORS_OFFSET;
+ y2 += R300_SCISSORS_OFFSET;
+ }
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((x1 << R300_SCISSORS_X_SHIFT)|(y1 << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH((x2 << R300_SCISSORS_X_SHIFT)|(y2 << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+}
+
static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -215,6 +256,7 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
uint32_t cbpitch;
uint32_t offset = r300->radeon.state.color.draw_offset;
uint32_t dw = 6;
+ int i;
rrb = radeon_get_colorbuffer(&r300->radeon);
if (!rrb || !rrb->bo) {
@@ -247,16 +289,39 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
BEGIN_BATCH_NO_AUTOSTATE(3);
OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
OUT_BATCH(0);
- OUT_BATCH((rrb->width << R300_SCISSORS_X_SHIFT) |
- (rrb->height << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH(((rrb->width - 1) << R300_SCISSORS_X_SHIFT) |
+ ((rrb->height - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((rrb->width - 1) << R300_CLIPRECT_X_SHIFT) | ((rrb->height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
END_BATCH();
} else {
BEGIN_BATCH_NO_AUTOSTATE(3);
OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) |
(R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT));
- OUT_BATCH(((rrb->width + R300_SCISSORS_OFFSET) << R300_SCISSORS_X_SHIFT) |
- ((rrb->height + R300_SCISSORS_OFFSET) << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH(((rrb->width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) |
+ ((rrb->height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((R300_SCISSORS_OFFSET + rrb->width - 1) << R300_CLIPRECT_X_SHIFT) |
+ ((R300_SCISSORS_OFFSET + rrb->height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
END_BATCH();
}
}
@@ -280,7 +345,7 @@ static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
zbpitch |= R300_DEPTHMICROTILE_TILED;
}
-
+
BEGIN_BATCH_NO_AUTOSTATE(6);
OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
@@ -288,6 +353,46 @@ static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
END_BATCH();
}
+static void emit_gb_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ OUT_BATCH(atom->cmd[2]);
+ OUT_BATCH(atom->cmd[3]);
+ END_BATCH();
+ }
+}
+
+static void emit_threshold_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ OUT_BATCH(atom->cmd[2]);
+ END_BATCH();
+ }
+}
+
+static void emit_shade_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ END_BATCH();
+ }
+}
+
static void emit_zstencil_format(GLcontext *ctx, struct radeon_state_atom * atom)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -372,12 +477,10 @@ int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom)
void r300InitCmdBuf(r300ContextPtr r300)
{
int mtu;
- int has_tcl = 1;
+ int has_tcl;
int is_r500 = 0;
- int i;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
+ has_tcl = r300->options.hw_tcl_enabled;
if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
is_r500 = 1;
@@ -444,7 +547,10 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE(gb_enable, always, 2, 0);
r300->hw.gb_enable.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_ENABLE, 1);
ALLOC_STATE(gb_misc, always, R300_GB_MISC_CMDSIZE, 0);
- r300->hw.gb_misc.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_MSPOS0, 5);
+ r300->hw.gb_misc.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_MSPOS0, 3);
+ r300->hw.gb_misc.emit = emit_gb_misc;
+ ALLOC_STATE(gb_misc2, always, R300_GB_MISC2_CMDSIZE, 0);
+ r300->hw.gb_misc2.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x401C, 2);
ALLOC_STATE(txe, always, R300_TXE_CMDSIZE, 0);
r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_ENABLE, 1);
ALLOC_STATE(ga_point_s0, always, 5, 0);
@@ -459,8 +565,11 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.lcntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_CNTL, 1);
ALLOC_STATE(ga_line_stipple, always, 4, 0);
r300->hw.ga_line_stipple.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_STIPPLE_VALUE, 3);
- ALLOC_STATE(shade, always, 5, 0);
- r300->hw.shade.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_ENHANCE, 4);
+ ALLOC_STATE(shade, always, 2, 0);
+ r300->hw.shade.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_ENHANCE, 1);
+ r300->hw.shade.emit = emit_shade_misc;
+ ALLOC_STATE(shade2, always, 4, 0);
+ r300->hw.shade2.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x4278, 3);
ALLOC_STATE(polygon_mode, always, 4, 0);
r300->hw.polygon_mode.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POLY_MODE, 3);
ALLOC_STATE(fogp, always, 3, 0);
@@ -479,19 +588,12 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE(rc, always, R300_RC_CMDSIZE, 0);
r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_COUNT, 2);
if (is_r500) {
- ALLOC_STATE(ri, always, R500_RI_CMDSIZE, 0);
+ ALLOC_STATE(ri, variable, R500_RI_CMDSIZE, 0);
r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, 16);
- for (i = 0; i < 8; i++) {
- r300->hw.ri.cmd[R300_RI_CMD_0 + i +1] =
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
- (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT);
- }
ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, 1);
} else {
- ALLOC_STATE(ri, always, R300_RI_CMDSIZE, 0);
+ ALLOC_STATE(ri, variable, R300_RI_CMDSIZE, 0);
r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, 8);
ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, 1);
@@ -567,8 +669,9 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9);
ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0);
r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1);
- ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2);
+ ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2);
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.emit = emit_threshold_misc;
ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0);
r300->hw.zs.cmd[R300_ZS_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3);
@@ -582,8 +685,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.zb.emit = emit_zb_offset;
ALLOC_STATE(zb_depthclearvalue, always, 2, 0);
r300->hw.zb_depthclearvalue.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_DEPTHCLEARVALUE, 1);
- ALLOC_STATE(unk4F30, always, 3, 0);
- r300->hw.unk4F30.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x4F30, 2);
+ ALLOC_STATE(zb_zmask, always, 3, 0);
+ r300->hw.zb_zmask.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_ZMASK_OFFSET, 2);
ALLOC_STATE(zb_hiz_offset, always, 2, 0);
r300->hw.zb_hiz_offset.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_HIZ_OFFSET, 1);
ALLOC_STATE(zb_hiz_pitch, always, 2, 0);
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
index 3786813de3..53bcc0eeb4 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
@@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
extern void r300InitCmdBuf(r300ContextPtr r300);
+void r300_emit_scissor(GLcontext *ctx);
void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom);
int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom);
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 5f279d6629..394521a051 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
+#include "r300_render.h"
#include "r300_swtcl.h"
#include "radeon_bocs_wrapper.h"
@@ -72,10 +73,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
-/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
-int future_hw_tcl_on = 1;
-int hw_tcl_on = 1;
-
#define need_GL_VERSION_2_0
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_program
@@ -127,6 +124,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_texture_lod_bias", NULL},
{"GL_EXT_texture_mirror_clamp", NULL},
{"GL_EXT_texture_rectangle", NULL},
+ {"GL_EXT_vertex_array_bgra", NULL},
{"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
{"GL_ATI_texture_env_combine3", NULL},
{"GL_ATI_texture_mirror_once", NULL},
@@ -154,16 +152,8 @@ const struct dri_extension gl_20_extension[] = {
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
};
-
-extern struct tnl_pipeline_stage _r300_render_stage;
-extern const struct tnl_pipeline_stage _r300_tcl_stage;
-
static const struct tnl_pipeline_stage *r300_pipeline[] = {
- /* Try and go straight to t&l
- */
- &_r300_tcl_stage,
-
/* Catch any t&l fallbacks
*/
&_tnl_vertex_transform_stage,
@@ -172,6 +162,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
&_tnl_fog_coordinate_stage,
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
+ &_tnl_point_attenuation_stage,
&_tnl_vertex_program_stage,
/* Try again to go to tcl?
@@ -191,17 +182,6 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
0,
};
-static void r300RunPipeline(GLcontext * ctx)
-{
- _mesa_lock_context_textures(ctx);
-
- if (ctx->NewState)
- _mesa_update_state_locked(ctx);
-
- _tnl_run_pipeline(ctx);
- _mesa_unlock_context_textures(ctx);
-}
-
static void r300_get_lock(radeonContextPtr rmesa)
{
drm_radeon_sarea_t *sarea = rmesa->sarea;
@@ -211,7 +191,7 @@ static void r300_get_lock(radeonContextPtr rmesa)
if (!rmesa->radeonScreen->kernel_mm)
radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom);
}
-}
+}
static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
{
@@ -246,9 +226,9 @@ static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon)
{
r300ContextPtr r300 = (r300ContextPtr)radeon;
BATCH_LOCALS(radeon);
-
+
r300->vap_flush_needed = GL_TRUE;
-
+
cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
BEGIN_BATCH_NO_AUTOSTATE(2);
OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH);
@@ -275,6 +255,112 @@ static void r300_init_vtbl(radeonContextPtr radeon)
radeon->vtbl.fallback = r300_fallback;
}
+static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ ctx->Const.MaxTextureImageUnits =
+ driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
+ ctx->Const.MaxTextureCoordUnits =
+ driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
+ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits,
+ ctx->Const.MaxTextureCoordUnits);
+
+ ctx->Const.MaxTextureMaxAnisotropy = 16.0;
+ ctx->Const.MaxTextureLodBias = 16.0;
+
+ if (screen->chip_family >= CHIP_FAMILY_RV515)
+ ctx->Const.MaxTextureLevels = 13;
+ else
+ ctx->Const.MaxTextureLevels = 12;
+
+ ctx->Const.MinPointSize = 1.0;
+ ctx->Const.MinPointSizeAA = 1.0;
+ ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
+ ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
+
+ ctx->Const.MinLineWidth = 1.0;
+ ctx->Const.MinLineWidthAA = 1.0;
+ ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
+ ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
+
+ ctx->Const.MaxDrawBuffers = 1;
+
+ /* currently bogus data */
+ if (r300->options.hw_tcl_enabled) {
+ ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeInstructions =
+ VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
+ ctx->Const.VertexProgram.MaxTemps = 32;
+ ctx->Const.VertexProgram.MaxNativeTemps =
+ /*VSF_MAX_FRAGMENT_TEMPS */ 32;
+ ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
+ ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+ }
+
+ if (screen->chip_family >= CHIP_FAMILY_RV515) {
+ ctx->Const.FragmentProgram.MaxNativeTemps = R500_PFS_NUM_TEMP_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
+ ctx->Const.FragmentProgram.MaxNativeParameters = R500_PFS_NUM_CONST_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
+ } else {
+ ctx->Const.FragmentProgram.MaxNativeTemps = R300_PFS_NUM_TEMP_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
+ ctx->Const.FragmentProgram.MaxNativeParameters = R300_PFS_NUM_CONST_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = R300_PFS_MAX_ALU_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = R300_PFS_MAX_TEX_INST;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = R300_PFS_MAX_ALU_INST + R300_PFS_MAX_TEX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = R300_PFS_MAX_TEX_INDIRECT;
+ ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
+ }
+}
+
+static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen)
+{
+ struct r300_options options = { 0 };
+
+ driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
+ screen->driScreen->myNum, "r300");
+
+ r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy");
+
+ options.stencil_two_side_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side");
+ options.s3tc_force_enabled = driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable");
+ options.s3tc_force_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc");
+
+ if (!(screen->chip_flags & RADEON_CHIPSET_TCL) || driQueryOptioni(&r300->radeon.optionCache, "tcl_mode") == DRI_CONF_TCL_SW)
+ options.hw_tcl_enabled = 0;
+ else
+ options.hw_tcl_enabled = 1;
+
+ options.conformance_mode = !driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback");
+
+ r300->options = options;
+}
+
+static void r300InitGLExtensions(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ driInitExtensions(ctx, card_extensions, GL_TRUE);
+ if (r300->radeon.radeonScreen->kernel_mm)
+ driInitExtensions(ctx, mm_extensions, GL_FALSE);
+
+ if (r300->options.stencil_two_side_disabled)
+ _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
+
+ if (ctx->Mesa_DXTn && !r300->options.s3tc_force_enabled) {
+ _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ _mesa_enable_extension(ctx, "GL_S3_s3tc");
+ } else if (r300->options.s3tc_force_disabled) {
+ _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ }
+}
/* Create the device specific rendering context.
*/
@@ -287,33 +373,19 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
struct dd_function_table functions;
r300ContextPtr r300;
GLcontext *ctx;
- int tcl_mode;
assert(glVisual);
assert(driContextPriv);
assert(screen);
- /* Allocate the R300 context */
r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
if (!r300)
return GL_FALSE;
- if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
- hw_tcl_on = future_hw_tcl_on = 0;
+ r300ParseOptions(r300, screen);
r300_init_vtbl(&r300->radeon);
- /* Parse configuration files.
- * Do this here so that initialMaxAnisotropy is set before we create
- * the default textures.
- */
- driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
- screen->driScreen->myNum, "r300");
- r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
- "def_max_anisotropy");
- /* Init default driver functions then plug in our R300-specific functions
- * (the texture functions are especially important)
- */
_mesa_init_driver_functions(&functions);
r300InitIoctlFuncs(&functions);
r300InitStateFuncs(&functions);
@@ -327,46 +399,15 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
return GL_FALSE;
}
- /* Init r300 context data */
- /* Set the maximum texture size small enough that we can guarentee that
- * all texture units can bind a maximal texture and have them both in
- * texturable memory at once.
- */
-
ctx = r300->radeon.glCtx;
- ctx->Const.MaxTextureImageUnits =
- driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
- ctx->Const.MaxTextureCoordUnits =
- driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
- ctx->Const.MaxTextureUnits =
- MIN2(ctx->Const.MaxTextureImageUnits,
- ctx->Const.MaxTextureCoordUnits);
- ctx->Const.MaxTextureMaxAnisotropy = 16.0;
- ctx->Const.MaxTextureLodBias = 16.0;
-
- if (screen->chip_family >= CHIP_FAMILY_RV515)
- ctx->Const.MaxTextureLevels = 13;
- else
- ctx->Const.MaxTextureLevels = 12;
-
- ctx->Const.MinPointSize = 1.0;
- ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
- ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
+ r300->fallback = 0;
+ if (r300->options.hw_tcl_enabled)
+ ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->Const.MinLineWidth = 1.0;
- ctx->Const.MinLineWidthAA = 1.0;
- ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
- ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
-
- /* Needs further modifications */
-#if 0
- ctx->Const.MaxArrayLockSize =
- ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
-#endif
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
- ctx->Const.MaxDrawBuffers = 1;
+ r300InitConstValues(ctx, screen);
/* Initialize the software rasterizer and helper modules.
*/
@@ -375,16 +416,12 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
_swsetup_Wakeup(ctx);
- _ae_create_context(ctx);
/* Install the customized pipeline:
*/
_tnl_destroy_pipeline(ctx);
_tnl_install_pipeline(ctx, r300_pipeline);
-
- /* Try and keep materials and vertices separate:
- */
-/* _tnl_isolate_materials(ctx, GL_TRUE); */
+ TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
/* Configure swrast and TNL to match hardware characteristics:
*/
@@ -393,80 +430,25 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_tnl_allow_pixel_fog(ctx, GL_FALSE);
_tnl_allow_vertex_fog(ctx, GL_TRUE);
- /* currently bogus data */
- if (screen->chip_flags & RADEON_CHIPSET_TCL) {
- ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeInstructions =
- VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
- ctx->Const.VertexProgram.MaxTemps = 32;
- ctx->Const.VertexProgram.MaxNativeTemps =
- /*VSF_MAX_FRAGMENT_TEMPS */ 32;
- ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
- ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
- }
-
- ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
- ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
- ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
- ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
- ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
- ctx->Const.FragmentProgram.MaxNativeInstructions =
- PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
- ctx->Const.FragmentProgram.MaxNativeTexIndirections =
- PFS_MAX_TEX_INDIRECT;
- ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
- ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
-
- driInitExtensions(ctx, card_extensions, GL_TRUE);
- if (r300->radeon.radeonScreen->kernel_mm)
- driInitExtensions(ctx, mm_extensions, GL_FALSE);
-
- if (driQueryOptionb
- (&r300->radeon.optionCache, "disable_stencil_two_side"))
- _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
-
- if (r300->radeon.glCtx->Mesa_DXTn
- && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
- _mesa_enable_extension(ctx, "GL_S3_s3tc");
- } else
- if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"))
- {
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ if (r300->options.hw_tcl_enabled) {
+ r300InitDraw(ctx);
+ } else {
+ r300InitSwtcl(ctx);
}
- r300->disable_lowimpact_fallback =
- driQueryOptionb(&r300->radeon.optionCache,
- "disable_lowimpact_fallback");
radeon_fbo_init(&r300->radeon);
- radeonInitSpanFuncs( ctx );
+ radeonInitSpanFuncs( ctx );
r300InitCmdBuf(r300);
r300InitState(r300);
- if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
- r300InitSwtcl(ctx);
-
- TNL_CONTEXT(ctx)->Driver.RunPipeline = r300RunPipeline;
+ r300InitShaderFunctions(r300);
- tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
- if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
- fprintf(stderr, "disabling 3D acceleration\n");
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
-#endif
- }
- if (tcl_mode == DRI_CONF_TCL_SW ||
- !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
- if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
- r300->radeon.radeonScreen->chip_flags &=
- ~RADEON_CHIPSET_TCL;
- fprintf(stderr, "Disabling HW TCL support\n");
- }
- TCL_FALLBACK(r300->radeon.glCtx,
- RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
+ if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 ||
+ screen->chip_family == CHIP_FAMILY_RS740) {
+ r300->radeon.texture_row_align = 64;
}
+ r300InitGLExtensions(ctx);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 602f86ba66..026c33c67c 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -37,24 +37,19 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __R300_CONTEXT_H__
#define __R300_CONTEXT_H__
-#include "tnl/t_vertex.h"
#include "drm.h"
#include "radeon_drm.h"
#include "dri_util.h"
-#include "texmem.h"
#include "radeon_common.h"
-#include "main/macros.h"
#include "main/mtypes.h"
-#include "main/colormac.h"
+#include "shader/prog_instruction.h"
struct r300_context;
typedef struct r300_context r300ContextRec;
typedef struct r300_context *r300ContextPtr;
-#include "main/mm.h"
-
/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
with other compilers ... GLUE!
@@ -72,8 +67,6 @@ typedef struct r300_context *r300ContextPtr;
}
#include "r300_vertprog.h"
-#include "r500_fragprog.h"
-
/* The blit width for texture uploads
@@ -81,9 +74,6 @@ typedef struct r300_context *r300ContextPtr;
#define R300_BLIT_WIDTH_BYTES 1024
#define R300_MAX_TEXTURE_UNITS 8
-struct r300_texture_state {
- int tc_count; /* number of incoming texture coordinates from VAP */
-};
#define R300_VPT_CMD_0 0
@@ -126,9 +116,11 @@ struct r300_texture_state {
#define R300_GB_MISC_MSPOS_0 1
#define R300_GB_MISC_MSPOS_1 2
#define R300_GB_MISC_TILE_CONFIG 3
-#define R300_GB_MISC_SELECT 4
-#define R300_GB_MISC_AA_CONFIG 5
-#define R300_GB_MISC_CMDSIZE 6
+#define R300_GB_MISC_CMDSIZE 4
+#define R300_GB_MISC2_CMD_0 0
+#define R300_GB_MISC2_SELECT 1
+#define R300_GB_MISC2_AA_CONFIG 2
+#define R300_GB_MISC2_CMDSIZE 3
#define R300_TXE_CMD_0 0
#define R300_TXE_ENABLE 1
@@ -303,7 +295,7 @@ struct r300_texture_state {
struct r300_hw_state {
struct radeon_state_atom vpt; /* viewport (1D98) */
struct radeon_state_atom vap_cntl;
- struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */
+ struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */
struct radeon_state_atom vof; /* VAP output format register 0x2090 */
struct radeon_state_atom vte; /* (20B0) */
struct radeon_state_atom vap_vf_max_vtx_indx; /* Maximum Vertex Indx Clamp (2134) */
@@ -317,6 +309,7 @@ struct r300_hw_state {
struct radeon_state_atom pvs; /* pvs_cntl (22D0) */
struct radeon_state_atom gb_enable; /* (4008) */
struct radeon_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
+ struct radeon_state_atom gb_misc2; /* Multisampling position shifts ? (4010) */
struct radeon_state_atom ga_point_s0; /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */
struct radeon_state_atom ga_triangle_stipple; /* (4214) */
struct radeon_state_atom ps; /* pointsize (421C) */
@@ -324,6 +317,7 @@ struct r300_hw_state {
struct radeon_state_atom lcntl; /* line control */
struct radeon_state_atom ga_line_stipple; /* (4260) */
struct radeon_state_atom shade;
+ struct radeon_state_atom shade2;
struct radeon_state_atom polygon_mode;
struct radeon_state_atom fogp; /* fog parameters (4294) */
struct radeon_state_atom ga_soft_reset; /* (429C) */
@@ -361,7 +355,7 @@ struct r300_hw_state {
struct radeon_state_atom zstencil_format;
struct radeon_state_atom zb; /* z buffer (4F20) */
struct radeon_state_atom zb_depthclearvalue; /* (4F28) */
- struct radeon_state_atom unk4F30; /* (4F30) */
+ struct radeon_state_atom zb_zmask; /* (4F30) */
struct radeon_state_atom zb_hiz_offset; /* (4F44) */
struct radeon_state_atom zb_hiz_pitch; /* (4F54) */
@@ -405,73 +399,55 @@ struct r300_hw_state {
#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
-struct r300_vertex_shader_fragment {
- int length;
- union {
- GLuint d[VSF_MAX_FRAGMENT_LENGTH];
- float f[VSF_MAX_FRAGMENT_LENGTH];
- GLuint i[VSF_MAX_FRAGMENT_LENGTH];
- } body;
-};
-
-struct r300_vertex_shader_state {
- struct r300_vertex_shader_fragment program;
-};
-
-extern int hw_tcl_on;
-
#define COLOR_IS_RGBA
#define TAG(x) r300##x
#include "tnl_dd/t_dd_vertex.h"
#undef TAG
-//#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
-#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
-
-/* Should but doesnt work */
-//#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp)
-
-/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
- * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
- */
-
-struct r300_vertex_program_key {
- GLuint InputsRead;
- GLuint OutputsWritten;
- GLuint OutputsAdded;
-};
-
struct r300_vertex_program {
struct r300_vertex_program *next;
- struct r300_vertex_program_key key;
- int translated;
- struct r300_vertex_shader_fragment program;
+ struct r300_vertex_program_key {
+ GLuint InputsRead;
+ GLuint OutputsWritten;
+ GLuint OutputsAdded;
+ } key;
+
+ struct r300_vertex_shader_hw_code {
+ int length;
+ union {
+ GLuint d[VSF_MAX_FRAGMENT_LENGTH];
+ float f[VSF_MAX_FRAGMENT_LENGTH];
+ } body;
+ } hw_code;
+
+ GLboolean translated;
+ GLboolean error;
int pos_end;
int num_temporaries; /* Number of temp vars used by program */
int wpos_idx;
int inputs[VERT_ATTRIB_MAX];
int outputs[VERT_RESULT_MAX];
- int native;
- int ref_count;
- int use_ref_count;
};
struct r300_vertex_program_cont {
struct gl_vertex_program mesa_program; /* Must be first */
- struct r300_vertex_shader_fragment params;
struct r300_vertex_program *progs;
};
-#define PFS_MAX_ALU_INST 64
-#define PFS_MAX_TEX_INST 64
-#define PFS_MAX_TEX_INDIRECT 4
-#define PFS_NUM_TEMP_REGS 32
-#define PFS_NUM_CONST_REGS 16
+#define R300_PFS_MAX_ALU_INST 64
+#define R300_PFS_MAX_TEX_INST 32
+#define R300_PFS_MAX_TEX_INDIRECT 4
+#define R300_PFS_NUM_TEMP_REGS 32
+#define R300_PFS_NUM_CONST_REGS 32
-struct r300_pfs_compile_state;
+#define R500_PFS_MAX_INST 512
+#define R500_PFS_NUM_TEMP_REGS 128
+#define R500_PFS_NUM_CONST_REGS 256
+struct r300_pfs_compile_state;
+struct r500_pfs_compile_state;
/**
* Stores state that influences the compilation of a fragment program.
@@ -514,7 +490,7 @@ struct r300_fragment_program_node {
struct r300_fragment_program_code {
struct {
int length; /**< total # of texture instructions used */
- GLuint inst[PFS_MAX_TEX_INST];
+ GLuint inst[R300_PFS_MAX_TEX_INST];
} tex;
struct {
@@ -524,7 +500,7 @@ struct r300_fragment_program_code {
GLuint inst1;
GLuint inst2;
GLuint inst3;
- } inst[PFS_MAX_ALU_INST];
+ } inst[R300_PFS_MAX_ALU_INST];
} alu;
struct r300_fragment_program_node node[4];
@@ -535,53 +511,12 @@ struct r300_fragment_program_code {
* Remember which program register a given hardware constant
* belongs to.
*/
- struct prog_src_register constant[PFS_NUM_CONST_REGS];
+ struct prog_src_register constant[R300_PFS_NUM_CONST_REGS];
int const_nr;
int max_temp_idx;
};
-/**
- * Store everything about a fragment program that is needed
- * to render with that program.
- */
-struct r300_fragment_program {
- struct gl_fragment_program mesa_program;
-
- GLboolean translated;
- GLboolean error;
-
- struct r300_fragment_program_external_state state;
- struct r300_fragment_program_code code;
-
- GLboolean WritesDepth;
- GLuint optimization;
-};
-
-struct r500_pfs_compile_state;
-
-struct r500_fragment_program_external_state {
- struct {
- /**
- * If the sampler is used as a shadow sampler,
- * this field is:
- * 0 - GL_LUMINANCE
- * 1 - GL_INTENSITY
- * 2 - GL_ALPHA
- * depending on the depth texture mode.
- */
- GLuint depth_texture_mode : 2;
-
- /**
- * If the sampler is used as a shadow sampler,
- * this field is (texture_compare_func - GL_NEVER).
- * [e.g. if compare function is GL_LEQUAL, this field is 3]
- *
- * Otherwise, this field is 0.
- */
- GLuint texture_compare_func : 3;
- } unit[16];
-};
struct r500_fragment_program_code {
struct {
@@ -591,7 +526,7 @@ struct r500_fragment_program_code {
GLuint inst3;
GLuint inst4;
GLuint inst5;
- } inst[512];
+ } inst[R500_PFS_MAX_INST];
int inst_offset;
int inst_end;
@@ -600,47 +535,41 @@ struct r500_fragment_program_code {
* Remember which program register a given hardware constant
* belongs to.
*/
- struct prog_src_register constant[PFS_NUM_CONST_REGS];
+ struct prog_src_register constant[R500_PFS_NUM_CONST_REGS];
int const_nr;
int max_temp_idx;
};
-struct r500_fragment_program {
- struct gl_fragment_program mesa_program;
+/**
+* Store everything about a fragment program that is needed
+* to render with that program.
+*/
+struct r300_fragment_program {
+ struct gl_fragment_program Base;
- GLcontext *ctx;
GLboolean translated;
GLboolean error;
- struct r500_fragment_program_external_state state;
- struct r500_fragment_program_code code;
+ struct r300_fragment_program_external_state state;
+ union rX00_fragment_program_code {
+ struct r300_fragment_program_code r300;
+ struct r500_fragment_program_code r500;
+ } code;
GLboolean writes_depth;
-
GLuint optimization;
};
-#define R300_MAX_AOS_ARRAYS 16
-
-#define REG_COORDS 0
-#define REG_COLOR0 1
-#define REG_TEX0 2
-
-struct r300_state {
- struct r300_texture_state texture;
- int sw_tcl_inputs[VERT_ATTRIB_MAX];
- struct r300_vertex_shader_state vertex_shader;
-
-
- DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
- They are the same as tnl->render_inputs for fixed pipeline */
-
+struct r300_fragment_program_compiler {
+ r300ContextPtr r300;
+ struct r300_fragment_program *fp;
+ union rX00_fragment_program_code *code;
+ struct gl_program *program;
};
-#define R300_FALLBACK_NONE 0
-#define R300_FALLBACK_TCL 1
-#define R300_FALLBACK_RAST 2
+#define R300_MAX_AOS_ARRAYS 16
+
/* r300_swtcl.c
*/
@@ -654,18 +583,44 @@ struct r300_swtcl_info {
* Offset of the 3UB specular color data within a hardware (swtcl) vertex.
*/
GLuint specoffset;
+};
- struct vertex_attribute{
- GLuint attr;
- GLubyte format;
- GLubyte dst_loc;
- GLuint swizzle;
- GLubyte write_mask;
- } vert_attrs[VERT_ATTRIB_MAX];
+struct r300_vtable {
+ void (* SetupRSUnit)(GLcontext *ctx);
+ void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings);
+ GLboolean (* BuildFragmentProgramHwCode)(struct r300_fragment_program_compiler *compiler);
+ void (* FragmentProgramDump)(union rX00_fragment_program_code *code);
+ void (* SetupPixelShader)(GLcontext *ctx);
+};
- GLubyte vertex_attr_count;
+struct r300_vertex_buffer {
+ struct vertex_attribute {
+ /* generic */
+ GLubyte element;
+ GLvoid *data;
+ GLboolean free_needed;
+ GLuint stride;
+ GLuint dwords;
+ GLubyte size; /* number of components */
+
+ /* hw specific */
+ uint32_t data_type:4;
+ uint32_t dst_loc:5;
+ uint32_t _signed:1;
+ uint32_t normalize:1;
+ uint32_t swizzle:12;
+ uint32_t write_mask:4;
+ } attribs[VERT_ATTRIB_MAX];
+
+ GLubyte num_attribs;
};
+struct r300_index_buffer {
+ GLvoid *ptr;
+ GLboolean is_32bit;
+ GLboolean free_needed;
+ GLuint count;
+};
/**
* \brief R300 context structure.
@@ -673,10 +628,10 @@ struct r300_swtcl_info {
struct r300_context {
struct radeon_context radeon; /* parent class, must be first */
+ struct r300_vtable vtbl;
+
struct r300_hw_state hw;
- struct r300_state state;
- struct gl_vertex_program *curr_vp;
struct r300_vertex_program *selected_vp;
/* Vertex buffers
@@ -684,10 +639,22 @@ struct r300_context {
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
- GLboolean disable_lowimpact_fallback;
-
+ struct r300_options {
+ uint32_t conformance_mode:1;
+ uint32_t hw_tcl_enabled:1;
+ uint32_t s3tc_force_enabled:1;
+ uint32_t s3tc_force_disabled:1;
+ uint32_t stencil_two_side_disabled:1;
+ } options;
+
struct r300_swtcl_info swtcl;
+ struct r300_vertex_buffer vbuf;
+ struct r300_index_buffer ind_buf;
GLboolean vap_flush_needed;
+
+ uint32_t fallback;
+
+ DECLARE_RENDERINPUTS(render_inputs_bitset);
};
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
@@ -703,10 +670,9 @@ extern int r300VertexProgUpdateParams(GLcontext * ctx,
struct r300_vertex_program_cont *vp,
float *dst);
-#define RADEON_D_CAPTURE 0
-#define RADEON_D_PLAYBACK 1
-#define RADEON_D_PLAYBACK_RAW 2
-#define RADEON_D_T 3
+extern void r300InitShaderFunctions(r300ContextPtr r300);
+
+extern void r300InitDraw(GLcontext *ctx);
#define r300PackFloat32 radeonPackFloat32
#define r300PackFloat24 radeonPackFloat24
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
new file mode 100644
index 0000000000..cc5650fb7c
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -0,0 +1,475 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Maciej Cencora
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHOR(S) AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/state.h"
+#include "main/api_validate.h"
+#include "main/enums.h"
+
+#include "r300_reg.h"
+#include "r300_context.h"
+#include "r300_emit.h"
+#include "r300_render.h"
+#include "r300_state.h"
+#include "r300_tex.h"
+
+#include "tnl/tnl.h"
+#include "tnl/t_vp_build.h"
+#include "vbo/vbo_context.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+
+static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_index_buffer *ind_buf = &r300->ind_buf;
+ GLvoid *src_ptr;
+
+ if (!mesa_ind_buf) {
+ ind_buf->ptr = NULL;
+ return;
+ }
+
+ ind_buf->count = mesa_ind_buf->count;
+ if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
+ bo[*nr_bo] = mesa_ind_buf->obj;
+ (*nr_bo)++;
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
+ assert(mesa_ind_buf->obj->Pointer != NULL);
+ }
+ src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
+
+ if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) {
+ GLubyte *in = (GLubyte *)src_ptr;
+ GLuint *out = _mesa_malloc(sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1));
+ int i;
+
+ ind_buf->ptr = out;
+
+ for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
+ *out++ = in[i] | in[i + 1] << 16;
+ }
+
+ if (i < mesa_ind_buf->count) {
+ *out++ = in[i];
+ }
+
+ ind_buf->free_needed = GL_TRUE;
+ ind_buf->is_32bit = GL_FALSE;
+ } else if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) {
+#if MESA_BIG_ENDIAN
+ GLushort *in = (GLushort *)src_ptr;
+ GLuint *out = _mesa_malloc(sizeof(GLushort) *
+ ((mesa_ind_buf->count + 1) & ~1));
+ int i;
+
+ ind_buf->ptr = out;
+
+ for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
+ *out++ = in[i] | in[i + 1] << 16;
+ }
+
+ if (i < mesa_ind_buf->count) {
+ *out++ = in[i];
+ }
+
+ ind_buf->free_needed = GL_TRUE;
+#else
+ ind_buf->ptr = src_ptr;
+ ind_buf->free_needed = GL_FALSE;
+#endif
+ ind_buf->is_32bit = GL_FALSE;
+ } else {
+ ind_buf->ptr = src_ptr;
+ ind_buf->free_needed = GL_FALSE;
+ ind_buf->is_32bit = GL_TRUE;
+ }
+}
+
+static int getTypeSize(GLenum type)
+{
+ switch (type) {
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
+ case GL_FLOAT:
+ return sizeof(GLfloat);
+ case GL_INT:
+ return sizeof(GLint);
+ case GL_UNSIGNED_INT:
+ return sizeof(GLuint);
+ case GL_SHORT:
+ return sizeof(GLshort);
+ case GL_UNSIGNED_SHORT:
+ return sizeof(GLushort);
+ case GL_BYTE:
+ return sizeof(GLbyte);
+ case GL_UNSIGNED_BYTE:
+ return sizeof(GLubyte);
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+#define CONVERT( TYPE, MACRO ) do { \
+ GLuint i, j, sz; \
+ sz = input->Size; \
+ if (input->Normalized) { \
+ for (i = 0; i < count; i++) { \
+ const TYPE *in = (TYPE *)src_ptr; \
+ for (j = 0; j < sz; j++) { \
+ *dst_ptr++ = MACRO(*in); \
+ in++; \
+ } \
+ src_ptr += stride; \
+ } \
+ } else { \
+ for (i = 0; i < count; i++) { \
+ const TYPE *in = (TYPE *)src_ptr; \
+ for (j = 0; j < sz; j++) { \
+ *dst_ptr++ = (GLfloat)(*in); \
+ in++; \
+ } \
+ src_ptr += stride; \
+ } \
+ } \
+} while (0)
+
+static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+ struct vertex_attribute r300_attr;
+ const void *src_ptr;
+ GLenum type;
+ GLuint stride;
+
+ if (input->BufferObj->Name) {
+ if (!input->BufferObj->Pointer) {
+ bo[*nr_bo] = input->BufferObj;
+ (*nr_bo)++;
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
+ assert(input->BufferObj->Pointer != NULL);
+ }
+
+ src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
+ } else
+ src_ptr = input->Ptr;
+
+ stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
+
+ if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT ||
+#if MESA_BIG_ENDIAN
+ getTypeSize(input->Type) != 4 ||
+#endif
+ stride < 4) {
+ if (RADEON_DEBUG & DEBUG_FALLBACKS) {
+ fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type);
+ fprintf(stderr, "stride %d, components %d\n", stride, input->Size);
+ }
+
+ GLfloat *dst_ptr, *tmp;
+ tmp = dst_ptr = _mesa_malloc(sizeof(GLfloat) * input->Size * count);
+
+ switch (input->Type) {
+ case GL_DOUBLE:
+ CONVERT(GLdouble, (GLfloat));
+ break;
+ case GL_UNSIGNED_INT:
+ CONVERT(GLuint, UINT_TO_FLOAT);
+ break;
+ case GL_INT:
+ CONVERT(GLint, INT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_SHORT:
+ CONVERT(GLushort, USHORT_TO_FLOAT);
+ break;
+ case GL_SHORT:
+ CONVERT(GLshort, SHORT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_BYTE:
+ assert(input->Format != GL_BGRA);
+ CONVERT(GLubyte, UBYTE_TO_FLOAT);
+ break;
+ case GL_BYTE:
+ CONVERT(GLbyte, BYTE_TO_FLOAT);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ type = GL_FLOAT;
+ r300_attr.free_needed = GL_TRUE;
+ r300_attr.data = tmp;
+ r300_attr.stride = sizeof(GLfloat) * input->Size;
+ r300_attr.dwords = input->Size;
+ } else {
+ type = input->Type;
+ r300_attr.free_needed = GL_FALSE;
+ r300_attr.data = (GLvoid *)src_ptr;
+ r300_attr.stride = stride;
+ r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4;
+ }
+
+ r300_attr.size = input->Size;
+ r300_attr.element = attr;
+ r300_attr.dst_loc = vbuf->num_attribs;
+
+ switch (type) {
+ case GL_FLOAT:
+ switch (input->Size) {
+ case 1: r300_attr.data_type = R300_DATA_TYPE_FLOAT_1; break;
+ case 2: r300_attr.data_type = R300_DATA_TYPE_FLOAT_2; break;
+ case 3: r300_attr.data_type = R300_DATA_TYPE_FLOAT_3; break;
+ case 4: r300_attr.data_type = R300_DATA_TYPE_FLOAT_4; break;
+ }
+ r300_attr._signed = 0;
+ r300_attr.normalize = 0;
+ break;
+ case GL_SHORT:
+ r300_attr._signed = 1;
+ r300_attr.normalize = input->Normalized;
+ switch (input->Size) {
+ case 1:
+ case 2:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
+ break;
+ case 3:
+ case 4:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
+ break;
+ }
+ break;
+ case GL_BYTE:
+ r300_attr._signed = 1;
+ r300_attr.normalize = input->Normalized;
+ r300_attr.data_type = R300_DATA_TYPE_BYTE;
+ break;
+ case GL_UNSIGNED_SHORT:
+ r300_attr._signed = 0;
+ r300_attr.normalize = input->Normalized;
+ switch (input->Size) {
+ case 1:
+ case 2:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
+ break;
+ case 3:
+ case 4:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
+ break;
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ r300_attr._signed = 0;
+ r300_attr.normalize = input->Normalized;
+ if (input->Format == GL_BGRA)
+ r300_attr.data_type = R300_DATA_TYPE_D3DCOLOR;
+ else
+ r300_attr.data_type = R300_DATA_TYPE_BYTE;
+ break;
+
+ default:
+ case GL_DOUBLE:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ assert(0);
+ break;
+ }
+
+ switch (input->Size) {
+ case 4:
+ r300_attr.swizzle = SWIZZLE_XYZW;
+ break;
+ case 3:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
+ break;
+ case 2:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
+ case 1:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
+ }
+
+ r300_attr.write_mask = MASK_XYZW;
+
+ vbuf->attribs[vbuf->num_attribs] = r300_attr;
+ ++vbuf->num_attribs;
+}
+
+static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+
+ {
+ int i, tmp;
+
+ tmp = r300->selected_vp->key.InputsRead;
+ i = 0;
+ vbuf->num_attribs = 0;
+ while (tmp) {
+ /* find first enabled bit */
+ while (!(tmp & 1)) {
+ tmp >>= 1;
+ ++i;
+ }
+
+ r300TranslateAttrib(ctx, i, count, arrays[i], bo, nr_bo);
+
+ tmp >>= 1;
+ ++i;
+ }
+ }
+
+ r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
+ if (r300->fallback)
+ return;
+
+ {
+ int i;
+
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i],
+ vbuf->attribs[i].data, vbuf->attribs[i].dwords,
+ vbuf->attribs[i].stride, count);
+ }
+
+ r300->radeon.tcl.aos_count = vbuf->num_attribs;
+ }
+}
+
+static void r300FreeData(GLcontext *ctx, struct gl_buffer_object **bo, GLuint nr_bo)
+{
+ {
+ struct r300_vertex_buffer *vbuf = &R300_CONTEXT(ctx)->vbuf;
+ int i;
+
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ if (vbuf->attribs[i].free_needed)
+ _mesa_free(vbuf->attribs[i].data);
+ }
+ }
+
+ {
+ struct r300_index_buffer *ind_buf = &R300_CONTEXT(ctx)->ind_buf;
+ if (ind_buf->free_needed)
+ _mesa_free(ind_buf->ptr);
+ }
+
+ {
+ int i;
+
+ for (i = 0; i < nr_bo; ++i) {
+ ctx->Driver.UnmapBuffer(ctx, 0, bo[i]);
+ }
+ }
+}
+
+static GLboolean r300TryDrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index )
+{
+ struct r300_context *r300 = R300_CONTEXT(ctx);
+ struct gl_buffer_object *bo[VERT_ATTRIB_MAX+1];
+ GLuint i, nr_bo = 0;
+
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
+ if (r300->options.hw_tcl_enabled)
+ _tnl_UpdateFixedFunctionProgram(ctx);
+
+ r300UpdateShaders(r300);
+
+ r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx));
+
+ r300FixupIndexBuffer(ctx, ib, bo, &nr_bo);
+
+ r300SetVertexFormat(ctx, arrays, max_index + 1, bo, &nr_bo);
+
+ if (r300->fallback)
+ return GL_FALSE;
+
+ r300SetupVAP(ctx, r300->selected_vp->key.InputsRead, r300->selected_vp->key.OutputsWritten);
+
+ r300UpdateShaderStates(r300);
+
+ r300EmitCacheFlush(r300);
+ radeonEmitState(&r300->radeon);
+
+ for (i = 0; i < nr_prims; ++i) {
+ r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode);
+ }
+
+ r300EmitCacheFlush(r300);
+
+ radeonReleaseArrays(ctx, ~0);
+
+ r300FreeData(ctx, bo, nr_bo);
+
+ return GL_TRUE;
+}
+
+/* TODO: rebase if number of indices in any of primitives is > 8192 for 32bit indices or 16384 for 16bit indices */
+
+static void r300DrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index)
+{
+ GLboolean retval;
+
+ if (min_index) {
+ vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims );
+ return;
+ }
+
+ /* Make an attempt at drawing */
+ retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+
+ /* If failed run tnl pipeline - it should take care of fallbacks */
+ if (!retval)
+ _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+}
+
+void r300InitDraw(GLcontext *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+
+ vbo->draw_prims = r300DrawPrims;
+}
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 4fd6ba9b91..c3817721dc 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -31,6 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* \file
*
* \author Keith Whitwell <keith@tungstengraphics.com>
+ * \author Maciej Cencora <m.cencora@gmail.com>
*/
#include "main/glheader.h"
@@ -49,74 +50,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "r300_emit.h"
#include "r300_ioctl.h"
-
-
-#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
- SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
- SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
- SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
- SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
- SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
-#error Cannot change these!
-#endif
-
-#define DEBUG_ALL DEBUG_VERTS
-
-#define DW_SIZE(x) ((inputs[tab[(x)]] << R300_DST_VEC_LOC_SHIFT) | \
- (attribptr[tab[(x)]]->size - 1) << R300_DATA_TYPE_0_SHIFT)
-
-GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
- int *inputs, GLint * tab, GLuint nr)
-{
- GLuint i, dw;
-
- /* type, inputs, stop bit, size */
- for (i = 0; i < nr; i += 2) {
- /* make sure input is valid, would lockup the gpu */
- assert(inputs[tab[i]] != -1);
- dw = (R300_SIGNED | DW_SIZE(i));
- if (i + 1 == nr) {
- dw |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
- } else {
- assert(inputs[tab[i + 1]] != -1);
- dw |= (R300_SIGNED |
- DW_SIZE(i + 1)) << R300_DATA_TYPE_1_SHIFT;
- if (i + 2 == nr) {
- dw |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
- }
- }
- dst[i >> 1] = dw;
- }
-
- return (nr + 1) >> 1;
-}
-
-static GLuint r300VAPInputRoute1Swizzle(int swizzle[4])
-{
- return (swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
- (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT);
-}
-
-GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
-{
- GLuint i, dw;
-
- for (i = 0; i < nr; i += 2) {
- dw = (r300VAPInputRoute1Swizzle(swizzle[i]) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y |
- R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE0_SHIFT;
- if (i + 1 < nr) {
- dw |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y |
- R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
- }
- dst[i >> 1] = dw;
- }
-
- return (nr + 1) >> 1;
-}
+#include "r300_render.h"
+#include "r300_swtcl.h"
GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
{
@@ -127,7 +62,6 @@ GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
GLuint i, vic_1 = 0;
if (InputsRead & (1 << VERT_ATTRIB_POS))
@@ -139,213 +73,99 @@ GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
vic_1 |= R300_INPUT_CNTL_COLOR;
- rmesa->state.texture.tc_count = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) {
- rmesa->state.texture.tc_count++;
vic_1 |= R300_INPUT_CNTL_TC0 << i;
}
return vic_1;
}
-GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
+GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
{
GLuint ret = 0;
- if (OutputsWritten & (1 << VERT_RESULT_HPOS))
+ if (vp_writes & (1 << VERT_RESULT_HPOS))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_COL0))
+ if (vp_writes & (1 << VERT_RESULT_COL0) && fp_reads & FRAG_BIT_COL0)
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_COL1))
+ if (vp_writes & (1 << VERT_RESULT_COL1) && fp_reads & FRAG_BIT_COL1)
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_BFC0)
- || OutputsWritten & (1 << VERT_RESULT_BFC1))
- ret |=
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
+ /* Two sided lighting works only if all 4 colors are written */
+ if (vp_writes & (1 << VERT_RESULT_BFC0) || vp_writes & (1 << VERT_RESULT_BFC1))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT |
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
+ if (vp_writes & (1 << VERT_RESULT_PSIZ))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
return ret;
}
-GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
+GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
{
GLuint i, ret = 0, first_free_texcoord = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) {
- ret |= (4 << (3 * i));
+ if (vp_writes & (1 << (VERT_RESULT_TEX0 + i)) && fp_reads & FRAG_BIT_TEX(i)) {
+ ret |= (4 << (3 * first_free_texcoord));
++first_free_texcoord;
}
}
- if (OutputsWritten & (1 << VERT_RESULT_FOGC)) {
- if (first_free_texcoord > 8) {
- fprintf(stderr, "\tout of free texcoords to write fog coord\n");
- _mesa_exit(-1);
- }
- ret |= 1 << (3 * first_free_texcoord);
+ if (fp_reads & FRAG_BIT_WPOS) {
+ ret |= (4 << (3 * first_free_texcoord));
+ ++first_free_texcoord;
+ }
+
+ if (vp_writes & (1 << VERT_RESULT_FOGC) && fp_reads & FRAG_BIT_FOGC) {
+ ret |= 4 << (3 * first_free_texcoord);
+ }
+
+ if (first_free_texcoord > 8) {
+ fprintf(stderr, "\tout of free texcoords\n");
+ _mesa_exit(-1);
}
return ret;
}
-/* Emit vertex data to GART memory
- * Route inputs to the vertex processor
- * This function should never return R300_FALLBACK_TCL when using software tcl.
- */
-int r300EmitArrays(GLcontext * ctx)
+GLboolean r300EmitArrays(GLcontext * ctx)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
- GLuint nr;
- GLuint count = vb->Count;
- GLuint i;
- GLuint InputsRead = 0, OutputsWritten = 0;
- int *inputs = NULL;
- int vir_inputs[VERT_ATTRIB_MAX];
- GLint tab[VERT_ATTRIB_MAX];
- int swizzle[VERT_ATTRIB_MAX][4];
- struct r300_vertex_program *prog =
- (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
-
- if (hw_tcl_on) {
- inputs = prog->inputs;
- InputsRead = prog->key.InputsRead;
- OutputsWritten = prog->key.OutputsWritten;
- } else {
- inputs = rmesa->state.sw_tcl_inputs;
-
- DECLARE_RENDERINPUTS(render_inputs_bitset);
- RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
-
- vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr;
-
- assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS));
- assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0);
-
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) {
- InputsRead |= 1 << VERT_ATTRIB_POS;
- OutputsWritten |= 1 << VERT_RESULT_HPOS;
- }
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+ GLuint InputsRead, OutputsWritten;
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
- InputsRead |= 1 << VERT_ATTRIB_COLOR0;
- OutputsWritten |= 1 << VERT_RESULT_COL0;
- }
+ r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten);
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR1)) {
- InputsRead |= 1 << VERT_ATTRIB_COLOR1;
- OutputsWritten |= 1 << VERT_RESULT_COL1;
- }
+ r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
+ if (r300->fallback & R300_RASTER_FALLBACK_MASK)
+ return GL_FALSE;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_TEX(i))) {
- InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
- OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
- }
- }
+ {
+ struct vertex_buffer *mesa_vb = &TNL_CONTEXT(ctx)->vb;
+ GLuint attr, i;
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- inputs[i] = nr++;
- } else {
- inputs[i] = -1;
- }
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ attr = vbuf->attribs[i].element;
+ rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i], mesa_vb->AttribPtr[attr]->data,
+ mesa_vb->AttribPtr[attr]->size, mesa_vb->AttribPtr[attr]->stride, mesa_vb->Count);
}
- /* Fixed, apply to vir0 only */
- memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
- inputs = vir_inputs;
- if (InputsRead & VERT_ATTRIB_POS)
- inputs[VERT_ATTRIB_POS] = 0;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
- inputs[VERT_ATTRIB_COLOR0] = 2;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
- inputs[VERT_ATTRIB_COLOR1] = 3;
- for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
- if (InputsRead & (1 << i))
- inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
-
- RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
- }
+ r300->radeon.tcl.aos_count = vbuf->num_attribs;
- assert(InputsRead);
- assert(OutputsWritten);
-
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- tab[nr++] = i;
- }
+ /* Fill index buffer info */
+ r300->ind_buf.ptr = mesa_vb->Elts;
+ r300->ind_buf.is_32bit = GL_TRUE;
+ r300->ind_buf.free_needed = GL_FALSE;
}
- if (nr > R300_MAX_AOS_ARRAYS) {
- return R300_FALLBACK_TCL;
- }
-
- for (i = 0; i < nr; i++) {
- int ci;
-
- swizzle[i][0] = SWIZZLE_ZERO;
- swizzle[i][1] = SWIZZLE_ZERO;
- swizzle[i][2] = SWIZZLE_ZERO;
- swizzle[i][3] = SWIZZLE_ONE;
+ r300SetupVAP(ctx, InputsRead, OutputsWritten);
- for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
- swizzle[i][ci] = ci;
- }
- rcommon_emit_vector(ctx, &rmesa->radeon.tcl.aos[i],
- vb->AttribPtr[tab[i]]->data,
- vb->AttribPtr[tab[i]]->size,
- vb->AttribPtr[tab[i]]->stride, count);
- }
-
- /* Setup INPUT_ROUTE. */
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- R300_STATECHANGE(rmesa, vir[0]);
- rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
- rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
- rmesa->hw.vir[0].cmd[0] |=
- (r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
- vb->AttribPtr, inputs, tab, nr) & 0x3FFF) << 16;
- R300_STATECHANGE(rmesa, vir[1]);
- rmesa->hw.vir[1].cmd[0] |=
- (r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
- nr) & 0x3FFF) << 16;
- } else {
- R300_STATECHANGE(rmesa, vir[0]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
- r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
- vb->AttribPtr, inputs, tab, nr);
- R300_STATECHANGE(rmesa, vir[1]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
- r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
- nr);
- }
-
- /* Setup INPUT_CNTL. */
- R300_STATECHANGE(rmesa, vic);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
-
- /* Setup OUTPUT_VTX_FMT. */
- R300_STATECHANGE(rmesa, vof);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_0] =
- r300VAPOutputCntl0(ctx, OutputsWritten);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_1] =
- r300VAPOutputCntl1(ctx, OutputsWritten);
-
- rmesa->radeon.tcl.aos_count = nr;
-
- return R300_FALLBACK_NONE;
+ return GL_TRUE;
}
void r300EmitCacheFlush(r300ContextPtr rmesa)
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index 80c22d5e9a..2fb8b82d3a 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -216,19 +216,16 @@ void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags)
}
}
-extern int r300EmitArrays(GLcontext * ctx);
+extern GLboolean r300EmitArrays(GLcontext * ctx);
extern int r300PrimitiveType(r300ContextPtr rmesa, int prim);
extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim);
extern void r300EmitCacheFlush(r300ContextPtr rmesa);
-extern GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
- int *inputs, GLint * tab, GLuint nr);
-extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr);
extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);
-extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten);
-extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten);
+extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
+extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index 32182bb667..55c1cfe631 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -25,32 +25,12 @@
*
*/
-/**
- * \file
- *
- * Fragment program compiler. Perform transformations on the intermediate
- * representation until the program is in a form where we can translate
- * it more or less directly into machine-readable form.
- *
- * \author Ben Skeggs <darktama@iinet.net.au>
- * \author Jerome Glisse <j.glisse@gmail.com>
- */
+#include "r300_fragprog.h"
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
-#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "r300_context.h"
-#include "r300_fragprog.h"
#include "r300_fragprog_swizzle.h"
-#include "r300_state.h"
-
-#include "radeon_nqssadce.h"
-#include "radeon_program_alu.h"
-
static void reset_srcreg(struct prog_src_register* reg)
{
@@ -81,7 +61,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t
* \todo If/when r5xx uses the radeon_program architecture, this can probably
* be reused.
*/
-static GLboolean transform_TEX(
+GLboolean r300_transform_TEX(
struct radeon_transform_context *t,
struct prog_instruction* orig_inst, void* data)
{
@@ -160,6 +140,8 @@ static GLboolean transform_TEX(
inst.DstReg.Index = tempreg;
inst.DstReg.WriteMask = WRITEMASK_XYZW;
destredirect = GL_TRUE;
+ } else if (inst.SaturateMode) {
+ destredirect = GL_TRUE;
}
}
@@ -175,7 +157,7 @@ static GLboolean transform_TEX(
inst.SrcReg[0].File = PROGRAM_TEMPORARY;
inst.SrcReg[0].Index = tmpreg;
}
-
+
tgt = radeonAppendInstructions(t->Program, 1);
_mesa_copy_instructions(tgt, &inst, 1);
@@ -214,9 +196,9 @@ static GLboolean transform_TEX(
* r < tex <=> -tex+r < 0
* r >= tex <=> not (-tex+r < 0 */
if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
- tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW;
else
- tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW;
tgt[2].Opcode = OPCODE_CMP;
tgt[2].DstReg = orig_inst->DstReg;
@@ -239,6 +221,7 @@ static GLboolean transform_TEX(
tgt->Opcode = OPCODE_MOV;
tgt->DstReg = orig_inst->DstReg;
+ tgt->SaturateMode = inst.SaturateMode;
tgt->SrcReg[0].File = PROGRAM_TEMPORARY;
tgt->SrcReg[0].Index = inst.DstReg.Index;
}
@@ -246,241 +229,10 @@ static GLboolean transform_TEX(
return GL_TRUE;
}
-
-static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp)
-{
- struct gl_fragment_program *mp = &fp->mesa_program;
-
- /* Ask Mesa nicely to fill in ParameterValues for us */
- if (mp->Base.Parameters)
- _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
-}
-
-
-/**
- * Transform the program to support fragment.position.
- *
- * Introduce a small fragment at the start of the program that will be
- * the only code that directly reads the FRAG_ATTRIB_WPOS input.
- * All other code pieces that reference that input will be rewritten
- * to read from a newly allocated temporary.
- *
- * \todo if/when r5xx supports the radeon_program architecture, this is a
- * likely candidate for code sharing.
- */
-static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
-{
- GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
-
- if (!(InputsRead & FRAG_BIT_WPOS))
- return;
-
- static gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
- };
- struct prog_instruction *fpi;
- GLuint window_index;
- int i = 0;
- GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
-
- _mesa_insert_instructions(compiler->program, 0, 3);
- fpi = compiler->program->Instructions;
-
- /* perspective divide */
- fpi[i].Opcode = OPCODE_RCP;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_W;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
- i++;
-
- fpi[i].Opcode = OPCODE_MUL;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[1].Index = tempregi;
- fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
-
- fpi[i].Opcode = OPCODE_MAD;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[0].Index = tempregi;
- fpi[i].SrcReg[0].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[1].Index = window_index;
- fpi[i].SrcReg[1].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[2].Index = window_index;
- fpi[i].SrcReg[2].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- for (; i < compiler->program->NumInstructions; ++i) {
- int reg;
- for (reg = 0; reg < 3; reg++) {
- if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
- fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
- fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[reg].Index = tempregi;
- }
- }
- }
-}
-
-
-static void nqssadce_init(struct nqssadce_state* s)
-{
- s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
-}
-
-
-static GLuint build_dtm(GLuint depthmode)
-{
- switch(depthmode) {
- default:
- case GL_LUMINANCE: return 0;
- case GL_INTENSITY: return 1;
- case GL_ALPHA: return 2;
- }
-}
-
-static GLuint build_func(GLuint comparefunc)
-{
- return comparefunc - GL_NEVER;
-}
-
-
-/**
- * Collect all external state that is relevant for compiling the given
- * fragment program.
- */
-static void build_state(
- r300ContextPtr r300,
- struct r300_fragment_program *fp,
- struct r300_fragment_program_external_state *state)
-{
- int unit;
-
- _mesa_bzero(state, sizeof(*state));
-
- for(unit = 0; unit < 16; ++unit) {
- if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
- struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
-
- state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
- state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
- }
- }
-}
-
-
-void r300TranslateFragmentShader(r300ContextPtr r300,
- struct r300_fragment_program *fp)
-{
- struct r300_fragment_program_external_state state;
-
- build_state(r300, fp, &state);
- if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
- /* TODO: cache compiled programs */
- fp->translated = GL_FALSE;
- _mesa_memcpy(&fp->state, &state, sizeof(state));
- }
-
- if (!fp->translated) {
- struct r300_fragment_program_compiler compiler;
-
- compiler.r300 = r300;
- compiler.fp = fp;
- compiler.code = &fp->code;
- compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Fragment Program: Initial program:\n");
- _mesa_print_program(compiler.program);
- }
-
- insert_WPOS_trailer(&compiler);
-
- struct radeon_program_transformation transformations[] = {
- { &transform_TEX, &compiler },
- { &radeonTransformALU, 0 },
- { &radeonTransformTrigSimple, 0 }
- };
- radeonLocalTransform(
- r300->radeon.glCtx,
- compiler.program,
- 3, transformations);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Fragment Program: After native rewrite:\n");
- _mesa_print_program(compiler.program);
- }
-
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadce_init,
- .IsNativeSwizzle = &r300FPIsNativeSwizzle,
- .BuildSwizzle = &r300FPBuildSwizzle,
- .RewriteDepthOut = GL_TRUE
- };
- radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after NqSSA-DCE:\n");
- _mesa_print_program(compiler.program);
- }
-
- if (!r300FragmentProgramEmit(&compiler))
- fp->error = GL_TRUE;
-
- /* Subtle: Rescue any parameters that have been added during transformations */
- _mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
- fp->mesa_program.Base.Parameters = compiler.program->Parameters;
- compiler.program->Parameters = 0;
-
- _mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL);
-
- if (!fp->error)
- fp->translated = GL_TRUE;
- if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
- r300FragmentProgramDump(fp, &fp->code);
- r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
- }
-
- update_params(r300, fp);
-}
-
/* just some random things... */
-void r300FragmentProgramDump(
- struct r300_fragment_program *fp,
- struct r300_fragment_program_code *code)
+void r300FragmentProgramDump(union rX00_fragment_program_code *c)
{
+ struct r300_fragment_program_code *code = &c->r300;
int n, i, j;
static int pc = 0;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h
index 94fb554fb3..5ce6f33cee 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.h
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.h
@@ -33,9 +33,6 @@
#ifndef __R300_FRAGPROG_H_
#define __R300_FRAGPROG_H_
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
@@ -105,28 +102,10 @@
#endif
-struct r300_fragment_program;
+extern GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
-extern void r300TranslateFragmentShader(r300ContextPtr r300,
- struct r300_fragment_program *fp);
+extern void r300FragmentProgramDump(union rX00_fragment_program_code *c);
-
-/**
- * Used internally by the r300 fragment program code to store compile-time
- * only data.
- */
-struct r300_fragment_program_compiler {
- r300ContextPtr r300;
- struct r300_fragment_program *fp;
- struct r300_fragment_program_code *code;
- struct gl_program *program;
-};
-
-extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);
-
-
-extern void r300FragmentProgramDump(
- struct r300_fragment_program *fp,
- struct r300_fragment_program_code *code);
+extern GLboolean r300_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
new file mode 100644
index 0000000000..abc8757ba1
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -0,0 +1,291 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * \file
+ *
+ * Fragment program compiler. Perform transformations on the intermediate
+ * representation until the program is in a form where we can translate
+ * it more or less directly into machine-readable form.
+ *
+ * \author Ben Skeggs <darktama@iinet.net.au>
+ * \author Jerome Glisse <j.glisse@gmail.com>
+ */
+
+#include "r300_fragprog_common.h"
+
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+
+#include "r300_state.h"
+#include "r300_fragprog.h"
+#include "r300_fragprog_swizzle.h"
+#include "r500_fragprog.h"
+
+#include "radeon_program.h"
+#include "radeon_program_alu.h"
+
+static void update_params(GLcontext *ctx, struct gl_fragment_program *fp)
+{
+ /* Ask Mesa nicely to fill in ParameterValues for us */
+ if (fp->Base.Parameters)
+ _mesa_load_state_parameters(ctx, fp->Base.Parameters);
+}
+
+static void nqssadce_init(struct nqssadce_state* s)
+{
+ s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
+ s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
+}
+
+/**
+ * Transform the program to support fragment.position.
+ *
+ * Introduce a small fragment at the start of the program that will be
+ * the only code that directly reads the FRAG_ATTRIB_WPOS input.
+ * All other code pieces that reference that input will be rewritten
+ * to read from a newly allocated temporary.
+ *
+ */
+static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
+{
+ GLuint InputsRead = compiler->fp->Base.Base.InputsRead;
+
+ if (!(InputsRead & FRAG_BIT_WPOS))
+ return;
+
+ static gl_state_index tokens[STATE_LENGTH] = {
+ STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
+ };
+ struct prog_instruction *fpi;
+ GLuint window_index;
+ int i = 0;
+ GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
+
+ _mesa_insert_instructions(compiler->program, 0, 3);
+ fpi = compiler->program->Instructions;
+
+ /* perspective divide */
+ fpi[i].Opcode = OPCODE_RCP;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_W;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ fpi[i].Opcode = OPCODE_MUL;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[1].Index = tempregi;
+ fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ /* viewport transformation */
+ window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
+
+ fpi[i].Opcode = OPCODE_MAD;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[0].Index = tempregi;
+ fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[1].Index = window_index;
+ fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[2].Index = window_index;
+ fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+ i++;
+
+ for (; i < compiler->program->NumInstructions; ++i) {
+ int reg;
+ for (reg = 0; reg < 3; reg++) {
+ if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
+ fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
+ fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[reg].Index = tempregi;
+ }
+ }
+ }
+}
+
+static GLuint build_dtm(GLuint depthmode)
+{
+ switch(depthmode) {
+ default:
+ case GL_LUMINANCE: return 0;
+ case GL_INTENSITY: return 1;
+ case GL_ALPHA: return 2;
+ }
+}
+
+static GLuint build_func(GLuint comparefunc)
+{
+ return comparefunc - GL_NEVER;
+}
+
+/**
+ * Collect all external state that is relevant for compiling the given
+ * fragment program.
+ */
+static void build_state(
+ r300ContextPtr r300,
+ struct r300_fragment_program *fp,
+ struct r300_fragment_program_external_state *state)
+{
+ int unit;
+
+ _mesa_bzero(state, sizeof(*state));
+
+ for(unit = 0; unit < 16; ++unit) {
+ if (fp->Base.Base.ShadowSamplers & (1 << unit)) {
+ struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
+
+ state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
+ state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
+ }
+ }
+}
+
+void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp;
+ struct r300_fragment_program_external_state state;
+
+ build_state(r300, r300_fp, &state);
+ if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) {
+ /* TODO: cache compiled programs */
+ r300_fp->translated = GL_FALSE;
+ _mesa_memcpy(&r300_fp->state, &state, sizeof(state));
+ }
+
+ if (!r300_fp->translated) {
+ struct r300_fragment_program_compiler compiler;
+
+ compiler.r300 = r300;
+ compiler.fp = r300_fp;
+ compiler.code = &r300_fp->code;
+ compiler.program = _mesa_clone_program(ctx, &fp->Base);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ fflush(stdout);
+ _mesa_printf("Fragment Program: Initial program:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ insert_WPOS_trailer(&compiler);
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ struct radeon_program_transformation transformations[] = {
+ { &r500_transform_TEX, &compiler },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformDeriv, 0 },
+ { &radeonTransformTrigScale, 0 }
+ };
+ radeonLocalTransform(ctx, compiler.program, 4, transformations);
+ } else {
+ struct radeon_program_transformation transformations[] = {
+ { &r300_transform_TEX, &compiler },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformTrigSimple, 0 }
+ };
+ radeonLocalTransform(ctx, compiler.program, 3, transformations);
+ }
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Fragment Program: After native rewrite:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r500FPIsNativeSwizzle,
+ .BuildSwizzle = &r500FPBuildSwizzle,
+ .RewriteDepthOut = GL_TRUE
+ };
+ radeonNqssaDce(ctx, compiler.program, &nqssadce);
+ } else {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r300FPIsNativeSwizzle,
+ .BuildSwizzle = &r300FPBuildSwizzle,
+ .RewriteDepthOut = GL_TRUE
+ };
+ radeonNqssaDce(ctx, compiler.program, &nqssadce);
+ }
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Compiler: after NqSSA-DCE:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ if (!r300->vtbl.BuildFragmentProgramHwCode(&compiler))
+ r300_fp->error = GL_TRUE;
+
+ /* Subtle: Rescue any parameters that have been added during transformations */
+ _mesa_free_parameter_list(fp->Base.Parameters);
+ fp->Base.Parameters = compiler.program->Parameters;
+ compiler.program->Parameters = 0;
+
+ _mesa_reference_program(ctx, &compiler.program, NULL);
+
+ r300_fp->translated = GL_TRUE;
+
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+
+ if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
+ r300->vtbl.FragmentProgramDump(&r300_fp->code);
+ }
+
+ update_params(ctx, fp);
+}
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.h b/src/mesa/drivers/dri/r300/r300_fragprog_common.h
new file mode 100644
index 0000000000..85ea86fecb
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __R300_FRAGPROG_COMMON_H_
+#define __R300_FRAGPROG_COMMON_H_
+
+#include "main/mtypes.h"
+
+extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
index 9f0b7e3534..b75656e7ee 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
@@ -47,7 +47,7 @@
#define PROG_CODE \
struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
- struct r300_fragment_program_code *code = c->code
+ struct r300_fragment_program_code *code = &c->code->r300
#define error(fmt, args...) do { \
fprintf(stderr, "%s::%s(): " fmt "\n", \
@@ -66,7 +66,7 @@ static GLboolean emit_const(void* data, GLuint file, GLuint index, GLuint *hwind
}
if (*hwindex >= code->const_nr) {
- if (*hwindex >= PFS_NUM_CONST_REGS) {
+ if (*hwindex >= R300_PFS_NUM_CONST_REGS) {
error("Out of hw constants!\n");
return GL_FALSE;
}
@@ -138,7 +138,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
{
PROG_CODE;
- if (code->alu.length >= PFS_MAX_ALU_INST) {
+ if (code->alu.length >= R300_PFS_MAX_ALU_INST) {
error("Too many ALU instructions");
return GL_FALSE;
}
@@ -201,7 +201,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
if (inst->Alpha.DepthWriteMask) {
code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH;
code->node[code->cur_node].flags |= R300_W_OUT;
- c->fp->WritesDepth = GL_TRUE;
+ c->fp->writes_depth = GL_TRUE;
}
return GL_TRUE;
@@ -213,7 +213,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
*/
static GLboolean finish_node(struct r300_fragment_program_compiler *c)
{
- struct r300_fragment_program_code *code = c->code;
+ struct r300_fragment_program_code *code = &c->code->r300;
struct r300_fragment_program_node *node = &code->node[code->cur_node];
if (node->alu_end < 0) {
@@ -275,7 +275,7 @@ static GLboolean emit_tex(void* data, struct prog_instruction* inst)
{
PROG_CODE;
- if (code->tex.length >= PFS_MAX_TEX_INST) {
+ if (code->tex.length >= R300_PFS_MAX_TEX_INST) {
error("Too many TEX instructions");
return GL_FALSE;
}
@@ -318,16 +318,16 @@ static const struct radeon_pair_handler pair_handler = {
.EmitPaired = &emit_alu,
.EmitTex = &emit_tex,
.BeginTexBlock = &begin_tex,
- .MaxHwTemps = PFS_NUM_TEMP_REGS
+ .MaxHwTemps = R300_PFS_NUM_TEMP_REGS
};
/**
* Final compilation step: Turn the intermediate radeon_program into
* machine-readable instructions.
*/
-GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler)
+GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
{
- struct r300_fragment_program_code *code = compiler->code;
+ struct r300_fragment_program_code *code = &compiler->code->r300;
_mesa_bzero(code, sizeof(struct r300_fragment_program_code));
code->node[0].alu_end = -1;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
index a86d2bd471..fc9d855bce 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
@@ -92,7 +92,7 @@ static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle)
GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
{
if (reg.Abs)
- reg.NegateBase = 0;
+ reg.Negate = NEGATE_NONE;
if (opcode == OPCODE_KIL ||
opcode == OPCODE_TEX ||
@@ -100,7 +100,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
opcode == OPCODE_TXP) {
int j;
- if (reg.Abs || reg.NegateBase != (15*reg.NegateAbs))
+ if (reg.Abs || reg.Negate)
return GL_FALSE;
for(j = 0; j < 4; ++j) {
@@ -121,7 +121,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL)
relevant |= 1 << j;
- if ((reg.NegateBase & relevant) && (reg.NegateBase & relevant) != relevant)
+ if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant))
return GL_FALSE;
if (!lookup_native_swizzle(reg.Swizzle))
@@ -137,13 +137,12 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
{
if (src.Abs)
- src.NegateBase = 0;
+ src.Negate = NEGATE_NONE;
while(dst.WriteMask) {
const struct swizzle_data *best_swizzle = 0;
GLuint best_matchcount = 0;
GLuint best_matchmask = 0;
- GLboolean rgbnegate;
int i, comp;
for(i = 0; i < num_native_swizzles; ++i) {
@@ -157,6 +156,11 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
if (swz == SWIZZLE_NIL)
continue;
if (swz == GET_SWZ(sd->hash, comp)) {
+ /* check if the negate bit of current component
+ * is the same for already matched components */
+ if (matchmask && (!!(src.Negate & matchmask) != !!(src.Negate & (1 << comp))))
+ continue;
+
matchcount++;
matchmask |= 1 << comp;
}
@@ -170,13 +174,6 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
}
}
- if ((src.NegateBase & best_matchmask) != 0) {
- best_matchmask &= src.NegateBase;
- rgbnegate = !src.NegateAbs;
- } else {
- rgbnegate = src.NegateAbs;
- }
-
struct prog_instruction *inst;
_mesa_insert_instructions(s->Program, s->IP, 1);
@@ -185,6 +182,7 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
inst->DstReg = dst;
inst->DstReg.WriteMask &= (best_matchmask | WRITEMASK_W);
inst->SrcReg[0] = src;
+ inst->SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE;
/* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */
dst.WriteMask &= ~inst->DstReg.WriteMask;
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
index a7f5121da7..104079b4db 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.c
@@ -79,7 +79,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags,
{
BATCH_LOCALS(&r300->radeon);
GLcontext *ctx = r300->radeon.glCtx;
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
GLuint cbpitch = 0;
r300ContextPtr rmesa = r300;
@@ -200,7 +200,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags,
OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
}
-
+
r300EmitCacheFlush(rmesa);
cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
@@ -213,14 +213,13 @@ static void r300EmitClearState(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
BATCH_LOCALS(&r300->radeon);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
int i;
- int has_tcl = 1;
+ int has_tcl;
int is_r500 = 0;
GLuint vap_cntl;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
+ has_tcl = r300->options.hw_tcl_enabled;
if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
is_r500 = 1;
@@ -448,7 +447,7 @@ static void r300EmitClearState(GLcontext * ctx)
R500_ALU_RGBA_G_SWIZ_0 |
R500_ALU_RGBA_B_SWIZ_0 |
R500_ALU_RGBA_A_SWIZ_0;
-
+
r500fp.cmd[7] = 0;
emit_r500fp(ctx, &r500fp);
}
@@ -542,9 +541,9 @@ static void r300EmitClearState(GLcontext * ctx)
}
static void r300KernelClear(GLcontext *ctx, GLuint flags)
-{
+{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
struct radeon_framebuffer *rfb = dPriv->driverPrivate;
struct radeon_renderbuffer *rrb;
struct radeon_renderbuffer *rrbd;
@@ -566,7 +565,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags)
r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL);
bits = 0;
}
-
+
if (flags & BUFFER_BIT_FRONT_LEFT) {
rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
@@ -591,7 +590,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags)
static void r300Clear(GLcontext * ctx, GLbitfield mask)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
GLbitfield swrast_mask = 0, tri_mask = 0;
int i;
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index ed552d09bb..c22616b95f 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -2432,6 +2432,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Z Buffer Clear Value */
#define R300_ZB_DEPTHCLEARVALUE 0x4f28
+#define R300_ZB_ZMASK_OFFSET 0x4f30
+#define R300_ZB_ZMASK_PITCH 0x4f34
+#define R300_ZB_ZMASK_WRINDEX 0x4f38
+#define R300_ZB_ZMASK_DWORD 0x4f3c
+#define R300_ZB_ZMASK_RDINDEX 0x4f40
+
/* Hierarchical Z Memory Offset */
#define R300_ZB_HIZ_OFFSET 0x4f44
@@ -3172,6 +3178,9 @@ enum {
# define R300_W_SRC_RAS (1 << 2)
+/* Packet0 field ordering to write all values to the same reg */
+#define RADEON_ONE_REG_WR (1 << 15)
+
/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
* Two parameter dwords:
* 0. VAP_VTX_FMT: The first parameter is not written to hardware
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 924305dd12..1356305a21 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -50,6 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* no bugs...
*/
+#include "r300_render.h"
+
#include "main/glheader.h"
#include "main/state.h"
#include "main/imports.h"
@@ -72,8 +74,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_reg.h"
#include "r300_tex.h"
#include "r300_emit.h"
-#include "r300_fragprog.h"
-extern int future_hw_tcl_on;
+#include "r300_fragprog_common.h"
+#include "r300_swtcl.h"
/**
* \brief Convert a OpenGL primitive type into a R300 primitive type.
@@ -170,16 +172,19 @@ int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
return num_verts - verts_off;
}
-static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts)
+static void r300EmitElts(GLcontext * ctx, unsigned long n_elts)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
void *out;
+ GLuint size;
+
+ size = ((rmesa->ind_buf.is_32bit ? 4 : 2) * n_elts + 3) & ~3;
radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo,
- &rmesa->radeon.tcl.elt_dma_offset, n_elts * 4, 4);
+ &rmesa->radeon.tcl.elt_dma_offset, size, 4);
radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1);
out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset;
- memcpy(out, elts, n_elts * 4);
+ memcpy(out, rmesa->ind_buf.ptr, size);
radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);
}
@@ -187,14 +192,23 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
{
BATCH_LOCALS(&rmesa->radeon);
+ r300_emit_scissor(rmesa->radeon.glCtx);
if (vertex_count > 0) {
+ int size;
+
BEGIN_BATCH(10);
OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0);
- OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
- ((vertex_count + 0) << 16) |
- type |
+ if (rmesa->ind_buf.is_32bit) {
+ size = vertex_count;
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ ((vertex_count + 0) << 16) | type |
R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
-
+ } else {
+ size = (vertex_count + 1) >> 1;
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ ((vertex_count + 0) << 16) | type);
+ }
+
if (!rmesa->radeon.radeonScreen->kernel_mm) {
OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
@@ -203,13 +217,13 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
rmesa->radeon.tcl.elt_dma_bo,
rmesa->radeon.tcl.elt_dma_offset,
RADEON_GEM_DOMAIN_GTT, 0, 0);
- OUT_BATCH(vertex_count);
+ OUT_BATCH(size);
} else {
OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
(R300_VAP_PORT_IDX0 >> 2));
OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset);
- OUT_BATCH(vertex_count);
+ OUT_BATCH(size);
radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
rmesa->radeon.tcl.elt_dma_bo,
RADEON_GEM_DOMAIN_GTT, 0, 0);
@@ -224,12 +238,12 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
uint32_t voffset;
int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;
int i;
-
+
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr,
offset);
-
+
if (!rmesa->radeon.radeonScreen->kernel_mm) {
BEGIN_BATCH(sz+2+(nr * 2));
OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1);
@@ -240,7 +254,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
(rmesa->radeon.tcl.aos[i].stride << 8) |
(rmesa->radeon.tcl.aos[i + 1].components << 16) |
(rmesa->radeon.tcl.aos[i + 1].stride << 24));
-
+
voffset = rmesa->radeon.tcl.aos[i + 0].offset +
offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
OUT_BATCH_RELOC(voffset,
@@ -256,7 +270,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
RADEON_GEM_DOMAIN_GTT,
0, 0);
}
-
+
if (nr & 1) {
OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
(rmesa->radeon.tcl.aos[nr - 1].stride << 8));
@@ -280,7 +294,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
(rmesa->radeon.tcl.aos[i].stride << 8) |
(rmesa->radeon.tcl.aos[i + 1].components << 16) |
(rmesa->radeon.tcl.aos[i + 1].stride << 24));
-
+
voffset = rmesa->radeon.tcl.aos[i + 0].offset +
offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
OUT_BATCH(voffset);
@@ -288,7 +302,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
OUT_BATCH(voffset);
}
-
+
if (nr & 1) {
OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
(rmesa->radeon.tcl.aos[nr - 1].stride << 8));
@@ -327,18 +341,18 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type)
{
BATCH_LOCALS(&rmesa->radeon);
+ r300_emit_scissor(rmesa->radeon.glCtx);
BEGIN_BATCH(3);
OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type);
END_BATCH();
}
-static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
- int start, int end, int prim)
+void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&rmesa->radeon);
int type, num_verts;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
type = r300PrimitiveType(rmesa, prim);
num_verts = r300NumVerts(rmesa, end - start, prim);
@@ -350,9 +364,9 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
* This is supposed to ensure that we can get all rendering
* commands into a single command buffer.
*/
- rcommonEnsureCmdBufSpace(&rmesa->radeon, 64, __FUNCTION__);
+ rcommonEnsureCmdBufSpace(&rmesa->radeon, 128, __FUNCTION__);
- if (vb->Elts) {
+ if (rmesa->ind_buf.ptr) {
if (num_verts > 65535) {
/* not implemented yet */
WARN_ONCE("Too many elts\n");
@@ -369,8 +383,14 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
* allocating the index array might actually evict the vertex
* arrays. *sigh*
*/
- r300EmitElts(ctx, vb->Elts, num_verts);
+ r300EmitElts(ctx, num_verts);
r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGSEQ(R300_VAP_VF_MAX_VTX_INDX, 1);
+ OUT_BATCH(rmesa->radeon.tcl.aos[0].count);
+ END_BATCH();
+ }
r300FireEB(rmesa, num_verts, type);
} else {
r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
@@ -379,8 +399,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
COMMIT_BATCH();
}
-static GLboolean r300RunRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
+static void r300RunRender(GLcontext * ctx, struct tnl_pipeline_stage *stage)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
int i;
@@ -391,8 +410,7 @@ static GLboolean r300RunRender(GLcontext * ctx,
fprintf(stderr, "%s\n", __FUNCTION__);
r300UpdateShaders(rmesa);
- if (r300EmitArrays(ctx))
- return GL_TRUE;
+ r300EmitArrays(ctx);
r300UpdateShaderStates(rmesa);
@@ -403,77 +421,104 @@ static GLboolean r300RunRender(GLcontext * ctx,
GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
GLuint start = vb->Primitive[i].start;
GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
- r300RunRenderPrimitive(rmesa, ctx, start, end, prim);
+ r300RunRenderPrimitive(ctx, start, end, prim);
}
r300EmitCacheFlush(rmesa);
radeonReleaseArrays(ctx, ~0);
+}
- return GL_FALSE;
+
+static const char *getFallbackString(uint32_t bit)
+{
+ switch (bit) {
+ case R300_FALLBACK_VERTEX_PROGRAM :
+ return "vertex program";
+ case R300_FALLBACK_LINE_SMOOTH:
+ return "smooth lines";
+ case R300_FALLBACK_POINT_SMOOTH:
+ return "smooth points";
+ case R300_FALLBACK_POLYGON_SMOOTH:
+ return "smooth polygons";
+ case R300_FALLBACK_LINE_STIPPLE:
+ return "line stipple";
+ case R300_FALLBACK_POLYGON_STIPPLE:
+ return "polygon stipple";
+ case R300_FALLBACK_STENCIL_TWOSIDE:
+ return "two-sided stencil";
+ case R300_FALLBACK_RENDER_MODE:
+ return "render mode != GL_RENDER";
+ case R300_FALLBACK_FRAGMENT_PROGRAM:
+ return "fragment program";
+ case R300_FALLBACK_AOS_LIMIT:
+ return "aos limit";
+ case R300_FALLBACK_INVALID_BUFFERS:
+ return "invalid buffers";
+ default:
+ return "unknown";
+ }
}
-#define FALLBACK_IF(expr) \
- do { \
- if (expr) { \
- if (1 || RADEON_DEBUG & DEBUG_FALLBACKS) \
- WARN_ONCE("Software fallback:%s\n", \
- #expr); \
- return R300_FALLBACK_RAST; \
- } \
- } while(0)
-
-static int r300Fallback(GLcontext * ctx)
+void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- const unsigned back = ctx->Stencil._BackFace;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ uint32_t old_fallback = rmesa->fallback;
+ static uint32_t fallback_warn = 0;
- FALLBACK_IF(r300->radeon.Fallback);
- /* Do we need to use new-style shaders?
- * Also is there a better way to do this? */
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- if (fp) {
- if (!fp->translated) {
- r500TranslateFragmentShader(r300, fp);
- FALLBACK_IF(!fp->translated);
+ if (mode) {
+ if ((fallback_warn & bit) == 0) {
+ _mesa_fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit));
+ fallback_warn |= bit;
+ }
+ rmesa->fallback |= bit;
+
+ /* update only if we change from no tcl fallbacks to some tcl fallbacks */
+ if (rmesa->options.hw_tcl_enabled) {
+ if (((old_fallback & R300_TCL_FALLBACK_MASK) == 0) &&
+ ((bit & R300_TCL_FALLBACK_MASK) > 0)) {
+ R300_STATECHANGE(rmesa, vap_cntl_status);
+ rmesa->hw.vap_cntl_status.cmd[1] |= R300_VAP_TCL_BYPASS;
}
}
+
+ /* update only if we change from no raster fallbacks to some raster fallbacks */
+ if (((old_fallback & R300_RASTER_FALLBACK_MASK) == 0) &&
+ ((bit & R300_RASTER_FALLBACK_MASK) > 0)) {
+
+ radeon_firevertices(&rmesa->radeon);
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ _swsetup_Wakeup( ctx );
+ }
} else {
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- if (fp) {
- if (!fp->translated) {
- r300TranslateFragmentShader(r300, fp);
- FALLBACK_IF(!fp->translated);
+ rmesa->fallback &= ~bit;
+
+ /* update only if we have disabled all tcl fallbacks */
+ if (rmesa->options.hw_tcl_enabled) {
+ if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
+ R300_STATECHANGE(rmesa, vap_cntl_status);
+ rmesa->hw.vap_cntl_status.cmd[1] &= ~R300_VAP_TCL_BYPASS;
}
}
- }
- FALLBACK_IF(ctx->RenderMode != GL_RENDER);
-
- /* If GL_EXT_stencil_two_side is disabled, this fallback check can
- * be removed.
- */
- FALLBACK_IF(ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
- || ctx->Stencil.ValueMask[0] !=
- ctx->Stencil.ValueMask[back]
- || ctx->Stencil.WriteMask[0] !=
- ctx->Stencil.WriteMask[back]);
-
- if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite)
- FALLBACK_IF(ctx->Point.PointSprite);
-
- if (!r300->disable_lowimpact_fallback) {
- FALLBACK_IF(ctx->Polygon.StippleFlag);
- FALLBACK_IF(ctx->Multisample._Enabled);
- FALLBACK_IF(ctx->Line.StippleFlag);
- FALLBACK_IF(ctx->Line.SmoothFlag);
- FALLBACK_IF(ctx->Point.SmoothFlag);
+ /* update only if we have disabled all raster fallbacks */
+ if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
+ _swrast_flush( ctx );
+
+ tnl->Driver.Render.Start = r300RenderStart;
+ tnl->Driver.Render.Finish = r300RenderFinish;
+ tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
+ tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.Interp = _tnl_interp;
+
+ _tnl_invalidate_vertex_state( ctx, ~0 );
+ _tnl_invalidate_vertices( ctx, ~0 );
+ }
}
-
- return R300_FALLBACK_NONE;
+
}
static GLboolean r300RunNonTCLRender(GLcontext * ctx,
@@ -484,49 +529,15 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx,
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (r300Fallback(ctx) >= R300_FALLBACK_RAST)
+ if (rmesa->fallback & R300_RASTER_FALLBACK_MASK)
return GL_TRUE;
- if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- return GL_TRUE;
-
- if (!r300ValidateBuffers(ctx))
- return GL_TRUE;
-
- return r300RunRender(ctx, stage);
-}
-
-static GLboolean r300RunTCLRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct r300_vertex_program *vp;
-
- hw_tcl_on = future_hw_tcl_on;
-
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (hw_tcl_on == GL_FALSE)
- return GL_TRUE;
-
- if (r300Fallback(ctx) >= R300_FALLBACK_TCL) {
- hw_tcl_on = GL_FALSE;
+ if (rmesa->options.hw_tcl_enabled == GL_FALSE)
return GL_TRUE;
- }
- if (!r300ValidateBuffers(ctx))
- return GL_TRUE;
-
- r300UpdateShaders(rmesa);
-
- vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- if (vp->native == GL_FALSE) {
- hw_tcl_on = GL_FALSE;
- return GL_TRUE;
- }
+ r300RunRender(ctx, stage);
- return r300RunRender(ctx, stage);
+ return GL_FALSE;
}
const struct tnl_pipeline_stage _r300_render_stage = {
@@ -537,12 +548,3 @@ const struct tnl_pipeline_stage _r300_render_stage = {
NULL,
r300RunNonTCLRender
};
-
-const struct tnl_pipeline_stage _r300_tcl_stage = {
- "r300 Hardware Transform, Clipping and Lighting",
- NULL,
- NULL,
- NULL,
- NULL,
- r300RunTCLRender
-};
diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h
new file mode 100644
index 0000000000..ec785474a6
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_render.h
@@ -0,0 +1,69 @@
+/*
+ * Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __R300_RENDER_H__
+#define __R300_RENDER_H__
+
+#include "main/mtypes.h"
+
+#define R300_FALLBACK_VERTEX_PROGRAM (1 << 0)
+#define R300_TCL_FALLBACK_MASK 0x0000ffff
+
+#define R300_FALLBACK_LINE_SMOOTH (1 << 16)
+#define R300_FALLBACK_POINT_SMOOTH (1 << 17)
+#define R300_FALLBACK_POLYGON_SMOOTH (1 << 18)
+#define R300_FALLBACK_LINE_STIPPLE (1 << 19)
+#define R300_FALLBACK_POLYGON_STIPPLE (1 << 20)
+#define R300_FALLBACK_STENCIL_TWOSIDE (1 << 21)
+#define R300_FALLBACK_RENDER_MODE (1 << 22)
+#define R300_FALLBACK_FRAGMENT_PROGRAM (1 << 23)
+#define R300_FALLBACK_AOS_LIMIT (1 << 30)
+#define R300_FALLBACK_INVALID_BUFFERS (1 << 31)
+#define R300_RASTER_FALLBACK_MASK 0xffff0000
+
+#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
+#define MASK_X R300_WRITE_ENA_X
+#define MASK_Y R300_WRITE_ENA_Y
+#define MASK_Z R300_WRITE_ENA_Z
+#define MASK_W R300_WRITE_ENA_W
+
+#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
+ SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
+ SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
+ SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
+ SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
+ SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
+#error Cannot change these!
+#endif
+
+extern const struct tnl_pipeline_stage _r300_render_stage;
+
+extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode);
+
+extern void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim);
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index f30fd986e0..0133b83796 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -1,18 +1,42 @@
+/*
+ * Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
#include "main/glheader.h"
#include "shader/program.h"
#include "tnl/tnl.h"
#include "r300_context.h"
-#include "r300_fragprog.h"
+#include "r300_fragprog_common.h"
static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
GLuint id)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct r300_vertex_program_cont *vp;
- struct r300_fragment_program *r300_fp;
- struct r500_fragment_program *r500_fp;
+ struct r300_fragment_program *fp;
switch (target) {
case GL_VERTEX_STATE_PROGRAM_NV:
@@ -20,28 +44,12 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
vp = CALLOC_STRUCT(r300_vertex_program_cont);
return _mesa_init_vertex_program(ctx, &vp->mesa_program,
target, id);
- case GL_FRAGMENT_PROGRAM_ARB:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- r500_fp = CALLOC_STRUCT(r500_fragment_program);
- r500_fp->ctx = ctx;
- return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program,
- target, id);
- } else {
- r300_fp = CALLOC_STRUCT(r300_fragment_program);
- return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program,
- target, id);
- }
case GL_FRAGMENT_PROGRAM_NV:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- r500_fp = CALLOC_STRUCT(r500_fragment_program);
- return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program,
- target, id);
- } else {
- r300_fp = CALLOC_STRUCT(r300_fragment_program);
- return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program,
- target, id);
- }
+ case GL_FRAGMENT_PROGRAM_ARB:
+ fp = CALLOC_STRUCT(r300_fragment_program);
+ return _mesa_init_fragment_program(ctx, &fp->Base, target, id);
+
default:
_mesa_problem(ctx, "Bad target in r300NewProgram");
}
@@ -57,20 +65,15 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
static void
r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct r300_vertex_program_cont *vp = (void *)prog;
struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog;
- struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog;
switch (target) {
case GL_VERTEX_PROGRAM_ARB:
vp->progs = NULL;
break;
case GL_FRAGMENT_PROGRAM_ARB:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500_fp->translated = GL_FALSE;
- else
- r300_fp->translated = GL_FALSE;
+ r300_fp->translated = GL_FALSE;
break;
}
@@ -81,7 +84,14 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
static GLboolean
r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
- return GL_TRUE;
+ if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct r300_fragment_program *fp = (struct r300_fragment_program *)prog;
+ if (!fp->translated)
+ r300TranslateFragmentShader(ctx, &fp->Base);
+
+ return !fp->error;
+ } else
+ return GL_TRUE;
}
void r300InitShaderFuncs(struct dd_function_table *functions)
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 46c3df7099..c0eda977db 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -53,20 +53,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/prog_statevars.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
+#include "tnl/t_vp_build.h"
#include "r300_context.h"
#include "r300_ioctl.h"
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_emit.h"
-#include "r300_fragprog.h"
#include "r300_tex.h"
+#include "r300_fragprog_common.h"
+#include "r300_fragprog.h"
+#include "r500_fragprog.h"
+#include "r300_render.h"
+#include "r300_vertprog.h"
#include "drirenderbuffer.h"
-extern int future_hw_tcl_on;
-extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx);
-
static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -365,7 +367,7 @@ static void r300ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
GLint *ip;
/* no VAP UCP on non-TCL chipsets */
- if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (!rmesa->options.hw_tcl_enabled)
return;
p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
@@ -384,7 +386,7 @@ static void r300SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
GLuint p;
/* no VAP UCP on non-TCL chipsets */
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (!r300->options.hw_tcl_enabled)
return;
p = cap - GL_CLIP_PLANE0;
@@ -450,28 +452,22 @@ static void r300SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
static GLboolean current_fragment_program_writes_depth(GLcontext* ctx)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- return (fp && fp->WritesDepth);
- } else {
- struct r500_fragment_program* fp =
- (struct r500_fragment_program*)(char*)
- ctx->FragmentProgram._Current;
- return (fp && fp->writes_depth);
- }
+ return (fp && fp->writes_depth);
}
static void r300SetEarlyZState(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
GLuint topZ = R300_ZTOP_ENABLE;
+ GLuint w_fmt, fgdepthsrc;
if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
topZ = R300_ZTOP_DISABLE;
- if (current_fragment_program_writes_depth(ctx))
+ else if (current_fragment_program_writes_depth(ctx))
+ topZ = R300_ZTOP_DISABLE;
+ else if (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->UsesKill)
topZ = R300_ZTOP_DISABLE;
if (topZ != r300->hw.zstencil_format.cmd[2]) {
@@ -482,6 +478,26 @@ static void r300SetEarlyZState(GLcontext * ctx)
R300_STATECHANGE(r300, zstencil_format);
r300->hw.zstencil_format.cmd[2] = topZ;
}
+
+ /* w_fmt value is set to get best performance
+ * see p.130 R5xx 3D acceleration guide v1.3 */
+ if (current_fragment_program_writes_depth(ctx)) {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
+ w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
+ } else {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
+ w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
+ }
+
+ if (w_fmt != r300->hw.us_out_fmt.cmd[5]) {
+ R300_STATECHANGE(r300, us_out_fmt);
+ r300->hw.us_out_fmt.cmd[5] = w_fmt;
+ }
+
+ if (fgdepthsrc != r300->hw.fg_depth_src.cmd[1]) {
+ R300_STATECHANGE(r300, fg_depth_src);
+ r300->hw.fg_depth_src.cmd[1] = fgdepthsrc;
+ }
}
static void r300SetAlphaState(GLcontext * ctx)
@@ -532,8 +548,6 @@ static void r300SetAlphaState(GLcontext * ctx)
R300_STATECHANGE(r300, at);
r300->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc;
r300->hw.at.cmd[R300_AT_UNKNOWN] = 0;
-
- r300SetEarlyZState(ctx);
}
static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
@@ -581,14 +595,28 @@ static void r300SetDepthState(GLcontext * ctx)
r300->hw.zs.cmd[R300_ZS_CNTL_1] |=
translate_func(ctx->Depth.Func) << R300_Z_FUNC_SHIFT;
}
+}
- r300SetEarlyZState(ctx);
+static void r300CatchStencilFallback(GLcontext *ctx)
+{
+ const unsigned back = ctx->Stencil._BackFace;
+
+ if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
+ || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
+ || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) {
+ r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE);
+ } else {
+ r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE);
+ }
}
static void r300SetStencilState(GLcontext * ctx, GLboolean state)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
GLboolean hw_stencil = GL_FALSE;
+
+ r300CatchStencilFallback(ctx);
+
if (ctx->DrawBuffer) {
struct radeon_renderbuffer *rrbStencil
= radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
@@ -604,10 +632,6 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state)
r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
~R300_STENCIL_ENABLE;
}
- } else {
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state);
-#endif
}
}
@@ -740,7 +764,12 @@ static void r300ColorMask(GLcontext * ctx,
static void r300PointSize(GLcontext * ctx, GLfloat size)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- /* same size limits for AA, non-AA points */
+
+ /* We need to clamp to user defined range here, because
+ * the HW clamping happens only for per vertex point size. */
+ size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
+
+ /* same size limits for AA, non-AA points */
size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
R300_STATECHANGE(r300, ps);
@@ -833,29 +862,33 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode)
R300_STATECHANGE(rmesa, shade);
rmesa->hw.shade.cmd[1] = 0x00000002;
+ R300_STATECHANGE(rmesa, shade2);
switch (mode) {
case GL_FLAT:
- rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
+ rmesa->hw.shade2.cmd[1] = R300_RE_SHADE_MODEL_FLAT;
break;
case GL_SMOOTH:
- rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
+ rmesa->hw.shade2.cmd[1] = R300_RE_SHADE_MODEL_SMOOTH;
break;
default:
return;
}
- rmesa->hw.shade.cmd[3] = 0x00000000;
- rmesa->hw.shade.cmd[4] = 0x00000000;
+ rmesa->hw.shade2.cmd[2] = 0x00000000;
+ rmesa->hw.shade2.cmd[3] = 0x00000000;
}
static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
GLenum func, GLint ref, GLuint mask)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint refmask =
- ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
- | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
- const unsigned back = ctx->Stencil._BackFace;
+ GLuint refmask;
GLuint flag;
+ const unsigned back = ctx->Stencil._BackFace;
+
+ r300CatchStencilFallback(ctx);
+
+ refmask = ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
+ | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
R300_STATECHANGE(rmesa, zs);
rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK;
@@ -883,6 +916,8 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ r300CatchStencilFallback(ctx);
+
R300_STATECHANGE(rmesa, zs);
rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &=
~(R300_STENCILREF_MASK <<
@@ -899,6 +934,8 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
r300ContextPtr rmesa = R300_CONTEXT(ctx);
const unsigned back = ctx->Stencil._BackFace;
+ r300CatchStencilFallback(ctx);
+
R300_STATECHANGE(rmesa, zs);
/* It is easier to mask what's left.. */
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &=
@@ -927,16 +964,10 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
* Window position and viewport transformation
*/
-/*
- * To correctly position primitives:
- */
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
static void r300UpdateWindow(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -953,9 +984,9 @@ static void r300UpdateWindow(GLcontext * ctx)
}
GLfloat sx = v[MAT_SX];
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
+ GLfloat tx = v[MAT_TX] + xoffset;
GLfloat sy = v[MAT_SY] * y_scale;
- GLfloat ty = (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y;
+ GLfloat ty = (v[MAT_TY] * y_scale) + y_bias;
GLfloat sz = v[MAT_SZ] * depthScale;
GLfloat tz = v[MAT_TZ] * depthScale;
@@ -989,13 +1020,13 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
void r300UpdateViewportOffset(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = ((radeonContextPtr) rmesa)->dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
- GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
+ GLfloat tx = v[MAT_TX] + xoffset;
+ GLfloat ty = (-v[MAT_TY]) + yoffset;
if (rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] != r300PackFloat32(tx) ||
rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] != r300PackFloat32(ty)) {
@@ -1021,12 +1052,14 @@ r300FetchStateParameter(GLcontext * ctx,
switch (state[0]) {
case STATE_INTERNAL:
switch (state[1]) {
- case STATE_R300_WINDOW_DIMENSION:
- value[0] = r300->radeon.dri.drawable->w * 0.5f; /* width*0.5 */
- value[1] = r300->radeon.dri.drawable->h * 0.5f; /* height*0.5 */
- value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
- value[3] = 1.0F; /* not used */
- break;
+ case STATE_R300_WINDOW_DIMENSION: {
+ __DRIdrawablePrivate * drawable = radeon_get_drawable(&r300->radeon);
+ value[0] = drawable->w * 0.5f; /* width*0.5 */
+ value[1] = drawable->h * 0.5f; /* height*0.5 */
+ value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
+ value[3] = 1.0F; /* not used */
+ break;
+ }
case STATE_R300_TEXRECT_FACTOR:{
struct gl_texture_object *t =
@@ -1066,14 +1099,14 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
struct gl_program_parameter_list *paramList;
GLuint i;
- if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM)))
+ if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
return;
fp = (struct r300_fragment_program *)ctx->FragmentProgram._Current;
if (!fp)
return;
- paramList = fp->mesa_program.Base.Parameters;
+ paramList = fp->Base.Base.Parameters;
if (!paramList)
return;
@@ -1192,9 +1225,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
int i;
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- struct r300_fragment_program_code *code = &fp->code;
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
+ struct r300_fragment_program_code *code = &fp->code.r300;
R300_STATECHANGE(r300, fpt);
@@ -1235,9 +1267,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
{
int i;
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- struct r500_fragment_program_code *code = &fp->code;
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
+ struct r500_fragment_program_code *code = &fp->code.r500;
/* find all the texture instructions and relocate the texture units */
for (i = 0; i < code->inst_end + 1; i++) {
@@ -1388,11 +1419,8 @@ static void r300SetupTextures(GLcontext * ctx)
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
- if (!fp) /* should only happenen once, just after context is created */
- return;
-
if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
- if (fp->mesa_program.UsesKill && last_hw_tmu < 0) {
+ if (fp->Base.UsesKill && last_hw_tmu < 0) {
// The KILL operation requires the first texture unit
// to be enabled.
r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1;
@@ -1400,9 +1428,8 @@ static void r300SetupTextures(GLcontext * ctx)
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1);
}
- r300SetupFragmentShaderTextures(ctx, tmu_mappings);
- } else
- r500SetupFragmentShaderTextures(ctx, tmu_mappings);
+ }
+ r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings);
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n",
@@ -1421,26 +1448,21 @@ union r300_outputs_written {
static void r300SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
int col_ip, tex_ip;
int rs_tex_count = 0;
- int i, count, col_fmt;
+ int i, col_fmt, hw_tcl_on;
+
+ hw_tcl_on = r300->options.hw_tcl_enabled;
if (hw_tcl_on)
- OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten;
else
- RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
- if (ctx->FragmentProgram._Current)
- InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
- else {
- fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
- return; /* This should only ever happen once.. */
- }
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
R300_STATECHANGE(r300, ri);
R300_STATECHANGE(r300, rc);
@@ -1459,15 +1481,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL0) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL0;
++col_ip;
@@ -1479,15 +1493,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL1) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL1;
++col_ip;
@@ -1497,6 +1503,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
}
}
+ /* We always route 4 texcoord components */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
continue;
@@ -1506,26 +1513,10 @@ static void r300SetupRSUnit(GLcontext * ctx)
continue;
}
- int swiz;
-
- /* with TCL we always seem to route 4 components */
- if (hw_tcl_on)
- count = 4;
- else
- count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
-
- switch(count) {
- case 4: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break;
- case 3: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
- default:
- case 1:
- case 2: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
- };
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~(FRAG_BIT_TEX0 << i);
- rs_tex_count += count;
+ rs_tex_count += 4;
++tex_ip;
++fp_reg;
}
@@ -1545,7 +1536,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_Q(R300_RS_SEL_K1) | R300_RS_TEX_PTR(rs_tex_count);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_FOGC;
- rs_tex_count += 1;
+ rs_tex_count += 4;
++tex_ip;
++fp_reg;
} else {
@@ -1555,7 +1546,8 @@ static void r300SetupRSUnit(GLcontext * ctx)
/* Setup default color if no color or tex was set */
if (rs_tex_count == 0 && col_ip == 0) {
- r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_ADDR(0);
+ r300->hw.ri.cmd[R300_RI_INTERP_0] = R300_RS_COL_PTR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
++col_ip;
}
@@ -1564,6 +1556,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
r300->hw.rc.cmd[2] |= high_rr - 1;
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, high_rr);
if (InputsRead)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
@@ -1572,26 +1565,21 @@ static void r300SetupRSUnit(GLcontext * ctx)
static void r500SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
int col_ip, tex_ip;
int rs_tex_count = 0;
- int i, count, col_fmt;
+ int i, col_fmt, hw_tcl_on;
+
+ hw_tcl_on = r300->options.hw_tcl_enabled;
if (hw_tcl_on)
- OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten;
else
- RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
- if (ctx->FragmentProgram._Current)
- InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
- else {
- fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
- return; /* This should only ever happen once.. */
- }
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
R300_STATECHANGE(r300, ri);
R300_STATECHANGE(r300, rc);
@@ -1610,15 +1598,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL0) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL0;
++col_ip;
@@ -1630,15 +1610,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL1) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL1;
++col_ip;
@@ -1648,7 +1620,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
}
}
-
+ /* We always route 4 texcoord components */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
continue;
@@ -1658,55 +1630,37 @@ static void r500SetupRSUnit(GLcontext * ctx)
continue;
}
- int swiz = 0;
-
- /* with TCL we always seem to route 4 components */
- if (hw_tcl_on)
- count = 4;
- else
- count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
-
- if (count == 4) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= (rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 3) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 2) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 1) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else {
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- }
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz;
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~(FRAG_BIT_TEX0 << i);
- rs_tex_count += count;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
+ }
+
+ if (InputsRead & FRAG_BIT_WPOS) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_WPOS;
+ rs_tex_count += 4;
++tex_ip;
++fp_reg;
}
if (InputsRead & FRAG_BIT_FOGC) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
- ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
- ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
- ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= (rs_tex_count << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_FOGC;
@@ -1718,87 +1672,27 @@ static void r500SetupRSUnit(GLcontext * ctx)
}
}
- if (InputsRead & FRAG_BIT_WPOS) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
- ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
- ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
- ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
-
- r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
- InputsRead &= ~FRAG_BIT_WPOS;
- rs_tex_count += 4;
- ++tex_ip;
- ++fp_reg;
- }
-
/* Setup default color if no color or tex was set */
if (rs_tex_count == 0 && col_ip == 0) {
- r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ r300->hw.rr.cmd[R300_RR_INST_0] = R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_ADDR(0);
+ r300->hw.ri.cmd[R300_RI_INTERP_0] = R500_RS_COL_PTR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
++col_ip;
}
high_rr = (col_ip > tex_ip) ? col_ip : tex_ip;
- r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
- r300->hw.rc.cmd[2] |= 0xC0 | (high_rr - 1);
+ r300->hw.rc.cmd[1] = (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
+ r300->hw.rc.cmd[2] = 0xC0 | (high_rr - 1);
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, high_rr);
if (InputsRead)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
}
-
-
-
-#define bump_vpu_count(ptr, new_count) do{\
- drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
- int _nc=(new_count)/4; \
- assert(_nc < 256); \
- if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
- }while(0)
-
-static INLINE void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
-{
- int i;
-
- if (vsf->length == 0)
- return;
-
- if (vsf->length & 0x3) {
- fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
- _mesa_exit(-1);
- }
-
- switch ((dest >> 8) & 0xf) {
- case 0:
- R300_STATECHANGE(r300, vpi);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff));
- break;
-
- case 2:
- R300_STATECHANGE(r300, vpp);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff));
- break;
- case 4:
- R300_STATECHANGE(r300, vps);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vps.cmd, vsf->length + 4 * (dest & 0xff));
- break;
- default:
- fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
- _mesa_exit(-1);
- }
-}
-
#define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c))
-
-static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
+void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
GLuint output_count, GLuint temp_count)
{
int vtx_mem_size;
@@ -1822,7 +1716,7 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
pvs_num_cntrls = MIN2(6, vtx_mem_size/temp_count);
R300_STATECHANGE(rmesa, vap_cntl);
- if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ if (rmesa->options.hw_tcl_enabled) {
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] =
(pvs_num_slots << R300_PVS_NUM_SLOTS_SHIFT) |
(pvs_num_cntrls << R300_PVS_NUM_CNTLRS_SHIFT) |
@@ -1852,115 +1746,6 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
}
-static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa)
-{
- struct r300_vertex_shader_state *prog = &(rmesa->state.vertex_shader);
- GLuint o_reg = 0;
- GLuint i_reg = 0;
- int i;
- int inst_count = 0;
- int param_count = 0;
- int program_end = 0;
-
- for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) {
- if (rmesa->state.sw_tcl_inputs[i] != -1) {
- prog->program.body.i[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT);
- prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- program_end += 4;
- i_reg++;
- }
- }
-
- prog->program.length = program_end;
-
- r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START,
- &(prog->program));
- inst_count = (prog->program.length / 4) - 1;
-
- r300VapCntl(rmesa, i_reg, o_reg, 0);
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_FIRST_INST_SHIFT) |
- (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (inst_count << R300_PVS_LAST_INST_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-}
-
-static int bit_count (int x)
-{
- x = ((x & 0xaaaaaaaaU) >> 1) + (x & 0x55555555U);
- x = ((x & 0xccccccccU) >> 2) + (x & 0x33333333U);
- x = (x >> 16) + (x & 0xffff);
- x = ((x & 0xf0f0) >> 4) + (x & 0x0f0f);
- return (x >> 8) + (x & 0x00ff);
-}
-
-static void r300SetupRealVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- int inst_count = 0;
- int param_count = 0;
-
- /* FIXME: r300SetupVertexProgramFragment */
- R300_STATECHANGE(rmesa, vpp);
- param_count =
- r300VertexProgUpdateParams(ctx,
- (struct r300_vertex_program_cont *)
- ctx->VertexProgram._Current,
- (float *)&rmesa->hw.vpp.
- cmd[R300_VPP_PARAM_0]);
- bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
- param_count /= 4;
-
- r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, &(prog->program));
- inst_count = (prog->program.length / 4) - 1;
-
- r300VapCntl(rmesa, bit_count(prog->key.InputsRead),
- bit_count(prog->key.OutputsWritten), prog->num_temporaries);
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_FIRST_INST_SHIFT) |
- (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (inst_count << R300_PVS_LAST_INST_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-}
-
-
-static void r300SetupVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
-
- /* Reset state, in case we don't use something */
- ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
-
- /* Not sure why this doesnt work...
- 0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
- 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
- //setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
- if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) {
- r300SetupRealVertexProgram(rmesa);
- } else {
- /* FIXME: This needs to be replaced by vertex shader generation code. */
- r300SetupDefaultVertexProgram(rmesa);
- }
-
-}
-
/**
* Enable/Disable states.
*
@@ -1975,14 +1760,6 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
state ? "GL_TRUE" : "GL_FALSE");
switch (cap) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- /* empty */
- break;
- case GL_FOG:
- /* empty */
- break;
case GL_ALPHA_TEST:
r300SetAlphaState(ctx);
break;
@@ -2000,14 +1777,31 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
case GL_CLIP_PLANE5:
r300SetClipPlaneState(ctx, cap, state);
break;
+ case GL_CULL_FACE:
+ r300UpdateCulling(ctx);
+ break;
case GL_DEPTH_TEST:
r300SetDepthState(ctx);
break;
- case GL_STENCIL_TEST:
- r300SetStencilState(ctx, state);
+ case GL_LINE_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_LINE_SMOOTH, ctx->Line.SmoothFlag);
break;
- case GL_CULL_FACE:
- r300UpdateCulling(ctx);
+ case GL_LINE_STIPPLE:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_LINE_STIPPLE, ctx->Line.StippleFlag);
+ break;
+ case GL_POINT_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POINT_SMOOTH, ctx->Point.SmoothFlag);
+ break;
+ case GL_POLYGON_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_SMOOTH, ctx->Polygon.SmoothFlag);
+ break;
+ case GL_POLYGON_STIPPLE:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
break;
case GL_POLYGON_OFFSET_POINT:
case GL_POLYGON_OFFSET_LINE:
@@ -2019,6 +1813,9 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
rmesa->radeon.state.scissor.enabled = state;
radeonUpdateScissor( ctx );
break;
+ case GL_STENCIL_TEST:
+ r300SetStencilState(ctx, state);
+ break;
default:
break;
}
@@ -2030,10 +1827,9 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
static void r300ResetHwState(r300ContextPtr r300)
{
GLcontext *ctx = r300->radeon.glCtx;
- int has_tcl = 1;
+ int has_tcl;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
+ has_tcl = r300->options.hw_tcl_enabled;
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
@@ -2138,8 +1934,8 @@ static void r300ResetHwState(r300ContextPtr r300)
}
/* XXX: Enable anti-aliasing? */
- r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
- r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0;
+ r300->hw.gb_misc2.cmd[R300_GB_MISC2_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
+ r300->hw.gb_misc2.cmd[R300_GB_MISC2_SELECT] = 0;
r300->hw.ga_point_s0.cmd[1] = r300PackFloat32(0.0);
r300->hw.ga_point_s0.cmd[2] = r300PackFloat32(0.0);
@@ -2210,8 +2006,8 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.rb3d_aaresolve_ctl.cmd[1] = 0;
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000;
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff;
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000;
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff;
r300->hw.zb_depthclearvalue.cmd[1] = 0;
@@ -2220,8 +2016,8 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.zstencil_format.cmd[4] = 0x00000000;
r300SetEarlyZState(ctx);
- r300->hw.unk4F30.cmd[1] = 0;
- r300->hw.unk4F30.cmd[2] = 0;
+ r300->hw.zb_zmask.cmd[1] = 0;
+ r300->hw.zb_zmask.cmd[2] = 0;
r300->hw.zb_hiz_offset.cmd[1] = 0;
@@ -2241,14 +2037,20 @@ static void r300ResetHwState(r300ContextPtr r300)
void r300UpdateShaders(r300ContextPtr rmesa)
{
GLcontext *ctx;
- struct r300_vertex_program *vp;
+ struct r300_fragment_program *fp;
int i;
ctx = rmesa->radeon.glCtx;
+ fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- if (rmesa->radeon.NewGLState && hw_tcl_on) {
- rmesa->radeon.NewGLState = 0;
+ /* should only happenen once, just after context is created */
+ /* TODO: shouldn't we fallback to sw here? */
+ if (!fp) {
+ _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+ return;
+ }
+ if (rmesa->radeon.NewGLState && rmesa->options.hw_tcl_enabled) {
for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
rmesa->temp_attrib[i] =
TNL_CONTEXT(ctx)->vb.AttribPtr[i];
@@ -2264,20 +2066,16 @@ void r300UpdateShaders(r300ContextPtr rmesa)
}
r300SelectVertexShader(rmesa);
- vp = (struct r300_vertex_program *)
- CURRENT_VERTEX_SHADER(ctx);
- /*if (vp->translated == GL_FALSE)
- r300TranslateVertexShader(vp); */
- if (vp->translated == GL_FALSE) {
- fprintf(stderr, "Failing back to sw-tcl\n");
- hw_tcl_on = future_hw_tcl_on = 0;
- r300ResetHwState(rmesa);
-
- r300UpdateStateParameters(ctx, _NEW_PROGRAM);
- return;
- }
+ r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, rmesa->selected_vp->error);
}
- r300UpdateStateParameters(ctx, _NEW_PROGRAM);
+
+ if (!fp->translated || rmesa->radeon.NewGLState)
+ r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
+
+ r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error);
+
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ rmesa->radeon.NewGLState = 0;
}
static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
@@ -2301,26 +2099,14 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
}
-static void r300SetupPixelShader(r300ContextPtr rmesa)
+static void r300SetupPixelShader(GLcontext *ctx)
{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
struct r300_fragment_program_code *code;
int i, k;
- if (!fp) /* should only happenen once, just after context is created */
- return;
-
- r300TranslateFragmentShader(rmesa, fp);
- if (!fp->translated) {
- fprintf(stderr, "%s: No valid fragment shader, exiting\n",
- __FUNCTION__);
- return;
- }
- code = &fp->code;
-
- r300SetupTextures(ctx);
+ code = &fp->code.r300;
R300_STATECHANGE(rmesa, fpi[0]);
R300_STATECHANGE(rmesa, fpi[1]);
@@ -2363,7 +2149,7 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4);
for (i = 0; i < code->const_nr; i++) {
const GLfloat *constant = get_fragmentprogram_constant(ctx,
- &fp->mesa_program.Base, code->constant[i]);
+ &fp->Base.Base, code->constant[i]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]);
@@ -2385,29 +2171,17 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
} while(0)
-static void r500SetupPixelShader(r300ContextPtr rmesa)
+static void r500SetupPixelShader(GLcontext *ctx)
{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
int i;
struct r500_fragment_program_code *code;
- if (!fp) /* should only happenen once, just after context is created */
- return;
-
((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0;
((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0;
- r500TranslateFragmentShader(rmesa, fp);
- if (!fp->translated) {
- fprintf(stderr, "%s: No valid fragment shader, exiting\n",
- __FUNCTION__);
- return;
- }
- code = &fp->code;
-
- r300SetupTextures(ctx);
+ code = &fp->code.r500;
R300_STATECHANGE(rmesa, fp);
rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx;
@@ -2437,57 +2211,96 @@ static void r500SetupPixelShader(r300ContextPtr rmesa)
R300_STATECHANGE(rmesa, r500fp_const);
for (i = 0; i < code->const_nr; i++) {
const GLfloat *constant = get_fragmentprogram_constant(ctx,
- &fp->mesa_program.Base, code->constant[i]);
+ &fp->Base.Base, code->constant[i]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(constant[3]);
}
bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4);
+}
+
+void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten)
+{
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ struct vertex_attribute *attrs = rmesa->vbuf.attribs;
+ int i, j, reg_count;
+ uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1];
+ uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1];
+
+ for (i = 0; i < R300_VIR_CMDSIZE-1; ++i)
+ vir0[i] = vir1[i] = 0;
+
+ for (i = 0, j = 0; i < rmesa->vbuf.num_attribs; ++i) {
+ int tmp;
+
+ tmp = attrs[i].data_type | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT);
+ if (attrs[i]._signed)
+ tmp |= R300_SIGNED;
+ if (attrs[i].normalize)
+ tmp |= R300_NORMALIZE;
+
+ if (i % 2 == 0) {
+ vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT;
+ vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT);
+ } else {
+ vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT;
+ vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
+ ++j;
+ }
+ }
+ reg_count = (rmesa->vbuf.num_attribs + 1) >> 1;
+ if (rmesa->vbuf.num_attribs % 2 != 0) {
+ vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
+ } else {
+ vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
+ }
+
+ R300_STATECHANGE(rmesa, vir[0]);
+ R300_STATECHANGE(rmesa, vir[1]);
+ R300_STATECHANGE(rmesa, vof);
+ R300_STATECHANGE(rmesa, vic);
+
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16;
+ rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16;
+ } else {
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count;
+ }
+
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten, ctx->FragmentProgram._Current->Base.InputsRead);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten, ctx->FragmentProgram._Current->Base.InputsRead);
}
void r300UpdateShaderStates(r300ContextPtr rmesa)
{
GLcontext *ctx;
ctx = rmesa->radeon.glCtx;
+ struct r300_fragment_program *r300_fp;
- r300SetEarlyZState(ctx);
+ r300_fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- /* w_fmt value is set to get best performance
- * see p.130 R5xx 3D acceleration guide v1.3 */
- GLuint w_fmt, fgdepthsrc;
- if (current_fragment_program_writes_depth(ctx)) {
- fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
- w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
- } else {
- fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
- w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
- }
+ /* should only happenen once, just after context is created */
+ if (!r300_fp)
+ return;
- if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) {
- R300_STATECHANGE(rmesa, us_out_fmt);
- rmesa->hw.us_out_fmt.cmd[5] = w_fmt;
- }
+ r300SetEarlyZState(ctx);
- if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) {
- R300_STATECHANGE(rmesa, fg_depth_src);
- rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc;
- }
+ r300SetupTextures(ctx);
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500SetupPixelShader(rmesa);
- else
- r300SetupPixelShader(rmesa);
+ rmesa->vtbl.SetupPixelShader(ctx);
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500SetupRSUnit(ctx);
- else
- r300SetupRSUnit(ctx);
+ rmesa->vtbl.SetupRSUnit(ctx);
- if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (rmesa->options.hw_tcl_enabled) {
r300SetupVertexProgram(rmesa);
-
+ }
}
/**
@@ -2501,9 +2314,8 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
_swsetup_InvalidateState(ctx, new_state);
_vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
- _ae_invalidate_state(ctx, new_state);
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ if (new_state & _NEW_BUFFERS) {
_mesa_update_framebuffer(ctx);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
@@ -2523,34 +2335,12 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
*/
void r300InitState(r300ContextPtr r300)
{
- memset(&(r300->state.texture), 0, sizeof(r300->state.texture));
-
r300ResetHwState(r300);
}
static void r300RenderMode(GLcontext * ctx, GLenum mode)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- (void)rmesa;
- (void)mode;
-}
-
-void r300UpdateClipPlanes( GLcontext *ctx )
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint p;
-
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
-
- R300_STATECHANGE( rmesa, vpucp[p] );
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_Z] = ip[2];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_W] = ip[3];
- }
- }
+ r300SwitchFallback(ctx, R300_FALLBACK_RENDER_MODE, ctx->RenderMode != GL_RENDER);
}
/**
@@ -2598,3 +2388,20 @@ void r300InitStateFuncs(struct dd_function_table *functions)
functions->DrawBuffer = radeonDrawBuffer;
functions->ReadBuffer = radeonReadBuffer;
}
+
+void r300InitShaderFunctions(r300ContextPtr r300)
+{
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ r300->vtbl.SetupRSUnit = r500SetupRSUnit;
+ r300->vtbl.SetupPixelShader = r500SetupPixelShader;
+ r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures;
+ r300->vtbl.BuildFragmentProgramHwCode = r500BuildFragmentProgramHwCode;
+ r300->vtbl.FragmentProgramDump = r500FragmentProgramDump;
+ } else {
+ r300->vtbl.SetupRSUnit = r300SetupRSUnit;
+ r300->vtbl.SetupPixelShader = r300SetupPixelShader;
+ r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures;
+ r300->vtbl.BuildFragmentProgramHwCode = r300BuildFragmentProgramHwCode;
+ r300->vtbl.FragmentProgramDump = r300FragmentProgramDump;
+ }
+}
diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h
index 247a20ee51..2328289420 100644
--- a/src/mesa/drivers/dri/r300/r300_state.h
+++ b/src/mesa/drivers/dri/r300/r300_state.h
@@ -50,16 +50,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
r300->radeon.hw.is_dirty = GL_TRUE; \
} while(0)
-// r300_state.c
-extern int future_hw_tcl_on;
-void _tnl_UpdateFixedFunctionProgram (GLcontext * ctx);
void r300UpdateViewportOffset (GLcontext * ctx);
void r300UpdateDrawBuffer (GLcontext * ctx);
void r300UpdateStateParameters (GLcontext * ctx, GLuint new_state);
void r300UpdateShaders (r300ContextPtr rmesa);
void r300UpdateShaderStates (r300ContextPtr rmesa);
void r300InitState (r300ContextPtr r300);
-void r300UpdateClipPlanes (GLcontext * ctx);
void r300InitStateFuncs (struct dd_function_table *functions);
+void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, GLuint output_count, GLuint temp_count);
+void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten);
#endif /* __R300_STATE_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index 03c1521de7..ce4179208e 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -34,9 +34,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
+#include "r300_state.h"
#include "r300_swtcl.h"
#include "r300_emit.h"
#include "r300_tex.h"
+#include "r300_render.h"
#define EMIT_ATTR( ATTR, STYLE ) \
do { \
@@ -53,199 +55,130 @@ do { \
rmesa->radeon.swtcl.vertex_attr_count++; \
} while (0)
-#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask) \
+#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask, _normalize) \
do { \
- attrs[num_attrs].attr = (_attr); \
- attrs[num_attrs].format = (_format); \
+ attrs[num_attrs].element = (_attr); \
+ attrs[num_attrs].data_type = (_format); \
attrs[num_attrs].dst_loc = (_dst_loc); \
attrs[num_attrs].swizzle = (_swizzle); \
attrs[num_attrs].write_mask = (_write_mask); \
+ attrs[num_attrs]._signed = 0; \
+ attrs[num_attrs].normalize = (_normalize); \
++num_attrs; \
} while (0)
-static void r300SwtclVAPSetup(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten, GLuint vap_out_fmt_1)
+void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_OutputsWritten)
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs;
- int vte = 0;
- int i, j, reg_count;
- uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1];
- uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1];
-
- for (i = 0; i < R300_VIR_CMDSIZE-1; ++i)
- vir0[i] = vir1[i] = 0;
-
- for (i = 0, j = 0; i < rmesa->radeon.swtcl.vertex_attr_count; ++i) {
- int tmp, data_format;
- switch (attrs[i].format) {
- case EMIT_1F:
- data_format = R300_DATA_TYPE_FLOAT_1;
- break;
- case EMIT_2F:
- data_format = R300_DATA_TYPE_FLOAT_2;
- break;
- case EMIT_3F:
- data_format = R300_DATA_TYPE_FLOAT_3;
- break;
- case EMIT_4F:
- data_format = R300_DATA_TYPE_FLOAT_4;
- break;
- case EMIT_4UB_4F_RGBA:
- case EMIT_4UB_4F_ABGR:
- data_format = R300_DATA_TYPE_BYTE | R300_NORMALIZE;
- break;
- default:
- fprintf(stderr, "%s: Invalid data format type", __FUNCTION__);
- _mesa_exit(-1);
- break;
- }
-
- tmp = data_format | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT);
- if (i % 2 == 0) {
- vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT;
- vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT);
- } else {
- vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT;
- vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
- ++j;
- }
- }
-
- reg_count = (rmesa->radeon.swtcl.vertex_attr_count + 1) >> 1;
- if (rmesa->radeon.swtcl.vertex_attr_count % 2 != 0) {
- vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
- } else {
- vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
- }
-
- R300_STATECHANGE(rmesa, vir[0]);
- R300_STATECHANGE(rmesa, vir[1]);
- R300_STATECHANGE(rmesa, vof);
- R300_STATECHANGE(rmesa, vte);
- R300_STATECHANGE(rmesa, vic);
-
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
- rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
- rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16;
- rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16;
- } else {
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count;
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count;
- }
-
- rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
- /**
- * Can't use r300VAPOutputCntl1 function because it assumes
- * that all texture coords have 4 components and that's the case
- * for HW TCL path, but not for SW TCL.
- */
- rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_out_fmt_1;
-
- vte = rmesa->hw.vte.cmd[1];
- vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT);
- /* Important:
- */
- if ( VB->NdcPtr != NULL ) {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
- vte |= R300_VTX_XY_FMT | R300_VTX_Z_FMT;
- }
- else {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
- vte |= R300_VTX_W0_FMT;
- }
-
- assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
-
- rmesa->hw.vte.cmd[1] = vte;
- rmesa->hw.vte.cmd[2] = rmesa->radeon.swtcl.vertex_size;
-}
-
-
-static void r300SetVertexFormat( GLcontext *ctx )
-{
- r300ContextPtr rmesa = R300_CONTEXT( ctx );
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- int first_free_tex = 0, vap_out_fmt_1 = 0;
+ int first_free_tex = 0;
GLuint InputsRead = 0;
GLuint OutputsWritten = 0;
int num_attrs = 0;
- struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs;
+ GLuint fp_reads = ctx->FragmentProgram._Current->Base.InputsRead;
+ struct vertex_attribute *attrs = rmesa->vbuf.attribs;
rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0;
rmesa->radeon.swtcl.vertex_attr_count = 0;
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS)) {
- InputsRead |= 1 << VERT_ATTRIB_POS;
- OutputsWritten |= 1 << VERT_RESULT_HPOS;
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
- ADD_ATTR(VERT_ATTRIB_POS, EMIT_4F, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW);
- rmesa->swtcl.coloroffset = 4;
- }
+ /* We always want non Ndc coords format */
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
+
+ /* Always write position vector */
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
+ ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW, 0);
+ rmesa->swtcl.coloroffset = 4;
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
+ if (fp_reads & FRAG_BIT_COL0) {
InputsRead |= 1 << VERT_ATTRIB_COLOR0;
OutputsWritten |= 1 << VERT_RESULT_COL0;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA );
- ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW);
+ ADD_ATTR(VERT_ATTRIB_COLOR0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW, 1);
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR );
- ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW);
+ ADD_ATTR(VERT_ATTRIB_COLOR0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW, 1);
#endif
}
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) {
+ if (fp_reads & FRAG_BIT_COL1) {
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
InputsRead |= 1 << VERT_ATTRIB_COLOR1;
OutputsWritten |= 1 << VERT_RESULT_COL1;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA );
- ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR1, swiz, MASK_XYZW);
+ ADD_ATTR(VERT_ATTRIB_COLOR1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR1, swiz, MASK_XYZW, 1);
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR );
- ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR1, swiz, MASK_XYZW);
+ ADD_ATTR(VERT_ATTRIB_COLOR1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR1, swiz, MASK_XYZW, 1);
#endif
rmesa->swtcl.specoffset = rmesa->swtcl.coloroffset + 1;
}
+ if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
+ VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1];
+ OutputsWritten |= 1 << VERT_RESULT_BFC0;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
+#endif
+ if (fp_reads & FRAG_BIT_COL1) {
+ VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1];
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
+ OutputsWritten |= 1 << VERT_RESULT_BFC1;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_GENERIC1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR3, swiz, MASK_XYZW, 1);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_GENERIC1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR3, swiz, MASK_XYZW, 1);
+#endif
+ }
+ }
+
if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE )) {
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
InputsRead |= 1 << VERT_ATTRIB_POINT_SIZE;
OutputsWritten |= 1 << VERT_RESULT_PSIZ;
EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
- ADD_ATTR(VERT_ATTRIB_POINT_SIZE, EMIT_1F, SWTCL_OVM_POINT_SIZE, swiz, MASK_X);
+ ADD_ATTR(VERT_ATTRIB_POINT_SIZE, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_POINT_SIZE, swiz, MASK_X, 0);
}
- if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
- int i, size;
- GLuint swiz, mask, format;
+ /**
+ * Sending only one texcoord component may lead to lock up,
+ * so for all textures always output 4 texcoord components to RS.
+ */
+ {
+ int i;
+ GLuint swiz, format, hw_format;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
+ if (fp_reads & FRAG_BIT_TEX(i)) {
switch (VB->TexCoordPtr[i]->size) {
case 1:
+ format = EMIT_1F;
+ hw_format = R300_DATA_TYPE_FLOAT_1;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
case 2:
format = EMIT_2F;
- swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
- mask = MASK_X | MASK_Y;
- size = 2;
+ hw_format = R300_DATA_TYPE_FLOAT_2;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
break;
case 3:
format = EMIT_3F;
- swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- mask = MASK_X | MASK_Y | MASK_Z;
- size = 3;
+ hw_format = R300_DATA_TYPE_FLOAT_3;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
break;
case 4:
format = EMIT_4F;
+ hw_format = R300_DATA_TYPE_FLOAT_4;
swiz = SWIZZLE_XYZW;
- mask = MASK_XYZW;
- size = 4;
break;
default:
continue;
@@ -253,15 +186,14 @@ static void r300SetVertexFormat( GLcontext *ctx )
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
EMIT_ATTR(_TNL_ATTRIB_TEX(i), format);
- ADD_ATTR(VERT_ATTRIB_TEX0 + i, format, SWTCL_OVM_TEX(i), swiz, mask);
- vap_out_fmt_1 |= size << (i * 3);
+ ADD_ATTR(VERT_ATTRIB_TEX0 + i, hw_format, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0);
++first_free_tex;
}
}
}
/* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) {
+ if (fp_reads & FRAG_BIT_WPOS) {
if (first_free_tex >= ctx->Const.MaxTextureUnits) {
fprintf(stderr, "\tout of free texcoords to write w pos\n");
_mesa_exit(-1);
@@ -270,12 +202,11 @@ static void r300SetVertexFormat( GLcontext *ctx )
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + first_free_tex);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + first_free_tex);
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
- ADD_ATTR(VERT_ATTRIB_POS, EMIT_4F, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW);
- vap_out_fmt_1 |= 4 << (first_free_tex * 3);
+ ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW, 0);
++first_free_tex;
}
- if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_FOG)) {
+ if (fp_reads & FRAG_BIT_FOGC) {
if (first_free_tex >= ctx->Const.MaxTextureUnits) {
fprintf(stderr, "\tout of free texcoords to write fog coordinate\n");
_mesa_exit(-1);
@@ -285,12 +216,24 @@ static void r300SetVertexFormat( GLcontext *ctx )
OutputsWritten |= 1 << VERT_RESULT_FOGC;
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F );
- ADD_ATTR(VERT_ATTRIB_FOG, EMIT_1F, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_X);
- vap_out_fmt_1 |= 1 << (first_free_tex * 3);
+ ADD_ATTR(VERT_ATTRIB_FOG, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0);
}
R300_NEWPRIM(rmesa);
- r300SwtclVAPSetup(ctx, InputsRead, OutputsWritten, vap_out_fmt_1);
+ rmesa->vbuf.num_attribs = num_attrs;
+ *_InputsRead = InputsRead;
+ *_OutputsWritten = OutputsWritten;
+
+ RENDERINPUTS_COPY(rmesa->render_inputs_bitset, tnl->render_inputs_bitset);
+}
+
+static void r300PrepareVertices(GLcontext *ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint InputsRead, OutputsWritten;
+
+ r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten);
+ r300SetupVAP(ctx, InputsRead, OutputsWritten);
rmesa->radeon.swtcl.vertex_size =
_tnl_install_attrs( ctx,
@@ -299,8 +242,6 @@ static void r300SetVertexFormat( GLcontext *ctx )
NULL, 0 );
rmesa->radeon.swtcl.vertex_size /= 4;
-
- RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, tnl->render_inputs_bitset);
}
@@ -318,7 +259,6 @@ static GLuint reduced_prim[] = {
};
static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
-static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
/***********************************************************************
* Emit primitives as inline vertices *
@@ -366,9 +306,8 @@ static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
* Build render functions from dd templates *
***********************************************************************/
-#define R300_TWOSIDE_BIT 0x01
-#define R300_UNFILLED_BIT 0x02
-#define R300_MAX_TRIFUNC 0x04
+#define R300_UNFILLED_BIT 0x01
+#define R300_MAX_TRIFUNC 0x02
static struct {
tnl_points_func points;
@@ -379,9 +318,9 @@ static struct {
#define DO_FALLBACK 0
#define DO_UNFILLED (IND & R300_UNFILLED_BIT)
-#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT)
+#define DO_TWOSIDE 0
#define DO_FLAT 0
-#define DO_OFFSET 0
+#define DO_OFFSET 0
#define DO_TRI 1
#define DO_QUAD 1
#define DO_LINE 1
@@ -469,26 +408,15 @@ do { \
#define TAG(x) x
#include "tnl_dd/t_dd_tritmp.h"
-#define IND (R300_TWOSIDE_BIT)
-#define TAG(x) x##_twoside
-#include "tnl_dd/t_dd_tritmp.h"
-
#define IND (R300_UNFILLED_BIT)
#define TAG(x) x##_unfilled
#include "tnl_dd/t_dd_tritmp.h"
-#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT)
-#define TAG(x) x##_twoside_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-
static void init_rast_tab( void )
{
init();
- init_twoside();
init_unfilled();
- init_twoside_unfilled();
}
/**********************************************************************/
@@ -540,7 +468,6 @@ static void r300ChooseRenderState( GLcontext *ctx )
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
if (index != rmesa->radeon.swtcl.RenderIndex) {
@@ -565,12 +492,12 @@ static void r300ChooseRenderState( GLcontext *ctx )
}
-static void r300RenderStart(GLcontext *ctx)
+void r300RenderStart(GLcontext *ctx)
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
r300ChooseRenderState(ctx);
- r300SetVertexFormat(ctx);
+ r300PrepareVertices(ctx);
r300ValidateBuffers(ctx);
@@ -585,7 +512,7 @@ static void r300RenderStart(GLcontext *ctx)
}
}
-static void r300RenderFinish(GLcontext *ctx)
+void r300RenderFinish(GLcontext *ctx)
{
}
@@ -599,7 +526,7 @@ static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
}
}
-static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
+void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -611,7 +538,7 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
r300RasterPrimitive( ctx, reduced_prim[prim] );
}
-static void r300ResetLineStipple(GLcontext *ctx)
+void r300ResetLineStipple(GLcontext *ctx)
{
}
@@ -647,7 +574,6 @@ void r300InitSwtcl(GLcontext *ctx)
_tnl_invalidate_vertices( ctx, ~0 );
_tnl_need_projected_coords( ctx, GL_FALSE );
- r300ChooseRenderState(ctx);
}
void r300DestroySwtcl(GLcontext *ctx)
@@ -692,6 +618,7 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
rmesa->radeon.hw.max_state_size + (12*sizeof(int)),
__FUNCTION__);
radeonEmitState(&rmesa->radeon);
+ r300_emit_scissor(ctx);
r300EmitVertexAOS(rmesa,
rmesa->radeon.swtcl.vertex_size,
rmesa->radeon.dma.current,
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h
index ebc99c9e8a..c271d26546 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.h
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.h
@@ -39,24 +39,27 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "r300_context.h"
-#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
-#define MASK_X R300_WRITE_ENA_X
-#define MASK_Y R300_WRITE_ENA_Y
-#define MASK_Z R300_WRITE_ENA_Z
-#define MASK_W R300_WRITE_ENA_W
-
/*
* Here are definitions of OVM locations of vertex attributes for non TCL hw
*/
#define SWTCL_OVM_POS 0
#define SWTCL_OVM_COLOR0 2
#define SWTCL_OVM_COLOR1 3
+#define SWTCL_OVM_COLOR2 4
+#define SWTCL_OVM_COLOR3 5
#define SWTCL_OVM_TEX(n) ((n) + 6)
#define SWTCL_OVM_POINT_SIZE 15
+extern void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *InputsRead, GLuint *OutputsWritten);
extern void r300InitSwtcl( GLcontext *ctx );
extern void r300DestroySwtcl( GLcontext *ctx );
+extern void r300RenderStart(GLcontext *ctx);
+extern void r300RenderFinish(GLcontext *ctx);
+extern void r300RenderPrimitive(GLcontext *ctx, GLenum prim);
+extern void r300ResetLineStipple(GLcontext *ctx);
+
extern void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset);
+
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index cf4cad73d2..6d6a90aa88 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -117,6 +117,7 @@ static const struct tx_table {
_ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)),
_ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)),
_ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)),
+ _ASSIGN(S8_Z24, R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8)),
_ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)),
/* *INDENT-ON* */
};
@@ -431,7 +432,6 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_miptree_unreference(rImage->mt);
rImage->mt = NULL;
}
- fprintf(stderr,"settexbuf %dx%d@%d %d targ %x format %x\n", rb->width, rb->height, rb->cpp, rb->pitch, target, format);
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->width, rb->height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
@@ -449,7 +449,10 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ else
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 50806575ce..c41a8fdd62 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -34,10 +34,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "tnl/tnl.h"
#include "r300_context.h"
+#include "r300_state.h"
/* TODO: Get rid of t_src_class call */
#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \
@@ -64,7 +66,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
int u_temp_used = (VSF_MAX_FRAGMENT_TEMPS - 1) - u_temp_i; \
if((vp->num_temporaries + u_temp_used) > VSF_MAX_FRAGMENT_TEMPS) { \
WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_used); \
- vp->native = GL_FALSE; \
+ vp->error = GL_TRUE; \
} \
u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
} while (0)
@@ -214,21 +216,8 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
static unsigned long t_src_index(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- int i;
- int max_reg = -1;
-
if (src->File == PROGRAM_INPUT) {
- if (vp->inputs[src->Index] != -1)
- return vp->inputs[src->Index];
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- if (vp->inputs[i] > max_reg)
- max_reg = vp->inputs[i];
-
- vp->inputs[src->Index] = max_reg + 1;
-
- //vp_dump_inputs(vp, __FUNCTION__);
-
+ assert(vp->inputs[src->Index] != -1);
return vp->inputs[src->Index];
} else {
if (src->Index < 0) {
@@ -245,7 +234,7 @@ static unsigned long t_src_index(struct r300_vertex_program *vp,
static unsigned long t_src(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- /* src->NegateBase uses the NEGATE_ flags from program_instruction.h,
+ /* src->Negate uses the NEGATE_ flags from program_instruction.h,
* which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
*/
return PVS_SRC_OPERAND(t_src_index(vp, src),
@@ -254,13 +243,13 @@ static unsigned long t_src(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src->Swizzle, 2)),
t_swizzle(GET_SWZ(src->Swizzle, 3)),
t_src_class(src->File),
- src->NegateBase) | (src->RelAddr << 4);
+ src->Negate) | (src->RelAddr << 4);
}
static unsigned long t_src_scalar(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- /* src->NegateBase uses the NEGATE_ flags from program_instruction.h,
+ /* src->Negate uses the NEGATE_ flags from program_instruction.h,
* which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
*/
return PVS_SRC_OPERAND(t_src_index(vp, src),
@@ -269,8 +258,7 @@ static unsigned long t_src_scalar(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_src_class(src->File),
- src->
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src->RelAddr << 4);
}
@@ -307,7 +295,7 @@ static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 3)),
t_src_class(src[0].File),
(!src[0].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] = 0;
@@ -369,8 +357,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] =
PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
@@ -378,8 +365,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO,
t_src_class(src[1].File),
- src[1].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[1].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = __CONST(1, SWIZZLE_ZERO);
@@ -422,8 +408,7 @@ static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
PVS_SRC_SELECT_FORCE_1,
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = t_src(vp, &src[1]);
inst[3] = __CONST(1, SWIZZLE_ZERO);
@@ -519,7 +504,7 @@ static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp,
PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY,
/* Not 100% sure about this */
(!src[0].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE
/*VSF_FLAG_ALL */ );
inst[3] = __CONST(0, SWIZZLE_ZERO);
(*u_temp_i)--;
@@ -564,8 +549,7 @@ static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = __CONST(0, SWIZZLE_ZERO);
inst[3] = __CONST(0, SWIZZLE_ZERO);
@@ -592,24 +576,21 @@ static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp,
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
return inst;
@@ -837,7 +818,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = 0;
#else
@@ -857,7 +838,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
#endif
@@ -905,16 +886,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z
t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
t_src_class(src[1].File),
- src[1].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = __CONST(1, SWIZZLE_ZERO);
inst += 4;
@@ -931,15 +910,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] =
PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
@@ -954,11 +932,17 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
static void t_inputs_outputs(struct r300_vertex_program *vp)
{
int i;
- int cur_reg = 0;
+ int cur_reg;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- vp->inputs[i] = -1;
+ cur_reg = -1;
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (vp->key.InputsRead & (1 << i))
+ vp->inputs[i] = ++cur_reg;
+ else
+ vp->inputs[i] = -1;
+ }
+ cur_reg = 0;
for (i = 0; i < VERT_RESULT_MAX; i++)
vp->outputs[i] = -1;
@@ -972,26 +956,36 @@ static void t_inputs_outputs(struct r300_vertex_program *vp)
vp->outputs[VERT_RESULT_PSIZ] = cur_reg++;
}
+ /* If we're writing back facing colors we need to send
+ * four colors to make front/back face colors selection work.
+ * If the vertex program doesn't write all 4 colors, lets
+ * pretend it does by skipping output index reg so the colors
+ * get written into appropriate output vectors.
+ */
if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) {
vp->outputs[VERT_RESULT_COL0] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0) ||
+ vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) {
- vp->outputs[VERT_RESULT_COL1] =
- vp->outputs[VERT_RESULT_COL0] + 1;
- cur_reg = vp->outputs[VERT_RESULT_COL1] + 1;
+ vp->outputs[VERT_RESULT_COL1] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0) ||
+ vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) {
- vp->outputs[VERT_RESULT_BFC0] =
- vp->outputs[VERT_RESULT_COL0] + 2;
- cur_reg = vp->outputs[VERT_RESULT_BFC0] + 2;
+ vp->outputs[VERT_RESULT_BFC0] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
- vp->outputs[VERT_RESULT_BFC1] =
- vp->outputs[VERT_RESULT_COL0] + 3;
- cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1;
+ vp->outputs[VERT_RESULT_BFC1] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) {
+ cur_reg++;
}
for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) {
@@ -1018,14 +1012,13 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
struct prog_src_register src[3];
vp->pos_end = 0; /* Not supported yet */
- vp->program.length = 0;
- /*vp->num_temporaries=mesa_vp->Base.NumTemporaries; */
+ vp->hw_code.length = 0;
vp->translated = GL_TRUE;
- vp->native = GL_TRUE;
+ vp->error = GL_FALSE;
t_inputs_outputs(vp);
- for (inst = vp->program.body.i; vpi->Opcode != OPCODE_END;
+ for (inst = vp->hw_code.body.d; vpi->Opcode != OPCODE_END;
vpi++, inst += 4) {
FREE_TEMPS();
@@ -1187,38 +1180,15 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
&u_temp_i);
break;
default:
- assert(0);
+ vp->error = GL_TRUE;
break;
}
}
- /* Some outputs may be artificially added, to match the inputs
- of the fragment program. Blank the outputs here. */
- for (i = 0; i < VERT_RESULT_MAX; i++) {
- if (vp->key.OutputsAdded & (1 << i)) {
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- vp->outputs[i],
- VSF_FLAG_ALL,
- PVS_DST_REG_OUT);
- inst[1] = __CONST(0, SWIZZLE_ZERO);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
- inst += 4;
- }
+ vp->hw_code.length = (inst - vp->hw_code.body.d);
+ if (vp->hw_code.length >= VSF_MAX_FRAGMENT_LENGTH) {
+ vp->error = GL_TRUE;
}
-
- vp->program.length = (inst - vp->program.body.i);
- if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) {
- vp->program.length = 0;
- vp->native = GL_FALSE;
- }
-#if 0
- fprintf(stderr, "hw program:\n");
- for (i = 0; i < vp->program.length; i++)
- fprintf(stderr, "%08x\n", vp->program.body.d[i]);
-#endif
}
/* DP4 version seems to trigger some hw peculiarity */
@@ -1397,6 +1367,49 @@ static struct r300_vertex_program *build_program(struct r300_vertex_program_key
pos_as_texcoord(vp, &mesa_vp->Base);
}
+ if (RADEON_DEBUG & DEBUG_VERTS) {
+ fprintf(stderr, "Vertex program after native rewrite:\n");
+ _mesa_print_program(&mesa_vp->Base);
+ fflush(stdout);
+ }
+
+ /* Some outputs may be artificially added, to match the inputs of the fragment program.
+ * Issue 16 of vertex program spec says that all vertex attributes that are unwritten by
+ * vertex program are undefined, so just use MOV [vertex_result], CONST[0]
+ */
+ {
+ int i, count = 0;
+ for (i = 0; i < VERT_RESULT_MAX; ++i) {
+ if (vp->key.OutputsAdded & (1 << i)) {
+ ++count;
+ }
+ }
+
+ if (count > 0) {
+ struct prog_instruction *inst;
+
+ _mesa_insert_instructions(&mesa_vp->Base, mesa_vp->Base.NumInstructions - 1, count);
+ inst = &mesa_vp->Base.Instructions[mesa_vp->Base.NumInstructions - 1 - count];
+
+ for (i = 0; i < VERT_RESULT_MAX; ++i) {
+ if (vp->key.OutputsAdded & (1 << i)) {
+ inst->Opcode = OPCODE_MOV;
+
+ inst->DstReg.File = PROGRAM_OUTPUT;
+ inst->DstReg.Index = i;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->DstReg.CondMask = COND_TR;
+
+ inst->SrcReg[0].File = PROGRAM_CONSTANT;
+ inst->SrcReg[0].Index = 0;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ ++inst;
+ }
+ }
+ }
+ }
+
assert(mesa_vp->Base.NumInstructions);
vp->num_temporaries = mesa_vp->Base.NumTemporaries;
r300TranslateVertexShader(vp, mesa_vp->Base.Instructions);
@@ -1443,7 +1456,12 @@ void r300SelectVertexShader(r300ContextPtr r300)
wpos_idx = i;
}
- add_outputs(&wanted_key, VERT_RESULT_HPOS);
+ if (vpc->mesa_program.IsPositionInvariant) {
+ wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS);
+ wanted_key.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+ } else {
+ add_outputs(&wanted_key, VERT_RESULT_HPOS);
+ }
if (InputsRead & FRAG_BIT_COL0) {
add_outputs(&wanted_key, VERT_RESULT_COL0);
@@ -1453,27 +1471,103 @@ void r300SelectVertexShader(r300ContextPtr r300)
add_outputs(&wanted_key, VERT_RESULT_COL1);
}
+ if (InputsRead & FRAG_BIT_FOGC) {
+ add_outputs(&wanted_key, VERT_RESULT_FOGC);
+ }
+
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (InputsRead & (FRAG_BIT_TEX0 << i)) {
add_outputs(&wanted_key, VERT_RESULT_TEX0 + i);
}
}
- if (vpc->mesa_program.IsPositionInvariant) {
- /* we wan't position don't we ? */
- wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS);
- }
-
for (vp = vpc->progs; vp; vp = vp->next)
if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key))
== 0) {
r300->selected_vp = vp;
return;
}
- //_mesa_print_program(&vpc->mesa_program.Base);
+
+ if (RADEON_DEBUG & DEBUG_VERTS) {
+ fprintf(stderr, "Initial vertex program:\n");
+ _mesa_print_program(&vpc->mesa_program.Base);
+ fflush(stdout);
+ }
vp = build_program(&wanted_key, &vpc->mesa_program, wpos_idx);
vp->next = vpc->progs;
vpc->progs = vp;
r300->selected_vp = vp;
}
+
+#define bump_vpu_count(ptr, new_count) do { \
+ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr)); \
+ int _nc=(new_count)/4; \
+ assert(_nc < 256); \
+ if(_nc>_p->vpu.count)_p->vpu.count=_nc; \
+ } while(0)
+
+static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_shader_hw_code *code)
+{
+ int i;
+
+ assert((code->length > 0) && (code->length % 4 == 0));
+
+ switch ((dest >> 8) & 0xf) {
+ case 0:
+ R300_STATECHANGE(r300, vpi);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vpi.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ case 2:
+ R300_STATECHANGE(r300, vpp);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vpp.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ case 4:
+ R300_STATECHANGE(r300, vps);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vps.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ default:
+ fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
+ _mesa_exit(-1);
+ }
+}
+
+void r300SetupVertexProgram(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ struct r300_vertex_program *prog = rmesa->selected_vp;
+ int inst_count = 0;
+ int param_count = 0;
+
+ /* Reset state, in case we don't use something */
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
+
+ R300_STATECHANGE(rmesa, vpp);
+ param_count = r300VertexProgUpdateParams(ctx,
+ (struct r300_vertex_program_cont *)
+ ctx->VertexProgram._Current,
+ (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]);
+ bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
+ param_count /= 4;
+
+ r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->hw_code));
+ inst_count = (prog->hw_code.length / 4) - 1;
+
+ r300VapCntl(rmesa, _mesa_bitcount(prog->key.InputsRead),
+ _mesa_bitcount(prog->key.OutputsWritten), prog->num_temporaries);
+
+ R300_STATECHANGE(rmesa, pvs);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (inst_count << R300_PVS_LAST_INST_SHIFT);
+
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h
index 2f35f02bc8..b552e3fb1b 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.h
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.h
@@ -32,4 +32,6 @@
#endif
+void r300SetupVertexProgram(r300ContextPtr rmesa);
+
#endif
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c
index 07a2a7b17c..4d58cf2162 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.c
@@ -27,10 +27,6 @@
#include "r500_fragprog.h"
-#include "radeon_nqssadce.h"
-#include "radeon_program_alu.h"
-
-
static void reset_srcreg(struct prog_src_register* reg)
{
_mesa_bzero(reg, sizeof(*reg));
@@ -58,12 +54,12 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t
* - introduce a temporary register when write masks are needed
*
*/
-static GLboolean transform_TEX(
+GLboolean r500_transform_TEX(
struct radeon_transform_context *t,
struct prog_instruction* orig_inst, void* data)
{
- struct r500_fragment_program_compiler *compiler =
- (struct r500_fragment_program_compiler*)data;
+ struct r300_fragment_program_compiler *compiler =
+ (struct r300_fragment_program_compiler*)data;
struct prog_instruction inst = *orig_inst;
struct prog_instruction* tgt;
GLboolean destredirect = GL_FALSE;
@@ -156,9 +152,9 @@ static GLboolean transform_TEX(
* r < tex <=> -tex+r < 0
* r >= tex <=> not (-tex+r < 0 */
if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
- tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW;
else
- tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW;
tgt[2].Opcode = OPCODE_CMP;
tgt[2].DstReg = orig_inst->DstReg;
@@ -188,121 +184,7 @@ static GLboolean transform_TEX(
return GL_TRUE;
}
-
-static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp)
-{
- struct gl_fragment_program *mp = &fp->mesa_program;
-
- /* Ask Mesa nicely to fill in ParameterValues for us */
- if (mp->Base.Parameters)
- _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
-}
-
-
-/**
- * Transform the program to support fragment.position.
- *
- * Introduce a small fragment at the start of the program that will be
- * the only code that directly reads the FRAG_ATTRIB_WPOS input.
- * All other code pieces that reference that input will be rewritten
- * to read from a newly allocated temporary.
- *
- * \todo if/when r5xx supports the radeon_program architecture, this is a
- * likely candidate for code sharing.
- */
-static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler)
-{
- GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
-
- if (!(InputsRead & FRAG_BIT_WPOS))
- return;
-
- static gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
- };
- struct prog_instruction *fpi;
- GLuint window_index;
- int i = 0;
- GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
-
- _mesa_insert_instructions(compiler->program, 0, 3);
- fpi = compiler->program->Instructions;
-
- /* perspective divide */
- fpi[i].Opcode = OPCODE_RCP;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_W;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
- i++;
-
- fpi[i].Opcode = OPCODE_MUL;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[1].Index = tempregi;
- fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
-
- fpi[i].Opcode = OPCODE_MAD;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[0].Index = tempregi;
- fpi[i].SrcReg[0].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[1].Index = window_index;
- fpi[i].SrcReg[1].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[2].Index = window_index;
- fpi[i].SrcReg[2].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- for (; i < compiler->program->NumInstructions; ++i) {
- int reg;
- for (reg = 0; reg < 3; reg++) {
- if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
- fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
- fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[reg].Index = tempregi;
- }
- }
- }
-}
-
-
-static void nqssadce_init(struct nqssadce_state* s)
-{
- s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
-}
-
-static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
+GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
{
GLuint relevant;
int i;
@@ -314,33 +196,30 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
if (reg.Abs)
return GL_FALSE;
- if (reg.NegateAbs)
- reg.NegateBase ^= 15;
+ if (opcode == OPCODE_KIL && (reg.Swizzle != SWIZZLE_NOOP || reg.Negate != NEGATE_NONE))
+ return GL_FALSE;
- if (opcode == OPCODE_KIL) {
- if (reg.Swizzle != SWIZZLE_NOOP)
- return GL_FALSE;
- } else {
- for(i = 0; i < 4; ++i) {
- GLuint swz = GET_SWZ(reg.Swizzle, i);
- if (swz == SWIZZLE_NIL) {
- reg.NegateBase &= ~(1 << i);
- continue;
- }
- if (swz >= 4)
- return GL_FALSE;
+ if (reg.Negate)
+ reg.Negate ^= NEGATE_XYZW;
+
+ for(i = 0; i < 4; ++i) {
+ GLuint swz = GET_SWZ(reg.Swizzle, i);
+ if (swz == SWIZZLE_NIL) {
+ reg.Negate &= ~(1 << i);
+ continue;
}
+ if (swz >= 4)
+ return GL_FALSE;
}
- if (reg.NegateBase)
+ if (reg.Negate)
return GL_FALSE;
return GL_TRUE;
} else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) {
/* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles;
* if it doesn't fit perfectly into a .xyzw case... */
- if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs
- && !reg.NegateBase && !reg.NegateAbs)
+ if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate)
return GL_TRUE;
return GL_FALSE;
@@ -355,7 +234,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO)
relevant |= 1 << i;
}
- if ((reg.NegateBase & relevant) && ((reg.NegateBase & relevant) != relevant))
+ if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant))
return GL_FALSE;
return GL_TRUE;
@@ -368,8 +247,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
* The only thing we *cannot* do in an ALU instruction is per-component
* negation. Therefore, we split the MOV into two instructions when necessary.
*/
-static void nqssadce_build_swizzle(struct nqssadce_state *s,
- struct prog_dst_register dst, struct prog_src_register src)
+void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
{
struct prog_instruction *inst;
GLuint negatebase[2] = { 0, 0 };
@@ -379,7 +257,7 @@ static void nqssadce_build_swizzle(struct nqssadce_state *s,
GLuint swz = GET_SWZ(src.Swizzle, i);
if (swz == SWIZZLE_NIL)
continue;
- negatebase[GET_BIT(src.NegateBase, i)] |= 1 << i;
+ negatebase[GET_BIT(src.Negate, i)] |= 1 << i;
}
_mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0));
@@ -393,129 +271,12 @@ static void nqssadce_build_swizzle(struct nqssadce_state *s,
inst->DstReg = dst;
inst->DstReg.WriteMask = negatebase[i];
inst->SrcReg[0] = src;
+ inst->SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW;
inst++;
s->IP++;
}
}
-static GLuint build_dtm(GLuint depthmode)
-{
- switch(depthmode) {
- default:
- case GL_LUMINANCE: return 0;
- case GL_INTENSITY: return 1;
- case GL_ALPHA: return 2;
- }
-}
-
-static GLuint build_func(GLuint comparefunc)
-{
- return comparefunc - GL_NEVER;
-}
-
-
-/**
- * Collect all external state that is relevant for compiling the given
- * fragment program.
- */
-static void build_state(
- r300ContextPtr r300,
- struct r500_fragment_program *fp,
- struct r500_fragment_program_external_state *state)
-{
- int unit;
-
- _mesa_bzero(state, sizeof(*state));
-
- for(unit = 0; unit < 16; ++unit) {
- if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
- struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
-
- state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
- state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
- }
- }
-}
-
-static void dump_program(struct r500_fragment_program_code *code);
-
-void r500TranslateFragmentShader(r300ContextPtr r300,
- struct r500_fragment_program *fp)
-{
- struct r500_fragment_program_external_state state;
-
- build_state(r300, fp, &state);
- if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
- /* TODO: cache compiled programs */
- fp->translated = GL_FALSE;
- _mesa_memcpy(&fp->state, &state, sizeof(state));
- }
-
- if (!fp->translated) {
- struct r500_fragment_program_compiler compiler;
-
- compiler.r300 = r300;
- compiler.fp = fp;
- compiler.code = &fp->code;
- compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: Initial program:\n");
- _mesa_print_program(compiler.program);
- }
-
- insert_WPOS_trailer(&compiler);
-
- struct radeon_program_transformation transformations[] = {
- { &transform_TEX, &compiler },
- { &radeonTransformALU, 0 },
- { &radeonTransformDeriv, 0 },
- { &radeonTransformTrigScale, 0 }
- };
- radeonLocalTransform(r300->radeon.glCtx, compiler.program,
- 4, transformations);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after native rewrite:\n");
- _mesa_print_program(compiler.program);
- }
-
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadce_init,
- .IsNativeSwizzle = &is_native_swizzle,
- .BuildSwizzle = &nqssadce_build_swizzle,
- .RewriteDepthOut = GL_TRUE
- };
- radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after NqSSA-DCE:\n");
- _mesa_print_program(compiler.program);
- }
-
- fp->translated = r500FragmentProgramEmit(&compiler);
-
- /* Subtle: Rescue any parameters that have been added during transformations */
- _mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
- fp->mesa_program.Base.Parameters = compiler.program->Parameters;
- compiler.program->Parameters = 0;
-
- _mesa_reference_program(r300->radeon.glCtx, &compiler.program, 0);
-
- r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- if (fp->translated) {
- _mesa_printf("Machine-readable code:\n");
- dump_program(&fp->code);
- }
- }
-
- }
-
- update_params(r300, fp);
-
-}
static char *toswiz(int swiz_val) {
switch(swiz_val) {
@@ -614,9 +375,9 @@ static char *to_texop(int val)
return NULL;
}
-static void dump_program(struct r500_fragment_program_code *code)
+void r500FragmentProgramDump(union rX00_fragment_program_code *c)
{
-
+ struct r500_fragment_program_code *code = &c->r500;
fprintf(stderr, "R500 Fragment Program:\n--------\n");
int n;
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h
index 1e45538f80..1179bf6607 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.h
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.h
@@ -33,30 +33,20 @@
#ifndef __R500_FRAGPROG_H_
#define __R500_FRAGPROG_H_
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
-#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "r300_context.h"
-#include "r300_state.h"
-#include "radeon_program.h"
+#include "radeon_nqssadce.h"
-struct r500_fragment_program;
+extern GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
-extern void r500TranslateFragmentShader(r300ContextPtr r300,
- struct r500_fragment_program *fp);
+extern void r500FragmentProgramDump(union rX00_fragment_program_code *c);
-struct r500_fragment_program_compiler {
- r300ContextPtr r300;
- struct r500_fragment_program *fp;
- struct r500_fragment_program_code *code;
- struct gl_program *program;
-};
+extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg);
-extern GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler);
+extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src);
+
+extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
#endif
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
index 4631235f0d..30f4514897 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
@@ -49,8 +49,8 @@
#define PROG_CODE \
- struct r500_fragment_program_compiler *c = (struct r500_fragment_program_compiler*)data; \
- struct r500_fragment_program_code *code = c->code
+ struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
+ struct r500_fragment_program_code *code = &c->code->r500
#define error(fmt, args...) do { \
fprintf(stderr, "%s::%s(): " fmt "\n", \
@@ -72,7 +72,7 @@ static GLboolean emit_const(void *data, GLuint file, GLuint idx, GLuint *hwindex
}
if (*hwindex >= code->const_nr) {
- if (*hwindex >= PFS_NUM_CONST_REGS) {
+ if (*hwindex >= R500_PFS_NUM_CONST_REGS) {
error("Out of hw constants!\n");
return GL_FALSE;
}
@@ -299,9 +299,9 @@ static const struct radeon_pair_handler pair_handler = {
.MaxHwTemps = 128
};
-GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler)
+GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
{
- struct r500_fragment_program_code *code = compiler->code;
+ struct r500_fragment_program_code *code = &compiler->code->r500;
_mesa_bzero(code, sizeof(*code));
code->max_temp_idx = 1;
diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/radeon_nqssadce.c
index a083c3d243..4a2e1cba40 100644
--- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c
+++ b/src/mesa/drivers/dri/r300/radeon_nqssadce.c
@@ -61,12 +61,12 @@ static struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_reg
struct prog_src_register tmp = srcreg;
int i;
tmp.Swizzle = 0;
- tmp.NegateBase = 0;
+ tmp.Negate = NEGATE_NONE;
for(i = 0; i < 4; ++i) {
GLuint swz = GET_SWZ(swizzle, i);
if (swz < 4) {
tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
- tmp.NegateBase |= GET_BIT(srcreg.NegateBase, swz) << i;
+ tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
} else {
tmp.Swizzle |= swz << (i*3);
}
@@ -103,9 +103,8 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s,
inst->SrcReg[src].File = PROGRAM_TEMPORARY;
inst->SrcReg[src].Index = dstreg.Index;
inst->SrcReg[src].Swizzle = 0;
- inst->SrcReg[src].NegateBase = 0;
+ inst->SrcReg[src].Negate = NEGATE_NONE;
inst->SrcReg[src].Abs = 0;
- inst->SrcReg[src].NegateAbs = 0;
for(i = 0; i < 4; ++i) {
if (GET_BIT(sourced, i))
inst->SrcReg[src].Swizzle |= i << (3*i);
diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/radeon_program_alu.c
index 1ef71e74dc..8283723bad 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_alu.c
@@ -81,18 +81,6 @@ static struct prog_instruction *emit3(struct gl_program* p,
return fpi;
}
-static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int swz)
-{
- SrcReg->Swizzle &= ~(7 << (3*coordinate));
- SrcReg->Swizzle |= swz << (3*coordinate);
-}
-
-static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate)
-{
- SrcReg->NegateBase &= ~(1 << coordinate);
- SrcReg->NegateBase |= (negate << coordinate);
-}
-
static struct prog_dst_register dstreg(int file, int index)
{
struct prog_dst_register dst;
@@ -156,15 +144,14 @@ static struct prog_src_register absolute(struct prog_src_register reg)
{
struct prog_src_register newreg = reg;
newreg.Abs = 1;
- newreg.NegateBase = 0;
- newreg.NegateAbs = 0;
+ newreg.Negate = NEGATE_NONE;
return newreg;
}
static struct prog_src_register negate(struct prog_src_register reg)
{
struct prog_src_register newreg = reg;
- newreg.NegateAbs = !newreg.NegateAbs;
+ newreg.Negate = newreg.Negate ^ NEGATE_XYZW;
return newreg;
}
@@ -189,8 +176,7 @@ static void transform_ABS(struct radeon_transform_context* t,
{
struct prog_src_register src = inst->SrcReg[0];
src.Abs = 1;
- src.NegateBase = 0;
- src.NegateAbs = 0;
+ src.Negate = NEGATE_NONE;
emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src);
}
@@ -198,18 +184,9 @@ static void transform_DPH(struct radeon_transform_context* t,
struct prog_instruction* inst)
{
struct prog_src_register src0 = inst->SrcReg[0];
- if (src0.NegateAbs) {
- if (src0.Abs) {
- int tempreg = radeonFindFreeTemporary(t);
- emit1(t->Program, OPCODE_MOV, 0, dstreg(PROGRAM_TEMPORARY, tempreg), src0);
- src0 = srcreg(src0.File, src0.Index);
- } else {
- src0.NegateAbs = 0;
- src0.NegateBase ^= NEGATE_XYZW;
- }
- }
- set_swizzle(&src0, 3, SWIZZLE_ONE);
- set_negate_base(&src0, 3, 0);
+ src0.Negate &= ~NEGATE_W;
+ src0.Swizzle &= ~(7 << (3 * 3));
+ src0.Swizzle |= SWIZZLE_ONE << (3 * 3);
emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]);
}
@@ -649,7 +626,7 @@ GLboolean radeonTransformDeriv(struct radeon_transform_context* t,
B.Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE,
SWIZZLE_ONE, SWIZZLE_ONE);
- B.NegateBase = NEGATE_XYZW;
+ B.Negate = NEGATE_XYZW;
emit2(t->Program, inst->Opcode, inst->SaturateMode, inst->DstReg,
inst->SrcReg[0], B);
diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c
index 49aa90dd94..906d36e522 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c
@@ -255,8 +255,7 @@ static void final_rewrite(struct pair_state *s, struct prog_instruction *inst)
inst->SrcReg[2] = inst->SrcReg[1];
inst->SrcReg[1].File = PROGRAM_BUILTIN;
inst->SrcReg[1].Swizzle = SWIZZLE_1111;
- inst->SrcReg[1].NegateBase = 0;
- inst->SrcReg[1].NegateAbs = 0;
+ inst->SrcReg[1].Negate = NEGATE_NONE;
inst->Opcode = OPCODE_MAD;
break;
case OPCODE_CMP:
@@ -610,6 +609,7 @@ static void emit_all_tex(struct pair_state *s)
if (s->Debug) {
_mesa_printf(" ");
_mesa_print_instruction(inst);
+ fflush(stdout);
}
s->Error = s->Error || !s->Handler->EmitTex(s->UserData, inst);
}
@@ -722,7 +722,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
if (pairinst->NeedRGB && !pairinst->IsTranscendent) {
GLboolean srcrgb = GL_FALSE;
GLboolean srcalpha = GL_FALSE;
- GLuint negatebase = 0;
int j;
for(j = 0; j < 3; ++j) {
GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j);
@@ -730,8 +729,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
srcrgb = GL_TRUE;
else if (swz < 4)
srcalpha = GL_TRUE;
- if (swz != SWIZZLE_NIL && GET_BIT(inst->SrcReg[i].NegateBase, j))
- negatebase = 1;
}
source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha);
if (source < 0)
@@ -739,12 +736,11 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
pair->RGB.Arg[i].Source = source;
pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff;
pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs;
- pair->RGB.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs;
+ pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (NEGATE_X | NEGATE_Y | NEGATE_Z));
}
if (pairinst->NeedAlpha) {
GLboolean srcrgb = GL_FALSE;
GLboolean srcalpha = GL_FALSE;
- GLuint negatebase = GET_BIT(inst->SrcReg[i].NegateBase, pairinst->IsTranscendent ? 0 : 3);
GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3);
if (swz < 3)
srcrgb = GL_TRUE;
@@ -756,7 +752,7 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
pair->Alpha.Arg[i].Source = source;
pair->Alpha.Arg[i].Swizzle = swz;
pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs;
- pair->Alpha.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs;
+ pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & NEGATE_W);
}
}